mirror of
https://github.com/OMGeeky/ATCS.git
synced 2025-12-28 07:17:42 +01:00
186 lines
8.2 KiB
Java
186 lines
8.2 KiB
Java
package com.gpl.rpg.atcontentstudio.model.gamedata;
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import com.gpl.rpg.atcontentstudio.model.GameDataElement;
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import com.gpl.rpg.atcontentstudio.model.Project;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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public final class Common {
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public static void linkConditions(List<? extends ActorConditionEffect> conditions, Project proj, GameDataElement backlink) {
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if (conditions != null) {
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for (ActorConditionEffect ce : conditions) {
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if (ce.condition_id != null) ce.condition = proj.getActorCondition(ce.condition_id);
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if (ce.condition != null) ce.condition.addBacklink(backlink);
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}
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}
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}
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public static class TimedActorConditionEffect extends ActorConditionEffect {
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//Available from parsed state
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public Integer duration = null;
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public Double chance = null;
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public TimedActorConditionEffect createClone() {
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TimedActorConditionEffect cclone = new TimedActorConditionEffect();
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cclone.magnitude = this.magnitude;
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cclone.condition_id = this.condition_id;
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cclone.condition = this.condition;
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cclone.chance = this.chance;
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cclone.duration = this.duration;
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return cclone;
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}
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}
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public static class ActorConditionEffect {
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//Available from parsed state
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public Integer magnitude = null;
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public String condition_id = null;
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//Available from linked state
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public ActorCondition condition = null;
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}
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@SuppressWarnings("rawtypes")
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public static ArrayList<TimedActorConditionEffect> parseTimedConditionEffects(List conditionsSourceJson) {
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ArrayList<TimedActorConditionEffect> conditions_source;
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if (conditionsSourceJson != null && !conditionsSourceJson.isEmpty()) {
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conditions_source = new ArrayList<>();
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for (Object conditionJsonObj : conditionsSourceJson) {
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Map conditionJson = (Map) conditionJsonObj;
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TimedActorConditionEffect condition = new TimedActorConditionEffect();
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readConditionEffect(condition, conditionJson);
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condition.duration = JSONElement.getInteger((Number) conditionJson.get("duration"));
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if (conditionJson.get("chance") != null)
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condition.chance = JSONElement.parseChance(conditionJson.get("chance").toString());
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conditions_source.add(condition);
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}
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} else {
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conditions_source = null;
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}
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return conditions_source;
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}
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@SuppressWarnings("rawtypes")
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private static void readConditionEffect(ActorConditionEffect condition, Map conditionJson) {
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condition.condition_id = (String) conditionJson.get("condition");
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condition.magnitude = JSONElement.getInteger((Number) conditionJson.get("magnitude"));
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}
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@SuppressWarnings("rawtypes")
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public static Common.DeathEffect parseDeathEffect(Map killEffect) {
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Common.DeathEffect kill_effect = new Common.DeathEffect();
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readDeathEffect(killEffect, kill_effect);
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return kill_effect;
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}
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@SuppressWarnings("rawtypes")
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public static HitEffect parseHitEffect(Map hitEffect) {
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Common.HitEffect hit_effect = new Common.HitEffect();
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readHitEffect(hitEffect, hit_effect);
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return hit_effect;
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}
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@SuppressWarnings("rawtypes")
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public static HitReceivedEffect parseHitReceivedEffect(Map hitReceivedEffect) {
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HitReceivedEffect hit_received_effect = new Common.HitReceivedEffect();
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readHitEffect(hitReceivedEffect, hit_received_effect);
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if (hitReceivedEffect.get("increaseAttackerCurrentHP") != null) {
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hit_received_effect.target.hp_boost_max = JSONElement.getInteger((Number) (((Map) hitReceivedEffect.get("increaseAttackerCurrentHP")).get("max")));
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hit_received_effect.target.hp_boost_min = JSONElement.getInteger((Number) (((Map) hitReceivedEffect.get("increaseAttackerCurrentHP")).get("min")));
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}
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if (hitReceivedEffect.get("increaseAttackerCurrentAP") != null) {
