[
    {
        "id":"guard_pathway",
        "replies":[
            {
                "nextPhraseID":"guard_pathway_5",
                "requires":[
                    {
                        "requireType":"questProgress",
                        "requireID":"pathway_fallhaven",
                        "value":50
                    }
                ]
            },
            {
                "nextPhraseID":"guard_pathway_6",
                "requires":[
                    {
                        "requireType":"questProgress",
                        "requireID":"pathway_fallhaven",
                        "value":10
                    }
                ]
            },
            {
                "nextPhraseID":"guard_pathway_0"
            }
        ]
    },
    {
        "id":"guard_pathway_0",
        "message":"Halt! No one is allowed down the pathway to the Duleian Road!",
        "replies":[
            {
                "text":"Why not?",
                "nextPhraseID":"guard_pathway_1"
            },
            {
                "text":"Never mind. Shadow be with you.",
                "nextPhraseID":"X"
            },
            {
                "text":"Never mind. Goodbye.",
                "nextPhraseID":"X"
            }
        ]
    },
    {
        "id":"guard_pathway_1",
        "message":"Because a storm recently knocked over some trees that now block the passage. A villager even got hurt. And now the woodcutter that should be responsible doesn't want to cut the fallen trees away.",
        "replies":[
            {
                "text":"Why doesn't he want to do this work?",
                "nextPhraseID":"guard_pathway_2"
            }
        ]
    },
    {
        "id":"guard_pathway_2",
        "message":"You're really curious boy... Well our superior, the warden, only wants to pay the woodcutter when he has done his work.",
        "replies":[
            {
                "text":"Maybe I could help?",
                "nextPhraseID":"guard_pathway_3"
            },
            {
                "text":"Well, this is your problem. Goodbye.",
                "nextPhraseID":"X"
            }
        ]
    },
    {
        "id":"guard_pathway_3",
        "message":"You? You're just a kid!",
        "replies":[
            {
                "text":"You're right, but I'd really love to be able to take this path.",
                "nextPhraseID":"guard_pathway_4"
            },
            {
                "text":"So what. I can help!",
                "nextPhraseID":"guard_pathway_4"
            }
        ]
    },
    {
        "id":"guard_pathway_4",
        "message":"OK, maybe you can be of use. Talk to the warden. Maybe you can convince him to pay the woodcutter first. But I have to warn you, he is a stubborn beast.",
        "replies":[
            {
                "text":"OK, thanks for your advice. I'm going to do that!",
                "nextPhraseID":"X"
            },
            {
                "text":"Pff, easy. I'll do it.",
                "nextPhraseID":"X"
            }
        ],
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"pathway_fallhaven",
                "value":10
            }
        ]
    },
    {
        "id":"sign_pathway_fallhaven",
        "message":"North: Feygard\nWest: Fallhaven\nSouth: Nor City"
    },
    {
        "id":"guard_pathway_5",
        "message":"Hello again. It seems like you have sorted things out. Now the passage isn't blocked anymore. You have my gratitude for doing that.",
        "replies":[
            {
                "text":"You're welcome. I'm glad the way is opened again!",
                "nextPhraseID":"X"
            }
        ],
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"pathway_fallhaven",
                "value":60
            }
        ]
    },
    {
        "id":"key_wolf_pack_jakrar",
        "message":"You see a horrifying wolf leader and stumble back."
    },
    {
        "id":"sign_wolf_pack_jakrar",
        "replies":[
            {
                "nextPhraseID":"sign_wolf_pack_jakrar_1",
                "requires":[
                    {
                        "requireType":"killedMonster",
                        "requireID":"wolf_leader",
                        "value":1
                    },
                    {
                        "requireType":"questProgress",
                        "requireID":"pathway_fallhaven",
                        "value":35,
                        "negate":true
                    }
                ]
            }
        ]
    },
    {
        "id":"sign_wolf_pack_jakrar_1",
        "message":"You have found Jakrar's axe next to the body of the beast.",
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"pathway_fallhaven",
                "value":35
            }
        ]
    },
    {
        "id":"guard_pathway_6",
        "message":"Hello kid. Did you make any progress on your task?",
        "replies":[
            {
                "text":"Unfortunately not.",
                "nextPhraseID":"X"
            },
            {
                "text":"I wasn't able to convince the warden but I'm going to talk to the woodcutter now.",
                "nextPhraseID":"guard_pathway_7",
                "requires":[
                    {
                        "requireType":"questLatestProgress",
                        "requireID":"pathway_fallhaven",
                        "value":20
                    },
                    {
                        "requireType":"questLatestProgress",
                        "requireID":"pathway_fallhaven",
                        "value":30,
                        "negate":true
                    }
                ]
            },
            {
                "text":"The woodcutter is going to help me if I retrieve his axe!",
                "nextPhraseID":"guard_pathway_8",
                "requires":[
                    {
                        "requireType":"questLatestProgress",
                        "requireID":"pathway_fallhaven",
                        "value":30
                    }
                ]
            }
        ]
    },
    {
        "id":"guard_pathway_7",
        "message":"Well good luck with that. Maybe you can convince him.",
        "replies":[
            {
                "text":"I hope so.",
                "nextPhraseID":"X"
            }
        ]
    },
    {
        "id":"guard_pathway_8",
        "message":"That sounds great! Good luck!",
        "replies":[
            {
                "text":"Goodbye.",
                "nextPhraseID":"X"
            }
        ]
    }
]
