Added hero sprite rendering to help debug layering issues in

"Replacements" tab of TMX Map editor.
This commit is contained in:
Zukero
2018-03-04 12:19:56 +01:00
parent 0b8bc8448a
commit b12ed1802f
2 changed files with 39 additions and 5 deletions

View File

@@ -38,6 +38,7 @@ public class TMXMap extends GameDataElement {
public static final String GROUND_LAYER_NAME = "Ground";
public static final String OBJECTS_LAYER_NAME = "Objects";
public static final String ABOVE_LAYER_NAME = "Above";
public static final String TOP_LAYER_NAME = "Top";
public static final String WALKABLE_LAYER_NAME = "Walkable";
public enum ColorFilter {