diff --git a/src/com/gpl/rpg/atcontentstudio/model/gamedata/NPC.java b/src/com/gpl/rpg/atcontentstudio/model/gamedata/NPC.java index 632d879..7bf1579 100644 --- a/src/com/gpl/rpg/atcontentstudio/model/gamedata/NPC.java +++ b/src/com/gpl/rpg/atcontentstudio/model/gamedata/NPC.java @@ -38,6 +38,7 @@ public class NPC extends JSONElement { public Integer attack_damage_min = null; public String spawngroup_id = null; public String faction_id = null; + public Integer spriteFlipChance = null; public String dialogue_id = null; public String droplist_id = null; public Integer attack_cost = null; @@ -155,6 +156,7 @@ public class NPC extends JSONElement { } this.spawngroup_id = (String) npcJson.get("spawnGroup"); this.faction_id = (String) npcJson.get("faction"); + this.spriteFlipChance = JSONElement.getInteger((Number) npcJson.get("spriteFlipChance")); this.dialogue_id = (String) npcJson.get("phraseID"); this.droplist_id = (String) npcJson.get("droplistID"); this.attack_cost = JSONElement.getInteger((Number) npcJson.get("attackCost")); @@ -244,6 +246,7 @@ public class NPC extends JSONElement { } clone.droplist_id = this.droplist_id; clone.faction_id = this.faction_id; + clone.spriteFlipChance = this.spriteFlipChance; if (this.hit_effect != null) { clone.hit_effect = new HitEffect(); copyHitEffectValues(clone.hit_effect, this.hit_effect, clone); @@ -302,6 +305,7 @@ public class NPC extends JSONElement { writeMinMaxToMap(npcJson, "attackDamage", this.attack_damage_min, attack_damage_max, 0); if (this.spawngroup_id != null) npcJson.put("spawnGroup", this.spawngroup_id); if (this.faction_id != null) npcJson.put("faction", this.faction_id); + if (this.spriteFlipChance != null) npcJson.put("spriteFlipChance", this.spriteFlipChance); if (this.dialogue != null) { npcJson.put("phraseID", this.dialogue.id); } else if (this.dialogue_id != null) {