Introduced a setting for whether d-pad should be minimizable or not.

Added skills for resistance of actor conditions. (thanks Samuel)
Remove duplicate items (but give back gold) whose store price has increased, to prevent exploiting the newer item prices.
Changes to code comments, display texts. (thanks Samuel)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@146 08aca716-68be-ccc6-4d58-36f5abd142ac
This commit is contained in:
oskar.wiksten
2011-07-30 19:50:53 +00:00
parent c15fc2a5ff
commit bebabbb2aa
24 changed files with 280 additions and 154 deletions

View File

@@ -342,6 +342,8 @@
<string name="preferences_movement_dpad_position_title">Virtual d-pad</string>
<string name="preferences_movement_dpad_position">Enables a virtual on-screen directional pad to guide movement</string>
<string name="preferences_movement_dpad_minimizeable_title">Minimizable d-pad</string>
<string name="preferences_movement_dpad_minimizeable">If the virtual d-pad is enabled, this setting allows the d-pad to be minimized by pressing its center.</string>
<string-array name="preferences_movement_dpad_positions">
<item>Disabled</item>
@@ -392,6 +394,9 @@
<string name="skill_title_regeneration">Regeneration</string>
<string name="skill_title_lower_exploss">Failure Mastery</string>
<string name="skill_title_magicfinder">Magic Finder</string>
<string name="skill_title_resistance_mental">Strong Mind</string>
<string name="skill_title_resistance_physical_capacity">Enduring Body</string>
<string name="skill_title_resistance_blood_disorder">Pure Blood</string>
<string name="skill_shortdescription_weapon_chance">Increased attack chance</string>
<string name="skill_shortdescription_weapon_dmg">Increased attack damage</string>
@@ -410,6 +415,9 @@
<string name="skill_shortdescription_regeneration">Gain health every round</string>
<string name="skill_shortdescription_lower_exploss">Decrease amount of lost experience when dying</string>
<string name="skill_shortdescription_magicfinder">Increased chance of finding magic items</string>
<string name="skill_shortdescription_resistance_mental">Resistance against mental conditions</string>
<string name="skill_shortdescription_resistance_physical_capacity">Resistance against physical capacity conditions</string>
<string name="skill_shortdescription_resistance_blood_disorder">Resistance against blood disorders</string>
<string name="skill_longdescription_weapon_chance">Increases attack chance by %1$d for each skill level.</string>
<string name="skill_longdescription_weapon_dmg">Increases min and max damage by %1$d for each skill level.</string>
@@ -428,6 +436,9 @@
<string name="skill_longdescription_regeneration">Gain +%1$d health points (HP) on every round per skill level.</string>
<string name="skill_longdescription_lower_exploss">For every skill level, reduces the amount of lost experience caused by death by %1$d %% (percentage of existing exp loss value, not percentage points). %2$d levels will remove all experience loss caused by death.</string>
<string name="skill_longdescription_magicfinder">Increases the chance of finding non-ordinary items by %1$d %% for every skill level.</string>
<string name="skill_longdescription_resistance_mental">Lowers the chance of being afflicted with mental conditions by %1$d %% for every skill level, up to a maximum of %2$d %%. This includes conditions caused by monster attacks such as Dazed or Weapon Feebleness.</string>
<string name="skill_longdescription_resistance_physical_capacity">Lowers the chance of being afflicted with conditions affecting your physical capacity by %1$d %% for every skill level, up to a maximum of %2$d %%. This includes conditions caused by monster attacks such as Fatigue.</string>
<string name="skill_longdescription_resistance_blood_disorder">Lowers the chance of being afflicted with disorders of the blood by %1$d %% for every skill level, up to a maximum of %2$d %%. This includes conditions caused by monster attacks such as Poison or bleeding wounds.</string>
<string name="skillinfo_action_levelup">Level up</string>
<string name="skill_current_level">Current level: %1$d</string>