diff --git a/AndorsTrail/gen/com/gpl/rpg/AndorsTrail/R.java b/AndorsTrail/gen/com/gpl/rpg/AndorsTrail/R.java index 7c6e3e527..c7472505d 100644 --- a/AndorsTrail/gen/com/gpl/rpg/AndorsTrail/R.java +++ b/AndorsTrail/gen/com/gpl/rpg/AndorsTrail/R.java @@ -406,10 +406,10 @@ public final class R { /** Do not translate this. */ public static final int about_authors=0x7f050000; - public static final int about_button1=0x7f050117; - public static final int about_button2=0x7f050118; - public static final int about_button3=0x7f050119; - public static final int about_contents1=0x7f05011a; + public static final int about_button1=0x7f050121; + public static final int about_button2=0x7f050122; + public static final int about_button3=0x7f050123; + public static final int about_contents1=0x7f050124; /** This is the GNU GPL v2 text, originally from http://www.gnu.org/licenses/old-licenses/gpl-2.0.html @@ -417,24 +417,24 @@ public final class R { http://www.gnu.org/licenses/old-licenses/gpl-2.0-translations.html */ - public static final int about_contents3=0x7f05011b; + public static final int about_contents3=0x7f050125; /** Translated as: affliction / statuseffect / temporary effect Translated as: affliction / statuseffect / temporary effect Translated as: affliction / statuseffect / temporary effect Translated as: affliction / statuseffect / temporary effect */ - public static final int actorcondition_info_removes_all=0x7f050134; - public static final int actorconditioninfo_category=0x7f0501a2; - public static final int actorconditioninfo_constant_effect=0x7f050152; - public static final int actorconditioninfo_effect_every_full_round=0x7f050154; - public static final int actorconditioninfo_effect_every_round=0x7f050153; + public static final int actorcondition_info_removes_all=0x7f05013e; + public static final int actorconditioninfo_category=0x7f0501ac; + public static final int actorconditioninfo_constant_effect=0x7f05015c; + public static final int actorconditioninfo_effect_every_full_round=0x7f05015e; + public static final int actorconditioninfo_effect_every_round=0x7f05015d; public static final int actorconditions_v069=0x7f050001; public static final int actorconditions_v069_bwm=0x7f050002; - public static final int actorinfo_attack=0x7f0500d5; - public static final int actorinfo_attacksperturn=0x7f0500d3; - public static final int actorinfo_basetraits=0x7f0500d9; - public static final int actorinfo_class=0x7f0500d0; - public static final int actorinfo_criticalhit=0x7f0500d6; + public static final int actorinfo_attack=0x7f0500df; + public static final int actorinfo_attacksperturn=0x7f0500dd; + public static final int actorinfo_basetraits=0x7f0500e3; + public static final int actorinfo_class=0x7f0500da; + public static final int actorinfo_criticalhit=0x7f0500e0; /** =========================================== Added in v0.6.9 =========================================== @@ -444,63 +444,64 @@ public final class R { =========================================== Added in v0.6.9 */ - public static final int actorinfo_currentconditions=0x7f050133; - public static final int actorinfo_currenttraits=0x7f0500da; - public static final int actorinfo_defense=0x7f0500d7; - public static final int actorinfo_difficulty=0x7f0500d1; - public static final int actorinfo_health=0x7f0500d2; - public static final int actorinfo_movecost=0x7f0500d8; - public static final int actorinfo_movesperturn=0x7f0500d4; - public static final int app_name=0x7f05007a; - public static final int bulkselection_select_all=0x7f050157; - public static final int bulkselection_sell_confirmation=0x7f050159; - public static final int bulkselection_sell_confirmation_title=0x7f050158; - public static final int bulkselection_totalcost_buy=0x7f050155; - public static final int bulkselection_totalcost_sell=0x7f050156; - public static final int combat_attack=0x7f0500a6; - public static final int combat_begin_flee=0x7f0500ac; - public static final int combat_endturn=0x7f0500aa; + public static final int actorinfo_currentconditions=0x7f05013d; + public static final int actorinfo_currenttraits=0x7f0500e4; + public static final int actorinfo_defense=0x7f0500e1; + public static final int actorinfo_difficulty=0x7f0500db; + public static final int actorinfo_health=0x7f0500dc; + public static final int actorinfo_movecost=0x7f0500e2; + public static final int actorinfo_movesperturn=0x7f0500de; + public static final int app_name=0x7f050084; + public static final int bulkselection_select_all=0x7f050161; + public static final int bulkselection_sell_confirmation=0x7f050163; + public static final int bulkselection_sell_confirmation_title=0x7f050162; + public static final int bulkselection_totalcost_buy=0x7f05015f; + public static final int bulkselection_totalcost_sell=0x7f050160; + public static final int combat_attack=0x7f0500b0; + public static final int combat_begin_flee=0x7f0500b6; + public static final int combat_endturn=0x7f0500b4; /** End combat Kampf beenden End combat End combat End combat */ - public static final int combat_flee=0x7f0500ab; - public static final int combat_flee_failed=0x7f0500ad; - public static final int combat_hero_dies=0x7f0500b9; - public static final int combat_monsteraction=0x7f0500b0; - public static final int combat_monsterhealth=0x7f0500af; - public static final int combat_move=0x7f0500a7; - public static final int combat_not_enough_ap=0x7f0500b8; - public static final int combat_result_herohit=0x7f0500b5; - public static final int combat_result_herohitcritical=0x7f0500b6; - public static final int combat_result_herokillsmonster=0x7f0500b7; - public static final int combat_result_heromiss=0x7f0500b4; - public static final int combat_result_monsterhit=0x7f0500b2; - public static final int combat_result_monsterhitcritical=0x7f0500b3; + public static final int combat_flee=0x7f0500b5; + public static final int combat_flee_failed=0x7f0500b7; + public static final int combat_hero_dies=0x7f0500c3; + public static final int combat_monsteraction=0x7f0500ba; + public static final int combat_monsterhealth=0x7f0500b9; + public static final int combat_move=0x7f0500b1; + public static final int combat_not_enough_ap=0x7f0500c2; + public static final int combat_result_herohit=0x7f0500bf; + public static final int combat_result_herohitcritical=0x7f0500c0; + public static final int combat_result_herokillsmonster=0x7f0500c1; + public static final int combat_result_heromiss=0x7f0500be; + public static final int combat_result_monsterhit=0x7f0500bc; + public static final int combat_result_monsterhitcritical=0x7f0500bd; /** You cannot exit combat since there are adjacent monsters. You first have to move by long-clicking a place with no adjacent monster, before you may end the combat. Du kannst den Kampf nicht verlassen, weil noch Gegner in der Nähe sind.Du musst dich zunächst auf ein Feld bewegen, wo dich die Gegner nicht mehr erreichen können. You cannot exit combat since there are adjacent monsters. You first have to move by longclicking a place with no adjacent monster, before you may end the combat. You cannot exit combat since there are adjacent monsters. You first have to move by longclicking a place with no adjacent monster, before you may end the combat. You cannot exit combat since there are adjacent monsters. You first have to move by longclicking a place with no adjacent monster, before you may end the combat. */ - public static final int combat_result_monstermiss=0x7f0500b1; - public static final int combat_spell=0x7f0500a9; - public static final int combat_status_ap=0x7f0500ae; - public static final int combat_use=0x7f0500a8; - public static final int conversation_leave=0x7f050100; - public static final int conversation_lostgold=0x7f0500fc; - public static final int conversation_next=0x7f0500ff; + public static final int combat_result_monstermiss=0x7f0500bb; + public static final int combat_spell=0x7f0500b3; + public static final int combat_status_ap=0x7f0500b8; + public static final int combat_use=0x7f0500b2; + public static final int conversation_leave=0x7f05010a; + public static final int conversation_lostgold=0x7f050106; + public static final int conversation_next=0x7f050109; /** %1$s says %1$s sagt %1$s Dit */ - public static final int