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https://github.com/AndorsTrailRelease/ATCS.git
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v0.4.4 !
- Projects can now use either loadresources.xml or loadresources_debug.xml, or none (as before). This must be selected at project creation and cannot be changed. - NPC and Items comparators now include both the source and altered version of elements present in both. - Spritesheets view should now be better laid out, as insets were not taken into account, thus cropping a few pixels right and down.
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@@ -10,11 +10,14 @@ import java.util.List;
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import javax.swing.tree.TreeNode;
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import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameSource;
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import com.gpl.rpg.atcontentstudio.model.GameSource.Type;
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import com.gpl.rpg.atcontentstudio.model.Project.ResourceSet;
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import com.gpl.rpg.atcontentstudio.model.Project;
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import com.gpl.rpg.atcontentstudio.model.ProjectTreeNode;
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import com.gpl.rpg.atcontentstudio.model.gamedata.GameDataSet;
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import com.gpl.rpg.atcontentstudio.model.gamedata.Item;
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import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
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public class TMXMapSet implements ProjectTreeNode {
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@@ -22,6 +25,11 @@ public class TMXMapSet implements ProjectTreeNode {
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public static final String DEFAULT_REL_PATH_IN_SOURCE = "res/xml/";
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public static final String DEFAULT_REL_PATH_IN_PROJECT = "maps/";
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public static final String GAME_MAPS_ARRAY_NAME = "loadresource_maps";
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public static final String DEBUG_SUFFIX = "_debug";
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public static final String RESOURCE_PREFIX = "@xml/";
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public static final String FILENAME_SUFFIX = ".tmx";
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public File mapFolder = null;
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public List<TMXMap> tmxMaps;
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@@ -29,7 +37,9 @@ public class TMXMapSet implements ProjectTreeNode {
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public TMXMapSet(GameSource source) {
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this.parent = source;
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if (source.type == GameSource.Type.source) this.mapFolder = new File(source.baseFolder, DEFAULT_REL_PATH_IN_SOURCE);
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if (source.type == GameSource.Type.source) {
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this.mapFolder = new File(source.baseFolder, DEFAULT_REL_PATH_IN_SOURCE);
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}
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else if (source.type == GameSource.Type.created | source.type == GameSource.Type.altered) {
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this.mapFolder = new File(source.baseFolder, DEFAULT_REL_PATH_IN_PROJECT);
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if (!this.mapFolder.exists()) {
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@@ -38,7 +48,22 @@ public class TMXMapSet implements ProjectTreeNode {
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}
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this.tmxMaps = new ArrayList<TMXMap>();
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if (this.mapFolder != null) {
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if (source.type == GameSource.Type.source && (source.parent.sourceSetToUse == ResourceSet.debugData || source.parent.sourceSetToUse == ResourceSet.gameData)) {
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String suffix = (source.parent.sourceSetToUse == ResourceSet.debugData) ? DEBUG_SUFFIX : "";
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if (source.referencedSourceFiles.get(GAME_MAPS_ARRAY_NAME+suffix) != null) {
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for (String resource : source.referencedSourceFiles.get(GAME_MAPS_ARRAY_NAME+suffix)) {
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File f = new File(mapFolder, resource.replaceAll(RESOURCE_PREFIX, "")+FILENAME_SUFFIX);
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if (f.exists()) {
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TMXMap map = new TMXMap(this, f);
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tmxMaps.add(map);
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} else {
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Notification.addWarn("Unable to locate resource "+resource+" in the game source for project "+getProject().name);
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}
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}
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}
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} else if (this.mapFolder != null) {
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for (File f : this.mapFolder.listFiles()) {
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if (f.getName().endsWith(".tmx") || f.getName().endsWith(".TMX")) {
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TMXMap map = new TMXMap(this, f);
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