Files
ATCS/src/com/gpl/rpg/atcontentstudio/model/gamedata/Common.java

186 lines
8.2 KiB
Java

package com.gpl.rpg.atcontentstudio.model.gamedata;
import com.gpl.rpg.atcontentstudio.model.GameDataElement;
import com.gpl.rpg.atcontentstudio.model.Project;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
public final class Common {
public static void linkConditions(List<? extends ActorConditionEffect> conditions, Project proj, GameDataElement backlink) {
if (conditions != null) {
for (ActorConditionEffect ce : conditions) {
if (ce.condition_id != null) ce.condition = proj.getActorCondition(ce.condition_id);
if (ce.condition != null) ce.condition.addBacklink(backlink);
}
}
}
public static class TimedActorConditionEffect extends ActorConditionEffect {
//Available from parsed state
public Integer duration = null;
public Double chance = null;
public TimedActorConditionEffect createClone() {
TimedActorConditionEffect cclone = new TimedActorConditionEffect();
cclone.magnitude = this.magnitude;
cclone.condition_id = this.condition_id;
cclone.condition = this.condition;
cclone.chance = this.chance;
cclone.duration = this.duration;
return cclone;
}
}
public static class ActorConditionEffect {
//Available from parsed state
public Integer magnitude = null;
public String condition_id = null;
//Available from linked state
public ActorCondition condition = null;
}
@SuppressWarnings("rawtypes")
public static ArrayList<TimedActorConditionEffect> parseTimedConditionEffects(List conditionsSourceJson) {
ArrayList<TimedActorConditionEffect> conditions_source;
if (conditionsSourceJson != null && !conditionsSourceJson.isEmpty()) {
conditions_source = new ArrayList<>();
for (Object conditionJsonObj : conditionsSourceJson) {
Map conditionJson = (Map) conditionJsonObj;
TimedActorConditionEffect condition = new TimedActorConditionEffect();
readConditionEffect(condition, conditionJson);
condition.duration = JSONElement.getInteger((Number) conditionJson.get("duration"));
if (conditionJson.get("chance") != null)
condition.chance = JSONElement.parseChance(conditionJson.get("chance").toString());
conditions_source.add(condition);
}
} else {
conditions_source = null;
}
return conditions_source;
}
@SuppressWarnings("rawtypes")
private static void readConditionEffect(ActorConditionEffect condition, Map conditionJson) {
condition.condition_id = (String) conditionJson.get("condition");
condition.magnitude = JSONElement.getInteger((Number) conditionJson.get("magnitude"));
}
@SuppressWarnings("rawtypes")
public static Common.DeathEffect parseDeathEffect(Map killEffect) {
Common.DeathEffect kill_effect = new Common.DeathEffect();
readDeathEffect(killEffect, kill_effect);
return kill_effect;
}
@SuppressWarnings("rawtypes")
public static HitEffect parseHitEffect(Map hitEffect) {
Common.HitEffect hit_effect = new Common.HitEffect();
readHitEffect(hitEffect, hit_effect);
return hit_effect;
}
@SuppressWarnings("rawtypes")
public static HitReceivedEffect parseHitReceivedEffect(Map hitReceivedEffect) {
HitReceivedEffect hit_received_effect = new Common.HitReceivedEffect();
readHitEffect(hitReceivedEffect, hit_received_effect);
if (hitReceivedEffect.get("increaseAttackerCurrentHP") != null) {
hit_received_effect.target.hp_boost_max = JSONElement.getInteger((Number) (((Map) hitReceivedEffect.get("increaseAttackerCurrentHP")).get("max")));
hit_received_effect.target.hp_boost_min = JSONElement.getInteger((Number) (((Map) hitReceivedEffect.get("increaseAttackerCurrentHP")).get("min")));
}
if (hitReceivedEffect.get("increaseAttackerCurrentAP") != null) {
hit_received_effect.target.ap_boost_max = JSONElement.getInteger((Number) (((Map) hitReceivedEffect.get("increaseAttackerCurrentAP")).get("max")));
hit_received_effect.target.ap_boost_min = JSONElement.getInteger((Number) (((Map) hitReceivedEffect.get("increaseAttackerCurrentAP")).get("min")));
}
return hit_received_effect;
}
@SuppressWarnings("rawtypes")
private static void readDeathEffect(Map killEffect, DeathEffect kill_effect) {
if (killEffect.get("increaseCurrentHP") != null) {
kill_effect.hp_boost_min = JSONElement.getInteger((Number) (((Map) killEffect.get("increaseCurrentHP")).get("min")));
kill_effect.hp_boost_max = JSONElement.getInteger((Number) (((Map) killEffect.get("increaseCurrentHP")).get("max")));
}
if (killEffect.get("increaseCurrentAP") != null) {
kill_effect.ap_boost_min = JSONElement.getInteger((Number) (((Map) killEffect.get("increaseCurrentAP")).get("min")));
kill_effect.ap_boost_max = JSONElement.getInteger((Number) (((Map) killEffect.get("increaseCurrentAP")).get("max")));
}
List conditionsSourceJson = (List) killEffect.get("conditionsSource");
kill_effect.conditions_source = parseTimedConditionEffects(conditionsSourceJson);
}
@SuppressWarnings("rawtypes")
private static void readHitEffect(Map hitEffect, HitEffect hit_effect) {
readDeathEffect(hitEffect, hit_effect);
List conditionsTargetJson = (List) hitEffect.get("conditionsTarget");
hit_effect.conditions_target = parseTimedConditionEffects(conditionsTargetJson);
}
public static class BasicEffect {
public Integer hp_boost_min = null;
public Integer hp_boost_max = null;
public Integer ap_boost_min = null;
public Integer ap_boost_max = null;
}
public static class DeathEffect extends BasicEffect {
//Available from parsed state
public List<TimedActorConditionEffect> conditions_source = null;
}
public static class HitEffect extends DeathEffect {
//Available from parsed state
public List<TimedActorConditionEffect> conditions_target = null;
}
public static class HitReceivedEffect extends Common.HitEffect {
//Available from parsed state
public BasicEffect target = new BasicEffect();
}
public static void copyDeathEffectValues(Common.DeathEffect target, Common.DeathEffect source, GameDataElement backlink) {
copyEffectValues(target, source);
if (source.conditions_source != null) {
target.conditions_source = new ArrayList<>();
for (TimedActorConditionEffect c : source.conditions_source) {
TimedActorConditionEffect cclone = c.createClone();
if (cclone.condition != null) {
cclone.condition.addBacklink(backlink);
}
target.conditions_source.add(cclone);
}
}
}
private static void copyEffectValues(BasicEffect target, BasicEffect source) {
target.ap_boost_max = source.ap_boost_max;
target.ap_boost_min = source.ap_boost_min;
target.hp_boost_max = source.hp_boost_max;
target.hp_boost_min = source.hp_boost_min;
}
public static void copyHitEffectValues(Common.HitEffect target, Common.HitEffect source, GameDataElement backlink) {
copyDeathEffectValues(target, source, backlink);
if (source.conditions_target != null) {
target.conditions_target = new ArrayList<>();
for (TimedActorConditionEffect c : source.conditions_target) {
TimedActorConditionEffect cclone = c.createClone();
if (cclone.condition != null) {
cclone.condition.addBacklink(backlink);
}
target.conditions_target.add(cclone);
}
}
}
public static void copyHitReceivedEffectValues(Common.HitReceivedEffect target, Common.HitReceivedEffect source, GameDataElement backlink) {
copyHitEffectValues(target, source, backlink);
copyEffectValues(target.target, source.target);
}
}