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Bug fix in Worldmaps when a composing map is deleted.
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@@ -23,11 +23,13 @@ import org.w3c.dom.Document;
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import org.w3c.dom.Element;
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import org.w3c.dom.Element;
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import org.w3c.dom.NodeList;
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import org.w3c.dom.NodeList;
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import com.gpl.rpg.atcontentstudio.ATContentStudio;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.ProjectTreeNode;
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import com.gpl.rpg.atcontentstudio.model.ProjectTreeNode;
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import com.gpl.rpg.atcontentstudio.model.SaveEvent;
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import com.gpl.rpg.atcontentstudio.model.SaveEvent;
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import com.gpl.rpg.atcontentstudio.model.gamedata.GameDataSet;
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import com.gpl.rpg.atcontentstudio.model.gamedata.GameDataSet;
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import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
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import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
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import com.gpl.rpg.atcontentstudio.ui.StudioFrame;
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public class WorldmapSegment extends GameDataElement {
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public class WorldmapSegment extends GameDataElement {
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@@ -126,6 +128,7 @@ public class WorldmapSegment extends GameDataElement {
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if (modified) {
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if (modified) {
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this.state = GameDataElement.State.modified;
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this.state = GameDataElement.State.modified;
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childrenChanged(new ArrayList<ProjectTreeNode>());
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childrenChanged(new ArrayList<ProjectTreeNode>());
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ATContentStudio.frame.editorChanged(this);
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}
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}
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}
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}
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