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hit_received_effect.target.ap_boost_max = JSONElement.getInteger((Number) (((Map) hitReceivedEffect.get("increaseAttackerCurrentAP")).get("max")));
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hit_received_effect.target.ap_boost_min = JSONElement.getInteger((Number) (((Map) hitReceivedEffect.get("increaseAttackerCurrentAP")).get("min")));
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}
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return hit_received_effect;
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}
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@SuppressWarnings("rawtypes")
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private static void readDeathEffect(Map killEffect, DeathEffect kill_effect) {
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if (killEffect.get("increaseCurrentHP") != null) {
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kill_effect.hp_boost_min = JSONElement.getInteger((Number) (((Map) killEffect.get("increaseCurrentHP")).get("min")));
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kill_effect.hp_boost_max = JSONElement.getInteger((Number) (((Map) killEffect.get("increaseCurrentHP")).get("max")));
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}
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if (killEffect.get("increaseCurrentAP") != null) {
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kill_effect.ap_boost_min = JSONElement.getInteger((Number) (((Map) killEffect.get("increaseCurrentAP")).get("min")));
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kill_effect.ap_boost_max = JSONElement.getInteger((Number) (((Map) killEffect.get("increaseCurrentAP")).get("max")));
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}
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List conditionsSourceJson = (List) killEffect.get("conditionsSource");
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kill_effect.conditions_source = parseTimedConditionEffects(conditionsSourceJson);
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}
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@SuppressWarnings("rawtypes")
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private static void readHitEffect(Map hitEffect, HitEffect hit_effect) {
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readDeathEffect(hitEffect, hit_effect);
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List conditionsTargetJson = (List) hitEffect.get("conditionsTarget");
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hit_effect.conditions_target = parseTimedConditionEffects(conditionsTargetJson);
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}
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public static class BasicEffect {
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public Integer hp_boost_min = null;
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public Integer hp_boost_max = null;
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public Integer ap_boost_min = null;
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public Integer ap_boost_max = null;
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}
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public static class DeathEffect extends BasicEffect {
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//Available from parsed state
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public List<TimedActorConditionEffect> conditions_source = null;
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}
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public static class HitEffect extends DeathEffect {
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//Available from parsed state
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public List<TimedActorConditionEffect> conditions_target = null;
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}
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public static class HitReceivedEffect extends Common.HitEffect {
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//Available from parsed state
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public BasicEffect target = new BasicEffect();
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}
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public static void copyDeathEffectValues(Common.DeathEffect target, Common.DeathEffect source, GameDataElement backlink) {
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copyEffectValues(target, source);
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if (source.conditions_source != null) {
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target.conditions_source = new ArrayList<>();
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for (TimedActorConditionEffect c : source.conditions_source) {
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TimedActorConditionEffect cclone = c.createClone();
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if (cclone.condition != null) {
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cclone.condition.addBacklink(backlink);
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}
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target.conditions_source.add(cclone);
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}
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}
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}
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private static void copyEffectValues(BasicEffect target, BasicEffect source) {
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target.ap_boost_max = source.ap_boost_max;
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target.ap_boost_min = source.ap_boost_min;
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target.hp_boost_max = source.hp_boost_max;
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target.hp_boost_min = source.hp_boost_min;
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}
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public static void copyHitEffectValues(Common.HitEffect target, Common.HitEffect source, GameDataElement backlink) {
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copyDeathEffectValues(target, source, backlink);
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if (source.conditions_target != null) {
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target.conditions_target = new ArrayList<>();
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for (TimedActorConditionEffect c : source.conditions_target) {
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TimedActorConditionEffect cclone = c.createClone();
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if (cclone.condition != null) {
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cclone.condition.addBacklink(backlink);
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}
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target.conditions_target.add(cclone);
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}
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}
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}
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public static void copyHitReceivedEffectValues(Common.HitReceivedEffect target, Common.HitReceivedEffect source, GameDataElement backlink) {
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copyHitEffectValues(target, source, backlink);
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copyEffectValues(target.target, source.target);
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}
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}
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