mirror of
https://github.com/OMGeeky/ATCS.git
synced 2025-12-26 23:57:25 +01:00
792 lines
36 KiB
Java
792 lines
36 KiB
Java
package com.gpl.rpg.atcontentstudio.model.gamedata;
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import java.awt.Image;
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import java.io.File;
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import java.io.FileNotFoundException;
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import java.io.FileReader;
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import java.io.IOException;
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import java.util.ArrayList;
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import java.util.LinkedHashMap;
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import java.util.List;
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import java.util.Map;
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import org.json.simple.parser.JSONParser;
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import org.json.simple.parser.ParseException;
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import com.gpl.rpg.atcontentstudio.Notification;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.GameSource;
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import com.gpl.rpg.atcontentstudio.model.Project;
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public class NPC extends JSONElement {
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private static final long serialVersionUID = 1093728879485491933L;
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//Available from init state
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//public String id = null; inherited.
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public String name = null;
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public String icon_id = null;
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//Available from parsed state
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public Integer max_hp = null;
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public Integer max_ap = null;
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public Integer move_cost = null;
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public Integer unique = null;
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public MonsterClass monster_class = null;
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public MovementType movement_type = null;
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public Integer attack_damage_max = null;
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public Integer attack_damage_min = null;
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public String spawngroup_id = null;
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public String faction_id = null;
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public String dialogue_id = null;
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public String droplist_id = null;
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public Integer attack_cost = null;
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public Integer attack_chance = null;
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public Integer critical_skill = null;
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public Double critical_multiplier = null;
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public Integer block_chance = null;
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public Integer damage_resistance = null;
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public HitEffect hit_effect = null;
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public HitReceivedEffect hit_received_effect = null;
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public DeathEffect death_effect = null;
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//Available from linked state
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public Dialogue dialogue = null;
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public Droplist droplist = null;
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public enum MonsterClass {
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humanoid,
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insect,
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demon,
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construct,
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animal,
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giant,
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undead,
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reptile,
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ghost
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}
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public enum MovementType {
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none,
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helpOthers,
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protectSpawn,
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wholeMap
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}
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public static class DeathEffect {
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//Available from parsed state
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public Integer hp_boost_min = null;
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public Integer hp_boost_max = null;
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public Integer ap_boost_min = null;
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public Integer ap_boost_max = null;
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public List<TimedConditionEffect> conditions_source = null;
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}
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public static class HitEffect extends DeathEffect {
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//Available from parsed state
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public List<TimedConditionEffect> conditions_target = null;
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}
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public static class HitReceivedEffect extends HitEffect {
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//Available from parsed state
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public Integer hp_boost_min_target = null;
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public Integer hp_boost_max_target = null;
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public Integer ap_boost_min_target = null;
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public Integer ap_boost_max_target = null;
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}
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public static class TimedConditionEffect {
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//Available from parsed state
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public Integer magnitude = null;
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public String condition_id = null;
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public Integer duration = null;
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public Double chance = null;
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//Available from linked state
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public ActorCondition condition = null;
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}
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@Override
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public String getDesc() {
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return (needsSaving() ? "*" : "")+name+" ("+id+")";
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}
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public static String getStaticDesc() {
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return "NPCs";
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}
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@SuppressWarnings("rawtypes")
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public static void fromJson(File jsonFile, GameDataCategory<NPC> category) {
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JSONParser parser = new JSONParser();
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FileReader reader = null;
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try {
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reader = new FileReader(jsonFile);
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List npcs = (List) parser.parse(reader);
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for (Object obj : npcs) {
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Map npcJson = (Map)obj;
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NPC npc = fromJson(npcJson);
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npc.jsonFile = jsonFile;
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npc.parent = category;
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if (npc.getDataType() == GameSource.Type.created || npc.getDataType() == GameSource.Type.altered) {
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npc.writable = true;
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}
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category.add(npc);
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}
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} catch (FileNotFoundException e) {
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Notification.addError("Error while parsing JSON file "+jsonFile.getAbsolutePath()+": "+e.getMessage());
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e.printStackTrace();
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} catch (IOException e) {
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Notification.addError("Error while parsing JSON file "+jsonFile.getAbsolutePath()+": "+e.getMessage());
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e.printStackTrace();
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} catch (ParseException e) {
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Notification.addError("Error while parsing JSON file "+jsonFile.getAbsolutePath()+": "+e.getMessage());
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e.printStackTrace();
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} finally {
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if (reader != null)
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try {
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reader.close();
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} catch (IOException e) {
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e.printStackTrace();
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}
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}
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}
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@SuppressWarnings("rawtypes")
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public static NPC fromJson(String jsonString) throws ParseException {
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Map npcJson = (Map) new JSONParser().parse(jsonString);
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NPC npc = fromJson(npcJson);
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npc.parse(npcJson);
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return npc;
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}
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@SuppressWarnings("rawtypes")
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public static NPC fromJson(Map npcJson) {
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NPC npc = new NPC();
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npc.icon_id = (String) npcJson.get("iconID");
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npc.id = (String) npcJson.get("id");
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npc.name = (String) npcJson.get("name");
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return npc;
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}
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@SuppressWarnings("rawtypes")
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@Override
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public void parse(Map npcJson) {
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this.max_hp = JSONElement.getInteger((Number) npcJson.get("maxHP"));
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this.max_ap = JSONElement.getInteger((Number) npcJson.get("maxAP"));
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this.move_cost = JSONElement.getInteger((Number) npcJson.get("moveCost"));
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this.unique = JSONElement.getInteger((Number) npcJson.get("unique"));
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if (npcJson.get("monsterClass") != null) this.monster_class = MonsterClass.valueOf((String) npcJson.get("monsterClass"));
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if (npcJson.get("movementAggressionType") != null) this.movement_type = MovementType.valueOf((String) npcJson.get("movementAggressionType"));
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if (npcJson.get("attackDamage") != null) {
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this.attack_damage_min = JSONElement.getInteger((Number) (((Map)npcJson.get("attackDamage")).get("min")));
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this.attack_damage_max = JSONElement.getInteger((Number) (((Map)npcJson.get("attackDamage")).get("max")));
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}
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this.spawngroup_id = (String) npcJson.get("spawnGroup");
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this.faction_id = (String) npcJson.get("faction");
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this.dialogue_id = (String) npcJson.get("phraseID");
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this.droplist_id = (String) npcJson.get("droplistID");
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this.attack_cost = JSONElement.getInteger((Number) npcJson.get("attackCost"));
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this.attack_chance = JSONElement.getInteger((Number) npcJson.get("attackChance"));
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this.critical_skill = JSONElement.getInteger((Number) npcJson.get("criticalSkill"));
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//TODO correct game data, to unify format.
