Files
ATCS/src/com/gpl/rpg/atcontentstudio/ui/tools/GDEVisitor.java
Zukero fe62c05b4b Fixed many bugs in the TMX Maps management. Added the
removeQuestProgress dialogue reward type. Initiallized the GDEVisitor
class to help with finding dependencies (through the Beanshell console
only for now).
2017-07-26 15:50:50 +02:00

224 lines
8.6 KiB
Java

package com.gpl.rpg.atcontentstudio.ui.tools;
import java.util.ArrayList;
import java.util.List;
import com.gpl.rpg.atcontentstudio.model.GameDataElement;
import com.gpl.rpg.atcontentstudio.model.GameSource;
import com.gpl.rpg.atcontentstudio.model.gamedata.ActorCondition;
import com.gpl.rpg.atcontentstudio.model.gamedata.Dialogue;
import com.gpl.rpg.atcontentstudio.model.gamedata.Droplist;
import com.gpl.rpg.atcontentstudio.model.gamedata.Item;
import com.gpl.rpg.atcontentstudio.model.gamedata.ItemCategory;
import com.gpl.rpg.atcontentstudio.model.gamedata.NPC;
import com.gpl.rpg.atcontentstudio.model.gamedata.Quest;
import com.gpl.rpg.atcontentstudio.model.gamedata.Requirement;
import com.gpl.rpg.atcontentstudio.model.maps.ContainerArea;
import com.gpl.rpg.atcontentstudio.model.maps.KeyArea;
import com.gpl.rpg.atcontentstudio.model.maps.MapChange;
import com.gpl.rpg.atcontentstudio.model.maps.MapObject;
import com.gpl.rpg.atcontentstudio.model.maps.MapObjectGroup;
import com.gpl.rpg.atcontentstudio.model.maps.ReplaceArea;
import com.gpl.rpg.atcontentstudio.model.maps.RestArea;
import com.gpl.rpg.atcontentstudio.model.maps.ScriptArea;
import com.gpl.rpg.atcontentstudio.model.maps.SignArea;
import com.gpl.rpg.atcontentstudio.model.maps.SpawnArea;
import com.gpl.rpg.atcontentstudio.model.maps.TMXMap;
import com.gpl.rpg.atcontentstudio.model.sprites.Spritesheet;
public class GDEVisitor {
public static List<GameDataElement> findDependencies(GameDataElement origin, boolean includeSource) {
List<GameDataElement> visited = new ArrayList<GameDataElement>();
visit(origin, visited, includeSource);
return visited;
}
private static void visit(GameDataElement element, List<GameDataElement> visited, boolean includeSource) {
if (element == null) return;
if (visited.contains(element)) return;
if (!(includeSource || element.getDataType() != GameSource.Type.source)) return;
visited.add(element);
element.link();
if (element instanceof ActorCondition) {
visitActorCondition((ActorCondition)element, visited, includeSource);
} else if (element instanceof Dialogue) {
visitDialogue((Dialogue)element, visited, includeSource);
} else if (element instanceof Droplist) {
visitDroplist((Droplist)element, visited, includeSource);
} else if (element instanceof Item) {
visitItem((Item)element, visited, includeSource);
} else if (element instanceof ItemCategory) {
visitItemCategory((ItemCategory)element, visited, includeSource);
} else if (element instanceof NPC) {
visitNPC((NPC)element, visited, includeSource);
} else if (element instanceof Quest) {
visitQuest((Quest)element, visited, includeSource);
} else if (element instanceof TMXMap) {
visitTMXMap((TMXMap)element, visited, includeSource);
} else if (element instanceof Spritesheet) {
visitSpritesheet((Spritesheet)element, visited, includeSource);
}
}
private static void visitActorCondition(ActorCondition element, List<GameDataElement> visited, boolean includeSource) {
if (element.icon_id != null) visit(element.getProject().getSpritesheet(element.icon_id.split(":")[0]), visited, includeSource);
for (GameDataElement backlink : element.getBacklinks()) {
visit(backlink, visited, includeSource);
}
}
private static void visitDialogue(Dialogue element, List<GameDataElement> visited, boolean includeSource) {
visit(element.switch_to_npc, visited, includeSource);
if (element.replies != null) {
for (Dialogue.Reply reply : element.replies) {
visit(reply.next_phrase, visited, includeSource);
if (reply.requirements != null) {
for (Requirement req : reply.requirements) {
visit(req.required_obj, visited, includeSource);
}
}
}
}
if (element.rewards != null) {
for (Dialogue.Reward reward : element.rewards) {
visit(reward.reward_obj, visited, includeSource);
visit(reward.map, visited, includeSource);
}
}
for (GameDataElement backlink : element.getBacklinks()) {
