Updated to version code 43.

Maps now save the spawn area ID, to have better control over which are
activated or not.
All maps refactored to have unique spawn area id. Spawn group now
defined in "spawngroup" property instead of name (id).
This commit is contained in:
Zukero
2016-07-18 18:51:38 +02:00
parent 549d7f30a7
commit 6f757c66f4
237 changed files with 8465 additions and 4666 deletions

View File

@@ -1,4 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
<map version="1.0" orientation="orthogonal" width="25" height="20" tilewidth="32" tileheight="32">
<tileset firstgid="1" name="map_bed_1" tilewidth="32" tileheight="32">
<image source="../drawable/map_bed_1.png" width="512" height="256"/>
@@ -155,19 +156,41 @@
</object>
</objectgroup>
<objectgroup name="Spawn">
<object name="kendelow" type="spawn" x="32" y="416" width="192" height="192"/>
<object name="kendelow" type="spawn" x="32" y="416" width="192" height="192">
<properties>
<property name="spawngroup" value="kendelow"/>
</properties>
</object>
<object name="remgard_drunk" type="spawn" x="320" y="448" width="384" height="96">
<properties>
<property name="quantity" value="3"/>
<property name="spawngroup" value="remgard_drunk"/>
</properties>
</object>
<object name="arghes" type="spawn" x="288" y="288" width="32" height="32"/>
<object name="krell" type="spawn" x="640" y="256" width="32" height="32"/>
<object name="elythom_knight1" type="spawn" x="608" y="288" width="32" height="32"/>
<object name="elythom_knight2" type="spawn" x="672" y="256" width="32" height="32"/>
<object name="remgard_drunk" type="spawn" x="288" y="96" width="480" height="128">
<object name="arghes" type="spawn" x="288" y="288" width="32" height="32">
<properties>
<property name="spawngroup" value="arghes"/>
</properties>
</object>
<object name="krell" type="spawn" x="640" y="256" width="32" height="32">
<properties>
<property name="spawngroup" value="krell"/>
</properties>
</object>
<object name="elythom_knight1" type="spawn" x="608" y="288" width="32" height="32">
<properties>
<property name="spawngroup" value="elythom_knight1"/>
</properties>
</object>
<object name="elythom_knight2" type="spawn" x="672" y="256" width="32" height="32">
<properties>
<property name="spawngroup" value="elythom_knight2"/>
</properties>
</object>
<object name="remgard_drunk_1" type="spawn" x="288" y="96" width="480" height="128">
<properties>
<property name="quantity" value="2"/>
<property name="spawngroup" value="remgard_drunk"/>
</properties>
</object>
</objectgroup>