mirror of
https://github.com/OMGeeky/ATCS.git
synced 2025-12-27 14:58:55 +01:00
Warning hunt. Dialogue sketch I/O progress. Sketch creation from
existing Dialogue begins.
This commit is contained in:
@@ -6,10 +6,11 @@ import java.io.FileNotFoundException;
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import java.io.FileReader;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.LinkedHashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.regex.Matcher;
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import java.util.regex.Pattern;
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import org.json.simple.parser.JSONParser;
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import org.json.simple.parser.ParseException;
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@@ -17,6 +18,7 @@ import org.json.simple.parser.ParseException;
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import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.Project;
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import com.gpl.rpg.atcontentstudio.model.ProjectTreeNode;
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import com.gpl.rpg.atcontentstudio.model.SaveEvent;
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import com.gpl.rpg.atcontentstudio.model.gamedata.Dialogue;
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import com.gpl.rpg.atcontentstudio.model.gamedata.GameDataSet;
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@@ -43,15 +45,21 @@ public class WriterModeData extends GameDataElement {
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public WriterModeData(String id_prefix){
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this.id = id_prefix;
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}
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@SuppressWarnings("rawtypes")
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public WriterModeData(WriterModeDataSet parent, @SuppressWarnings("rawtypes") Map jsonObj) {
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public WriterModeData(WriterModeDataSet parent, Map jsonObj) {
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this.parent = parent;
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this.jsonFile = parent.writerFile;
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this.parse(jsonObj);
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this.state = State.parsed;
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}
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public WriterModeData(String id_prefix, Dialogue imported) {
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this.id = id_prefix;
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this.begin = new WriterDialogue(imported);
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this.state = State.linked;
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}
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public int getNextIndex(String id_prefix) {
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Integer index = threadsNextIndex.get(id_prefix);
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if (index == null) index = 0;
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@@ -81,6 +89,30 @@ public class WriterModeData extends GameDataElement {
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public WriterDialogue() {}
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public WriterDialogue(Dialogue dialogue) {
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this.dialogue = dialogue;
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this.text = dialogue.message;
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this.id = this.dialogue_id = dialogue.id;
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Pattern p = Pattern.compile("(.*)([0-9]+)");
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Matcher m = p.matcher(dialogue.id);
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if (m.matches()) {
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this.id_prefix = m.group(1);
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this.index = Integer.parseInt(m.group(2));
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} else {
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this.id_prefix = this.id+"_";
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}
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nodesById.put(this.id, this);
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if (dialogue.replies != null) {
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for (Dialogue.Reply reply : dialogue.replies) {
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if (Dialogue.Reply.GO_NEXT_TEXT.equals(reply.text)) {
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replies.add(new EmptyReply(this, reply));
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} else {
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replies.add(new WriterReply(this, reply));
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}
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}
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}
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}
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public WriterDialogue(String id_prefix) {
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text = "";
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this.id_prefix = id_prefix;
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@@ -89,7 +121,7 @@ public class WriterModeData extends GameDataElement {
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@Override
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public String getTitle() {
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return "Dialogue "+id_prefix+index;
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return "Dialogue "+getID();
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}
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public String getID() {
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@@ -146,22 +178,50 @@ public class WriterModeData extends GameDataElement {
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public boolean isSpecial() {return false;}
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public Dialogue toDialogue(Map<WriterDialogue, Dialogue> visited) {
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public Dialogue toDialogue(Map<WriterDialogue, Dialogue> visited, List<Dialogue> created, List<Dialogue> modified) {
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if (visited.get(this) != null) return visited.get(this);
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//Creating a new Dialogue
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if (dialogue == null) {
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dialogue = new Dialogue();
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dialogue.id = getID();
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dialogue.state = GameDataElement.State.parsed;
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created.add(dialogue);
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} else {
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if (hasChanged()) dialogue.state = GameDataElement.State.modified;
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if (hasChanged()) {
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if (dialogue.writable) {
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//Modifying a created or altered Dialogue
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dialogue.state = GameDataElement.State.modified;
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modified.add(dialogue);
