Zukero
41462137d6
Enhanced Tiled integration. Now in "File->Edit workspace settings" menu,
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you have tools to help selecting external tools to bview/edit images and
tmx maps. Still rough.
2017-02-27 18:18:17 +01:00
Zukero
9888dfe678
Introducing the WorkspaceSettings, workspace-wide user-modifiable
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settings. No UI yet, so it's useless for now.
2017-02-24 17:45:34 +01:00
Zukero
baa027bc41
Version 0.5.1 with bugfixes and support for map color filter changes as
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dialogue reward.
v0.5.1
2017-02-23 18:54:01 +01:00
Zukero
8f2e835e9c
Fixed nasty and stupid bug about Actor Conditions' JSON format
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(isStacking and isPositive)
2017-02-21 19:23:27 +01:00
Zukero
8333fe3621
Added support for the upcoming script reward "changeColorFilter"
2017-01-25 19:11:45 +01:00
Zukero
291808a564
Naive attempt at Tiled integration. Very primitive yet. Requires Java7
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!! for symlink creation.
2017-01-20 18:38:44 +01:00
Zukero
900d0bc9b5
v0.5.0 ! First release of new Dialogue Sketch feature.
v0.5.0
2016-12-20 16:43:10 +01:00
Zukero
6fe4d2a171
Warning hunt. Dialogue sketch I/O progress. Sketch creation from
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existing Dialogue begins.
2016-12-19 18:10:25 +01:00
Kevin
1076693322
Dialogue sketches can be saved. Bug fixes in sketch export.
2016-12-19 08:51:00 +01:00
Zukero
5a9e66b7c9
Detect changes in preparation of edition of existing dialogues.
2016-12-16 15:03:57 +01:00
Zukero
b1d0175a9d
Progress on Dialogue Sketch to JSON Data conversion.
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Opportunistic bug fix in JSON import wizard.
2016-12-16 09:41:04 +01:00
Zukero
6ac332834d
Progress on WriterMode. Project export package now create
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deterministically-ordered JSON. Should make nicer diffs.
2016-12-15 19:16:53 +01:00
Zukero
32711449b2
Temporary commit
2016-10-14 17:13:03 +02:00
Zukero
c18ff9d2b4
First drafts of "Writer Mode".
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Some bug fixes.
2016-09-16 15:23:00 +02:00
Zukero
ce908f0033
v0.4.8. Removed stupid feature (almost a bug) that made it painful to
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handle adding spritesheets. Fixed colorfilters not showing on the
worldmap and replacements simulator. Added "display type" (a.k.a rarity)
item field in the Items comparator.
v0.4.8
2016-08-12 15:35:17 +02:00
Zukero
1a70f87897
v0.4.7 !
v0.4.7
2016-08-10 18:03:11 +02:00
Zukero
c07fb4ddf3
Implemented all colorfilters in TMXMapEditor, thanks to the new
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MatrixComposite that really emulates the ColorMatrixColorFilter of
Android ! Hi-fidelity filter emulation !
2016-08-10 16:20:48 +02:00
Zukero
1458fb0aaa
Bug fix for the map's "outside" property that wasn't handled properly.
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Added support for the new "colorfilter" map property. Due to Java2D
having no correct color filter support, only the "blackXX" values can be
previwed. "bw" and "invert" cannot, the performance cost was simply way
too high.
2016-08-08 16:31:38 +02:00
Zukero
57b8209b26
v0.4.6 ! Oh so many bugfixes...
v0.4.6
2016-07-21 16:39:55 +02:00
Zukero
a7224755ff
Fixed NPE in KeyArea creation. Rest areas can be renamed.
2016-07-19 18:49:42 +02:00
Zukero
e97168c62e
v0.4.5 complete with packaging.
v0.4.5
2016-07-19 17:57:02 +02:00
Zukero
1e8dd405c3
Addedchanges to match new datamodel in AT. Notably, ability to disable a
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Map Object Group in a new game in a map, and the associated rewards
((de)activateMapObjectGroup) in dialogues that replace
(de)activateMapChangeArea.
2016-07-19 17:37:54 +02:00
Zukero
830e9de56b
v0.4.5 to cope with changes to spawnareas definition in game code.
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replaced gcode references by github repo.
2016-07-18 18:55:16 +02:00
Zukero
2a06002b51
Updated packaging for v0.4.4
v0.4.4
2016-01-05 14:22:18 +01:00
Zukero
84b1b6a7eb
v0.4.4 !
