Commit Graph

124 Commits

Author SHA1 Message Date
Nut.andor
1cec98249b Migration to actual AndroidStudio version
Copy  ...\AndorsTrailRelease\andors-trail\AndorsTrail  to  a temporary directory, then delete the content except the .git directory.   (C:\AT\AndorsTrailRelease_before_Mig_20220925)

Open Android Studio, any project
New >> Import project

> Import Project, select the AndorsTrail folder from the temporary location
	C:\AT\AndorsTrailRelease_before_Mig_20220925\andors-trail\AndorsTrail
  Destination: C:\AT\AndorsTrailRelease\andors-trail\AndorsTrail

Click next a few times.
It then shows some error about not finding build tools. Below it there should be the option to 'Add google Maven reposiroty and sync project'. Click that option and then 'Do Refactor' (Bottom Left).

In the newly created file 'app/build.gradle'
In line 4 change the compileSdkVersion to 30 (or higher?)
In line 9 change the minSdkVersion to 14 instead of 4
In line 22 change the version from '29.+' to '28.0.0' and the compile at the beginning to implementation
Then Click 'Sync Project with Gradle Files' (icon in top right) that should no longer give errors.
2022-09-25 13:16:57 +02:00
LucasDelvallet
00caf44ef1 Added removeQuestProgress Reward 2015-03-06 14:28:33 +01:00
LucasDelvallet
f9e7455f14 Modified the quest editor, in order to allow the creation of a removeQuestProgress reward in any stage of a quest. If the field is emmpty, the stage won't have a this reward. In order to work, the progress must exit in the quest. 2015-03-02 15:01:07 +01:00
Oskar Wiksten
bd27e5d5ab Bump version to v0.7.2dev 2014-03-02 09:30:40 +01:00
Oskar Wiksten
61ec20c775 Content editor: allow dragdrop reordering conversation replies 2013-11-24 11:42:52 +01:00
Oskar Wiksten
518ada6a82 Content editor: allow reordering items & monsters in table editor 2013-11-24 11:37:37 +01:00
Oskar Wiksten
660504ca72 Content editor: allow reordering quest stages & droplist content 2013-11-24 11:35:28 +01:00
Oskar Wiksten
f5df781fc9 Content editor: enable dragdrop sorting of resources 2013-11-24 11:29:53 +01:00
Oskar Wiksten
aacf97e274 Add requirement type: "hasActorCondition"
* Enables scripts and conversations to choose options based on whether the player has a certain actor condition or not.
2013-11-02 10:24:07 +01:00
Oskar Wiksten
4a1c6779cf Enable scripts to activate/deactivate spawn areas & mapobjects
Renames "isActive" on spawnareas to "isSpawning" - so that a spawn area can be non-spawning but still have monsters left in it.
Adds new scripteffect types:
* "spawnAll" = sets  spawn area to spawning and spawns all monsters
* "removeSpawnArea" = sets a spawn area to non-spawning and removes all mobs
* "deactivateSpawnArea" = sets a spawn area to non-spawning
* "activateMapChangeArea" = sets a mapchange area to non-active
* "deactivateMapChangeArea" = sets a mapchange area to non-active (so that it does not teleport the player)
Adds new property "active" to spawn- and mapchange areas in tmx files, that determines whether the areas are active when starting a new game.
2013-11-02 09:26:04 +01:00
Zukero
c06dba6b7d Factorized the checkbox definition in content editor. 2013-10-23 18:08:09 +02:00
Zukero
707940aa14 Added requirement negation capability :
- Use "requireNegation" property in Tiled map object
- Checkbox for require.negate added in Content Editor
2013-10-22 23:10:24 +02:00
Zukero
140dd16408 Key Area now use Requirement, instead of QuestProgress
* Requirement class moved from model.conversation to model.script
* Added requirement questLatestProgress : quest stage must be reached, but no stage with superior ID must be reached.
* New key requirements conditions type (item/gold/bonemeals) consumption (more or less than value, never strict checking, either <= or >=).
2013-10-02 18:21:14 +02:00
Oskar Wiksten
b41fffee44 Content editor: Add support for giveItem,createTimer and timerElapsed in convs 2013-09-25 17:54:08 +02:00
Oskar Wiksten
2dfed6847c Content editor: Display phrase rewards and replies as divs instead of table 2013-08-27 22:54:23 +02:00
Oskar Wiksten
89a64bbdea Content editor: Add support for switching active NPC in dialogue 2013-08-20 20:42:12 +02:00
Oskar Wiksten
126eb49e10 Use long param names when starting local Content Editor 2013-08-20 20:41:34 +02:00
Oskar Wiksten
b810a6e91e Add monster movement type 'wholeMap'.
* Monsters with this movement type can even move outside their own spawn areas.
2013-08-08 17:14:48 +02:00
Oskar Wiksten
8bb663a739 Update version to v0.7.1dev 2013-08-03 11:56:49 +02:00
