Files
ATCS/src/com/gpl/rpg/atcontentstudio/model/ClosedProject.java
2025-06-21 18:36:37 +02:00

136 lines
2.7 KiB
Java

package com.gpl.rpg.atcontentstudio.model;
import com.gpl.rpg.atcontentstudio.model.GameSource.Type;
import com.gpl.rpg.atcontentstudio.model.gamedata.GameDataSet;
import com.gpl.rpg.atcontentstudio.ui.DefaultIcons;
import javax.swing.tree.TreeNode;
import java.awt.*;
import java.util.ArrayList;
import java.util.Enumeration;
import java.util.List;
public class ClosedProject implements ProjectTreeNode {
String name;
Workspace parent;
public ClosedProject(Workspace w, String name) {
this.parent = w;
this.name = name;
}
@Override
public TreeNode getChildAt(int childIndex) {
return null;
}
@Override
public int getChildCount() {
return 0;
}
@Override
public TreeNode getParent() {
return parent;
}
@Override
public int getIndex(TreeNode node) {
return 0;
}
@Override
public boolean getAllowsChildren() {
return false;
}
@Override
public boolean isLeaf() {
return true;
}
@Override
public Enumeration<ProjectTreeNode> children() {
return null;
}
@Override
public void childrenAdded(List<ProjectTreeNode> path) {
path.add(0, this);
parent.childrenAdded(path);
}
@Override
public void childrenChanged(List<ProjectTreeNode> path) {
path.add(0, this);
parent.childrenChanged(path);
}
@Override
public void childrenRemoved(List<ProjectTreeNode> path) {
path.add(0, this);
parent.childrenRemoved(path);
}
@Override
public void notifyCreated() {
childrenAdded(new ArrayList<ProjectTreeNode>());
}
@Override
public String getDesc() {
return name + " [closed]";
}
@Override
public Project getProject() {
return null;
}
@Override
public Image getIcon() {
return getOpenIcon();
}
@Override
public Image getClosedIcon() {
//TODO Create a cool Project icon.
return DefaultIcons.getStdClosedIcon();
}
@Override
public Image getLeafIcon() {
//TODO Create a cool Project icon.
return DefaultIcons.getStdClosedIcon();
}
@Override
public Image getOpenIcon() {
//TODO Create a cool Project icon.
return DefaultIcons.getStdOpenIcon();
}
@Override
public GameDataSet getDataSet() {
return null;
}
@Override
public Type getDataType() {
return null;
}
@Override
public boolean isEmpty() {
return true;
}
@Override
public boolean needsSaving() {
return false;
}
}