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Corrected linking of spritesheets in tmx
- added or altered spritesheets are now linked with relative paths so that they can be committed to an ATCS project and don't have any unwanted path infomation included - when exporting the project all links to spritesheets are now changed to ../drawable/FILENAME.PNG
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@@ -258,7 +258,7 @@ public class TMXMap extends GameDataElement {
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if (getDataType() == GameSource.Type.source) {
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writer.writeMap(tmxMap, baos, tmxFile.getAbsolutePath());
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} else {
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writer.writeMap(tmxMap, baos, getProject().baseContent.gameMaps.mapFolder.getAbsolutePath()+File.separator+"placeholder.tmx");
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writer.writeMap(tmxMap, baos, ((TMXMapSet)this.parent).mapFolder.getAbsolutePath()+File.separator+"placeholder.tmx");
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}
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} catch (Exception e) {
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Notification.addError("Error while converting map "+getDesc()+" to XML: "+e.getMessage());
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