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- Projects can now use either loadresources.xml or
loadresources_debug.xml, or none (as before). This must be selected at
project creation and cannot be changed.
- NPC and Items comparators now include both the source and altered
version of elements present in both.
- Spritesheets view should now be better laid out, as insets were not
taken into account, thus cropping a few pixels right and down.
2016-01-05 14:15:23 +01:00
Zukero
f924c481f8
v0.4.3 ! Only a bugfix on JSON import.
v0.4.3
2016-01-01 22:59:20 +01:00
Zukero
ed004f5cfc
v0.4.2 !
v0.4.2
2015-10-30 14:09:28 +01:00
Zukero
12ca21b9e4
Added "active" setting for SpawnAreas. Added cool tooltip to
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DialogueGraphView
2015-10-30 14:02:38 +01:00
Zukero
f5c454807c
Small bug fixes (started ignoring case for Spawn Group lookup, like in
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the game; avoid NPE in Dialogue parser).
2015-10-30 12:50:03 +01:00
Zukero
6118fc39d8
Changed (enhanced ?) UI for Map replacement activation in simulator.
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Added cool tooltip on the Map replacement simulator showing tiles used
for Ground, Objects and Above layers, as well as coordinates, taking the
active replacements into account.
2015-10-28 16:47:42 +01:00
Zukero
7d5a5008bd
v0.4.1 packaging done.
v0.4.1
2015-10-27 17:24:30 +01:00
Zukero
56b7ab4b92
v0.4.1 ! Now with ReplaceArea support and simulation tool !
2015-10-27 17:14:15 +01:00
Zukero
0776bc4109
Added replace areas support in model (to preserve contents on map
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saving)
2015-08-12 17:59:28 +02:00
Zukero
c870be2d1f
Fixed missing attributes in TMX file loading and writing (sizes in
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tilesets).
Added a fancy logo in the workspace selector... could look better
though.
2015-08-12 15:14:30 +02:00
Zukero
1c90d47bdf
Update eclipse project's classpath.
2015-08-11 17:38:15 +02:00
Zukero
e5747d2995
Patches in AT trainer. Added BeanShellView.
v0.4.0
2015-08-10 17:37:47 +02:00
Zukero
adf65b47db
v0.4.0
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Worldmap Segment's label edition capability.
First version of the BeanShell console.
Bug fixes...
2015-06-23 17:33:12 +02:00
Zukero
4b62b65537
Merge remote-tracking branch 'origin/master'
2015-03-18 17:35:25 +01:00
Zukero
e952489a0e
Added credits to new contributors
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Added link to github repo
2015-03-18 17:34:55 +01:00
Zukero
059063025a
Merge pull request #4 from DelvalletQuentin/bugfixes
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Thanks a lot !
2015-03-17 22:53:38 +01:00
DelvalletQuentin
0eee3c646b
Fixed scrollers speed
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The scrollers in the sprite selector and the xml in map editors were
slow, now it's fixed.
Also withdrawned a useless semicolon.
2015-03-13 15:02:58 +01:00
DelvalletQuentin
d5eab7f17d
Bug fix
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Fixed inverted min/max values in the NPC parser.
2015-03-13 14:39:03 +01:00
Zukero
82446f47d1
Merge pull request #2 from DelvalletQuentin/bugfixes
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Fixed actorConditions bugs
2015-03-05 15:30:20 +01:00
DelvalletQuentin
20e73bc47d
Fixed actorConditions bugs
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- Min/max values in various places were inverted
- Changed "increaseCurrentAP" to "increaseAttackDamage"
- Fixed wrong strings for the "reequip_cost" and the
"increase_attack_cost"
2015-03-05 14:42:58 +01:00
Zukero
e0898a0cb1
Merge pull request #1 from DelvalletQuentin/bugfixes
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Fixed two bugs related to checkboxes
2015-03-03 16:02:53 +01:00
DelvalletQuentin
44e979cdd9
Fixed two bugs related to checkboxes
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- The checkbox in actorConditionEditor used to change the "positive"
field
- The checkbox in QuestEditor didn't worked
2015-03-03 14:43:28 +01:00
Zukero
327c870b17
Fixed two bugs reported by MrMouette
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- NPE when adding first stage to a newly created quest
- Chance serialization issues.
2015-02-23 23:27:53 +01:00
Zukero
59d8ad1cdb
Initial commit
2015-02-23 22:43:19 +01:00