using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Text;
using System.Text;
using Microsoft.CodeAnalysis.CSharp.Syntax;
namespace ExampleGenerator.Unity.Ui
{
public static class Helpers
{
public const string UxmlTraitAttribute = "UxmlTraitAttribute";
public const string UiElementAttribute = "UiElementAttribute";
internal static bool IsDerivedFrom( INamedTypeSymbol baseType , string targetType )
{
while ( baseType != null )
{
if ( baseType.Name == targetType )
return true;
baseType = baseType.BaseType;
}
return false;
}
}
[Generator]
public class UiBackingClassGenerator : ISourceGenerator
{
private static readonly string UxmlTraitAttributeText = $@"//
using System;
/// Helper attribute for UXML generation that generates the
/// UxmlTrait definitions needed for the UIElements.
///
/// Works on properties and fields
///
/// When applied to a Property the uxml-fields only work and
/// save if the property has a backing field. If its an auto
/// property it won't save the changes in the UI-Builder and probably some other locations too.
///
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, Inherited = true, AllowMultiple = false)]
internal class {Helpers.UxmlTraitAttribute} : Attribute
{{
public {Helpers.UxmlTraitAttribute}(string name, object defaultValue) {{ }}
}}
";
private static readonly string UiElementAttributeText = $@"//
using System;
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, Inherited = true, AllowMultiple = false)]
internal class {Helpers.UiElementAttribute} : Attribute
{{
public {Helpers.UiElementAttribute}(string name) {{ }}
}}
";
#region Implementation of ISourceGenerator
public void Initialize( GeneratorInitializationContext context )
{
context.RegisterForPostInitialization( i =>
{
i.AddSource( $"{Helpers.UxmlTraitAttribute}_g.cs"
, SourceText.From( UxmlTraitAttributeText , Encoding.UTF8 ) );
i.AddSource( $"{Helpers.UiElementAttribute}_g.cs"
, SourceText.From( UiElementAttributeText , Encoding.UTF8 ) );
} );
context.RegisterForSyntaxNotifications( () => new SyntaxReceiver() );
}
public void Execute( GeneratorExecutionContext context )
{
if ( !(context.SyntaxContextReceiver is SyntaxReceiver receiver) )
return;
INamedTypeSymbol uxmlTraitAttributeSymbol = context.Compilation.GetTypeByMetadataName( Helpers.UxmlTraitAttribute );
INamedTypeSymbol uiElementAttributeSymbol = context.Compilation.GetTypeByMetadataName( Helpers.UiElementAttribute );
foreach ( IGrouping group in receiver.Fields
.GroupBy( f => f.ContainingType
, SymbolEqualityComparer.Default ) )
{
var classSource = ProcessClass( group.Key , group , uxmlTraitAttributeSymbol , uiElementAttributeSymbol );
if ( classSource == null )
continue;
context.AddSource( $"{group.Key.Name}_ui_g.cs" , SourceText.From( classSource , Encoding.UTF8 ) );
}
}
private string ProcessClass( INamedTypeSymbol classSymbol
, IEnumerable fields
, INamedTypeSymbol uxmlTraitAttributeSymbol
, INamedTypeSymbol uiElementAttributeSymbol )
{
var fieldsList = fields.ToList();
if ( !fieldsList.Any() )
return null;
List elementFields = fieldsList.Where( f => GetUiElementAttributeData( f , uiElementAttributeSymbol ) != null ).ToList();
foreach ( var VARIABLE in elementFields )
{
//
}
var uxmlTraitFields = fieldsList.Where( f => GetUxmlTraitAttributeData( f , uxmlTraitAttributeSymbol ) != null ).ToList();
var source = new StringBuilder( $@"//
using UnityEngine.UIElements;