conversation_rewardexp=0x7f0500fa; - public static final int conversation_rewardgold=0x7f0500fb; - public static final int conversation_rewarditem=0x7f0500fd; - public static final int conversation_rewarditems=0x7f0500fe; - public static final int conversation_title=0x7f0501a6; + public static final int conversation_rewardexp=0x7f050104; + public static final int conversation_rewardgold=0x7f050105; + public static final int conversation_rewarditem=0x7f050107; + public static final int conversation_rewarditems=0x7f050108; + public static final int conversation_title=0x7f0501b0; + public static final int conversationlist_ailshara=0x7f05004f; public static final int conversationlist_alynndir=0x7f050026; public static final int conversationlist_ambelie=0x7f05002a; public static final int conversationlist_benbyr=0x7f05004a; @@ -524,7 +525,9 @@ public final class R { public static final int conversationlist_crossglen_odair=0x7f050009; public static final int conversationlist_crossglen_tharal=0x7f050006; public static final int conversationlist_crossroads_1=0x7f05004b; - public static final int conversationlist_debug=0x7f050078; + public static final int conversationlist_crossroads_2=0x7f050051; + public static final int conversationlist_crossroads_3=0x7f050052; + public static final int conversationlist_debug=0x7f050082; public static final int conversationlist_erinith=0x7f050046; public static final int conversationlist_fallhaven=0x7f05000b; public static final int conversationlist_fallhaven_arcir=0x7f050011; @@ -543,16 +546,21 @@ public final class R { public static final int conversationlist_fallhaven_vacor=0x7f050017; public static final int conversationlist_fallhaven_warden=0x7f05001f; public static final int conversationlist_farrik=0x7f05001e; + public static final int conversationlist_fields_1=0x7f050053; public static final int conversationlist_flagstone=0x7f05001a; public static final int conversationlist_foamingflask=0x7f050029; public static final int conversationlist_foamingflask_guards=0x7f05002b; public static final int conversationlist_foamingflask_outsideguard=0x7f05002c; + public static final int conversationlist_gandoren=0x7f05004e; public static final int conversationlist_hadracor=0x7f050047; public static final int conversationlist_jan=0x7f05000a; public static final int conversationlist_jolnor=0x7f050025; public static final int conversationlist_kaori=0x7f050021; + public static final int conversationlist_loneford_1=0x7f050054; + public static final int conversationlist_loneford_2=0x7f050055; public static final int conversationlist_maelveon=0x7f050030; public static final int conversationlist_mikhail=0x7f050003; + public static final int conversationlist_minarra=0x7f05004c; public static final int conversationlist_ogam=0x7f050028; public static final int conversationlist_oluag=0x7f05002e; public static final int conversationlist_prim_arghest=0x7f050037; @@ -563,7 +571,7 @@ public final class R { public static final int conversationlist_prim_merchants=0x7f050043; public static final int conversationlist_prim_outside=0x7f050038; public static final int conversationlist_prim_tavern=0x7f05003a; - public static final int conversationlist_shops=0x7f050027; + public static final int conversationlist_rogorn=0x7f05004d; public static final int conversationlist_signs_pre067=0x7f05001c; public static final int conversationlist_signs_v068=0x7f05002f; public static final int conversationlist_thievesguild_1=0x7f05001d; @@ -571,309 +579,311 @@ public final class R { public static final int conversationlist_tinlyn_sheep=0x7f050049; public static final int conversationlist_umar=0x7f050020; public static final int conversationlist_vilegard_erttu=0x7f050023; + public static final int conversationlist_vilegard_shops=0x7f050027; public static final int conversationlist_vilegard_tavern=0x7f050024; + public static final int conversationlist_vilegard_v0610=0x7f050050; public static final int conversationlist_vilegard_villagers=0x7f050022; public static final int conversationlist_wilderness=0x7f050019; public static final int conversationlist_wrye=0x7f05002d; - public static final int dialog_close=0x7f05008c; - public static final int dialog_confirmexit_message=0x7f05008e; - public static final int dialog_confirmexit_title=0x7f05008d; - public static final int dialog_groundloot_message=0x7f0500c6; - public static final int dialog_groundloot_title=0x7f0500c5; - public static final int dialog_loading_failed_incorrectversion=0x7f05008b; - public static final int dialog_loading_failed_message=0x7f05008a; - public static final int dialog_loading_failed_title=0x7f050089; - public static final int dialog_loading_message=0x7f050088; - public static final int dialog_loot_foundgold=0x7f0500c3; - public static final int dialog_loot_pickall=0x7f0500c2; - public static final int dialog_loot_pickedupitems=0x7f0500c4; - public static final int dialog_monsterencounter_info=0x7f050094; - public static final int dialog_monsterencounter_message=0x7f050093; - public static final int dialog_monsterencounter_title=0x7f050092; - public static final int dialog_monsterloot_gainedexp=0x7f0500c9; - public static final int dialog_monsterloot_message=0x7f0500c8; - public static final int dialog_monsterloot_title=0x7f0500c7; - public static final int dialog_newversion_message=0x7f05011d; - public static final int dialog_newversion_title=0x7f05011c; - public static final int dialog_paused_message=0x7f050090; - public static final int dialog_paused_resume=0x7f050091; - public static final int dialog_paused_title=0x7f05008f; - public static final int dialog_rest_confirm_message=0x7f050115; - public static final int dialog_rest_message=0x7f050116; - public static final int dialog_rest_title=0x7f050114; - public static final int droplists_crossglen=0x7f05004c; - public static final int droplists_crossglen_outside=0x7f05004d; - public static final int droplists_debug=0x7f050076; - public static final int droplists_fallhaven=0x7f05004e; - public static final int droplists_v0610_monsters=0x7f050055; - public static final int droplists_v0610_npcs=0x7f050054; - public static final int droplists_v0610_shops=0x7f050053; - public static final int droplists_v068=0x7f050050; - public static final int droplists_v069_monsters=0x7f050052; - public static final int droplists_v069_npcs=0x7f050051; - public static final int droplists_wilderness=0x7f05004f; - public static final int exit=0x7f05007b; - public static final int exit_to_menu=0x7f05007c; - public static final int heroinfo_actionpoints=0x7f0500a4; - public static final int heroinfo_char=0x7f050099; - public static final int heroinfo_gold=0x7f0500a3; - public static final int heroinfo_inv=0x7f05009a; - public static final int heroinfo_inventory=0x7f0500a2; - public static final int heroinfo_level=0x7f05009f; - public static final int heroinfo_levelup=0x7f05009e; - public static final int heroinfo_quests=0x7f0500a5; - public static final int heroinfo_skill=0x7f05009c; - public static final int heroinfo_spell=0x7f05009d; - public static final int heroinfo_totalexperience=0x7f0500a0; - public static final int heroinfo_wear=0x7f05009b; - public static final int heroinfo_wornequipment=0x7f0500a1; - public static final int inventory_assign=0x7f050149; - public static final int inventory_assign_slot1=0x7f05014a; - public static final int inventory_assign_slot2=0x7f05014b; - public static final int inventory_assign_slot3=0x7f05014c; - public static final int inventory_drop=0x7f0500be; - public static final int inventory_equip=0x7f0500bb; - public static final int inventory_info=0x7f0500ba; - public static final int inventory_item_dropped=0x7f0500c0; - public static final int inventory_item_equipped=0x7f0500c1; - public static final int inventory_item_used=0x7f0500bf; - public static final int inventory_unassign=0x7f05014d; - public static final int inventory_unequip=0x7f0500bc; - public static final int inventory_use=0x7f0500bd; - public static final int itemcategory_money=0x7f0500e9; - public static final int itemcategory_other=0x7f0500f3; - public static final int itemcategory_potion=0x7f0500f2; - public static final int itemcategory_shield=0x7f0500eb; - public static final int