From f22052525cab6e3c6bbbe3532ef422f8f9f1319a Mon Sep 17 00:00:00 2001 From: OMGeeky Date: Mon, 23 Jun 2025 17:37:13 +0200 Subject: [PATCH] change wrong ConditionsCellRenderer to TimedConditionsCellRenderer --- .../gpl/rpg/atcontentstudio/ui/gamedataeditors/ItemEditor.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/gpl/rpg/atcontentstudio/ui/gamedataeditors/ItemEditor.java b/src/com/gpl/rpg/atcontentstudio/ui/gamedataeditors/ItemEditor.java index 24b88c8..c5959e0 100644 --- a/src/com/gpl/rpg/atcontentstudio/ui/gamedataeditors/ItemEditor.java +++ b/src/com/gpl/rpg/atcontentstudio/ui/gamedataeditors/ItemEditor.java @@ -287,7 +287,7 @@ public class ItemEditor extends JSONElementEditor { hitEffectPane.add(hitSourceConditionsPane, JideBoxLayout.FIX); String titleHitTargetConditions = "Actor Conditions applied to the target: "; hitTargetConditionsModel = new TargetTimedConditionsListModel(hitEffect); - ConditionsCellRenderer cellRendererHitTargetConditions = new ConditionsCellRenderer(); + CommonEditor.TimedConditionsCellRenderer cellRendererHitTargetConditions = new CommonEditor.TimedConditionsCellRenderer(); BasicLambdaWithArg selectedSetHitTargetConditions = (value)->selectedHitEffectTargetCondition = value; BasicLambdaWithReturn selectedGetHitTargetConditions = ()->selectedHitEffectTargetCondition ; BasicLambda selectedResetHitTargetConditions = ()->selectedHitEffectTargetCondition = null;