namespace {classSymbol.ContainingNamespace}
{{
public partial class {classSymbol.Name}
{{
public new class UxmlFactory : UxmlFactory<{classSymbol.Name}, UxmlTraits> {{ }}
public new class UxmlTraits : VisualElement.UxmlTraits
{{
" );
// throw new NotImplementedException( $"elements: {elementFields.Count} uxmlTraits: {uxmlTraitFields.Count}" );
foreach ( ISymbol fieldSymbol in uxmlTraitFields )
{
source.AppendLine( GetAttributeDescription( fieldSymbol , uxmlTraitAttributeSymbol ) );
}
source.Append( $@"
public override void Init(VisualElement ve , IUxmlAttributes bag , CreationContext cc )
{{
base.Init( ve , bag , cc );
var self = ({classSymbol.Name}) ve;
" );
foreach ( ISymbol fieldSymbol in uxmlTraitFields )
{
source.AppendLine( GetAttributeInitialization( fieldSymbol , uxmlTraitAttributeSymbol ) );
}
source.Append( $@" }}
}}
public void QueryComponents()
{{
" );
foreach ( ISymbol fieldSymbol in elementFields )
{
// source.AppendLine( $" {fieldSymbol.Name} = this.Q<{GetQualifyingTypeNameFromSymbol( fieldSymbol )}>(\"hi\");" );
source.AppendLine( $" {fieldSymbol.Name} = this.Q<{GetQualifyingTypeNameFromSymbol( fieldSymbol )}>(\"{GetUiElementAttributeData( fieldSymbol , uiElementAttributeSymbol )?.Name}\");" );
}
source.Append( $@" }}
}}
}}
" );
return source.ToString();
}
private string GetTypeNameFromSymbol( ISymbol symbol ) => GetTypeName( GetTypeFromSymbol( symbol ) );
private string GetQualifyingTypeNameFromSymbol( ISymbol symbol ) => GetQualifyingTypeName( GetTypeFromSymbol( symbol ) );
private static UiElementAttributeData? GetUiElementAttributeData( ISymbol fieldSymbol , INamedTypeSymbol uiElementAttributeSymbol )
{
var attr = GetSingleAttributeData( fieldSymbol , uiElementAttributeSymbol );
if ( attr == null )
return null;
var args = attr.ConstructorArguments.ToList();
if ( args.Count != 1 )
{
throw new NotImplementedException( $"Attribute did not have enough parameters: expected 1 got {args.Count} {attr}: args: {args}" );
}
var name = args[0].Value as string;
return new UiElementAttributeData()
{
Name = name ,
};
}
private static UxmlTraitAttributeData? GetUxmlTraitAttributeData( ISymbol fieldSymbol , INamedTypeSymbol uxmlTraitAttributeSymbol )
{
AttributeData attr = GetSingleAttributeData( fieldSymbol , uxmlTraitAttributeSymbol );
if ( attr == null )
return null;
var args = attr.ConstructorArguments.ToList();
if ( args.Count != 2 )
{
throw new NotImplementedException( $"Attribute did not have enough parameters: expected 2 got {args.Count} {attr}: args: {args}" );
}
var name = args[0].Value as string;
var defaultValue = args[1].Value;
if ( defaultValue != null )
{
defaultValue = defaultValue.ToString();
if ( (string) defaultValue == "False" )
defaultValue = "false";
if ( (string) defaultValue == "True" )
defaultValue = "true";
}
var type = GetTypeFromSymbol( fieldSymbol );
return new UxmlTraitAttributeData()
{
Name = name , Type = type , defaultValue = defaultValue
};
}
private static AttributeData GetSingleAttributeData( ISymbol fieldSymbol , INamedTypeSymbol attributeSymbol )
{
var attr = fieldSymbol.GetAttributes()
.SingleOrDefault( ad =>
ad?.AttributeClass?.Equals( attributeSymbol , SymbolEqualityComparer.Default ) ?? false );
return attr;
}
private static ITypeSymbol GetTypeFromSymbol( ISymbol symbol )
{
switch ( symbol )
{
case IFieldSymbol fieldSymbol:
return fieldSymbol.Type;
