No more "gold", green instead. All made from blue using scripts.

This commit is contained in:
Zukero
2017-11-22 18:22:47 +01:00
parent bca34db508
commit 14f83283fb
93 changed files with 181 additions and 182 deletions

View File

@@ -656,6 +656,9 @@ Every skill level increases the attack chance of weapons with %1$d %% of their o
<string name="preferences_ui_use_localized_resources">Use translation of interface and content, where available. (requires restart)</string>
<string name="change_locale_requires_restart">Changing locale requires restart. Andor\'s Trail has been closed.</string>
<!-- =========================================== -->
<!-- Added in v0.7.2 -->
<string name="inventory_category_all">All</string>
<string name="inventory_category_favorites">Favorites</string>
<string name="inventory_category_weapons">Weapon</string>
@@ -692,14 +695,10 @@ Every skill level increases the attack chance of weapons with %1$d %% of their o
<string name="skill_sort_points">Points</string>
<string name="skill_sort_unlocked">Unlocked</string>
<!-- =========================================== -->
<!-- Added in v0.7.2 -->
<string name="preferences_display_theme_title">Theme</string>
<string name="preferences_display_theme">Choose the UI theme. (requires restart)</string>
<string name="preferences_display_theme_blue">Blue</string>
<string name="preferences_display_theme_gold">Gold</string>
<string name="preferences_display_theme_green">Green</string>
<string name="change_theme_requires_restart">Changing UI theme requires restart. Andor\'s Trail has been closed.</string>