- Projects can now use either loadresources.xml or
loadresources_debug.xml, or none (as before). This must be selected at
project creation and cannot be changed.
- NPC and Items comparators now include both the source and altered
version of elements present in both.
- Spritesheets view should now be better laid out, as insets were not
taken into account, thus cropping a few pixels right and down.
This commit is contained in:
Zukero
2016-01-05 14:15:23 +01:00
parent f924c481f8
commit 84b1b6a7eb
11 changed files with 337 additions and 20 deletions

View File

@@ -18,7 +18,7 @@ import com.gpl.rpg.atcontentstudio.ui.WorkspaceSelector;
public class ATContentStudio {
public static final String APP_NAME = "Andor's Trail Content Studio";
public static final String APP_VERSION = "v0.4.3";
public static final String APP_VERSION = "v0.4.4";
public static boolean STARTED = false;
public static StudioFrame frame = null;