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} else {
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//Altering a game source Dialogue
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Dialogue clone = (Dialogue) dialogue.clone();
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if (this.replies != null) {
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for (WriterReply wReply : this.replies) {
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if (wReply.reply != null) {
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wReply.reply = clone.replies.get(dialogue.replies.indexOf(wReply.reply));
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}
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}
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}
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dialogue = clone;
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dialogue.state = GameDataElement.State.parsed;
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created.add(dialogue);
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}
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}
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}
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visited.put(this, dialogue);
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dialogue.message = this.text;
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if (this.replies != null && !this.replies.isEmpty()) {
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dialogue.replies = new ArrayList<Dialogue.Reply>();
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for (WriterReply wReply : this.replies) {
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dialogue.replies.add(wReply.toReply(visited));
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if (dialogue.replies == null) {
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dialogue.replies = new ArrayList<Dialogue.Reply>();
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} else {
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dialogue.replies.clear();
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}
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for (WriterReply wReply : this.replies) {
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//if (wReply.reply != null && dialogue.replies)
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dialogue.replies.add(wReply.toReply(visited, created, modified));
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}
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} else {
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dialogue.replies = null;
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}
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return dialogue;
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}
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@@ -194,19 +254,19 @@ public class WriterModeData extends GameDataElement {
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public SpecialDialogue duplicate() {return new SelectorDialogue();}
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}
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public class ShopDialogue extends SpecialDialogue {
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public static final String id = "S";
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public static final String id = Dialogue.Reply.SHOP_PHRASE_ID;
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public SpecialDialogue duplicate() {return new ShopDialogue();}
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}
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public class FightDialogue extends SpecialDialogue {
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public static final String id = "F";
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public static final String id = Dialogue.Reply.FIGHT_PHRASE_ID;
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public SpecialDialogue duplicate() {return new FightDialogue();}
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}
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public class EndDialogue extends SpecialDialogue {
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public static final String id = "X";
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public static final String id = Dialogue.Reply.EXIT_PHRASE_ID;
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public SpecialDialogue duplicate() {return new EndDialogue();}
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}
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public class RemoveNPCDialogue extends SpecialDialogue {
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public static final String id = "R";
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public static final String id = Dialogue.Reply.REMOVE_PHRASE_ID;
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public SpecialDialogue duplicate() {return new RemoveNPCDialogue();}
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}
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@@ -224,6 +284,18 @@ public class WriterModeData extends GameDataElement {
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parent.replies.add(this);
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}
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public WriterReply(WriterDialogue parent, Dialogue.Reply reply) {
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this.parent = parent;
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this.reply = reply;
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this.text = reply.text;
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this.next_dialogue_id = reply.next_phrase_id;
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if (nodesById.get(this.next_dialogue_id) != null) {
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this.next_dialogue = nodesById.get(this.next_dialogue_id);
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} else if (reply.next_phrase != null ){
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this.next_dialogue = new WriterDialogue(reply.next_phrase);
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}
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}
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@SuppressWarnings("rawtypes")
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public WriterReply(WriterDialogue parent, Map json) {
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this.parent = parent;
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@@ -252,18 +324,18 @@ public class WriterModeData extends GameDataElement {
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public boolean isSpecial() {return false;}
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public Dialogue.Reply toReply(Map<WriterDialogue, Dialogue> visited) {
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public Dialogue.Reply toReply(Map<WriterDialogue, Dialogue> visited, List<Dialogue> created, List<Dialogue> modified) {
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if (reply == null) {
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reply = new Dialogue.Reply();
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}
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reply.text = this.text;
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if (this.next_dialogue != null) {
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this.next_dialogue.toDialogue(visited);
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this.next_dialogue.toDialogue(visited, created, modified);
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reply.next_phrase_id = this.next_dialogue.getID();
