mirror of
https://github.com/OMGeeky/ItemChecklist.git
synced 2026-01-06 19:49:36 +01:00
0.2.2 release, updated to tModLoader 0.10
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@@ -51,6 +51,9 @@
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<Reference Include="Microsoft.Xna.Framework.Xact">
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<HintPath>..\..\solutiondlls\Microsoft.Xna.Framework.Xact.dll</HintPath>
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</Reference>
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<Reference Include="ReLogic">
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<HintPath>..\..\..\Modding\tModLoader\references\ReLogic.dll</HintPath>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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@@ -59,9 +62,6 @@
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<Reference Include="System.Data" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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<Reference Include="tModLoader">
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<HintPath>C:\Program Files (x86)\Steam\steamapps\common\Terraria\tModLoader.exe</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ItemChecklist.cs" />
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@@ -81,9 +81,15 @@
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<ItemGroup>
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<Folder Include="Properties\" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\Modding\tModLoader\src\tModLoader\Terraria.csproj">
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<Project>{3996d5fa-6e59-4fe4-9f2b-40eeef9645d5}</Project>
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<Name>Terraria</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>"C:\Program Files (x86)\Steam\steamapps\common\terraria\tModLoaderDebug.exe" -build "$(ProjectDir)\" -eac "$(TargetPath)"</PostBuildEvent>
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<PostBuildEvent>"C:\Program Files (x86)\Steam\steamapps\common\Terraria\tModLoaderDebug.exe" -build "$(ProjectDir)\" -eac "$(TargetPath)"</PostBuildEvent>
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</PropertyGroup>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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