Files
GameDevGameJamV2/Assets/Scripts/DissolveCollidersExceptPlayer.cs
OMGeeky 6ffa65dcb1 Movement & Attaching etc.
also cleanup
2022-05-22 01:56:22 +02:00

17 lines
327 B
C#

using UnityEngine;
public class DissolveCollidersExceptPlayer : MonoBehaviour
{
private void OnTriggerEnter2D( Collider2D col )
{
if ( !col.TryGetComponent( out Character character ) )
return;
if ( character.isActivePlayer )
return;
character.DissolveSelf();
}
}