itemcategory_weapon=0x7f0500ea; - public static final int itemcategory_wearable_body=0x7f0500ed; - public static final int itemcategory_wearable_feet=0x7f0500ef; - public static final int itemcategory_wearable_hand=0x7f0500ee; - public static final int itemcategory_wearable_head=0x7f0500ec; - public static final int itemcategory_wearable_neck=0x7f0500f0; - public static final int itemcategory_wearable_ring=0x7f0500f1; - public static final int iteminfo_action_equip=0x7f0500e4; - public static final int iteminfo_action_equip_ap=0x7f0500e7; - public static final int iteminfo_action_unequip=0x7f0500e5; - public static final int iteminfo_action_unequip_ap=0x7f0500e8; - public static final int iteminfo_action_use=0x7f0500e3; - public static final int iteminfo_action_use_ap=0x7f0500e6; + public static final int dialog_close=0x7f050096; + public static final int dialog_confirmexit_message=0x7f050098; + public static final int dialog_confirmexit_title=0x7f050097; + public static final int dialog_groundloot_message=0x7f0500d0; + public static final int dialog_groundloot_title=0x7f0500cf; + public static final int dialog_loading_failed_incorrectversion=0x7f050095; + public static final int dialog_loading_failed_message=0x7f050094; + public static final int dialog_loading_failed_title=0x7f050093; + public static final int dialog_loading_message=0x7f050092; + public static final int dialog_loot_foundgold=0x7f0500cd; + public static final int dialog_loot_pickall=0x7f0500cc; + public static final int dialog_loot_pickedupitems=0x7f0500ce; + public static final int dialog_monsterencounter_info=0x7f05009e; + public static final int dialog_monsterencounter_message=0x7f05009d; + public static final int dialog_monsterencounter_title=0x7f05009c; + public static final int dialog_monsterloot_gainedexp=0x7f0500d3; + public static final int dialog_monsterloot_message=0x7f0500d2; + public static final int dialog_monsterloot_title=0x7f0500d1; + public static final int dialog_newversion_message=0x7f050127; + public static final int dialog_newversion_title=0x7f050126; + public static final int dialog_paused_message=0x7f05009a; + public static final int dialog_paused_resume=0x7f05009b; + public static final int dialog_paused_title=0x7f050099; + public static final int dialog_rest_confirm_message=0x7f05011f; + public static final int dialog_rest_message=0x7f050120; + public static final int dialog_rest_title=0x7f05011e; + public static final int droplists_crossglen=0x7f050056; + public static final int droplists_crossglen_outside=0x7f050057; + public static final int droplists_debug=0x7f050080; + public static final int droplists_fallhaven=0x7f050058; + public static final int droplists_v0610_monsters=0x7f05005f; + public static final int droplists_v0610_npcs=0x7f05005e; + public static final int droplists_v0610_shops=0x7f05005d; + public static final int droplists_v068=0x7f05005a; + public static final int droplists_v069_monsters=0x7f05005c; + public static final int droplists_v069_npcs=0x7f05005b; + public static final int droplists_wilderness=0x7f050059; + public static final int exit=0x7f050085; + public static final int exit_to_menu=0x7f050086; + public static final int heroinfo_actionpoints=0x7f0500ae; + public static final int heroinfo_char=0x7f0500a3; + public static final int heroinfo_gold=0x7f0500ad; + public static final int heroinfo_inv=0x7f0500a4; + public static final int heroinfo_inventory=0x7f0500ac; + public static final int heroinfo_level=0x7f0500a9; + public static final int heroinfo_levelup=0x7f0500a8; + public static final int heroinfo_quests=0x7f0500af; + public static final int heroinfo_skill=0x7f0500a6; + public static final int heroinfo_spell=0x7f0500a7; + public static final int heroinfo_totalexperience=0x7f0500aa; + public static final int heroinfo_wear=0x7f0500a5; + public static final int heroinfo_wornequipment=0x7f0500ab; + public static final int inventory_assign=0x7f050153; + public static final int inventory_assign_slot1=0x7f050154; + public static final int inventory_assign_slot2=0x7f050155; + public static final int inventory_assign_slot3=0x7f050156; + public static final int inventory_drop=0x7f0500c8; + public static final int inventory_equip=0x7f0500c5; + public static final int inventory_info=0x7f0500c4; + public static final int inventory_item_dropped=0x7f0500ca; + public static final int inventory_item_equipped=0x7f0500cb; + public static final int inventory_item_used=0x7f0500c9; + public static final int inventory_unassign=0x7f050157; + public static final int inventory_unequip=0x7f0500c6; + public static final int inventory_use=0x7f0500c7; + public static final int itemcategory_money=0x7f0500f3; + public static final int itemcategory_other=0x7f0500fd; + public static final int itemcategory_potion=0x7f0500fc; + public static final int itemcategory_shield=0x7f0500f5; + public static final int itemcategory_weapon=0x7f0500f4; + public static final int itemcategory_wearable_body=0x7f0500f7; + public static final int itemcategory_wearable_feet=0x7f0500f9; + public static final int itemcategory_wearable_hand=0x7f0500f8; + public static final int itemcategory_wearable_head=0x7f0500f6; + public static final int itemcategory_wearable_neck=0x7f0500fa; + public static final int itemcategory_wearable_ring=0x7f0500fb; + public static final int iteminfo_action_equip=0x7f0500ee; + public static final int iteminfo_action_equip_ap=0x7f0500f1; + public static final int iteminfo_action_unequip=0x7f0500ef; + public static final int iteminfo_action_unequip_ap=0x7f0500f2; + public static final int iteminfo_action_use=0x7f0500ed; + public static final int iteminfo_action_use_ap=0x7f0500f0; /** A specific key is required to pass. Hier kommt man nur mit einem bestimmten Schlüssel weiter. Une clé spécifique est requise pour passer. */ - public static final int iteminfo_category=0x7f0500e2; - public static final int iteminfo_effect_chance_of=0x7f050135; - public static final int iteminfo_effect_decrease_current_ap=0x7f05013f; - public static final int iteminfo_effect_decrease_current_hp=0x7f05013d; - public static final int iteminfo_effect_decrease_max_ap=0x7f050144; - public static final int iteminfo_effect_decrease_max_hp=0x7f050142; - public static final int iteminfo_effect_decrease_movecost=0x7f050146; - public static final int iteminfo_effect_duration=0x7f050136; - public static final int iteminfo_effect_increase_current_ap=0x7f050140; - public static final int iteminfo_effect_increase_current_hp=0x7f05013e; - public static final int iteminfo_effect_increase_max_ap=0x7f050143; - public static final int iteminfo_effect_increase_max_hp=0x7f050141; - public static final int iteminfo_effect_increase_movecost=0x7f050145; - public static final int iteminfo_effect_works_on_source=0x7f050137; - public static final int iteminfo_effect_works_on_target=0x7f050138; - public static final int iteminfo_effect_works_when_equipped=0x7f05013c; - public static final int iteminfo_effect_works_when_hitting_target=0x7f050139; - public static final int iteminfo_effect_works_when_killing_target=0x7f05013a; - public static final int iteminfo_effect_works_when_used=0x7f05013b; - public static final int itemlist_animal=0x7f05005d; - public static final int itemlist_armour=0x7f05005a; - public static final int itemlist_debug=0x7f050075; - public static final int itemlist_food=0x7f05005b; - public static final int itemlist_junk=0x7f05005e; - public static final int itemlist_money=0x7f050056; - public static final int itemlist_necklaces=0x7f050059; - public static final int itemlist_potions=0x7f05005c; - public static final int itemlist_quest=0x7f05005f; - public static final int itemlist_rings=0x7f050058; - public static final int itemlist_v0610_1=0x7f050064; - public static final int itemlist_v0610_2=0x7f050065; - public static final int itemlist_v068=0x7f050060; - public static final int itemlist_v069=0x7f050061; - public static final int itemlist_v069_2=0x7f050062; - public static final int itemlist_v069_questitems=0x7f050063; - public static final int itemlist_weapons=0x7f050057; - public static final int key_required=0x7f0501a5; - public static final int levelup_add_attackchance=0x7f05010e; - public static final int