Configs: { ItemChecklistClientConfig: { ShowItemModSource: { // Label: Show Item Mod Source // Tooltip: Show which mod adds which item in the recipe catalog. Disable for immersion. } // DisplayName: Item Checklist Client Config // Headers.AutomaticSettings: Automatic Settings ItemChecklistSize: { // Label: Item Checklist Size // Tooltip: Size of the Item Checklist UI. This will automatically save, no need to adjust } ItemChecklistPosition: { // Label: Item Checklist Position // Tooltip: Position of the Item Checklist UI. This will automatically save, no need to adjust } } } // Keybinds.ToggleItemChecklist.DisplayName: Toggle Item Checklist // GlobalItem.ItemChecklistAnnounceText: You found your first {0}. {1}/{2} {3}% UICollectionBar: { // collectionTotalText: Total: {0}/{1} ({2}% Collected) // collectionTerrariaText: Terraria: {0}/{1} ({2}% Collected) // collectionModText: "{0}: {1}/{2} ({3}% Collected)" } Ui: { // FilterByTooltipText: Filter by tooltip // FilterByNameText: Filter by Name // ToggleCollectChestItemsText: Toggle Collect Chest Items // ToggleMessagesText: Toggle Messages // ShowSortValueTextText: Show Sort Value Text // CycleModFilterText: Cycle Mod Filter: {0} // CycleFoundFilterText: Cycle Found Filter: {0} // ModnamesAllText: All // FoundFilterAllText: All // FoundFilterUnfoundText: Unfound // FoundFilterFoundText: Found // ModnamesVanillaText: Vanilla } SharedUI: { // mutuallyExclusiveFilterVanityText: Vanity // mutuallyExclusiveFilterArmorText: Armor // cycleAmmoTypesText: Cycle Ammo Types // cycleUsedAmmoTypesText: Cycle Used Ammo Types // categoryAllText: All // categoryMeleeText: Melee // categoryYoyoText: Yoyo // categoryMagicText: Magic // categoryRangedText: Ranged // sortUseAmmoTypeText: Use Ammo Type // categoryThrowingText: Throwing // categorySummonText: Summon // categorySentryText: Sentry // sortDamageText: Damage // categoryToolsText: Tools // categoryPickaxesText: Pickaxes // categoryAxesText: Axes // categoryHammersText: Hammers // categoryArmorText: Armor // categoryWeaponsText: Weapons // sortValueText: Value // sortAlphabeticalText: Alphabetical // sortRarityText: Rarity // sortTerrariaSortText: Terraria Sort // filterMaterialsText: Materials // sortPickPower: Pick Power // sortAxePower: Axe Power // sortHammerPower: Hammer Power // categoryHead: Head // categoryBody: Body // categoryLegs: Legs // sortDefense: Defense // categoryTiles: Tiles // categoryContainersText: Containers // categoryWiringText: Wiring // categoryStatuesText: Statues // categoryDoorsText: Doors // categoryChairsText: Chairs // categoryTablesText: Tables // categoryLightSourcesText: Light Sources // categoryTorchesText: Torches // categoryWallsText: Walls // categoryAccessoriesText: Accessories // categoryWingsText: Wings // categoryAmmoText: Ammo // categoryPotionsText: Potions // categoryHealthPotionsText: Health Potions // categoryManaPotionsText: Mana Potions // categoryBuffPotionsText: Buff Potions // categoryExpertText: Expert // categoryPetsText: Pets // categoryLightPetsText: Light Pets // categoryMountsText: Mounts // categoryCartsText: Carts // categoryHooksText: Hooks // categoryDyesText: Dyes // categoryHairDyesText: Hair Dyes // categoryBossSummonsText: Boss Summons // categoryConsumablesText: Consumables // categoryCapturedNPCText: Captured NPC // categoryFishingText: Fishing // categoryPolesText: Poles // categoryBaitText: Bait // categoryQuestFishText: Quest Fish // categoryExtractinatorText: Extractinator // categoryOtherText: Other // sortItemIdText: ItemID // sortPlaceTileText: Place Tile // sortAmmoTypeText: Ammo Type // sortHealLifeText: Heal Life // sortHealManaText: Heal Mana // sortGrappleRangeText: Grapple Range // sortProgressionOrderText: Progression Order // sortPolePowerText: Pole Power // sortBaitPowerText: Bait Power }