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// this.critical_multiplier = JSONElement.getDouble((Number) npcJson.get("criticalMultiplier"));
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if (npcJson.get("criticalMultiplier") != null) this.critical_multiplier = JSONElement.getDouble(Double.parseDouble(npcJson.get("criticalMultiplier").toString()));
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this.block_chance = JSONElement.getInteger((Number) npcJson.get("blockChance"));
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this.damage_resistance = JSONElement.getInteger((Number) npcJson.get("damageResistance"));
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Map hitEffect = (Map) npcJson.get("hitEffect");
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if (hitEffect != null) {
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this.hit_effect = new HitEffect();
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if (hitEffect.get("increaseCurrentHP") != null) {
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this.hit_effect.hp_boost_max = JSONElement.getInteger((Number) (((Map)hitEffect.get("increaseCurrentHP")).get("max")));
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this.hit_effect.hp_boost_min = JSONElement.getInteger((Number) (((Map)hitEffect.get("increaseCurrentHP")).get("min")));
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}
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if (hitEffect.get("increaseCurrentAP") != null) {
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this.hit_effect.ap_boost_max = JSONElement.getInteger((Number) (((Map)hitEffect.get("increaseCurrentAP")).get("max")));
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this.hit_effect.ap_boost_min = JSONElement.getInteger((Number) (((Map)hitEffect.get("increaseCurrentAP")).get("min")));
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}
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List conditionsSourceJson = (List) hitEffect.get("conditionsSource");
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if (conditionsSourceJson != null && !conditionsSourceJson.isEmpty()) {
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this.hit_effect.conditions_source = new ArrayList<NPC.TimedConditionEffect>();
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for (Object conditionJsonObj : conditionsSourceJson) {
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Map conditionJson = (Map)conditionJsonObj;
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TimedConditionEffect condition = new TimedConditionEffect();
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condition.condition_id = (String) conditionJson.get("condition");
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condition.magnitude = JSONElement.getInteger((Number) conditionJson.get("magnitude"));
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condition.duration = JSONElement.getInteger((Number) conditionJson.get("duration"));
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if (conditionJson.get("chance") != null) condition.chance = JSONElement.parseChance(conditionJson.get("chance").toString());
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this.hit_effect.conditions_source.add(condition);
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}
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}
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List conditionsTargetJson = (List) hitEffect.get("conditionsTarget");
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if (conditionsTargetJson != null && !conditionsTargetJson.isEmpty()) {
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this.hit_effect.conditions_target = new ArrayList<NPC.TimedConditionEffect>();
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for (Object conditionJsonObj : conditionsTargetJson) {
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Map conditionJson = (Map)conditionJsonObj;
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TimedConditionEffect condition = new TimedConditionEffect();
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condition.condition_id = (String) conditionJson.get("condition");
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condition.magnitude = JSONElement.getInteger((Number) conditionJson.get("magnitude"));
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condition.duration = JSONElement.getInteger((Number) conditionJson.get("duration"));
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if (conditionJson.get("chance") != null) condition.chance = JSONElement.parseChance(conditionJson.get("chance").toString());
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this.hit_effect.conditions_target.add(condition);
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}
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}
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}
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Map hitReceivedEffect = (Map) npcJson.get("hitReceivedEffect");
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if (hitReceivedEffect != null) {
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this.hit_received_effect = new HitReceivedEffect();
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if (hitReceivedEffect.get("increaseCurrentHP") != null) {
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this.hit_received_effect.hp_boost_max = JSONElement.getInteger((Number) (((Map)hitReceivedEffect.get("increaseCurrentHP")).get("max")));
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this.hit_received_effect.hp_boost_min = JSONElement.getInteger((Number) (((Map)hitReceivedEffect.get("increaseCurrentHP")).get("min")));
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}
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if (hitReceivedEffect.get("increaseCurrentAP") != null) {
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this.hit_received_effect.ap_boost_max = JSONElement.getInteger((Number) (((Map)hitReceivedEffect.get("increaseCurrentAP")).get("max")));
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this.hit_received_effect.ap_boost_min = JSONElement.getInteger((Number) (((Map)hitReceivedEffect.get("increaseCurrentAP")).get("min")));
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}
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if (hitReceivedEffect.get("increaseAttackerCurrentHP") != null) {
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this.hit_received_effect.hp_boost_max_target = JSONElement.getInteger((Number) (((Map)hitReceivedEffect.get("increaseAttackerCurrentHP")).get("max")));
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this.hit_received_effect.hp_boost_min_target = JSONElement.getInteger((Number) (((Map)hitReceivedEffect.get("increaseAttackerCurrentHP")).get("min")));
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}
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if (hitReceivedEffect.get("increaseAttackerCurrentAP") != null) {
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this.hit_received_effect.ap_boost_max_target = JSONElement.getInteger((Number) (((Map)hitReceivedEffect.get("increaseAttackerCurrentAP")).get("max")));
