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0.2.1 release.
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@@ -40,7 +40,7 @@ namespace ItemChecklist.UI
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{
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// Is initialize called? (Yes it is called on reload) I want to reset nicely with new character or new loaded mods: visible = false;
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announce = true; // overwritten by modplayer
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announce = false; // overwritten by modplayer
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checklistPanel = new UIPanel();
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checklistPanel.SetPadding(10);
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