Remove unused SavedGame references and related functionality

it didn't really work for a long time anyway and was extremely outdated
This commit is contained in:
OMGeeky
2025-07-17 20:11:51 +02:00
parent af48341439
commit f6fbb0f5a3
8 changed files with 0 additions and 748 deletions

View File

@@ -8,7 +8,6 @@ import com.gpl.rpg.atcontentstudio.model.Workspace;
import com.gpl.rpg.atcontentstudio.model.gamedata.JSONElement;
import com.gpl.rpg.atcontentstudio.model.maps.TMXMap;
import com.gpl.rpg.atcontentstudio.model.maps.WorldmapSegment;
import com.gpl.rpg.atcontentstudio.model.saves.SavedGame;
import com.gpl.rpg.atcontentstudio.model.sprites.Spritesheet;
import com.gpl.rpg.atcontentstudio.model.tools.writermode.WriterModeData;
@@ -127,7 +126,6 @@ public class StudioFrame extends JFrame {
projectMenu.add(new JMenuItem(actions.importJSON));
projectMenu.add(new JMenuItem(actions.createMap));
projectMenu.add(new JMenuItem(actions.createWorldmap));
projectMenu.add(new JMenuItem(actions.loadSave));
getJMenuBar().add(projectMenu);
JMenu toolsMenu = new JMenu("Tools");
@@ -204,10 +202,6 @@ public class StudioFrame extends JFrame {
}
}
public void openEditor(SavedGame save) {
editors.openEditor(save);
}
public void openEditor(WorldmapSegment node) {
editors.openEditor(node);
}