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} else if (this.next_dialogue_id != null) {
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reply.next_phrase_id = this.next_dialogue_id;
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} else {
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reply.next_phrase_id = "X";
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reply.next_phrase_id = Dialogue.Reply.EXIT_PHRASE_ID;
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}
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return reply;
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}
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@@ -289,6 +361,10 @@ public class WriterModeData extends GameDataElement {
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public boolean isSpecial() {return true;}
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public SpecialReply(WriterDialogue parent, Dialogue.Reply reply) {
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super(parent, reply);
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}
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public SpecialReply(WriterDialogue parent) {
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super(parent);
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}
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@@ -298,15 +374,20 @@ public class WriterModeData extends GameDataElement {
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}
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}
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public class EmptyReply extends SpecialReply {
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public EmptyReply(WriterDialogue parent, Dialogue.Reply reply) {
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super(parent, reply);
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text = Dialogue.Reply.GO_NEXT_TEXT;
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}
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public EmptyReply(WriterDialogue parent) {
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super(parent);
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text="N";
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text = Dialogue.Reply.GO_NEXT_TEXT;
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}
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public EmptyReply(WriterDialogue parent, Map json) {
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super(parent, json);
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text="N";
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text = Dialogue.Reply.GO_NEXT_TEXT;
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}
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}
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@@ -471,6 +552,35 @@ public class WriterModeData extends GameDataElement {
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reply.next_dialogue = nodesById.get(reply.next_dialogue_id);
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}
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}
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//TODO Seriously, this is failure-prone by design. Can't do much better though...
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List<Dialogue.Reply> linked = new ArrayList<Dialogue.Reply>(dialogue.dialogue.replies.size());
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if (dialogue.dialogue != null && dialogue.dialogue.replies != null) {
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//Try to hook to existing replies... not as easy when there's no ID.
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Dialogue.Reply best = null;
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int score, maxScore = 0;
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for (Dialogue.Reply dReply : dialogue.dialogue.replies) {
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//Never link twice to the same...
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if (linked.contains(dReply)) continue;
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score = 0;
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//Arbitrary values... hopefully this gives good results.
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//Same target gives good hope of preserving at least the structure.
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if (dReply.next_phrase_id != null && dReply.next_phrase_id.equals(reply.next_dialogue_id)) score +=50;
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//Same text is almost as good as an ID, but there may be duplicates due to requirements system...
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if (dReply.text != null && dReply.text.equals(reply.text)) score +=40;
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//Same slot in the list. That's not so bad if all else fails, and could help sort duplicates with same text.
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if (dialogue.dialogue.replies.indexOf(dReply) == dialogue.replies.indexOf(reply)) score +=20;
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//Both have null text. It's not much, but it's something....
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if (dReply.text == null && reply.text == null) score += 10;
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if (score > maxScore) {
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maxScore = score;
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best = dReply;
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}
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}
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if (maxScore > 0) {
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reply.reply = best;
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linked.add(best);
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}
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}
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}
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}
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for (String rootId : rootsId) {
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@@ -504,10 +614,15 @@ public class WriterModeData extends GameDataElement {
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return null;
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}
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public Collection<Dialogue> toDialogue(){
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public List<Dialogue> toDialogue(){
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Map<WriterModeData.WriterDialogue, Dialogue> visited = new LinkedHashMap<WriterModeData.WriterDialogue, Dialogue>();
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begin.toDialogue(visited);
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return visited.values();
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List<Dialogue> created = new ArrayList<Dialogue>();
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List<Dialogue> modified = new ArrayList<Dialogue>();
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begin.toDialogue(visited, created, modified);
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for (Dialogue modifiedDialogue : modified) {
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modifiedDialogue.childrenChanged(new ArrayList<ProjectTreeNode>());
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}
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return created;
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}
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}
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