Oskar Wiksten
5e1f91bad4 Changing all const ints to enums, making the json resource files much easier to read
* Though, the json files will get a bit larger.
2013-07-16 02:35:59 +02:00
Oskar Wiksten
b4f7d1fe42 Add more requirement types to phrase replies: "killed monster" & "skill level" 2013-07-15 20:52:00 +02:00
Oskar Wiksten
cf9b485971 Modify Reply quest- & item requirements into an array of requirements 2013-07-15 18:36:05 +02:00
Oskar Wiksten
9b66c604e6 Make monster aggression a property per monster type (instead of being derived from the monster class)
* Add property movementAggressionType on MonsterType, that gets read when deserializing monster types from json.
* Add dropdown in monster editor in content editor, to set the monster aggression type.
2013-06-27 20:42:42 +02:00
Oskar Wiksten
01e42134e2 Content editor: Do not default items to type "other". 2013-06-05 23:25:04 +02:00
Oskar Wiksten
82d8ee6280 Content editor: Fix missing reward type when importing conversations. 2013-06-04 20:11:25 +02:00
Oskar Wiksten
3069ab4819 Add bash script for starting editor locally. 2013-06-02 19:59:08 +02:00
Oskar Wiksten
52c7cc5acc Content editor: Add hierarcical view of conversation phrases and replies. 2013-04-06 12:30:07 +02:00
Oskar Wiksten
729a2c98b7 Content editor minor fixes. 2013-04-01 14:50:45 +02:00
Oskar Wiksten
50cd3c20af Content editor: add column to monster table editor to view hit effects. 2013-03-31 18:07:16 +02:00
Oskar Wiksten
84d01e1aed Content editor: Add "previous"/"next" buttons in editors for items, monsters and actor conditions. 2013-03-27 20:15:02 +01:00
Oskar Wiksten
dd51f5de6c Updates to content editor
* Do not reset store prices on items when changing between manual and automatic pricing.
* Correct urls on import/export pages to where the files are placed.
* Show indications in item table editor on effects that cause actor conditions.
2013-03-27 19:35:56 +01:00
Oskar Wiksten
5cb762113d Added more monster icons from the TomeTik set. 2013-03-17 14:28:16 +01:00
Oskar Wiksten
993ec1d194 Conste editor: Add "Add" button at the bottom of the table editor. 2013-03-16 13:13:13 +01:00
Oskar Wiksten
11c301a24c Content editor: Remember displayed columns in table editors when changing pages. 2013-03-16 12:29:53 +01:00
Oskar Wiksten
9a5cf33108 Add automatic cost calculations for items that have hit- or kill-stats that affect HP or AP. 2013-03-16 10:38:19 +01:00
Oskar Wiksten
c2de054cf5 Add automatic cost calculations for items that have "increase use item cost" or "increase reequip cost"-stats. 2013-03-16 10:00:28 +01:00
Oskar Wiksten
bea69f06bf Content editor: Only enable item's "has equip effects" if the item category is wearable. 2013-03-16 09:45:15 +01:00
Oskar Wiksten
626c558335 Content editor: Move reusable logic functions for calculating item cost & monster exp to separate js file. 2013-03-16 09:45:14 +01:00
Oskar Wiksten
73efe5e62b Content editor: Change name of js libraries folder "inc"->"lib". Add favicon image. Close icon selector dialog by pressing escape button. 2013-03-16 09:45:13 +01:00
Oskar Wiksten
7d09202329 Bugfix content editor: treat number fields as numbers (and not strings) when calculating monster experience. 2013-03-10 13:40:42 +01:00
Oskar Wiksten
eb3f3f989d Bugfix: When exporting strings that start with a number (such as "2hsword"), only do integer conversion in the resulting JSON if the whole value is a number. 2013-03-09 23:45:38 +01:00
Oskar Wiksten
07bbe7dd9e Added lots of new tiles for monsters, items and effects from opengameart.org. 2013-02-24 17:25:23 +01:00
Oskar Wiksten
fb45d7e372 Add support for "description" field on items, for lore/background text that should be displayed on the item. 2013-02-11 11:10:00 +00:00
Oskar Wiksten
a32595c645 Refactor content editor - Correct spelling on tooltips. 2013-02-09 12:42:01 +01:00
Oskar Wiksten
4476d77a73 Refactor content editor - Added hints for most editable fields. 2013-02-09 12:35:17 +01:00
Oskar Wiksten
cfeffe45f5 Refactor content editor - remove unused files. 2013-02-09 12:35:17 +01:00
Oskar Wiksten
dadf68da42 Refactor content editor - Updated description for "isStacking" on actor conditions. 2013-02-09 12:35:17 +01:00
Oskar Wiksten
059a68ddbe Refactor content editor - Minor layout issue on item table editor. 2013-02-09 12:35:17 +01:00
Oskar Wiksten
7dbbcc45d0 Refactor content editor - Minor layout issue on item table editor. 2013-02-09 12:35:17 +01:00
Oskar Wiksten
a3ff6fb722 Refactor content editor - Add table editor for items. 2013-02-09 12:35:17 +01:00