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this.hit_received_effect.ap_boost_min_target = JSONElement.getInteger((Number) (((Map)hitReceivedEffect.get("increaseAttackerCurrentAP")).get("min")));
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}
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List conditionsSourceJson = (List) hitReceivedEffect.get("conditionsSource");
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if (conditionsSourceJson != null && !conditionsSourceJson.isEmpty()) {
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this.hit_received_effect.conditions_source = new ArrayList<NPC.TimedConditionEffect>();
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for (Object conditionJsonObj : conditionsSourceJson) {
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Map conditionJson = (Map)conditionJsonObj;
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TimedConditionEffect condition = new TimedConditionEffect();
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condition.condition_id = (String) conditionJson.get("condition");
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condition.magnitude = JSONElement.getInteger((Number) conditionJson.get("magnitude"));
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condition.duration = JSONElement.getInteger((Number) conditionJson.get("duration"));
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if (conditionJson.get("chance") != null) condition.chance = JSONElement.parseChance(conditionJson.get("chance").toString());
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this.hit_received_effect.conditions_source.add(condition);
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}
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}
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List conditionsTargetJson = (List) hitReceivedEffect.get("conditionsTarget");
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if (conditionsTargetJson != null && !conditionsTargetJson.isEmpty()) {
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this.hit_received_effect.conditions_target = new ArrayList<NPC.TimedConditionEffect>();
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for (Object conditionJsonObj : conditionsTargetJson) {
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Map conditionJson = (Map)conditionJsonObj;
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TimedConditionEffect condition = new TimedConditionEffect();
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condition.condition_id = (String) conditionJson.get("condition");
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condition.magnitude = JSONElement.getInteger((Number) conditionJson.get("magnitude"));
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condition.duration = JSONElement.getInteger((Number) conditionJson.get("duration"));
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if (conditionJson.get("chance") != null) condition.chance = JSONElement.parseChance(conditionJson.get("chance").toString());
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this.hit_received_effect.conditions_target.add(condition);
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}
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}
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}
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Map deathEffect = (Map) npcJson.get("deathEffect");
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if (deathEffect != null) {
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this.death_effect = new HitEffect();
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if (deathEffect.get("increaseCurrentHP") != null) {
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this.death_effect.hp_boost_max = JSONElement.getInteger((Number) (((Map)deathEffect.get("increaseCurrentHP")).get("max")));
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this.death_effect.hp_boost_min = JSONElement.getInteger((Number) (((Map)deathEffect.get("increaseCurrentHP")).get("min")));
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}
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if (deathEffect.get("increaseCurrentAP") != null) {
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this.death_effect.ap_boost_max = JSONElement.getInteger((Number) (((Map)deathEffect.get("increaseCurrentAP")).get("max")));
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this.death_effect.ap_boost_min = JSONElement.getInteger((Number) (((Map)deathEffect.get("increaseCurrentAP")).get("min")));
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}
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List conditionsSourceJson = (List) deathEffect.get("conditionsSource");
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if (conditionsSourceJson != null && !conditionsSourceJson.isEmpty()) {
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this.death_effect.conditions_source = new ArrayList<NPC.TimedConditionEffect>();
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for (Object conditionJsonObj : conditionsSourceJson) {
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Map conditionJson = (Map)conditionJsonObj;
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TimedConditionEffect condition = new TimedConditionEffect();
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condition.condition_id = (String) conditionJson.get("condition");
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condition.magnitude = JSONElement.getInteger((Number) conditionJson.get("magnitude"));
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condition.duration = JSONElement.getInteger((Number) conditionJson.get("duration"));
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if (conditionJson.get("chance") != null) condition.chance = JSONElement.parseChance(conditionJson.get("chance").toString());
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this.death_effect.conditions_source.add(condition);
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}
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}
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}
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}
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@Override
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public void link() {
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if (this.state == State.created || this.state == State.modified || this.state == State.saved) {
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//This type of state is unrelated to parsing/linking.
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return;
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}
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if (this.state == State.init) {
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//Not parsed yet.
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this.parse();
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} else if (this.state == State.linked) {
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//Already linked.