levelup_add_attackchance_description=0x7f05010f; - public static final int levelup_add_attackdamage=0x7f050110; - public static final int levelup_add_attackdamage_description=0x7f050111; - public static final int levelup_add_blockchance=0x7f050112; - public static final int levelup_add_blockchance_description=0x7f050113; - public static final int levelup_add_health=0x7f05010c; - public static final int levelup_add_health_description=0x7f05010d; - public static final int levelup_adds_new_skillpoint=0x7f05019e; - public static final int levelup_buttontext=0x7f05010b; - public static final int levelup_description=0x7f05010a; - public static final int levelup_title=0x7f050109; - public static final int loadsave_save_overwrite_confirmation=0x7f0501a1; - public static final int loadsave_save_overwrite_confirmation_title=0x7f0501a0; - public static final int loadsave_save_to_new_slot=0x7f05019f; - public static final int loadsave_selectslot=0x7f050085; - public static final int loadsave_slot_empty=0x7f050086; - public static final int loadsave_title_load=0x7f050084; - public static final int loadsave_title_save=0x7f050083; - public static final int menu_load=0x7f050080; - public static final int menu_pause=0x7f05007d; - public static final int menu_save=0x7f05007f; - public static final int menu_save_failed=0x7f050082; - public static final int menu_save_gamesaved=0x7f050081; - public static final int menu_settings=0x7f05007e; - public static final int monster_difficulty_easy=0x7f0500cb; - public static final int monster_difficulty_hard=0x7f0500cd; - public static final int monster_difficulty_impossible=0x7f0500cf; - public static final int monster_difficulty_normal=0x7f0500cc; - public static final int monster_difficulty_veryeasy=0x7f0500ca; - public static final int monster_difficulty_veryhard=0x7f0500ce; - public static final int monsterlist_crossglen_animals=0x7f050066; - public static final int monsterlist_crossglen_npcs=0x7f050068; - public static final int monsterlist_debug=0x7f050079; - public static final int monsterlist_fallhaven_animals=0x7f050067; - public static final int monsterlist_fallhaven_npcs=0x7f050069; - public static final int monsterlist_v0610_monsters1=0x7f05006e; - public static final int monsterlist_v0610_npcs1=0x7f05006f; - public static final int monsterlist_v068_npcs=0x7f05006b; - public static final int monsterlist_v069_monsters=0x7f05006c; - public static final int monsterlist_v069_npcs=0x7f05006d; - public static final int monsterlist_wilderness=0x7f05006a; - public static final int preferences_combat_category=0x7f05012d; - public static final int preferences_combat_speed=0x7f05012f; - public static final int preferences_combat_speed_title=0x7f05012e; - public static final int preferences_dialog_category=0x7f050126; - public static final int preferences_dialog_confirmattack=0x7f05012a; - public static final int preferences_dialog_confirmattack_title=0x7f050129; - public static final int preferences_dialog_confirmrest=0x7f050128; - public static final int preferences_dialog_confirmrest_title=0x7f050127; - public static final int preferences_dialog_monsterloot=0x7f05012c; - public static final int preferences_dialog_monsterloot_title=0x7f05012b; - public static final int preferences_display_category=0x7f050123; - public static final int preferences_display_fullscreen=0x7f050125; - public static final int preferences_display_fullscreen_title=0x7f050124; - public static final int preferences_display_scaling_factor=0x7f050148; - public static final int preferences_display_scaling_factor_title=0x7f050147; - public static final int preferences_movement_category=0x7f050130; - public static final int preferences_movement_dpad_minimizeable=0x7f050151; - public static final int preferences_movement_dpad_minimizeable_title=0x7f050150; - public static final int preferences_movement_dpad_position=0x7f05014f; + public static final int iteminfo_category=0x7f0500ec; + public static final int iteminfo_effect_chance_of=0x7f05013f; + public static final int iteminfo_effect_decrease_current_ap=0x7f050149; + public static final int iteminfo_effect_decrease_current_hp=0x7f050147; + public static final int iteminfo_effect_decrease_max_ap=0x7f05014e; + public static final int iteminfo_effect_decrease_max_hp=0x7f05014c; + public static final int iteminfo_effect_decrease_movecost=0x7f050150; + public static final int iteminfo_effect_duration=0x7f050140; + public static final int iteminfo_effect_increase_current_ap=0x7f05014a; + public static final int iteminfo_effect_increase_current_hp=0x7f050148; + public static final int iteminfo_effect_increase_max_ap=0x7f05014d; + public static final int iteminfo_effect_increase_max_hp=0x7f05014b; + public static final int iteminfo_effect_increase_movecost=0x7f05014f; + public static final int iteminfo_effect_works_on_source=0x7f050141; + public static final int iteminfo_effect_works_on_target=0x7f050142; + public static final int iteminfo_effect_works_when_equipped=0x7f050146; + public static final int iteminfo_effect_works_when_hitting_target=0x7f050143; + public static final int iteminfo_effect_works_when_killing_target=0x7f050144; + public static final int iteminfo_effect_works_when_used=0x7f050145; + public static final int itemlist_animal=0x7f050067; + public static final int itemlist_armour=0x7f050064; + public static final int itemlist_debug=0x7f05007f; + public static final int itemlist_food=0x7f050065; + public static final int itemlist_junk=0x7f050068; + public static final int itemlist_money=0x7f050060; + public static final int itemlist_necklaces=0x7f050063; + public static final int itemlist_potions=0x7f050066; + public static final int itemlist_quest=0x7f050069; + public static final int itemlist_rings=0x7f050062; + public static final int itemlist_v0610_1=0x7f05006e; + public static final int itemlist_v0610_2=0x7f05006f; + public static final int itemlist_v068=0x7f05006a; + public static final int itemlist_v069=0x7f05006b; + public static final int itemlist_v069_2=0x7f05006c; + public static final int itemlist_v069_questitems=0x7f05006d; + public static final int itemlist_weapons=0x7f050061; + public static final int key_required=0x7f0501af; + public static final int levelup_add_attackchance=0x7f050118; + public static final int levelup_add_attackchance_description=0x7f050119; + public static final int levelup_add_attackdamage=0x7f05011a; + public static final int levelup_add_attackdamage_description=0x7f05011b; + public static final int levelup_add_blockchance=0x7f05011c; + public static final int levelup_add_blockchance_description=0x7f05011d; + public static final int levelup_add_health=0x7f050116; + public static final int levelup_add_health_description=0x7f050117; + public static final int levelup_adds_new_skillpoint=0x7f0501a8; + public static final int levelup_buttontext=0x7f050115; + public static final int levelup_description=0x7f050114; + public static final int levelup_title=0x7f050113; + public static final int loadsave_save_overwrite_confirmation=0x7f0501ab; + public static final int loadsave_save_overwrite_confirmation_title=0x7f0501aa; + public static final int loadsave_save_to_new_slot=0x7f0501a9; + public static final int loadsave_selectslot=0x7f05008f; + public static final int loadsave_slot_empty=0x7f050090; + public static final int loadsave_title_load=0x7f05008e; + public static final int loadsave_title_save=0x7f05008d; + public static final int menu_load=0x7f05008a; + public static final int menu_pause=0x7f050087; + public static final int menu_save=0x7f050089; + public static final int menu_save_failed=0x7f05008c; + public static final int menu_save_gamesaved=0x7f05008b; + public static final int menu_settings=0x7f050088; + public static final int monster_difficulty_easy=0x7f0500d5; + public static final int monster_difficulty_hard=0x7f0500d7; + public static final int monster_difficulty_impossible=0x7f0500d9; + public static final int monster_difficulty_normal=0x7f0500d6; + public static final int monster_difficulty_veryeasy=0x7f0500d4; + public static final int monster_difficulty_veryhard=0x7f0500d8; + public static final int monsterlist_crossglen_animals=0x7f050070; + public static final int monsterlist_crossglen_npcs=0x7f050072; + public