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Enhanced Tiled integration. Can now reload a map that has changed
externaly. Still some rough edges, notably the number of nitification sto skip when saving in ATCS.
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@@ -64,6 +64,7 @@ public class SpawnArea extends MapObject {
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}
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}
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if (replacedIndex >= 0) {
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oldOne.removeBacklink(parentMap);
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spawnGroup.set(replacedIndex, (NPC) newOne);
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newOne.addBacklink(parentMap);
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}
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