From 649958de1e51dca6ebcb04d89aa49d4558bb3cd0 Mon Sep 17 00:00:00 2001 From: Oskar Wiksten Date: Sat, 13 Oct 2012 23:14:15 +0200 Subject: [PATCH] Always use confirmation dialog box when overwriting another savegame, not only when saving over a different playername. --- .../gpl/rpg/AndorsTrail/activity/LoadSaveActivity.java | 8 -------- 1 file changed, 8 deletions(-) diff --git a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/LoadSaveActivity.java b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/LoadSaveActivity.java index f099185fb..a8d56d6c8 100644 --- a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/LoadSaveActivity.java +++ b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/activity/LoadSaveActivity.java @@ -100,14 +100,6 @@ public final class LoadSaveActivity extends Activity implements OnClickListener private boolean requiresConfirmation(int slot) { if (isLoading) return false; if (slot == SLOT_NUMBER_CREATE_NEW_SLOT) return false; // if we're creating a new slot - - final String currentPlayerName = model.player.actorTraits.name; - final FileHeader header = Savegames.quickload(this, slot); - if (header == null) return false; - - final String savedPlayerName = header.playerName; - if (currentPlayerName.equals(savedPlayerName)) return false; // if the names match - return true; }