[
    {
        "id":"fallhaven_drunk",
        "message":"No problem. No sireee! Not causing any more trouble now. I sits here outside now.",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_2"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_2",
        "message":"Wait, who are you again? Are you that guard?",
        "replies":[
            {
                "text":"Yes",
                "nextPhraseID":"fallhaven_drunk_3_1"
            },
            {
                "text":"No",
                "nextPhraseID":"fallhaven_drunk_3_2"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_3_1",
        "message":"Oh, sir. I'm not causing any trouble anymore, see? I sits outside now as you says, ok?",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_4"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_3_2",
        "message":"Oh good. That guard threw me out of the tavern. If I see him again I'll show him one thing or another.",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_4"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_4",
        "message":"Drink drink drink, drink some more. Drink, drink .. Uh how did it go again?",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_5"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_5",
        "message":"Were you saying something? Where was I? Yes, so we were in this dungeon.",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_6"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_6",
        "message":"Or was it a house? I can't remember.",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_7"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_7",
        "message":"No no, it was outside! Now I remember.",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_7_select"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_7_select",
        "replies":[
            {
                "nextPhraseID":"fallhaven_drunk_11",
                "requires":[
                    {
                        "requireType":"questProgress",
                        "requireID":"fallhavendrunk",
                        "value":100
                    }
                ]
            },
            {
                "nextPhraseID":"fallhaven_drunk_8"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_8",
        "message":"That's where we..\n\nHey, where did my mead go? Did you take it from me?",
        "replies":[
            {
                "text":"Yes",
                "nextPhraseID":"fallhaven_drunk_9_1"
            },
            {
                "text":"No",
                "nextPhraseID":"fallhaven_drunk_9_2"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_9_1",
        "message":"Well then give it back! Or go buy me another mead.",
        "replies":[
            {
                "text":"Here, have some mead.",
                "nextPhraseID":"fallhaven_drunk_10",
                "requires":[
                    {
                        "requireType":"inventoryRemove",
                        "requireID":"mead",
                        "value":1
                    }
                ]
            },
            {
                "text":"Ok, I'll go buy some mead for you.",
                "nextPhraseID":"X"
            },
            {
                "text":"No. I don't think I should help you. Goodbye.",
                "nextPhraseID":"X"
            }
        ],
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"fallhavendrunk",
                "value":10
            }
        ]
    },
    {
        "id":"fallhaven_drunk_9_2",
        "message":"I must have drunk it then. Could you get me a new mead do you think?",
        "replies":[
            {
                "text":"Here, have some mead.",
                "nextPhraseID":"fallhaven_drunk_10",
                "requires":[
                    {
                        "requireType":"inventoryRemove",
                        "requireID":"mead",
                        "value":1
                    }
                ]
            },
            {
                "text":"Ok, I'll go buy some mead for you.",
                "nextPhraseID":"X"
            },
            {
                "text":"No. I don't think I should help you. Goodbye.",
                "nextPhraseID":"X"
            }
        ],
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"fallhavendrunk",
                "value":10
            }
        ]
    },
    {
        "id":"fallhaven_drunk_10",
        "message":"Oh sweet drinks of joy. May the sssshadow be with you kid. *makes big eyes*",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_11"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_11",
        "message":"*takes a gulp of the mead*\n\nThat's good stuff!",
        "replies":[
            {
                "text":"N",
                "nextPhraseID":"fallhaven_drunk_12"
            }
        ]
    },
    {
        "id":"fallhaven_drunk_12",
        "message":"Yeah, me and Unnmir had good times. Go ask him yourself, he is usually in the barn to the east of here. I wonder *burps* where that treasure went.",
        "replies":[
            {
                "text":"Treasure? I'm in! I'll go look for Unnmir right away.",
                "nextPhraseID":"X"
            },
            {
                "text":"Thank you for the story. Goodbye.",
                "nextPhraseID":"X"
            }
        ],
        "rewards":[
            {
                "rewardType":"questProgress",
                "rewardID":"fallhavendrunk",
                "value":100
            }
        ]
    }
]