mirror of
https://github.com/OMGeeky/ATCS.git
synced 2026-01-19 09:51:19 +01:00
Create new TMX maps in your project, and edit them with Tiled from ATCS
!! Also, "created" elements show the "unsaved" asterisk in their description until they're saved to disk. Added a button to the spritesheet editor to open image in an external tool too. This may or may not remain in the app.
This commit is contained in:
@@ -850,6 +850,34 @@ public class Project implements ProjectTreeNode, Serializable {
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}
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}
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/**
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*
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* @param node. Before calling this method, make sure that no other map with the same id exist in either created or altered.
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*/
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public void createElement(TMXMap node) {
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node.writable = true;
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if (getMap(node.id) != null) {
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GameDataElement existingNode = getMap(node.id);
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for (GameDataElement backlink : existingNode.getBacklinks()) {
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backlink.elementChanged(existingNode, node);
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}
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existingNode.getBacklinks().clear();
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node.writable = true;
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node.tmxFile = new File(alteredContent.baseFolder, node.tmxFile.getName());
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node.parent = alteredContent.gameMaps;
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alteredContent.gameMaps.addMap(node);
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node.link();
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node.state = GameDataElement.State.created;
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} else {
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node.tmxFile = new File(createdContent.baseFolder, node.tmxFile.getName());
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node.parent = createdContent.gameMaps;
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createdContent.gameMaps.addMap(node);
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node.link();
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node.state = GameDataElement.State.created;
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}
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fireElementAdded(node, getNodeIndex(node));
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}
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public void moveToCreated(JSONElement target) {
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target.childrenRemoved(new ArrayList<ProjectTreeNode>());
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@@ -86,7 +86,7 @@ public class ActorCondition extends JSONElement {
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@Override
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public String getDesc() {
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return (this.state == State.modified ? "*" : "")+display_name+" ("+id+")";
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return ((this.state == State.modified || this.state == State.created) ? "*" : "")+display_name+" ("+id+")";
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}
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@SuppressWarnings("rawtypes")
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@@ -18,6 +18,7 @@ import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.GameSource;
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import com.gpl.rpg.atcontentstudio.model.Project;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement.State;
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import com.gpl.rpg.atcontentstudio.model.gamedata.Requirement.RequirementType;
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import com.gpl.rpg.atcontentstudio.model.maps.TMXMap;
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import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
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@@ -91,7 +92,7 @@ public class Dialogue extends JSONElement {
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@Override
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public String getDesc() {
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return (this.state == State.modified ? "*" : "")+id;
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return ((this.state == State.modified || this.state == State.created) ? "*" : "")+id;
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}
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public static String getStaticDesc() {
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@@ -17,6 +17,7 @@ import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.GameSource;
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import com.gpl.rpg.atcontentstudio.model.Project;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement.State;
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import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
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@@ -46,7 +47,7 @@ public class Droplist extends JSONElement {
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@Override
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public String getDesc() {
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return (this.state == State.modified ? "*" : "")+id;
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return ((this.state == State.modified || this.state == State.created) ? "*" : "")+id;
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}
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public static String getStaticDesc() {
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@@ -17,6 +17,7 @@ import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.GameSource;
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import com.gpl.rpg.atcontentstudio.model.Project;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement.State;
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public class Item extends JSONElement {
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@@ -101,7 +102,7 @@ public class Item extends JSONElement {
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@Override
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public String getDesc() {
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return (this.state == State.modified ? "*" : "")+name+" ("+id+")";
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return ((this.state == State.modified || this.state == State.created) ? "*" : "")+name+" ("+id+")";
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}
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public static String getStaticDesc() {
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@@ -17,6 +17,7 @@ import org.json.simple.parser.ParseException;
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import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.GameSource;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement.State;
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public class ItemCategory extends JSONElement {
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@@ -99,7 +100,7 @@ public class ItemCategory extends JSONElement {
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@Override
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public String getDesc() {
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return (this.state == State.modified ? "*" : "")+name+" ("+id+")";
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return ((this.state == State.modified || this.state == State.created) ? "*" : "")+name+" ("+id+")";
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}
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public static String getStaticDesc() {
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@@ -17,6 +17,7 @@ import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.GameSource;
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import com.gpl.rpg.atcontentstudio.model.Project;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement.State;
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public class NPC extends JSONElement {
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@@ -95,7 +96,7 @@ public class NPC extends JSONElement {
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@Override
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public String getDesc() {
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return (this.state == State.modified ? "*" : "")+name+" ("+id+")";
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return ((this.state == State.modified || this.state == State.created) ? "*" : "")+name+" ("+id+")";
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}
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public static String getStaticDesc() {
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@@ -16,6 +16,7 @@ import org.json.simple.parser.ParseException;
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import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.GameSource;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement.State;
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import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
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public class Quest extends JSONElement {
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@@ -48,7 +49,7 @@ public class Quest extends JSONElement {
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@Override
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public String getDesc() {
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return (this.state == State.modified ? "*" : "")+name+" ("+id+")";
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return ((this.state == State.modified || this.state == State.created) ? "*" : "")+name+" ("+id+")";
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}
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public static String getStaticDesc() {
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@@ -197,7 +197,7 @@ public class TMXMap extends GameDataElement {
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}
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@Override
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public String getDesc() {
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return (this.state == State.modified ? "*" : "")+id;
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return ((this.state == State.modified || this.state == State.created) ? "*" : "")+id;
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}
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@Override
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@@ -309,8 +309,10 @@ public class TMXMap extends GameDataElement {
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parse();
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}
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if (this.state == GameDataElement.State.parsed || this.state == GameDataElement.State.created) {
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for (MapObjectGroup group : groups) {
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group.link();
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if (groups != null) {
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for (MapObjectGroup group : groups) {
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group.link();
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}
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}
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}
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}
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