case IPropertySymbol propertySymbol:
return propertySymbol.Type;
default:
throw new InvalidCastException( $"symbol was not property or field: {symbol}" );
}
}
struct UxmlTraitAttributeData
{
public string Name;
public ITypeSymbol Type;
public object defaultValue;
}
struct UiElementAttributeData
{
public string Name;
}
private string GetAttributeDescription( ISymbol fieldSymbol , INamedTypeSymbol attributeSymbol )
{
// private UxmlIntAttributeDescription m_PlayerHealth = new() { name = "player-health" , defaultValue = 0 };
var name = GetAttributeDescriptionName( fieldSymbol.Name );
var attr = GetUxmlTraitAttributeData( fieldSymbol , attributeSymbol ).Value;
var type = ConvertTypeToUxmlAttributeDescriptionType( attr.Type );
var attributeName = attr.Name;
var defaultValue = attr.defaultValue;
return $" private {type} {name} = new() {{ name = \"{attributeName}\" , defaultValue = {defaultValue} }};";
}
private string ConvertTypeToUxmlAttributeDescriptionType( ITypeSymbol type )
{
String typeString;
string typeName = GetTypeName( type );
switch ( typeName )
{
case "int":
typeString = "Int";
break;
case "bool":
typeString = "Bool";
break;
case "Color":
typeString = "Color";
break;
case "string":
typeString = "String";
break;
default:
Debug.WriteLine( $"Could not get type-name for type: {type.Name}" );
typeString = type.Name;
break;
}
return $"Uxml{typeString}AttributeDescription";
}
private static string GetTypeName( ITypeSymbol type ) { return type.ToDisplayString( SymbolDisplayFormat.MinimallyQualifiedFormat ); }
private static string GetQualifyingTypeName( ITypeSymbol type ) { return type.ToDisplayString( SymbolDisplayFormat.FullyQualifiedFormat ); }
private string GetAttributeInitialization( ISymbol symbol , ISymbol attributeSymbol )
{
// self.PlayerHealth = m_PlayerHealth.GetValueFromBag( bag , cc );
return $" self.{symbol.Name} = {GetAttributeDescriptionName( symbol.Name )}.GetValueFromBag( bag , cc );";
}
private string GetAttributeDescriptionName( string name ) => $"m_{name}";
#endregion
}
public class SyntaxReceiver : ISyntaxContextReceiver
{
public List Fields { get; } = new List();
#region Implementation of ISyntaxContextReceiver
public void OnVisitSyntaxNode( GeneratorSyntaxContext context )
{
if ( context.Node is FieldDeclarationSyntax fieldDeclarationSyntax && fieldDeclarationSyntax.AttributeLists.Count > 0 )
{
foreach ( VariableDeclaratorSyntax variable in fieldDeclarationSyntax.Declaration.Variables )
{
ISymbol symbol = context.SemanticModel.GetDeclaredSymbol( variable ) as IFieldSymbol;
if ( Helpers.IsDerivedFrom( symbol?.ContainingType.BaseType , "AtVisualElement" )
&& symbol.GetAttributes()
.Any( ad => ad.AttributeClass?.ToDisplayString() == Helpers.UxmlTraitAttribute
|| ad.AttributeClass?.ToDisplayString() == Helpers.UiElementAttribute ) )
{
Fields.Add( symbol );
}
}
}
if ( context.Node is PropertyDeclarationSyntax propertyDeclarationSyntax && propertyDeclarationSyntax.AttributeLists.Count > 0 )
{
ISymbol symbol = context.SemanticModel.GetDeclaredSymbol( propertyDeclarationSyntax ) as IPropertySymbol;
if ( Helpers.IsDerivedFrom( symbol?.ContainingType.BaseType , "AtVisualElement" )
&& symbol.GetAttributes()
.Any( ad => ad.AttributeClass?.ToDisplayString() == Helpers.UxmlTraitAttribute
|| ad.AttributeClass?.ToDisplayString() == Helpers.UiElementAttribute ) )
{
Fields.Add( symbol );
}
}
}
#endregion
}
}