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return;
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}
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Project proj = getProject();
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if (proj == null) {
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Notification.addError("Error linking item "+id+". No parent project found.");
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return;
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}
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if (this.icon_id != null) {
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String spritesheetId = this.icon_id.split(":")[0];
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if (proj.getSpritesheet(spritesheetId) == null) {
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Notification.addError("Error Spritesheet "+id+". has no backlink.");
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return;
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}
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proj.getSpritesheet(spritesheetId).addBacklink(this);
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}
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if (this.dialogue_id != null) this.dialogue = proj.getDialogue(this.dialogue_id);
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if (this.dialogue != null) this.dialogue.addBacklink(this);
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if (this.droplist_id != null) this.droplist = proj.getDroplist(this.droplist_id);
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if (this.droplist != null) this.droplist.addBacklink(this);
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if (this.hit_effect != null && this.hit_effect.conditions_source != null) {
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for (TimedConditionEffect ce : this.hit_effect.conditions_source) {
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if (ce.condition_id != null) ce.condition = proj.getActorCondition(ce.condition_id);
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if (ce.condition != null) ce.condition.addBacklink(this);
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}
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}
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if (this.hit_effect != null && this.hit_effect.conditions_target != null) {
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for (TimedConditionEffect ce : this.hit_effect.conditions_target) {
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if (ce.condition_id != null) ce.condition = proj.getActorCondition(ce.condition_id);
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if (ce.condition != null) ce.condition.addBacklink(this);
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}
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}
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if (this.hit_received_effect != null && this.hit_received_effect.conditions_source != null) {
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for (TimedConditionEffect ce : this.hit_received_effect.conditions_source) {
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if (ce.condition_id != null) ce.condition = proj.getActorCondition(ce.condition_id);
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if (ce.condition != null) ce.condition.addBacklink(this);
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}
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}
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if (this.hit_received_effect != null && this.hit_received_effect.conditions_target != null) {
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for (TimedConditionEffect ce : this.hit_received_effect.conditions_target) {
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if (ce.condition_id != null) ce.condition = proj.getActorCondition(ce.condition_id);
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if (ce.condition != null) ce.condition.addBacklink(this);
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}
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}
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if (this.death_effect != null && this.death_effect.conditions_source != null) {
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for (TimedConditionEffect ce : this.death_effect.conditions_source) {
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if (ce.condition_id != null) ce.condition = proj.getActorCondition(ce.condition_id);
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if (ce.condition != null) ce.condition.addBacklink(this);
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}
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}
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this.state = State.linked;
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}
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@Override
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public Image getIcon() {
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return getProject().getIcon(icon_id);
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}
