Files
GameDevGameJamV2/Assets/Scripts/DissolveCollidersExceptPlayer.cs
2022-05-21 16:42:57 +02:00

21 lines
411 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DissolveCollidersExceptPlayer : MonoBehaviour
{
private void OnTriggerEnter2D( Collider2D col )
{
if ( !col.TryGetComponent( out Character character ) )
return;
if ( character.isActivePlayer )
return;
character.DissolveSelf();
}
}