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No more "gold", green instead. All made from blue using scripts.
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@@ -656,6 +656,9 @@ Every skill level increases the attack chance of weapons with %1$d %% of their o
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<string name="preferences_ui_use_localized_resources">Use translation of interface and content, where available. (requires restart)</string>
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<string name="change_locale_requires_restart">Changing locale requires restart. Andor\'s Trail has been closed.</string>
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<!-- =========================================== -->
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<!-- Added in v0.7.2 -->
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<string name="inventory_category_all">All</string>
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<string name="inventory_category_favorites">Favorites</string>
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<string name="inventory_category_weapons">Weapon</string>
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@@ -692,14 +695,10 @@ Every skill level increases the attack chance of weapons with %1$d %% of their o
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<string name="skill_sort_points">Points</string>
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<string name="skill_sort_unlocked">Unlocked</string>
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<!-- =========================================== -->
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<!-- Added in v0.7.2 -->
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<string name="preferences_display_theme_title">Theme</string>
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<string name="preferences_display_theme">Choose the UI theme. (requires restart)</string>
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<string name="preferences_display_theme_blue">Blue</string>
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<string name="preferences_display_theme_gold">Gold</string>
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<string name="preferences_display_theme_green">Green</string>
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<string name="change_theme_requires_restart">Changing UI theme requires restart. Andor\'s Trail has been closed.</string>
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