Commit Graph

9 Commits

Author SHA1 Message Date
OMGeeky
397d1ded8c make project file to json
same as with .workspace the .project file now saves as .project.json and falls back to .project
2025-06-25 01:24:41 +02:00
OMGeeky
90359bf285 reformat all code 2025-06-21 18:36:37 +02:00
OMGeeky
bb187621b7 remove a bunch of unused assignments 2025-06-21 18:19:25 +02:00
Zukero
bd8576df0c v0.5.4 released! Keyword is data-protection. Many small bugfixes, but
main changes are:
- Modified marker (* character before name) goes up the project tree by
marking all parents of a modified object as modified.
- Impact management when changing an object's ID. Allows for some
refactoring to occur, while marking the impacted elements as modified,
or aven creating "altered" versions if imapcted element was only in game
source.
2017-04-07 10:01:31 +02:00
Zukero
6fe4d2a171 Warning hunt. Dialogue sketch I/O progress. Sketch creation from
existing Dialogue begins.
2016-12-19 18:10:25 +01:00
Zukero
6ac332834d Progress on WriterMode. Project export package now create
deterministically-ordered JSON. Should make nicer diffs.
2016-12-15 19:16:53 +01:00
Zukero
c18ff9d2b4 First drafts of "Writer Mode".
Some bug fixes.
2016-09-16 15:23:00 +02:00
Zukero
84b1b6a7eb v0.4.4 !
- Projects can now use either loadresources.xml or
loadresources_debug.xml, or none (as before). This must be selected at
project creation and cannot be changed.
- NPC and Items comparators now include both the source and altered
version of elements present in both.
- Spritesheets view should now be better laid out, as insets were not
taken into account, thus cropping a few pixels right and down.
2016-01-05 14:15:23 +01:00
Zukero
59d8ad1cdb Initial commit 2015-02-23 22:43:19 +01:00