Bug fix for the map's "outside" property that wasn't handled properly.

Added support for the new "colorfilter" map property. Due to Java2D
having no correct color filter support, only the "blackXX" values can be
previwed. "bw" and "invert" cannot, the performance cost was simply way
too high.
This commit is contained in:
Zukero
2016-08-08 16:31:38 +02:00
parent 57b8209b26
commit 1458fb0aaa
13 changed files with 312 additions and 32 deletions

View File

@@ -31,6 +31,7 @@ package tiled.io;
import java.awt.Color;
import java.awt.Image;
import java.awt.Rectangle;
import java.awt.image.BufferedImage;
import java.io.ByteArrayInputStream;
import java.io.File;
import java.io.FileNotFoundException;
@@ -223,9 +224,9 @@ public class TMXMapReader
return o;
}
private Image unmarshalImage(Node t, String baseDir) throws IOException
private BufferedImage unmarshalImage(Node t, String baseDir) throws IOException
{
Image img = null;
BufferedImage img = null;
String source = getAttributeValue(t, "source");
@@ -253,7 +254,7 @@ public class TMXMapReader
// size, somehow makes drawing of the tiles a lot
// faster on various systems (seen on Linux, Windows
// and MacOS X).
img = img.getScaledInstance(
img = (BufferedImage) img.getScaledInstance(
img.getWidth(null), img.getHeight(null),
Image.SCALE_FAST);
}
@@ -534,7 +535,7 @@ public class TMXMapReader
Node child = children.item(i);
if ("image".equalsIgnoreCase(child.getNodeName())) {
int id = getAttribute(child, "id", -1);
Image img = unmarshalImage(child, baseDir);
BufferedImage img = unmarshalImage(child, baseDir);
tile.setImage(img);
} else if ("animation".equalsIgnoreCase(child.getNodeName())) {
// TODO: fill this in once TMXMapWriter is complete