visit(backlink, visited, includeSource);
}
}
private static void visitDroplist(Droplist element, List<GameDataElement> visited, boolean includeSource) {
if (element.dropped_items != null) {
for (Droplist.DroppedItem droppedItem : element.dropped_items) {
visit(droppedItem.item, visited, includeSource);
}
}
for (GameDataElement backlink : element.getBacklinks()) {
visit(backlink, visited, includeSource);
}
}
private static void visitItem(Item element, List<GameDataElement> visited, boolean includeSource) {
visit(element.category, visited, includeSource);
if (element.icon_id != null) visit(element.getProject().getSpritesheet(element.icon_id.split(":")[0]), visited, includeSource);
if (element.equip_effect != null && element.equip_effect.conditions != null) {
for (Item.ConditionEffect condEffect : element.equip_effect.conditions) {
visit(condEffect.condition, visited, includeSource);
}
}
if (element.hit_effect != null) {
if (element.hit_effect.conditions_source != null) {
for (Item.ConditionEffect condEffect : element.hit_effect.conditions_source) {
visit(condEffect.condition, visited, includeSource);
}
}
if (element.hit_effect.conditions_target != null) {
for (Item.ConditionEffect condEffect : element.hit_effect.conditions_target) {
visit(condEffect.condition, visited, includeSource);
}
}
}
for (GameDataElement backlink : element.getBacklinks()) {
visit(backlink, visited, includeSource);
}
}
private static void visitItemCategory(ItemCategory element, List<GameDataElement> visited, boolean includeSource) {
//Nothing to visit
}
private static void visitNPC(NPC element, List<GameDataElement> visited, boolean includeSource) {
visit(element.dialogue, visited, includeSource);
visit(element.droplist, visited, includeSource);
if (element.icon_id != null) visit(element.getProject().getSpritesheet(element.icon_id.split(":")[0]), visited, includeSource);
if (element.hit_effect != null) {
if (element.hit_effect.conditions_source != null) {
for (NPC.TimedConditionEffect condEffect : element.hit_effect.conditions_source) {
visit(condEffect.condition, visited, includeSource);
}
}
if (element.hit_effect.conditions_target != null) {
for (NPC.TimedConditionEffect condEffect : element.hit_effect.conditions_target) {
visit(condEffect.condition, visited, includeSource);
}
}
}
for (GameDataElement backlink : element.getBacklinks()) {
visit(backlink, visited, includeSource);
}
}
private static void visitQuest(Quest element, List<GameDataElement> visited, boolean includeSource) {
//Nothing to visit
for (GameDataElement backlink : element.getBacklinks()) {
visit(backlink, visited, includeSource);
}
}
private static void visitTMXMap(TMXMap element, List<GameDataElement> visited, boolean includeSource) {
// TODO Auto-generated method stub
if (element.groups != null) {
for (MapObjectGroup group : element.groups) {
if (group.mapObjects != null) {
for (MapObject obj : group.mapObjects) {
if (obj instanceof ContainerArea) {
visit(((ContainerArea)obj).droplist, visited, includeSource);
} else if (obj instanceof KeyArea) {
visit(((KeyArea)obj).dialogue, visited, includeSource);
if (((KeyArea)obj).requirement != null) {
visit(((KeyArea)obj).requirement.required_obj, visited, includeSource);
}
} else if (obj instanceof MapChange) {
visit(((MapChange)obj).map, visited, includeSource);
} else if (obj instanceof ReplaceArea) {
if (((ReplaceArea)obj).requirement != null) {
visit(((ReplaceArea)obj).requirement.required_obj, visited, includeSource);
}
} else if (obj instanceof RestArea) {
//Nothing to visit
} else if (obj instanceof ScriptArea) {
visit(((ScriptArea)obj).dialogue, visited, includeSource);
} else if (obj instanceof SignArea) {
visit(((SignArea)obj).dialogue, visited, includeSource);
} else if (obj instanceof SpawnArea) {
if (((SpawnArea)obj).spawnGroup != null) {
for (NPC npc : ((SpawnArea)obj).spawnGroup) {
visit(npc, visited, includeSource);
}
}
}
}
}
}
}
for (GameDataElement backlink : element.getBacklinks()) {
visit(backlink, visited, includeSource);
}
}
private static void visitSpritesheet(Spritesheet element, List<GameDataElement> visited, boolean includeSource) {
//Nothing to visit
//Not even the backlinks. Makes no sense.
}
}