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Fixed caching issue with spritesheet chooser. Improved actor condition
management for items.
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@@ -22,7 +22,7 @@ import com.gpl.rpg.atcontentstudio.ui.WorkspaceSelector;
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public class ATContentStudio {
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public static final String APP_NAME = "Andor's Trail Content Studio";
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public static final String APP_VERSION = "v0.5.2";
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public static final String APP_VERSION = "v0.5.3";
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public static boolean STARTED = false;
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public static StudioFrame frame = null;
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