static final int monsterlist_debug=0x7f050083; + public static final int monsterlist_fallhaven_animals=0x7f050071; + public static final int monsterlist_fallhaven_npcs=0x7f050073; + public static final int monsterlist_v0610_monsters1=0x7f050078; + public static final int monsterlist_v0610_npcs1=0x7f050079; + public static final int monsterlist_v068_npcs=0x7f050075; + public static final int monsterlist_v069_monsters=0x7f050076; + public static final int monsterlist_v069_npcs=0x7f050077; + public static final int monsterlist_wilderness=0x7f050074; + public static final int preferences_combat_category=0x7f050137; + public static final int preferences_combat_speed=0x7f050139; + public static final int preferences_combat_speed_title=0x7f050138; + public static final int preferences_dialog_category=0x7f050130; + public static final int preferences_dialog_confirmattack=0x7f050134; + public static final int preferences_dialog_confirmattack_title=0x7f050133; + public static final int preferences_dialog_confirmrest=0x7f050132; + public static final int preferences_dialog_confirmrest_title=0x7f050131; + public static final int preferences_dialog_monsterloot=0x7f050136; + public static final int preferences_dialog_monsterloot_title=0x7f050135; + public static final int preferences_display_category=0x7f05012d; + public static final int preferences_display_fullscreen=0x7f05012f; + public static final int preferences_display_fullscreen_title=0x7f05012e; + public static final int preferences_display_scaling_factor=0x7f050152; + public static final int preferences_display_scaling_factor_title=0x7f050151; + public static final int preferences_movement_category=0x7f05013a; + public static final int preferences_movement_dpad_minimizeable=0x7f05015b; + public static final int preferences_movement_dpad_minimizeable_title=0x7f05015a; + public static final int preferences_movement_dpad_position=0x7f050159; /** =========================================== Added in v0.6.10 */ - public static final int preferences_movement_dpad_position_title=0x7f05014e; - public static final int preferences_movementmethod=0x7f050132; - public static final int preferences_movementmethod_title=0x7f050131; - public static final int questlist=0x7f050071; - public static final int questlist_debug=0x7f050077; + public static final int preferences_movement_dpad_position_title=0x7f050158; + public static final int preferences_movementmethod=0x7f05013c; + public static final int preferences_movementmethod_title=0x7f05013b; + public static final int questlist=0x7f05007b; + public static final int questlist_debug=0x7f050081; /** These quests do not need translation: */ - public static final int questlist_nondisplayed=0x7f050070; - public static final int questlist_v0610=0x7f050074; - public static final int questlist_v068=0x7f050072; - public static final int questlist_v069=0x7f050073; - public static final int questlog_includecompleted_prompt=0x7f05011f; - public static final int questlog_queststatus=0x7f050120; - public static final int questlog_queststatus_completed=0x7f050122; - public static final int questlog_queststatus_inprogress=0x7f050121; - public static final int questlog_title=0x7f05011e; - public static final int savegame_currenthero_displayinfo=0x7f050087; - public static final int shop_buy=0x7f050101; - public static final int shop_buyitem=0x7f050104; - public static final int shop_infoitem=0x7f050103; - public static final int shop_item_bought=0x7f050107; - public static final int shop_item_sold=0x7f050108; - public static final int shop_sell=0x7f050102; - public static final int shop_sellitem=0x7f050105; - public static final int shop_yourgold=0x7f050106; - public static final int skill_current_level=0x7f050197; - public static final int skill_current_level_with_maximum=0x7f050198; - public static final int skill_longdescription_barkskin=0x7f050186; - public static final int skill_longdescription_barter=0x7f050184; - public static final int skill_longdescription_better_criticals=0x7f050188; - public static final int skill_longdescription_cleave=0x7f05018c; - public static final int skill_longdescription_coinfinder=0x7f05018a; - public static final int skill_longdescription_dodge=0x7f050185; - public static final int skill_longdescription_eater=0x7f05018d; - public static final int skill_longdescription_evasion=0x7f05018f; - public static final int skill_longdescription_fortitude=0x7f05018e; - public static final int skill_longdescription_lower_exploss=0x7f050191; - public static final int skill_longdescription_magicfinder=0x7f050192; - public static final int skill_longdescription_more_criticals=0x7f050187; - public static final int skill_longdescription_more_exp=0x7f05018b; - public static final int skill_longdescription_regeneration=0x7f050190; - public static final int skill_longdescription_resistance_blood_disorder=0x7f050195; - public static final int skill_longdescription_resistance_mental=0x7f050193; - public static final int skill_longdescription_resistance_physical_capacity=0x7f050194; - public static final int skill_longdescription_speed=0x7f050189; - public static final int skill_longdescription_weapon_chance=0x7f050182; - public static final int skill_longdescription_weapon_dmg=0x7f050183; - public static final int skill_number_of_increases_one=0x7f05019c; - public static final int skill_number_of_increases_several=0x7f05019d; - public static final int skill_prerequisite_level=0x7f05019a; - public static final int skill_prerequisite_other_skill=0x7f050199; - public static final int skill_prerequisite_stat=0x7f05019b; - public static final int skill_shortdescription_barkskin=0x7f050172; - public static final int skill_shortdescription_barter=0x7f050170; - public static final int skill_shortdescription_better_criticals=0x7f050174; - public static final int skill_shortdescription_cleave=0x7f050178; - public static final int skill_shortdescription_coinfinder=0x7f050176; - public static final int skill_shortdescription_dodge=0x7f050171; - public static final int skill_shortdescription_eater=0x7f050179; - public static final int skill_shortdescription_evasion=0x7f05017b; - public static final int skill_shortdescription_fortitude=0x7f05017a; - public static final int skill_shortdescription_lower_exploss=0x7f05017d; - public static final int skill_shortdescription_magicfinder=0x7f05017e; - public static final int skill_shortdescription_more_criticals=0x7f050173; - public static final int skill_shortdescription_more_exp=0x7f050177; - public static final int skill_shortdescription_regeneration=0x7f05017c; - public static final int skill_shortdescription_resistance_blood_disorder=0x7f050181; - public static final int skill_shortdescription_resistance_mental=0x7f05017f; - public static final int skill_shortdescription_resistance_physical_capacity=0x7f050180; - public static final int skill_shortdescription_speed=0x7f050175; - public static final int skill_shortdescription_weapon_chance=0x7f05016e; - public static final int skill_shortdescription_weapon_dmg=0x7f05016f; - public static final int skill_title_barkskin=0x7f05015e; - public static final int skill_title_barter=0x7f05015c; - public static final int skill_title_better_criticals=0x7f050160; - public static final int skill_title_cleave=0x7f050164; - public static final int skill_title_coinfinder=0x7f050162; - public static final int skill_title_dodge=0x7f05015d; - public static final int skill_title_eater=0x7f050165; - public static final int skill_title_evasion=0x7f050167; - public static final int skill_title_fortitude=0x7f050166; - public static final int skill_title_lower_exploss=0x7f050169; - public static final int skill_title_magicfinder=0x7f05016a; - public static final int skill_title_more_criticals=0x7f05015f; - public static final int skill_title_more_exp=0x7f050163; - public static final int skill_title_regeneration=0x7f050168; - public static final int skill_title_resistance_blood_disorder=0x7f05016d; - public static final int skill_title_resistance_mental=0x7f05016b; - public static final int skill_title_resistance_physical_capacity=0x7f05016c; - public static final int skill_title_speed=0x7f050161; - public static final int