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public Image getImage() {
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return getProject().getImage(icon_id);
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}
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@Override
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public GameDataElement clone() {
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NPC clone = new NPC();
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clone.jsonFile = this.jsonFile;
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clone.state = this.state;
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clone.id = this.id;
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clone.name = this.name;
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clone.icon_id = this.icon_id;
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clone.attack_chance = this.attack_chance;
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clone.attack_cost = this.attack_cost;
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clone.attack_damage_min = this.attack_damage_min;
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clone.attack_damage_max = this.attack_damage_max;
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clone.block_chance = this.block_chance;
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clone.critical_multiplier = this.critical_multiplier;
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clone.critical_skill = this.critical_skill;
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clone.damage_resistance = this.damage_resistance;
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clone.dialogue = this.dialogue;
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if (clone.dialogue != null) {
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clone.dialogue.addBacklink(clone);
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}
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clone.dialogue_id = this.dialogue_id;
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clone.droplist = this.droplist;
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if (clone.droplist != null) {
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clone.droplist.addBacklink(clone);
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}
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clone.droplist_id = this.droplist_id;
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clone.faction_id = this.faction_id;
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if (this.hit_effect != null) {
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clone.hit_effect = new HitEffect();
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clone.hit_effect.ap_boost_max = this.hit_effect.ap_boost_max;
|
|
clone.hit_effect.ap_boost_min = this.hit_effect.ap_boost_min;
|
|
clone.hit_effect.hp_boost_max = this.hit_effect.hp_boost_max;
|
|
clone.hit_effect.hp_boost_min = this.hit_effect.hp_boost_min;
|
|
if (this.hit_effect.conditions_source != null) {
|
|
clone.hit_effect.conditions_source = new ArrayList<TimedConditionEffect>();
|
|
for (TimedConditionEffect c : this.hit_effect.conditions_source) {
|
|
TimedConditionEffect cclone = new TimedConditionEffect();
|
|
cclone.magnitude = c.magnitude;
|
|
cclone.condition_id = c.condition_id;
|
|
cclone.condition = c.condition;
|
|
cclone.chance = c.chance;
|
|
cclone.duration = c.duration;
|
|
if (cclone.condition != null) {
|
|
cclone.condition.addBacklink(clone);
|
|
}
|
|
clone.hit_effect.conditions_source.add(cclone);
|
|
}
|
|
}
|
|
if (this.hit_effect.conditions_target != null) {
|
|
clone.hit_effect.conditions_target = new ArrayList<TimedConditionEffect>();
|
|
for (TimedConditionEffect c : this.hit_effect.conditions_target) {
|
|
TimedConditionEffect cclone = new TimedConditionEffect();
|
|
cclone.magnitude = c.magnitude;
|
|
cclone.condition_id = c.condition_id;
|
|
cclone.condition = c.condition;
|
|
cclone.chance = c.chance;
|
|
cclone.duration = c.duration;
|
|
if (cclone.condition != null) {
|
|
cclone.condition.addBacklink(clone);
|
|
}
|
|
clone.hit_effect.conditions_target.add(cclone);
|
|
}
|
|
}
|
|
}
|
|
if (this.hit_received_effect != null) {
|
|
clone.hit_received_effect = new HitReceivedEffect();
|
|
clone.hit_received_effect.ap_boost_max = this.hit_received_effect.ap_boost_max;
|
|
clone.hit_received_effect.ap_boost_min = this.hit_received_effect.ap_boost_min;
|
|
clone.hit_received_effect.hp_boost_max = this.hit_received_effect.hp_boost_max;
|
|
clone.hit_received_effect.hp_boost_min = this.hit_received_effect.hp_boost_min;
|
|
clone.hit_received_effect.ap_boost_max_target = this.hit_received_effect.ap_boost_max_target;
|
|
clone.hit_received_effect.ap_boost_min_target = this.hit_received_effect.ap_boost_min_target;
|
|
clone.hit_received_effect.hp_boost_max_target = this.hit_received_effect.hp_boost_max_target;
|
|
clone.hit_received_effect.hp_boost_min_target = this.hit_received_effect.hp_boost_min_target;
|
|
if (this.hit_received_effect.conditions_source != null) {
|
|
clone.hit_received_effect.conditions_source = new ArrayList<TimedConditionEffect>();
|
|
for (TimedConditionEffect c : this.hit_received_effect.conditions_source) {
|
|
