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remove a bunch of unused assignments
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@@ -57,7 +57,7 @@ public class GameSource implements ProjectTreeNode, Serializable {
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public File baseFolder;
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public Type type;
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public transient Project parent = null;
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public transient Project parent;
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public transient Map<String, List<String>> referencedSourceFiles = null;
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@@ -105,7 +105,7 @@ public class GameSource implements ProjectTreeNode, Serializable {
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}
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public void readResourceList() {
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File xmlFile = null;
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File xmlFile;
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if (parent.sourceSetToUse == ResourceSet.gameData) {
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xmlFile = new File(baseFolder, DEFAULT_REL_PATH_FOR_GAME_RESOURCE);
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} else if (parent.sourceSetToUse == ResourceSet.debugData) {
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