skill_title_weapon_chance=0x7f05015a; - public static final int skill_title_weapon_dmg=0x7f05015b; - public static final int skillinfo_action_levelup=0x7f050196; - public static final int startscreen_about=0x7f0500f7; - public static final int startscreen_continue=0x7f0500f4; - public static final int startscreen_enterheroname=0x7f0500f8; - public static final int startscreen_load=0x7f0500f9; - public static final int startscreen_newgame=0x7f0500f5; - public static final int startscreen_newgame_confirm=0x7f0500f6; - public static final int status_ap=0x7f050097; - public static final int status_exp=0x7f050098; - public static final int status_hp=0x7f050095; - public static final int status_mp=0x7f050096; - public static final int traitsinfo_attack_chance=0x7f0500dc; - public static final int traitsinfo_attack_cost=0x7f0500db; - public static final int traitsinfo_attack_damage=0x7f0500dd; - public static final int traitsinfo_base_max_ap=0x7f0501a4; - public static final int traitsinfo_base_max_hp=0x7f0501a3; - public static final int traitsinfo_criticalhit_chance=0x7f0500de; - public static final int traitsinfo_criticalhit_multiplier=0x7f0500df; - public static final int traitsinfo_defense_chance=0x7f0500e0; - public static final int traitsinfo_defense_damageresist=0x7f0500e1; + public static final int questlist_nondisplayed=0x7f05007a; + public static final int questlist_v0610=0x7f05007e; + public static final int questlist_v068=0x7f05007c; + public static final int questlist_v069=0x7f05007d; + public static final int questlog_includecompleted_prompt=0x7f050129; + public static final int questlog_queststatus=0x7f05012a; + public static final int questlog_queststatus_completed=0x7f05012c; + public static final int questlog_queststatus_inprogress=0x7f05012b; + public static final int questlog_title=0x7f050128; + public static final int savegame_currenthero_displayinfo=0x7f050091; + public static final int shop_buy=0x7f05010b; + public static final int shop_buyitem=0x7f05010e; + public static final int shop_infoitem=0x7f05010d; + public static final int shop_item_bought=0x7f050111; + public static final int shop_item_sold=0x7f050112; + public static final int shop_sell=0x7f05010c; + public static final int shop_sellitem=0x7f05010f; + public static final int shop_yourgold=0x7f050110; + public static final int skill_current_level=0x7f0501a1; + public static final int skill_current_level_with_maximum=0x7f0501a2; + public static final int skill_longdescription_barkskin=0x7f050190; + public static final int skill_longdescription_barter=0x7f05018e; + public static final int skill_longdescription_better_criticals=0x7f050192; + public static final int skill_longdescription_cleave=0x7f050196; + public static final int skill_longdescription_coinfinder=0x7f050194; + public static final int skill_longdescription_dodge=0x7f05018f; + public static final int skill_longdescription_eater=0x7f050197; + public static final int skill_longdescription_evasion=0x7f050199; + public static final int skill_longdescription_fortitude=0x7f050198; + public static final int skill_longdescription_lower_exploss=0x7f05019b; + public static final int skill_longdescription_magicfinder=0x7f05019c; + public static final int skill_longdescription_more_criticals=0x7f050191; + public static final int skill_longdescription_more_exp=0x7f050195; + public static final int skill_longdescription_regeneration=0x7f05019a; + public static final int skill_longdescription_resistance_blood_disorder=0x7f05019f; + public static final int skill_longdescription_resistance_mental=0x7f05019d; + public static final int skill_longdescription_resistance_physical_capacity=0x7f05019e; + public static final int skill_longdescription_speed=0x7f050193; + public static final int skill_longdescription_weapon_chance=0x7f05018c; + public static final int skill_longdescription_weapon_dmg=0x7f05018d; + public static final int skill_number_of_increases_one=0x7f0501a6; + public static final int skill_number_of_increases_several=0x7f0501a7; + public static final int skill_prerequisite_level=0x7f0501a4; + public static final int skill_prerequisite_other_skill=0x7f0501a3; + public static final int skill_prerequisite_stat=0x7f0501a5; + public static final int skill_shortdescription_barkskin=0x7f05017c; + public static final int skill_shortdescription_barter=0x7f05017a; + public static final int skill_shortdescription_better_criticals=0x7f05017e; + public static final int skill_shortdescription_cleave=0x7f050182; + public static final int skill_shortdescription_coinfinder=0x7f050180; + public static final int skill_shortdescription_dodge=0x7f05017b; + public static final int skill_shortdescription_eater=0x7f050183; + public static final int skill_shortdescription_evasion=0x7f050185; + public static final int skill_shortdescription_fortitude=0x7f050184; + public static final int skill_shortdescription_lower_exploss=0x7f050187; + public static final int skill_shortdescription_magicfinder=0x7f050188; + public static final int skill_shortdescription_more_criticals=0x7f05017d; + public static final int skill_shortdescription_more_exp=0x7f050181; + public static final int skill_shortdescription_regeneration=0x7f050186; + public static final int skill_shortdescription_resistance_blood_disorder=0x7f05018b; + public static final int skill_shortdescription_resistance_mental=0x7f050189; + public static final int skill_shortdescription_resistance_physical_capacity=0x7f05018a; + public static final int skill_shortdescription_speed=0x7f05017f; + public static final int skill_shortdescription_weapon_chance=0x7f050178; + public static final int skill_shortdescription_weapon_dmg=0x7f050179; + public static final int skill_title_barkskin=0x7f050168; + public static final int skill_title_barter=0x7f050166; + public static final int skill_title_better_criticals=0x7f05016a; + public static final int skill_title_cleave=0x7f05016e; + public static final int skill_title_coinfinder=0x7f05016c; + public static final int skill_title_dodge=0x7f050167; + public static final int skill_title_eater=0x7f05016f; + public static final int skill_title_evasion=0x7f050171; + public static final int skill_title_fortitude=0x7f050170; + public static final int skill_title_lower_exploss=0x7f050173; + public static final int skill_title_magicfinder=0x7f050174; + public static final int skill_title_more_criticals=0x7f050169; + public static final int skill_title_more_exp=0x7f05016d; + public static final int skill_title_regeneration=0x7f050172; + public static final int skill_title_resistance_blood_disorder=0x7f050177; + public static final int skill_title_resistance_mental=0x7f050175; + public static final int skill_title_resistance_physical_capacity=0x7f050176; + public static final int skill_title_speed=0x7f05016b; + public static final int skill_title_weapon_chance=0x7f050164; + public static final int skill_title_weapon_dmg=0x7f050165; + public static final int skillinfo_action_levelup=0x7f0501a0; + public static final int startscreen_about=0x7f050101; + public static final int startscreen_continue=0x7f0500fe; + public static final int startscreen_enterheroname=0x7f050102; + public static final int startscreen_load=0x7f050103; + public static final int startscreen_newgame=0x7f0500ff; + public static final int startscreen_newgame_confirm=0x7f050100; + public static final int status_ap=0x7f0500a1; + public static final int status_exp=0x7f0500a2; + public static final int status_hp=0x7f05009f; + public static final int status_mp=0x7f0500a0; + public static final int traitsinfo_attack_chance=0x7f0500e6; + public static final int traitsinfo_attack_cost=0x7f0500e5; + public static final int traitsinfo_attack_damage=0x7f0500e7; + public static final int traitsinfo_base_max_ap=0x7f0501ae; + public static final int traitsinfo_base_max_hp=0x7f0501ad; + public static final int traitsinfo_criticalhit_chance=0x7f0500e8; + public static final int traitsinfo_criticalhit_multiplier=0x7f0500e9; + public static final int traitsinfo_defense_chance=0x7f0500ea; + public static final int traitsinfo_defense_damageresist=0x7f0500eb; } public static final class style { public static final int Theme_NoBackground=0x7f0a0000; diff --git a/AndorsTrail/res/drawable/map_tiles_1_3.png b/AndorsTrail/res/drawable/map_tiles_1_3.png index e88e67052..5be16bb63 100644 Binary files a/AndorsTrail/res/drawable/map_tiles_1_3.png and b/AndorsTrail/res/drawable/map_tiles_1_3.png differ diff --git a/AndorsTrail/res/drawable/monsters_rltiles2.png b/AndorsTrail/res/drawable/monsters_rltiles2.png index b15bc65e5..b09da21ee 100644 Binary files a/AndorsTrail/res/drawable/monsters_rltiles2.png and b/AndorsTrail/res/drawable/monsters_rltiles2.png differ diff --git a/AndorsTrail/res/values-it/content_conversationlist.xml b/AndorsTrail/res/values-it/content_conversationlist.xml index 1ed0b5c8d..7de5dd3ac 100644 --- a/AndorsTrail/res/values-it/content_conversationlist.xml +++ b/AndorsTrail/res/values-it/content_conversationlist.xml @@ -794,12 +794,15 @@ {alynndir_6|Mi chiedo cosa ci sia lassu.