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Initial commit
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@@ -0,0 +1,71 @@
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package com.gpl.rpg.atcontentstudio.model;
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import java.util.Enumeration;
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import java.util.Vector;
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public class SavedSlotCollection {
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Vector<ProjectTreeNode> contents = new Vector<ProjectTreeNode>();
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public void add(ProjectTreeNode node) {
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contents.add(node);
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}
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public int getNonEmptySize() {
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// return contents.size();
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int size = 0;
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for (ProjectTreeNode node : contents) {
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if (!node.isEmpty()) size++;
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}
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return size;
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}
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public Enumeration<ProjectTreeNode> getNonEmptyElements() {
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// return contents.elements();
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Vector<ProjectTreeNode> v = new Vector<ProjectTreeNode>();
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for (ProjectTreeNode node : contents) {
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if (!node.isEmpty()) v.add(node);
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}
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return v.elements();
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}
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public ProjectTreeNode getNonEmptyElementAt(int index) {
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// return contents.get(index);
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int i = 0;
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while (i < contents.size()) {
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if (!contents.get(i).isEmpty()) index--;
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if (index == -1) return contents.get(i);
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i++;
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}
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return null;
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}
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public int getNonEmptyIndexOf(ProjectTreeNode node) {
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// return contents.indexOf(node);
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int index = contents.indexOf(node);
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int trueIndex = index;
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for (int i = 0; i < trueIndex; i++) {
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if (contents.get(i).isEmpty()) index--;
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}
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return index;
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}
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public Vector<ProjectTreeNode> getNonEmptyIterable() {
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// return contents;
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Vector<ProjectTreeNode> v = new Vector<ProjectTreeNode>();
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for (ProjectTreeNode node : contents) {
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if (!node.isEmpty()) v.add(node);
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}
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return v;
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}
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public boolean isEmpty() {
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// return contents.isEmpty();
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for (ProjectTreeNode node : contents) {
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if (!node.isEmpty()) return false;
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}
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return true;
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}
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}
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