TimedConditionEffect cclone = new TimedConditionEffect();
|
|
cclone.magnitude = c.magnitude;
|
|
cclone.condition_id = c.condition_id;
|
|
cclone.condition = c.condition;
|
|
cclone.chance = c.chance;
|
|
cclone.duration = c.duration;
|
|
if (cclone.condition != null) {
|
|
cclone.condition.addBacklink(clone);
|
|
}
|
|
clone.hit_received_effect.conditions_source.add(cclone);
|
|
}
|
|
}
|
|
if (this.hit_received_effect.conditions_target != null) {
|
|
clone.hit_received_effect.conditions_target = new ArrayList<TimedConditionEffect>();
|
|
for (TimedConditionEffect c : this.hit_received_effect.conditions_target) {
|
|
TimedConditionEffect cclone = new TimedConditionEffect();
|
|
cclone.magnitude = c.magnitude;
|
|
cclone.condition_id = c.condition_id;
|
|
cclone.condition = c.condition;
|
|
cclone.chance = c.chance;
|
|
cclone.duration = c.duration;
|
|
if (cclone.condition != null) {
|
|
cclone.condition.addBacklink(clone);
|
|
}
|
|
clone.hit_received_effect.conditions_target.add(cclone);
|
|
}
|
|
}
|
|
}
|
|
if (this.death_effect != null) {
|
|
clone.death_effect = new DeathEffect();
|
|
clone.death_effect.ap_boost_max = this.death_effect.ap_boost_max;
|
|
clone.death_effect.ap_boost_min = this.death_effect.ap_boost_min;
|
|
clone.death_effect.hp_boost_max = this.death_effect.hp_boost_max;
|
|
clone.death_effect.hp_boost_min = this.death_effect.hp_boost_min;
|
|
if (this.death_effect.conditions_source != null) {
|
|
clone.death_effect.conditions_source = new ArrayList<TimedConditionEffect>();
|
|
for (TimedConditionEffect c : this.death_effect.conditions_source) {
|
|
TimedConditionEffect cclone = new TimedConditionEffect();
|
|
cclone.magnitude = c.magnitude;
|
|
cclone.condition_id = c.condition_id;
|
|
cclone.condition = c.condition;
|
|
cclone.chance = c.chance;
|
|
cclone.duration = c.duration;
|
|
if (cclone.condition != null) {
|
|
cclone.condition.addBacklink(clone);
|
|
}
|
|
clone.death_effect.conditions_source.add(cclone);
|
|
}
|
|
}
|
|
}
|
|
clone.max_ap = this.max_ap;
|
|
clone.max_hp = this.max_hp;
|
|
clone.monster_class = this.monster_class;
|
|
clone.move_cost = this.move_cost;
|
|
clone.movement_type = this.movement_type;
|
|
clone.spawngroup_id = this.spawngroup_id;
|
|
clone.unique = this.unique;
|
|
return clone;
|
|
}
|
|
|
|
@Override
|
|
public void elementChanged(GameDataElement oldOne, GameDataElement newOne) {
|
|
if (dialogue == oldOne) {
|
|
oldOne.removeBacklink(this);
|
|
this.dialogue = (Dialogue) newOne;
|
|
if (newOne != null) newOne.addBacklink(this);
|
|
} else {
|
|
if (this.droplist == oldOne) {
|
|
oldOne.removeBacklink(this);
|
|
this.droplist = (Droplist) newOne;
|
|
if (newOne != null) newOne.addBacklink(this);
|
|
} else {
|
|
if (this.hit_effect != null && this.hit_effect.conditions_source != null) {
|
|
for (TimedConditionEffect tce : this.hit_effect.conditions_source) {
|
|
if (tce.condition == oldOne) {
|
|
oldOne.removeBacklink(this);
|
|
tce.condition = (ActorCondition) newOne;
|
|
if (newOne != null) newOne.addBacklink(this);
|
|
}
|
|
}
|
|
}
|
|
if (this.hit_effect != null && this.hit_effect.conditions_target != null) {
|
|
for (TimedConditionEffect tce : this.hit_effect.conditions_target) {
|
|
if (tce.condition == oldOne) {
|
|
oldOne.removeBacklink(this);
|
|
tce.condition = (ActorCondition) newOne;
|
|
if (newOne != null) newOne.addBacklink(this);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@SuppressWarnings({ "rawtypes", "unchecked" })
|
|
@Override
|
|
public Map toJson() {
|
|
Map npcJson = new LinkedHashMap();
|
|
npcJson.put("id", this.id);
|
|
if (this.name != null) npcJson.put("name", this.name);
|
|
if (this.icon_id != null) npcJson.put("iconID", this.icon_id);
|
|
if (this.max_hp != null) npcJson.put("maxHP", this.max_hp);
|
|
if (this.max_ap != null) npcJson.put("maxAP", this.max_ap);
|
|
if (this.move_cost != null) npcJson.put("moveCost", this.move_cost);
|
|
if (this.unique != null) npcJson.put("unique", this.unique);
|
|
if (this.monster_class != null) npcJson.put("monsterClass", this.monster_class.toString());
|
|
if (this.movement_type != null) npcJson.put("movementAggressionType", this.movement_type.toString());
|
|
if (this.attack_damage_min != null || this.attack_damage_max != null) {
|
|
Map adJson = new LinkedHashMap();
|
|
npcJson.put("attackDamage", adJson);
|
|
if (this.attack_damage_min != null) adJson.put("min", this.attack_damage_min);
|
|
else adJson.put("min", 0);
|
|
if (this.attack_damage_max != null) adJson.put("max", this.attack_damage_max);
|
|
else adJson.put("max", 0);
|
|
}
|
|
if (this.spawngroup_id != null) npcJson.put("spawnGroup", this.spawngroup_id);
|
|
if (this.faction_id != null) npcJson.put("faction", this.faction_id);
|
|
if (this.dialogue != null) {
|
|
npcJson.put("phraseID", this.dialogue.id);
|
|
} else if (this.dialogue_id != null) {
|
|
npcJson.put("phraseID", this.dialogue_id);
|
|
}
|
|
if (this.droplist != null) {
|
|
npcJson.put("droplistID", this.droplist.id);
|
|
} else if (this.droplist_id != null) {
|
|
npcJson.put("droplistID", this.droplist_id);
|
|
}
|
|
if (this.attack_cost != null) npcJson.put("attackCost", this.attack_cost);
|
|
if (this.attack_chance != null) npcJson.put("attackChance", this.attack_chance);
|
|
