[
    {
        "id":"fallhaven_lumberjack",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_lumberjack_15",
                "requires":[
                    {
                        "requireType":"questProgress",
                        "requireID":"pathway_fallhaven",
                        "value":50
                    }
                ]
            },
            {
                "text":"N",
                "nextPhraseID":"fallhaven_lumberjack_16",
                "requires":[
                    {
                        "requireType":"questProgress",
                        "requireID":"pathway_fallhaven",
                        "value":40
                    },
                    {
                        "requireType":"questProgress",
                        "requireID":"pathway_fallhaven",
                        "value":50,
                        "negate":true
                    }
                ]
            },
            {
                "text":"N",
                "nextPhraseID":"fallhaven_lumberjack_14",
                "requires":[
                    {
                        "requireType":"questProgress",
                        "requireID":"pathway_fallhaven",
                        "value":30
                    }
                ]
            },
            {
                "text":"N",
                "nextPhraseID":"fallhaven_lumberjack_1"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_1",
        "message":"Hi, I'm Jakrar.",
        "replies":[
            {
                "text":"Are you a woodcutter?",
                "nextPhraseID":"fallhaven_lumberjack_2"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_2",
        "message":"Yes, I'm Fallhaven's woodcutter. Need anything done in the finest of woods? I have probably got it.",
        "replies":[
            {
                "text":"I'd like to talk with you about Fallhaven's passage to the Duleian Road.",
                "nextPhraseID":"fallhaven_lumberjack_3",
                "requires":[
                    {
                        "requireType":"questLatestProgress",
                        "requireID":"pathway_fallhaven",
                        "value":20
                    }
                ]
            },
            {
                "text":"Never mind. I don't need your services for now.",
                "nextPhraseID":"X"
            },
            {
                "text":"What have you got for sale?",
                "nextPhraseID":"S"
            }
        ]
    },
    {
        "id":"alaun",
        "message":"Hello. I'm Alaun. How can I help you?",
        "replies":[
            {
                "text":"Have you seen my brother Andor? He looks similar to me.",
                "nextPhraseID":"alaun_2"
            }
        ]
    },
    {
        "id":"alaun_2",
        "message":"You are looking for your brother you say? Looks like you? Hmm.",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"alaun_3"
            }
        ]
    },
    {
        "id":"alaun_3",
        "message":"No, I cannot recall seeing anyone by that description. Maybe you should try in Crossglen village west of here."
    },
    {
        "id":"fallhaven_farmer1",
        "message":"Hello there. Please do not bother me, I have a lot of work to do."
    },
    {
        "id":"fallhaven_farmer2",
        "message":"Hello. Could you please move out of the way? I am trying to work here."
    },
    {
        "id":"khorand",
        "message":"Hey you, don't even think of touching any of the crates. I am watching you!"
    },
    {
        "id":"fallhaven_lumberjack_3",
        "message":"Oh no. Not again. I won't start cutting the trees unless I have received a payment beforehand. Go away!",
        "replies":[
            {
                "text":"Is there anything that would change your mind?",
                "nextPhraseID":"fallhaven_lumberjack_4"
            },
            {
                "text":"Seems like nobody wants to open the road again. Great.",
                "nextPhraseID":"X"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_4",
        "message":"Hmm. Well if you would do me a great favor I would start to cut the trees away.",
        "replies":[
            {
                "text":"Sure! What is it?",
                "nextPhraseID":"fallhaven_lumberjack_5"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_5",
        "message":"Let me tell you a story. Long ago, I was cutting in the woods to the north of Fallhaven. I used to cut the trees with great speed with my favorite axe. It was made of fine steel and probably worth more than my hut.",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_lumberjack_6"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_6",
        "message":"But then, I got attacked by a pack of wolves and I had to flee immediately. I barely saved my life, but during the escape I lost my precious axe.",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_lumberjack_7"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_7",
        "message":"I'm afraid of travelling to that place again because I'm not a trained fighter and the wolves, especially their leader, were really powerful.",
        "replies":[
            {
                "text":"So I guess you want me to retrieve your axe?",
                "nextPhraseID":"fallhaven_lumberjack_8"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_8",
        "message":"Yes exactly. If you would do me that favor I will gladly cut away the trees and receive payment afterwards. Just head north to the Crossroads guardhouse and then head eastwards down the Duleian Road. That's where I lost my axe. And look out for that wolf pack!",
        "replies":[
            {
                "text":"Sounds simple enough. On my way.",
                "nextPhraseID":"X"
            },
            {
                "text":"No way! That is far too dangerous!",
                "nextPhraseID":"X"
            }
        ],
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"pathway_fallhaven",
                "value":30
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_9",
        "message":"Have you made any progress in finding my axe?"
    },
    {
        "id":"fallhaven_lumberjack_10",
        "message":"Let me see... Oh yes! This is my axe! I cannot thank you enough!",
        "replies":[
            {
                "text":"So will you cut away those trees that block the old pathway?",
                "nextPhraseID":"fallhaven_lumberjack_11"
            }
        ],
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"pathway_fallhaven",
                "value":40
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_11",
        "message":"Sure! Already on my way! The work will be finished soon.",
        "replies":[
            {
                "text":"That sounds great! Remember to ask the stupid warden for a decent payment.",
                "nextPhraseID":"fallhaven_lumberjack_12"
            }
        ],
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"pathway_fallhaven",
                "value":50
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_12",
        "message":"Sure. Will do that. He he.",
        "replies":[
            {
                "text":"Shadow be with you.",
                "nextPhraseID":"X"
            },
            {
                "text":"Goodbye.",
                "nextPhraseID":"X"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_13",
        "message":"You're welcome. But you're not the only one who is happy. There are more people resting for a night in Fallhaven, which helps our economy. Some even bought items at my store! By the way, I was surprised, but I even got paid well by the warden.",
        "replies":[
            {
                "text":"Great. Now everything is much better than it was before!",
                "nextPhraseID":"X"
            },
            {
                "text":"I wanted to ask about something else.",
                "nextPhraseID":"fallhaven_lumberjack_15"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_14",
        "message":"Have you made any progress in finding my precious axe?",
        "replies":[
            {
                "text":"Hello again! I've finally found your axe!",
                "nextPhraseID":"fallhaven_lumberjack_10",
                "requires":[
                    {
                        "requireType":"inventoryRemove",
                        "requireID":"jakrar_axe",
                        "value":1
                    }
                ]
            },
            {
                "text":"No I haven't. But I'm working on it.",
                "nextPhraseID":"X"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_15",
        "message":"Hello again my friend.",
        "replies":[
            {
                "text":"I cannot thank you enough for cutting away those trees! Finally I've got a shortcut!",
                "nextPhraseID":"fallhaven_lumberjack_13",
                "requires":[
                    {
                        "requireType":"questProgress",
                        "requireID":"pathway_fallhaven",
                        "value":60
                    }
                ]
            },
            {
                "text":"What have you got for sale?",
                "nextPhraseID":"S"
            },
            {
                "text":"Never mind. I don't need your services for now.",
                "nextPhraseID":"X"
            }
        ]
    },
    {
        "id":"fallhaven_lumberjack_16",
        "message":"Thank you for bringing me back my axe!",
        "replies":[
            {
                "text":"So will you cut away those trees that block the old pathway?",
                "nextPhraseID":"fallhaven_lumberjack_11"
            }
        ]
    }
]
