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Deleting a TMX Map also removes it from created/altered worldmaps, and
marks these as modified.
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@@ -24,6 +24,7 @@ import org.w3c.dom.Element;
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import org.w3c.dom.NodeList;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.ProjectTreeNode;
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import com.gpl.rpg.atcontentstudio.model.SaveEvent;
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import com.gpl.rpg.atcontentstudio.model.gamedata.GameDataSet;
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import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
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@@ -104,8 +105,28 @@ public class WorldmapSegment extends GameDataElement {
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@Override
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public void elementChanged(GameDataElement oldOne, GameDataElement newOne) {
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boolean modified = false;
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if (newOne == null && writable) {
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//A referenced map may have been deleted.
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if (mapLocations.containsKey(oldOne.id)) {
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mapLocations.remove(oldOne.id);
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modified = true;
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}
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for (String label : labelledMaps.keySet()) {
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if (labelledMaps.get(label).contains(oldOne.id)) {
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labelledMaps.get(label).remove(oldOne.id);
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modified = true;
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}
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}
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}
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oldOne.removeBacklink(this);
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if(newOne != null) newOne.addBacklink(this);
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if (modified) {
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this.state = GameDataElement.State.modified;
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childrenChanged(new ArrayList<ProjectTreeNode>());
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}
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}
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@Override
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