if (this.critical_skill != null) npcJson.put("criticalSkill", this.critical_skill);
|
|
if (this.critical_multiplier != null) npcJson.put("criticalMultiplier", this.critical_multiplier);
|
|
if (this.block_chance != null) npcJson.put("blockChance", this.block_chance);
|
|
if (this.damage_resistance != null) npcJson.put("damageResistance", this.damage_resistance);
|
|
if (this.hit_effect != null) {
|
|
Map hitEffectJson = new LinkedHashMap();
|
|
npcJson.put("hitEffect", hitEffectJson);
|
|
if (this.hit_effect.hp_boost_min != null || this.hit_effect.hp_boost_max != null) {
|
|
Map hpJson = new LinkedHashMap();
|
|
hitEffectJson.put("increaseCurrentHP", hpJson);
|
|
if (this.hit_effect.hp_boost_min != null) hpJson.put("min", this.hit_effect.hp_boost_min);
|
|
else hpJson.put("min", 0);
|
|
if (this.hit_effect.hp_boost_max != null) hpJson.put("max", this.hit_effect.hp_boost_max);
|
|
else hpJson.put("max", 0);
|
|
}
|
|
if (this.hit_effect.ap_boost_min != null || this.hit_effect.ap_boost_max != null) {
|
|
Map apJson = new LinkedHashMap();
|
|
hitEffectJson.put("increaseCurrentAP", apJson);
|
|
if (this.hit_effect.ap_boost_min != null) apJson.put("min", this.hit_effect.ap_boost_min);
|
|
else apJson.put("min", 0);
|
|
if (this.hit_effect.ap_boost_max != null) apJson.put("max", this.hit_effect.ap_boost_max);
|
|
else apJson.put("max", 0);
|
|
}
|
|
if (this.hit_effect.conditions_source != null) {
|
|
List conditionsSourceJson = new ArrayList();
|
|
hitEffectJson.put("conditionsSource", conditionsSourceJson);
|
|
for (TimedConditionEffect condition : this.hit_effect.conditions_source) {
|
|
Map conditionJson = new LinkedHashMap();
|
|
conditionsSourceJson.add(conditionJson);
|
|
if (condition.condition != null) {
|
|
conditionJson.put("condition", condition.condition.id);
|
|
} else if (condition.condition_id != null) {
|
|
conditionJson.put("condition", condition.condition_id);
|
|
}
|
|
if (condition.magnitude != null) conditionJson.put("magnitude", condition.magnitude);
|
|
if (condition.duration != null) conditionJson.put("duration", condition.duration);
|
|
if (condition.chance != null) conditionJson.put("chance", JSONElement.printJsonChance(condition.chance));
|
|
}
|
|
}
|
|
if (this.hit_effect.conditions_target != null) {
|
|
List conditionsTargetJson = new ArrayList();
|
|
hitEffectJson.put("conditionsTarget", conditionsTargetJson);
|
|
for (TimedConditionEffect condition : this.hit_effect.conditions_target) {
|
|
Map conditionJson = new LinkedHashMap();
|
|
conditionsTargetJson.add(conditionJson);
|
|
if (condition.condition != null) {
|
|
conditionJson.put("condition", condition.condition.id);
|
|
} else if (condition.condition_id != null) {
|
|
conditionJson.put("condition", condition.condition_id);
|
|
}
|
|
if (condition.magnitude != null) conditionJson.put("magnitude", condition.magnitude);
|
|
if (condition.duration != null) conditionJson.put("duration", condition.duration);
|
|
if (condition.chance != null) conditionJson.put("chance", JSONElement.printJsonChance(condition.chance));
|
|
}
|
|
}
|
|
}
|
|
if (this.hit_received_effect != null) {
|
|
Map hitReceivedEffectJson = new LinkedHashMap();
|
|
npcJson.put("hitReceivedEffect", hitReceivedEffectJson);
|
|
if (this.hit_received_effect.hp_boost_min != null || this.hit_received_effect.hp_boost_max != null) {
|
|
Map hpJson = new LinkedHashMap();
|
|
hitReceivedEffectJson.put("increaseCurrentHP", hpJson);
|
|
if (this.hit_received_effect.hp_boost_min != null) hpJson.put("min", this.hit_received_effect.hp_boost_min);
|
|
else hpJson.put("min", 0);
|
|
if (this.hit_received_effect.hp_boost_max != null) hpJson.put("max", this.hit_received_effect.hp_boost_max);
|
|
else hpJson.put("max", 0);
|
|
}
|
|
if (this.hit_received_effect.ap_boost_min != null || this.hit_received_effect.ap_boost_max != null) {
|
|
Map apJson = new LinkedHashMap();
|
|
hitReceivedEffectJson.put("increaseCurrentAP", apJson);
|
|
if (this.hit_received_effect.ap_boost_min != null) apJson.put("min", this.hit_received_effect.ap_boost_min);
|
|
else apJson.put("min", 0);
|
|
if (this.hit_received_effect.ap_boost_max != null) apJson.put("max", this.hit_received_effect.ap_boost_max);
|
|
else apJson.put("max", 0);
|
|
}
|
|
if (this.hit_received_effect.hp_boost_min_target != null || this.hit_received_effect.hp_boost_max_target != null) {
|
|
Map hpJson = new LinkedHashMap();
|
|
hitReceivedEffectJson.put("increaseAttackerCurrentHP", hpJson);
|
|
if (this.hit_received_effect.hp_boost_min_target != null) hpJson.put("min", this.hit_received_effect.hp_boost_min_target);
|
|
else hpJson.put("min", 0);
|
|
if (this.hit_received_effect.hp_boost_max_target != null) hpJson.put("max", this.hit_received_effect.hp_boost_max_target);
|
|
else hpJson.put("max", 0);
|
|
}
|
|
if (this.hit_received_effect.ap_boost_min_target != null || this.hit_received_effect.ap_boost_max_target != null) {
|
|
Map apJson = new LinkedHashMap();
|
|
hitReceivedEffectJson.put("increaseAttackerCurrentAP", apJson);
|
|
if (this.hit_received_effect.ap_boost_min_target != null) apJson.put("min", this.hit_received_effect.ap_boost_min_target);
|
|
else apJson.put("min", 0);
|
|
if (this.hit_received_effect.ap_boost_max_target != null) apJson.put("max", this.hit_received_effect.ap_boost_max_target);
|
