Small bug fixes (started ignoring case for Spawn Group lookup, like in

the game; avoid NPE in Dialogue parser).
This commit is contained in:
Zukero
2015-10-30 12:50:03 +01:00
parent 6118fc39d8
commit f5c454807c
4 changed files with 24 additions and 3 deletions

View File

@@ -212,6 +212,16 @@ public class GameDataSet implements ProjectTreeNode, Serializable {
return null;
}
public NPC getNPCIgnoreCase(String id) {
if (npcs == null) return null;
for (NPC gde : npcs) {
if (id.equalsIgnoreCase(gde.id)){
return gde;
}
}
return null;
}
public Quest getQuest(String id) {
if (quests == null) return null;
for (Quest gde : quests) {