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material.SetFloat("_DissolveAmount", Mathf.Sin(Time.time) / 2 + 0.5f); + } +} \ No newline at end of file diff --git a/Assets/AssetStore/DissolveEmissionShader/DissolveSphere.cs.meta b/Assets/Data/Dissolve/DissolveSample.cs.meta similarity index 100% rename from Assets/AssetStore/DissolveEmissionShader/DissolveSphere.cs.meta rename to Assets/Data/Dissolve/DissolveSample.cs.meta diff --git a/Assets/Data/Dissolve/DissolveSprite.shadergraph b/Assets/Data/Dissolve/DissolveSprite.shadergraph index c025e2d..b656be0 100644 --- a/Assets/Data/Dissolve/DissolveSprite.shadergraph +++ b/Assets/Data/Dissolve/DissolveSprite.shadergraph @@ -1110,13 +1110,13 @@ "hlslDeclarationOverride": 0, "m_Hidden": false, "m_Value": { - "r": 1.0, + "r": 4.0, "g": 0.0, "b": 0.0, "a": 0.0 }, "isMainColor": false, - "m_ColorMode": 0 + "m_ColorMode": 1 } { diff --git a/Assets/Data/Dissolve/SpriteDissolve.mat b/Assets/Data/Dissolve/SpriteDissolve.mat index fa585da..0d55dd9 100644 --- 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NaN} - m_RefCount: 0 m_Data: {r: NaN, g: NaN, b: NaN, a: NaN} - - m_RefCount: 369 + - m_RefCount: 508 m_Data: {r: 1, g: 1, b: 1, a: 1} m_TileObjectToInstantiateArray: [] m_AnimationFrameRate: 1 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Origin: {x: -27, y: -24, z: 0} - m_Size: {x: 56, y: 82, z: 1} + m_Size: {x: 140, y: 268, z: 1} m_TileAnchor: {x: 0.5, y: 0.5, z: 0} m_TileOrientation: 0 m_TileOrientationMatrix: @@ -4426,7 +6492,7 @@ TilemapRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 - m_SortingOrder: 0 + m_SortingOrder: -1 m_ChunkSize: {x: 32, y: 32, z: 32} m_ChunkCullingBounds: {x: 0, y: 0, z: 0} m_MaxChunkCount: 16 @@ -4447,8 +6513,8 @@ Tilemap: - first: {x: -21, y: -15, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -4457,8 +6523,8 @@ Tilemap: - first: {x: -20, y: -15, z: 0} second: serializedVersion: 2 - 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36, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8727,8 +244963,8 @@ Tilemap: - first: {x: 37, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8737,8 +244973,8 @@ Tilemap: - first: {x: 38, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8747,8 +244983,8 @@ Tilemap: - first: {x: 39, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8757,8 +244993,8 @@ Tilemap: - first: {x: 40, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8767,8 +245003,8 @@ Tilemap: - first: {x: 41, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8777,8 +245013,8 @@ Tilemap: - first: {x: 42, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8787,8 +245023,8 @@ Tilemap: - first: {x: 43, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8797,8 +245033,8 @@ Tilemap: - first: {x: 44, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8807,8 +245043,8 @@ Tilemap: - first: {x: 45, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8817,8 +245053,8 @@ Tilemap: - first: {x: 46, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8827,8 +245063,8 @@ Tilemap: - first: {x: 47, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8837,8 +245073,8 @@ Tilemap: - first: {x: 48, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8847,8 +245083,8 @@ Tilemap: - first: {x: 49, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8857,8 +245093,8 @@ Tilemap: - first: {x: 50, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8867,8 +245103,8 @@ Tilemap: - first: {x: 51, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8877,8 +245113,8 @@ Tilemap: - first: {x: 52, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8887,8 +245123,8 @@ Tilemap: - first: {x: 53, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8897,8 +245133,8 @@ Tilemap: - first: {x: 54, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8907,8 +245143,8 @@ Tilemap: - first: {x: 55, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8917,8 +245153,8 @@ Tilemap: - first: {x: 56, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8927,8 +245163,8 @@ Tilemap: - first: {x: 57, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8937,8 +245173,8 @@ Tilemap: - first: {x: 58, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8947,8 +245183,8 @@ Tilemap: - first: {x: 59, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8957,8 +245193,8 @@ Tilemap: - first: {x: 60, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8967,8 +245203,8 @@ Tilemap: - first: {x: 61, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8977,8 +245213,8 @@ Tilemap: - first: {x: 62, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8987,8 +245223,8 @@ Tilemap: - first: {x: 63, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -8997,8 +245233,8 @@ Tilemap: - first: {x: 64, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9007,8 +245243,8 @@ Tilemap: - first: {x: 65, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9017,8 +245253,8 @@ Tilemap: - first: {x: 66, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9027,8 +245263,8 @@ Tilemap: - first: {x: 67, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9037,8 +245273,8 @@ Tilemap: - first: {x: 68, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9047,8 +245283,8 @@ Tilemap: - first: {x: 69, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9057,8 +245293,8 @@ Tilemap: - first: {x: 70, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9067,8 +245303,8 @@ Tilemap: - first: {x: 71, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9077,8 +245313,8 @@ Tilemap: - first: {x: 72, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9087,8 +245323,8 @@ Tilemap: - first: {x: 73, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9097,8 +245333,8 @@ Tilemap: - first: {x: 74, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9107,8 +245343,8 @@ Tilemap: - first: {x: 75, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9117,8 +245353,8 @@ Tilemap: - first: {x: 76, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9127,8 +245363,8 @@ Tilemap: - first: {x: 77, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9137,8 +245373,8 @@ Tilemap: - first: {x: 78, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9147,8 +245383,8 @@ Tilemap: - first: {x: 79, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9157,8 +245393,8 @@ Tilemap: - first: {x: 80, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9167,8 +245403,8 @@ Tilemap: - first: {x: 81, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9177,8 +245413,8 @@ Tilemap: - first: {x: 82, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9187,8 +245423,8 @@ Tilemap: - first: {x: 83, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9197,8 +245433,8 @@ Tilemap: - first: {x: 84, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9207,8 +245443,8 @@ Tilemap: - first: {x: 85, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9217,8 +245453,8 @@ Tilemap: - first: {x: 86, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9227,8 +245463,8 @@ Tilemap: - first: {x: 87, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9237,8 +245473,8 @@ Tilemap: - first: {x: 88, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9247,8 +245483,8 @@ Tilemap: - first: {x: 89, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9257,8 +245493,8 @@ Tilemap: - first: {x: 90, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9267,8 +245503,8 @@ Tilemap: - first: {x: 91, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9277,8 +245513,8 @@ Tilemap: - first: {x: 92, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9287,8 +245523,8 @@ Tilemap: - first: {x: 93, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9297,8 +245533,8 @@ Tilemap: - first: {x: 94, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9307,8 +245543,8 @@ Tilemap: - first: {x: 95, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9317,8 +245553,8 @@ Tilemap: - first: {x: 96, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9327,8 +245563,8 @@ Tilemap: - first: {x: 97, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9337,8 +245573,8 @@ Tilemap: - first: {x: 98, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9347,8 +245583,8 @@ Tilemap: - first: {x: 99, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9357,8 +245593,8 @@ Tilemap: - first: {x: 100, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9367,8 +245603,8 @@ Tilemap: - first: {x: 101, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9377,8 +245613,8 @@ Tilemap: - first: {x: 102, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9387,8 +245623,8 @@ Tilemap: - 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Tilemap: - first: {x: 107, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9437,8 +245673,8 @@ Tilemap: - first: {x: 108, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9447,8 +245683,8 @@ Tilemap: - first: {x: 109, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9457,8 +245693,8 @@ Tilemap: - first: {x: 110, y: 169, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -9467,8 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m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11487,8 +281583,8 @@ Tilemap: - first: {x: 113, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11497,8 +281593,8 @@ Tilemap: - first: {x: 114, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11507,8 +281603,8 @@ Tilemap: - first: {x: 115, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11517,8 +281613,8 @@ Tilemap: - first: {x: 116, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11527,8 +281623,8 @@ Tilemap: - first: {x: 117, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11537,8 +281633,8 @@ Tilemap: - first: {x: 118, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11547,8 +281643,8 @@ Tilemap: - first: {x: 119, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11557,8 +281653,8 @@ Tilemap: - first: {x: 120, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11567,8 +281663,8 @@ Tilemap: - first: {x: 121, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11577,8 +281673,8 @@ Tilemap: - first: {x: 122, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11587,8 +281683,8 @@ Tilemap: - first: {x: 123, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11597,8 +281693,8 @@ Tilemap: - first: {x: 124, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11607,8 +281703,8 @@ Tilemap: - first: {x: 125, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11617,8 +281713,8 @@ Tilemap: - first: {x: 126, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11627,8 +281723,8 @@ Tilemap: - first: {x: 127, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11637,8 +281733,8 @@ Tilemap: - first: {x: 128, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11647,8 +281743,8 @@ Tilemap: - first: {x: 129, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11657,8 +281753,8 @@ Tilemap: - first: {x: 130, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11667,8 +281763,8 @@ Tilemap: - first: {x: 131, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11677,8 +281773,8 @@ Tilemap: - first: {x: 132, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11687,8 +281783,8 @@ Tilemap: - first: {x: 133, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11697,8 +281793,8 @@ Tilemap: - first: {x: 134, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11707,8 +281803,8 @@ Tilemap: - first: {x: 135, y: 225, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 1 + m_TileSpriteIndex: 1 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -11717,8 +281813,8 @@ Tilemap: - 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MonoBehaviour [SerializeField] private Sprite aliveSprite; [SerializeField] private Sprite deadSprite; [SerializeField] private float dissolveSpeed = 0.05f; - [SerializeField] private Transform spawnPosition; [SerializeField] private Transform parentForNew; [SerializeField] private LayerMask findLayerMask; [SerializeField] private float eatRange = 2.5f; @@ -34,6 +35,7 @@ public class Character : MonoBehaviour #region Other public data + public Checkpoint spawnPosition; public Character root; #endregion @@ -60,13 +62,13 @@ public class Character : MonoBehaviour SpawnNew(); } - if ( spawnPosition == null ) - spawnPosition = transform; + // if ( spawnPosition == null ) + // spawnPosition = transform; } private void OnEnable() { - collider = GetComponent(); + collider = GetComponent(); spriteRenderer = GetComponent(); spriteRenderer.sprite = aliveSprite; if ( root != null ) @@ -91,7 +93,7 @@ public class Character : MonoBehaviour public void KillSelf() { - if ( math.distance( transform.position , spawnPosition.position ) < 2 ) + if ( math.distance( transform.position , spawnPosition.transform.position ) < 2 ) { Debug.Log( "Cant restart here, too near to spawn" ); return; @@ -109,7 +111,7 @@ public class Character : MonoBehaviour private void SpawnNew() { - var newPlayer = Instantiate( root , spawnPosition.position , Quaternion.identity , parentForNew ); + var newPlayer = Instantiate( root , root.spawnPosition.transform.position , Quaternion.identity , parentForNew ); newPlayer.Init( root ); root.spawnedObjects.Add( newPlayer ); Spawned?.Invoke( newPlayer ); @@ -121,9 +123,16 @@ public class Character : MonoBehaviour if ( target == null ) return; - var size = target.transform.transform.localScale; - size.z = 0; - transform.localScale += size; + //TODO: buff player after eating + // var size = target.transform.transform.localScale; + // size.z = 0; + + // var localScale = transform.localScale; + // var finalSize = MathHelpers.AddBoxAreaToBox( (Vector2) size , (Vector2) localScale ); + + // transform.localScale += size; + // localScale = new Vector3( finalSize.x , finalSize.y , localScale.z ); + // transform.localScale = localScale; target.DissolveSelf(); } @@ -136,9 +145,11 @@ public class Character : MonoBehaviour var t = transform; var localScale = t.localScale; Array.Clear( findColliders , 0 , findColliders.Length ); + var bounds = collider.bounds; + var size = new Vector2( bounds.size.x + range , bounds.size.y + range ); Physics2D.OverlapBoxNonAlloc( point: t.position - , size: new Vector2( localScale.x + range , localScale.y + range ) - , angle: t.rotation.eulerAngles.z + , size: size + , angle: 0 , results: findColliders , layerMask: findLayerMask ); @@ -207,6 +218,10 @@ public class Character : MonoBehaviour return; target.transform.parent = transform; + + // var targetInput = target.GetComponent(); + target.isActivePlayer = false; + RemovePlayerComponentsFromTarget( target ); } @@ -214,10 +229,11 @@ public class Character : MonoBehaviour { var targetRb = target.GetComponent(); var targetCol = target.GetComponent(); - var targetController = target.GetComponent(); - var targetInput = target.GetComponent(); - Destroy( targetInput ); - Destroy( targetController ); + + // var targetController = target.GetComponent(); + // var targetInput = target.GetComponent(); + // Destroy( targetInput ); + // Destroy( targetController ); Destroy( targetCol ); Destroy( targetRb ); } diff --git a/Assets/Scripts/CharacterController2D.cs b/Assets/Scripts/CharacterController2D.cs index 3b9eefd..7b0a350 100644 --- a/Assets/Scripts/CharacterController2D.cs +++ b/Assets/Scripts/CharacterController2D.cs @@ -1,5 +1,7 @@ using System; +using Unity.Mathematics; + using UnityEngine; using UnityEngine.Events; @@ -31,12 +33,14 @@ public class CharacterController2D : MonoBehaviour } private Collider2D[] colliders = new Collider2D[10]; + [SerializeField] private float speed = 10f; + [SerializeField] private float maxHorizontalSpeedUp = 30f; private void FixedUpdate() { if ( !active ) return; - + m_Grounded = false; Array.Clear( colliders , 0 , colliders.Length ); @@ -69,18 +73,20 @@ public class CharacterController2D : MonoBehaviour public void Move( float move , bool jump ) { - if(!active) + if ( !active ) return; - + //only control the player if grounded or airControl is turned on if ( m_Grounded || airControl ) { // Move the character by finding the target velocity var velocity = m_Rigidbody2D.velocity; - Vector3 targetVelocity = new Vector2( move * 10f , velocity.y ); + Vector3 targetVelocity = new Vector2( move * speed , 0 ); + if ( velocity.x < maxHorizontalSpeedUp && velocity.x > -maxHorizontalSpeedUp ) + m_Rigidbody2D.AddForce( targetVelocity , ForceMode2D.Impulse ); // And then smoothing it out and applying it to the character - m_Rigidbody2D.velocity = Vector3.SmoothDamp( velocity , targetVelocity , ref m_Velocity , movementSmoothing ); + // m_Rigidbody2D.velocity = Vector3.SmoothDamp( velocity , targetVelocity , ref m_Velocity , movementSmoothing ); } // If the player should jump... diff --git a/Assets/Scripts/Checkpoint.cs b/Assets/Scripts/Checkpoint.cs new file mode 100644 index 0000000..7e4ce77 --- /dev/null +++ b/Assets/Scripts/Checkpoint.cs @@ -0,0 +1,34 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +namespace OMGeeky +{ + public class Checkpoint : MonoBehaviour + { + private Animator animator; + private static readonly int IsActive = Animator.StringToHash( "IsActive" ); + + private void OnEnable() + { + animator = GetComponent(); + } + + public void SetInactive() + { + if(animator != null) + animator.SetBool( IsActive, false ); + } + + private void OnTriggerEnter2D( Collider2D other ) + { + if ( other.TryGetComponent( out Character character ) ) + { + character.root.spawnPosition.SetInactive(); + character.root.spawnPosition = this; + animator.SetBool( IsActive, true ); + } + } + } +} diff --git a/Assets/Scripts/Checkpoint.cs.meta b/Assets/Scripts/Checkpoint.cs.meta new file mode 100644 index 0000000..fbf1539 --- /dev/null +++ b/Assets/Scripts/Checkpoint.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 4fac85d72798bcb4f8597a7cae9b4ad9 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/MathHelpers.cs b/Assets/Scripts/MathHelpers.cs new file mode 100644 index 0000000..449c4e7 --- /dev/null +++ b/Assets/Scripts/MathHelpers.cs @@ -0,0 +1,77 @@ +using System; + +using Unity.Mathematics; + + +public static class MathHelpers +{ + /// + /// Adds the area of the two boxes + /// + /// + /// + /// The new box with the area of both boxes + public static float3 AddBoxAreaToBox( float3 a , float3 b ) + { + throw new NotImplementedException(); + /* + float x; + float y; + float z; + + if ( a.y == 0 ) + y = b.y; + else if ( b.y == 0 ) + y = a.y; + else + y = ((b.x / a.x) * b.y) / a.y; + + if ( a.x == 0 ) + x = b.x; + else if ( b.x == 0 ) + x = a.x; + else + x = ((b.y / a.y) * b.x) / a.x; + + if ( a.z == 0 ) + z = b.z; + else if ( b.z == 0 ) + z = a.z; + else + { + z = ((b.y / a.y) * b.x) / a.x; + } + + return new float3( x , y , z ); + */ + } + + /// + /// Adds the area of the two boxes + /// + /// + /// + /// The new box with the area of both boxes + public static float2 AddBoxAreaToBox( float2 a , float2 b ) + { + float x; + float y; + + if ( a.y == 0 ) + y = b.y; + else if ( b.y == 0 ) + y = a.y; + else + y = (((b.x / a.x) * b.y) / a.y) + a.y; + + if ( a.x == 0 ) + x = b.x; + else if ( b.x == 0 ) + x = a.x; + else + x = (((b.y / a.y) * b.x) / a.x) + a.x; + + return new float2( x , y ); + } + +} diff --git a/Assets/Scripts/MathHelpers.cs.meta b/Assets/Scripts/MathHelpers.cs.meta new file mode 100644 index 0000000..922ad0a --- /dev/null +++ b/Assets/Scripts/MathHelpers.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 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m_EnableTextureStreamingInPlayMode: 1 + m_EnableEditorAsyncCPUTextureLoading: 0 m_AsyncShaderCompilation: 1 - m_CachingShaderPreprocessor: 1 m_PrefabModeAllowAutoSave: 1 - m_EnterPlayModeOptionsEnabled: 0 - m_EnterPlayModeOptions: 3 + m_EnterPlayModeOptionsEnabled: 1 + m_EnterPlayModeOptions: 7 m_GameObjectNamingDigits: 1 m_GameObjectNamingScheme: 0 m_AssetNamingUsesSpace: 1 @@ -31,6 +33,7 @@ EditorSettings: m_SerializeInlineMappingsOnOneLine: 1 m_DisableCookiesInLightmapper: 1 m_AssetPipelineMode: 1 + m_RefreshImportMode: 1 m_CacheServerMode: 0 m_CacheServerEndpoint: m_CacheServerNamespacePrefix: default @@ -38,3 +41,4 @@ EditorSettings: m_CacheServerEnableUpload: 1 m_CacheServerEnableAuth: 0 m_CacheServerEnableTls: 0 + m_CacheServerValidationMode: 2 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index b5dedc3..3c173af 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -76,7 +76,7 @@ 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