Commit Graph

19 Commits

Author SHA1 Message Date
Zukero
dfe3cc8480 UAC dirty script for better windows integration to create symlinks. More
data using a thread-safe collection. Some NPEs fixed. 
More data protection in tiled integration functions (better state
checking, backup tiled-made file before saving ATCS-made data).
jardesc file added for convenience.
2017-03-02 18:10:03 +01:00
Zukero
97ae63693a Enhanced Tiled integration. ATCS offers to save a modified map before
opening in Tiled, and attempts to save a backup of the
externally-modified one when saving in ATCS if necessary.
2017-03-02 15:30:02 +01:00
Zukero
940996aa30 Some refactoring. Replaced all "listeners" list by instances of
CopyOnWriteArrayList, to allow listeners to unregister themselves due to
an event while preventing ConcurrentModificationExceptions.
Modified all GameDataElement.elementChanged concrete implementation to
remove the backlink from the oldOne.An element pointed by an altered
element will not show the game source element in its backlink list
anymore.
2017-03-02 13:53:24 +01:00
Zukero
2a4cfb0684 Enhanced Tiled integration. Can now reload a map that has changed
externaly. Still some rough edges, notably the number of nitification
sto skip when saving in ATCS.
2017-03-01 19:02:00 +01:00
Zukero
41462137d6 Enhanced Tiled integration. Now in "File->Edit workspace settings" menu,
you have tools to help selecting external tools to bview/edit images and
tmx maps. Still rough.
2017-02-27 18:18:17 +01:00
Zukero
291808a564 Naive attempt at Tiled integration. Very primitive yet. Requires Java7
!! for symlink creation.
2017-01-20 18:38:44 +01:00
Zukero
6fe4d2a171 Warning hunt. Dialogue sketch I/O progress. Sketch creation from
existing Dialogue begins.
2016-12-19 18:10:25 +01:00
Zukero
6ac332834d Progress on WriterMode. Project export package now create
deterministically-ordered JSON. Should make nicer diffs.
2016-12-15 19:16:53 +01:00
Zukero
ce908f0033 v0.4.8. Removed stupid feature (almost a bug) that made it painful to
handle adding spritesheets. Fixed colorfilters not showing on the
worldmap and replacements simulator. Added "display type" (a.k.a rarity)
item field in the Items comparator.
2016-08-12 15:35:17 +02:00
Zukero
c07fb4ddf3 Implemented all colorfilters in TMXMapEditor, thanks to the new
MatrixComposite that really emulates the ColorMatrixColorFilter of
Android ! Hi-fidelity filter emulation !
2016-08-10 16:20:48 +02:00
Zukero
1458fb0aaa Bug fix for the map's "outside" property that wasn't handled properly.
Added support for the new "colorfilter" map property. Due to Java2D
having no correct color filter support, only the "blackXX" values can be
previwed. "bw" and "invert" cannot, the performance cost was simply way
too high.
2016-08-08 16:31:38 +02:00
Zukero
a7224755ff Fixed NPE in KeyArea creation. Rest areas can be renamed. 2016-07-19 18:49:42 +02:00
Zukero
1e8dd405c3 Addedchanges to match new datamodel in AT. Notably, ability to disable a
Map Object Group in a new game in a map, and the associated rewards
((de)activateMapObjectGroup) in dialogues that replace
(de)activateMapChangeArea.
2016-07-19 17:37:54 +02:00
Zukero
830e9de56b v0.4.5 to cope with changes to spawnareas definition in game code.
replaced gcode references by github repo.
2016-07-18 18:55:16 +02:00
Zukero
12ca21b9e4 Added "active" setting for SpawnAreas. Added cool tooltip to
DialogueGraphView
2015-10-30 14:02:38 +01:00
Zukero
6118fc39d8 Changed (enhanced ?) UI for Map replacement activation in simulator.
Added cool tooltip on the Map replacement simulator showing tiles used
for Ground, Objects and Above layers, as well as coordinates, taking the
active replacements into account.
2015-10-28 16:47:42 +01:00
Zukero
56b7ab4b92 v0.4.1 ! Now with ReplaceArea support and simulation tool ! 2015-10-27 17:14:15 +01:00
DelvalletQuentin
0eee3c646b Fixed scrollers speed
The scrollers in the sprite selector and the xml in map editors were
slow, now it's fixed.

Also withdrawned a useless semicolon.
2015-03-13 15:02:58 +01:00
Zukero
59d8ad1cdb Initial commit 2015-02-23 22:43:19 +01:00