|||{{Ciao.|X||||}}|}; - + [id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; {vilegard_armorer_select||||{{|vilegard_armorer_1|vilegard:30|||}{|vilegard_shop_notrust||||}}|}; {vilegard_armorer_1|Buongiorno, vuoi dare un\' occhiata alle mie armature?.|||{{OK, fammi veder i tuoi articoli .|S||||}}|}; -{vilegard_smith_select||||{{|vilegard_smith_1|vilegard:30|||}{|vilegard_shop_notrust||||}}|}; -{vilegard_smith_1|Ciao ragazzo, ho sentito dire che ci hai dato una bella mano qui a Vilegard. Come posso aiutarti ?|||{{Posso vedere che oggetti hai in vendia ?|S||||}}|}; +{vilegard_smith_select||||{{|vilegard_smith_1|feygard_shipment:56|||}{|vilegard_smith_fg_2|feygard_shipment:55|||}{|vilegard_smith_1|vilegard:30|||}{|vilegard_shop_notrust||||}}|}; +{vilegard_smith_1|Ciao ragazzo, ho sentito dire che ci hai dato una bella mano qui a Vilegard. Come posso aiutarti ?|||{ + {Posso vedere che oggetti hai in vendia ?|S||||} + {I have a shipment of Feygard items for you.|vilegard_smith_fg_1|feygard_shipment:35|fg_ironsword|10|} + }|}; {vilegard_shop_notrust|Mmmm, sei un forestiero.... Non ci piacciono i forestier, Sei pregato di andartene.|||{{Perchè tutti a Vilegard siete così sopsettosi verso i forestieri ?|vilegard_shop_notrust_2||||}{Posso vedere gli oggetti che hai in vendita ?|vilegard_shop_notrust_2||||}}|}; {vilegard_shop_notrust_2|Non mi fido di te, dovresti andare prima a parlare con Jolnor , nella cappella, se vuoi ottenere un pò di fiducia da noi!|vilegard:10|||}; @@ -864,7 +867,12 @@ {ff_guard_rincel_1|Un ragazzo? A parte te non ho visto altri ragazzi quà in giro !|||{{N|ff_guard_rincel_2||||}}|}; {ff_guard_rincel_2|Prova a chiedere al capitano, laggiù! E\' quà da più tempo di noi!|||{{Grazie, ciao.|X||||}{Grazie, che l\'ombra sia con te.|ff_guard_shadow_1||||}}|}; {ff_guard_shadow_1|Non nominare quella maledetta ombra quà dentro , ragazzo. Non vogliamo nulla di tutto questo. Ora vattene.||||}; -{ff_captain_1|Ti sei perso, figliolo? Questo non è posto per un ragazzo come te.|||{{Chi sei tu ??|ff_captain_2||||}{Hai visto un ragazzo di nome Rincel qui intorno di recente?|ff_captain_rincel_1|wrye:41|||}}|}; +{ff_captain_1|Ti sei perso, figliolo? Questo non è posto per un ragazzo come te.|||{ + {I have a shipment of iron swords from Gandoren for you.|ff_captain_vg_items_1|feygard_shipment:56|fg_ironsword_d|10|} + {I have a shipment of iron swords from Gandoren for you.|ff_captain_fg_items_1|feygard_shipment:25|fg_ironsword|10|} + {Chi sei tu ??|ff_captain_2||||} + {Hai visto un ragazzo di nome Rincel qui intorno di recente?|ff_captain_rincel_1|wrye:41|||} + }|}; {ff_captain_2|Io sono il capitano di questa pattuglia di guardia. Veniamo dalla grande città di Feygard.|||{{Feygard?, e dov\'è?|ff_captain_4||||}{Cosa ci fai qua in giro ?|ff_captain_3||||}}|}; {ff_captain_3|Stiamo percorrendo la strada principale per assicurarsi che i mercanti e i viaggiatori siano al sicuro. E manteniamo la pace qui intorno.|||{{Hai menzionato Feygard. dov\'è?|ff_captain_4||||}}|}; {ff_captain_4|La grande città di Feygard è il più grande spettacolo che si potrà mai vedere. Segui la strada a nord-ovest.|||{{Grazie, che l\'ombra sia con te.|ff_captain_shadow_1||||}{Grazie, ciao.|X||||}}|}; diff --git a/AndorsTrail/res/values/content_conversationlist.xml b/AndorsTrail/res/values/content_conversationlist.xml index a7837c185..93c202a00 100644 --- a/AndorsTrail/res/values/content_conversationlist.xml +++ b/AndorsTrail/res/values/content_conversationlist.xml @@ -793,12 +793,15 @@ {alynndir_6|I really wonder what is up there.|||{{Goodbye.|X||||}}|}; - + [id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; {vilegard_armorer_select||||{{|vilegard_armorer_1|vilegard:30|||}{|vilegard_shop_notrust||||}}|}; {vilegard_armorer_1|Hello there. Please browse my selection of fine armors and protection.|||{{Let me see your list of wares|S||||}}|}; -{vilegard_smith_select||||{{|vilegard_smith_1|vilegard:30|||}{|vilegard_shop_notrust||||}}|}; -{vilegard_smith_1|Hello there. I heard you helped us here in Vilegard. What can I help you with?|||{{Can I see what items you have for sale?|S||||}}|}; +{vilegard_smith_select||||{{|vilegard_smith_1|feygard_shipment:56|||}{|vilegard_smith_fg_2|feygard_shipment:55|||}{|vilegard_smith_1|vilegard:30|||}{|vilegard_shop_notrust||||}}|}; +{vilegard_smith_1|Hello there. I heard you helped us here in Vilegard. What can I help you with?|||{ + {Can I see what items you have for sale?|S||||} + {I have a shipment of Feygard items for you.|vilegard_smith_fg_1|feygard_shipment:35|fg_ironsword|10|} + }|}; {vilegard_shop_notrust|You are an outsider. We don\'t like outsiders here in Vilegard. Please leave.|||{{Why is everyone in Vilegard so suspicious of outsiders?|vilegard_shop_notrust_2||||}{Can I see what items you have for sale?|vilegard_shop_notrust_2||||}}|}; {vilegard_shop_notrust_2|I don\'t trust you. You should go see Jolnor in the chapel if you want some sympathy.|vilegard:10|||}; @@ -863,7 +866,12 @@ {ff_guard_rincel_1|A boy?! Apart from you, there have been no children in here that I have seen.|||{{N|ff_guard_rincel_2||||}}|}; {ff_guard_rincel_2|Check with the captain over there. He has been around here for longer than us.|||{{Thank you, Goodbye.|X||||}{Thank you. Shadow be with you.|ff_guard_shadow_1||||}}|}; {ff_guard_shadow_1|Don\'t bring that cursed Shadow in here son. We want none of that. Now leave.||||}; -{ff_captain_1|Are you lost, son? This is no place for a kid like you.|||{{Who are you?|ff_captain_2||||}{Have you seen a boy called Rincel around here recently?|ff_captain_rincel_1|wrye:41|||}}|}; +{ff_captain_1|Are you lost, son? This is no place for a kid like you.|||{ + {I have a shipment of iron swords from Gandoren for you.|ff_captain_vg_items_1|feygard_shipment:56|fg_ironsword_d|10|} + {I have a shipment of iron swords from Gandoren for you.|ff_captain_fg_items_1|feygard_shipment:25|fg_ironsword|10|} + {Who are you?|ff_captain_2||||} + {Have you seen a boy called Rincel around here recently?|ff_captain_rincel_1|wrye:41|||} + }|}; {ff_captain_2|I am the guard captain of this patrol. We hail from the great city of Feygard.|||{{Feygard, where is that?|ff_captain_4||||}{What do you do around here?|ff_captain_3||||}}|}; {ff_captain_3|We are travelling the main road to make sure the merchants and travelers are safe. And we keep the peace around here.|||{{You mentioned Feygard. Where is that?|ff_captain_4||||}}|}; {ff_captain_4|The great city of Feygard is the greatest sight you will ever see. Follow the road northwest.|||{{Thank you. Shadow be with you.|ff_captain_shadow_1||||}{Thank you, Goodbye.|X||||}}|}; @@ -2043,12 +2051,12 @@ {Not yet, I am still looking.|erinith_story_8||||} {Yes, here is your book.|erinith_needsbook_2||erinith_book|1|} }|}; -{erinith_needsbook_2||||{ +{erinith_needsbook_2||erinith:30||{ {|erinith_needsbook_3_2|erinith:21|||} {|erinith_needsbook_3_1||||} }|}; -{erinith_needsbook_3_1|You found it! Oh thank you so much. I was so worried that I had lost it.|erinith:30||{{N|erinith_needspotions_2||||}}|}; -{erinith_needsbook_3_2|You found it! Oh thank you so much. In return, here is the gold I promised you.|erinith:30|gold200|{{N|erinith_needspotions_2||||}}|}; +{erinith_needsbook_3_1|You found it! Oh thank you so much. I was so worried that I had lost it.|||{{N|erinith_needspotions_2||||}}|}; +{erinith_needsbook_3_2|You found it! Oh thank you so much. In return, here is the gold I promised you.