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https://github.com/OMGeeky/andors-trail.git
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Placed all monsters on Blackwater Mountain maps.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@96 08aca716-68be-ccc6-4d58-36f5abd142ac
This commit is contained in:
@@ -50,22 +50,22 @@
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</tileset>
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<layer name="Ground" width="20" height="20">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Objects" width="20" height="20">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Above" width="20" height="20">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<layer name="Walkable" width="20" height="20" visible="0">
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<data encoding="base64" compression="zlib">
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</data>
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</layer>
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<objectgroup name="Mapevents" width="20" height="20">
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@@ -87,7 +87,66 @@
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<property name="place" value="north"/>
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</properties>
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</object>
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<object name="rest6" type="rest" x="224" y="192" width="32" height="32"/>
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<object name="rest7" type="rest" x="224" y="256" width="32" height="32"/>
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<object name="rest5" type="rest" x="128" y="256" width="32" height="32"/>
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<object name="rest4" type="rest" x="128" y="192" width="32" height="32"/>
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<object name="rest2" type="rest" x="32" y="192" width="32" height="32"/>
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<object name="rest1" type="rest" x="32" y="128" width="32" height="32"/>
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<object name="rest3" type="rest" x="32" y="256" width="32" height="32"/>
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</objectgroup>
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<objectgroup name="Spawn" width="20" height="20">
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<object name="blackwater_sleephall" type="spawn" x="64" y="96" width="32" height="32">
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<properties>
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<property name="respawn" value="false"/>
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</properties>
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</object>
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<object name="herec" type="spawn" x="160" y="288" width="32" height="32">
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<properties>
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<property name="respawn" value="false"/>
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</properties>
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</object>
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<object name="iducus" type="spawn" x="64" y="448" width="128" height="64">
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<properties>
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<property name="respawn" value="false"/>
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</properties>
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</object>
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<object name="blackwater_priest" type="spawn" x="512" y="288" width="32" height="32">
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<properties>
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<property name="respawn" value="false"/>
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</properties>
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</object>
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<object name="blackwater_pupil" type="spawn" x="544" y="544" width="32" height="32">
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<properties>
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<property name="respawn" value="false"/>
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</properties>
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</object>
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<object name="blackwater_guard1" type="spawn" x="448" y="128" width="96" height="32">
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<properties>
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<property name="respawn" value="false"/>
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</properties>
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</object>
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<object name="blackwater_guard1" type="spawn" x="448" y="512" width="32" height="32">
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<properties>
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<property name="respawn" value="false"/>
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</properties>
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</object>
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</objectgroup>
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<objectgroup name="Keys" width="20" height="20" visible="0">
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<object name="nondisplay:16" type="key" x="224" y="160" width="32" height="160">
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<properties>
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<property name="phrase" value="bwm_sleephall_1"/>
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</properties>
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</object>
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<object name="nondisplay:16" type="key" x="128" y="160" width="32" height="160">
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<properties>
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<property name="phrase" value="bwm_sleephall_1"/>
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</properties>
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</object>
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<object name="nondisplay:16" type="key" x="32" y="96" width="32" height="224">
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<properties>
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<property name="phrase" value="bwm_sleephall_1"/>
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</properties>
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</object>
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</objectgroup>
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<objectgroup name="Spawn" width="20" height="20"/>
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<objectgroup name="Keys" width="20" height="20"/>
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</map>
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