0.2.1 release.

This commit is contained in:
JavidPack
2017-06-02 00:30:51 -06:00
parent 5b77e8eeee
commit bc23141a91
4 changed files with 42 additions and 3 deletions

View File

@@ -40,7 +40,7 @@ namespace ItemChecklist.UI
{
// Is initialize called? (Yes it is called on reload) I want to reset nicely with new character or new loaded mods: visible = false;
announce = true; // overwritten by modplayer
announce = false; // overwritten by modplayer
checklistPanel = new UIPanel();
checklistPanel.SetPadding(10);