|
else apJson.put("max", 0);
|
|
}
|
|
if (this.hit_received_effect.conditions_source != null) {
|
|
List conditionsSourceJson = new ArrayList();
|
|
hitReceivedEffectJson.put("conditionsSource", conditionsSourceJson);
|
|
for (TimedConditionEffect condition : this.hit_received_effect.conditions_source) {
|
|
Map conditionJson = new LinkedHashMap();
|
|
conditionsSourceJson.add(conditionJson);
|
|
if (condition.condition != null) {
|
|
conditionJson.put("condition", condition.condition.id);
|
|
} else if (condition.condition_id != null) {
|
|
conditionJson.put("condition", condition.condition_id);
|
|
}
|
|
if (condition.magnitude != null) conditionJson.put("magnitude", condition.magnitude);
|
|
if (condition.duration != null) conditionJson.put("duration", condition.duration);
|
|
if (condition.chance != null) conditionJson.put("chance", JSONElement.printJsonChance(condition.chance));
|
|
}
|
|
}
|
|
if (this.hit_received_effect.conditions_target != null) {
|
|
List conditionsTargetJson = new ArrayList();
|
|
hitReceivedEffectJson.put("conditionsTarget", conditionsTargetJson);
|
|
for (TimedConditionEffect condition : this.hit_received_effect.conditions_target) {
|
|
Map conditionJson = new LinkedHashMap();
|
|
conditionsTargetJson.add(conditionJson);
|
|
if (condition.condition != null) {
|
|
conditionJson.put("condition", condition.condition.id);
|
|
} else if (condition.condition_id != null) {
|
|
conditionJson.put("condition", condition.condition_id);
|
|
}
|
|
if (condition.magnitude != null) conditionJson.put("magnitude", condition.magnitude);
|
|
if (condition.duration != null) conditionJson.put("duration", condition.duration);
|
|
if (condition.chance != null) conditionJson.put("chance", JSONElement.printJsonChance(condition.chance));
|
|
}
|
|
}
|
|
}
|
|
if (this.death_effect != null) {
|
|
Map deathEffectJson = new LinkedHashMap();
|
|
npcJson.put("deathEffect", deathEffectJson);
|
|
if (this.death_effect.hp_boost_min != null || this.death_effect.hp_boost_max != null) {
|
|
Map hpJson = new LinkedHashMap();
|
|
deathEffectJson.put("increaseCurrentHP", hpJson);
|
|
if (this.death_effect.hp_boost_min != null) hpJson.put("min", this.death_effect.hp_boost_min);
|
|
else hpJson.put("min", 0);
|
|
if (this.death_effect.hp_boost_max != null) hpJson.put("max", this.death_effect.hp_boost_max);
|
|
else hpJson.put("max", 0);
|
|
}
|
|
if (this.death_effect.ap_boost_min != null || this.death_effect.ap_boost_max != null) {
|
|
Map apJson = new LinkedHashMap();
|
|
deathEffectJson.put("increaseCurrentAP", apJson);
|
|
if (this.death_effect.ap_boost_min != null) apJson.put("min", this.death_effect.ap_boost_min);
|
|
else apJson.put("min", 0);
|
|
if (this.death_effect.ap_boost_max != null) apJson.put("max", this.death_effect.ap_boost_max);
|
|
else apJson.put("max", 0);
|
|
}
|
|
if (this.death_effect.conditions_source != null) {
|
|
List conditionsSourceJson = new ArrayList();
|
|
deathEffectJson.put("conditionsSource", conditionsSourceJson);
|
|
for (TimedConditionEffect condition : this.death_effect.conditions_source) {
|
|
Map conditionJson = new LinkedHashMap();
|
|
conditionsSourceJson.add(conditionJson);
|
|
if (condition.condition != null) {
|
|
conditionJson.put("condition", condition.condition.id);
|
|
} else if (condition.condition_id != null) {
|
|
conditionJson.put("condition", condition.condition_id);
|
|
}
|
|
if (condition.magnitude != null) conditionJson.put("magnitude", condition.magnitude);
|
|
if (condition.duration != null) conditionJson.put("duration", condition.duration);
|
|
if (condition.chance != null) conditionJson.put("chance", JSONElement.printJsonChance(condition.chance));
|
|
}
|
|
}
|
|
}
|
|
return npcJson;
|
|
}
|
|
|
|
|
|
@Override
|
|
public String getProjectFilename() {
|
|
return "monsterlist_"+getProject().name+".json";
|
|
}
|
|
|
|
public int getMonsterExperience() {
|
|
double EXP_FACTOR_DAMAGERESISTANCE = 9;
|
|
double EXP_FACTOR_SCALING = 0.7;
|
|
|
|
double attacksPerTurn = Math.floor((double)(max_ap != null ? max_ap : 10.0) / (double)(attack_cost != null ? attack_cost : 10.0));
|
|
double avgDamagePotential = 0;
|
|
if (attack_damage_min != null || attack_damage_max != null) {
|
|
avgDamagePotential = ((double)(attack_damage_min != null ? attack_damage_min : 0) + (double)(attack_damage_max != null ? attack_damage_max : 0)) / 2.0;
|
|
}
|
|
double avgCrit = 0;
|
|
if (critical_skill != null && critical_multiplier != null) {
|
|
avgCrit = (double)(critical_skill / 100.0) * critical_multiplier;
|
|
}
|
|
double avgAttackHP = attacksPerTurn * ((double)(attack_chance != null ? attack_chance : 0) / 100.0) * avgDamagePotential * (1 + avgCrit);
|
|
double avgDefenseHP = ((max_hp != null ? max_hp : 1) * (1 + ((double)(block_chance != null ? block_chance : 0) / 100.0))) + ( EXP_FACTOR_DAMAGERESISTANCE * (damage_resistance != null ? damage_resistance : 0));
|
|
double attackConditionBonus = 0;
|
|
if (hit_effect != null && hit_effect.conditions_target != null && hit_effect.conditions_target.size() > 0) {
|
|
attackConditionBonus = 50;
|
|
}
|
|
double experience = (((avgAttackHP * 3) + avgDefenseHP) * EXP_FACTOR_SCALING) + attackConditionBonus;
|
|
|
|
return new Double(Math.ceil(experience)).intValue();
|
|
};
|
|
|
|
|
|
}
|