||gold200|{{N|erinith_needspotions_2||||}}|}; {erinith_needspotions_1|Thank you for helping me find my book earlier.|||{{N|erinith_needspotions_2||||}}|}; {erinith_needspotions_2|I am still hurt by this wound that I got from the attack during the night.|||{{N|erinith_needspotions_3||||}}|}; @@ -2077,8 +2085,8 @@ [id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; {woodcutter_0|Stupid wasps..||||}; +{woodcutter_2|Stay away from the road to the west, for it leads to Carn Tower. And you most certainly do not want to go there.|||{{N|woodcutter_1||||}}|}; {woodcutter_1|When travelling, keep to the roads. Veer off course and you might find yourself in danger.||||}; -{woodcutter_2|Stay away from the road to the west, for it leads to Carn Tower. And you most certainly do not want to go there.||||}; {woodcutter_3|Maybe we shouldn\'t have cut down all the trees over there. Those wasps really seemed upset.||||}; {woodcutter_4|I can still feel the sting from those wasps in my legs. Good thing we are done with all the trees now.||||}; {woodcutter_5|Hello there, welcome to our encampment. You should talk to Hadracor over there.||||}; @@ -2088,7 +2096,7 @@ {|hadracor_gaveitems_1|hadracor:21|||} {|hadracor_gaveitems_1|hadracor:20|||} {|hadracor_wantsitems_1|hadracor:10|||} - {|hadracor_1|hadracor:10|||} + {|hadracor_1||||} }|}; {hadracor_1|Hello there, I am Hadracor.|||{ {What is this place?|hadracor_story_1||||} @@ -2102,7 +2110,7 @@ {What have you been working on?|hadracor_story_2||||} {I noticed a lot of treestumps around here|hadracor_story_2||||} }|}; -{hadracor_story_2|Our orders were to cut down all trees south of the Feygard bridge and north of this here road to Carn tower.|||{{N|hadracor_story_3||||}}|}; +{hadracor_story_2|Our orders were to cut down all trees south of the Feygard bridge and north of this here road to Carn Tower.|||{{N|hadracor_story_3||||}}|}; {hadracor_story_3|I guess the nobles of Feygard have some plans for these lands.|||{{N|hadracor_story_4||||}}|}; {hadracor_story_4|We, we just cut down them trees. No questions asked.|||{{N|hadracor_story_5||||}}|}; {hadracor_story_5|However, this time we encountered some trouble.|||{{N|hadracor_story_6||||}}|}; @@ -2321,6 +2329,492 @@ {crossroads_guard_2|I sure hope you are not another one of those types trying to sell me your cheap junk.|||{{N|crossroads_guard_3||||}}|}; {crossroads_guard_3|Go away, kid.||||}; -{crossroads_guard_3|Go away, kid.||||}; +{cr_loneford_st_1|Didn\'t you hear? They have all gotten ill.|||{{N|cr_loneford_st_2||||}}|}; +{cr_loneford_st_2|It all started a few days ago. As the story goes, someone found one of the farmers passed out on one of the fields, completely white face and shivering.|||{{N|cr_loneford_st_3||||}}|}; +{cr_loneford_st_3|A few days later, the same symptoms started to show on a lot more people.|||{{N|cr_loneford_st_4||||}}|}; +{cr_loneford_st_4|Then, all people showed the symptoms in one way or another.|||{{N|cr_loneford_st_5||||}}|}; +{cr_loneford_st_5|Some old people even died.|||{{N|cr_loneford_st_6||||}}|}; +{cr_loneford_st_6|Everyone started investigating what could be the cause. But to date, the cause is still unknown.|loneford:10||{{N|cr_loneford_st_7||||}}|}; +{cr_loneford_st_7|Luckily, now Feygard has sent patrols up there to help guard the village at least. The people are still suffering though.|loneford:11||{{N|cr_loneford_st_8||||}}|}; +{cr_loneford_st_8|Me, I am certain that this is the work of those savages from Nor City somehow. They probably sabotaged something up there.|||{{N|cr_loneford_st_9||||}}|}; +{cr_loneford_st_9|What do they call it, the \'Shadow\'? They are willing to do almost anything to upset the law and order around here.|||{{N|cr_loneford_st_10||||}}|}; +{cr_loneford_st_10|I tell you. Savages - that\'s what they are. No respect for the laws or authority.|loneford:21|||}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{minarra||||{ + {|minarra_completed_1|rogorn:60|||} + {|minarra_completing_1|rogorn:55|||} + {|minarra_completing_1|rogorn:50|||} + {|minarra_look_1|rogorn:20|||} + {|minarra_return_1|rogorn:10|||} + {|minarra_first_1||||} + }|}; +{minarra_first_1|Hello there. Can I help you?|||{ + {You seem to have a lot of equipment around here. Do you have anything to trade?|minarra_trade_rej||||} + {What do you do up here?|minarra_first_5||||} + {You must have a good view of the surroundings up here. Have you seen anything interesting lately?|minarra_first_2||||} + }|}; +{minarra_trade_rej|I might. But you would have to clear it with Gandoren downstairs. We don\'t trade with just anyone.||||}; +{minarra_return_1|You return. Was there something else you wanted?|||{ + {Can you tell me again about those men you saw?|minarra_story_1||||} + {Do you have anything to trade?|minarra_trade_rej||||} + {What do you do up here?|minarra_first_5||||} + }|}; +{minarra_first_2|Mostly, I see the travellers on the Duleian road from and to Feygard here.|||{{N|minarra_first_3||||}}|}; +{minarra_first_3|Recently however, there have been a lot of movements to and from Loneford. I guess it is because of the problems they have been having up there.|||{{N|minarra_first_4_s||||}}|}; +{minarra_first_4_s||||{ + {|minarra_first_4_1|rogorn:60|||} + {|minarra_first_4||||} + }|}; +{minarra_first_4|I did see something very interesting yesterday though.|||{ + {What was that?|minarra_story_1||||} + {You mentioned the Duleian road, what\'s that?|minarra_first_6||||} + {You mentioned some problems in Loneford, what problems were you referring to?|cr_loneford_st_1||||} + {Nevermind that, I wanted to ask you what your duty is up here?|minarra_first_5||||} + }|}; +{minarra_first_4_1|Some farm animals today as well.|||{ + {You mentioned the Duleian road, what\'s that?|minarra_first_6_1||||} + {You mentioned some problems in Loneford, what problems were you referring to?|cr_loneford_st_1||||} + }|}; +{minarra_first_5|I handle the equipment storage for us guards here in the Crossroads guardhose, and I keep a lookout of the surrounding areas.|||{ + {Do you have anything to trade?|minarra_trade_rej||||} + {Have you seen anything interesting lately?|minarra_first_2||||} + }|}; +{minarra_first_6|See this wide road that goes outside this guardhouse? That\'s the Duleian road. It goes all the way from the glorious city of Feygard up in the northwest down to the wretched Nor City in the southeast.|||{ + {You mentioned some problems in Loneford, what problems are that?|cr_loneford_st_1||||} + {I wanted to ask you what your duty is up here?|minarra_first_5||||} + }|}; +{minarra_first_6_1|See this wide road that goes outside this guardhouse? That\'s the Duleian road. It goes all the way from the glorious city of Feygard up in the northwest down to the wretched Nor City in the southeast.|||{ + {You mentioned some problems in Loneford, what problems are that?|cr_loneford_st_1||||} + }|}; +{minarra_story_1|I saw a band of rough looking men on travelling up the Duleian road. Usually, a band of rough looking men is not something that\'s worth getting all excited about.|||{{N|minarra_story_2||||}}|}; +{minarra_story_2|But these men matched the description of some people that are wanted by the Feygard patrol.|||{{N|minarra_story_3||||}}|}; +{minarra_story_3|If I saw correctly, these men were the band of rogues led by a man called Rogorn, that we are looking to apprehend for several ruthless cases of murder and theft.|||{{N|minarra_story_4||||}}|}; +{minarra_story_4|Their leader, Rogorn, is a particularly savage man according to the reports from Feygard that I have read.|||{{N|minarra_story_5||||}}|}; +{minarra_story_5|Now, usually, we would go out searching for them, to verify that the men I saw were indeed these men. But now with the trouble up in Loneford, we cannot afford to spare any guards other than to guarding Loneford.|||{{N|minarra_story_6||||}}|}; +{minarra_story_6|But I am sure that those are the men. If we were to catch and kill them, the people of Feygard would be much safer.|rogorn:10||{ + {I could go look for them if you want.|minarra_story_8||||} + {Well, good luck with that.|minarra_story_7||||} + }|}; +{minarra_story_7|Thank you. Good luck yourself. Now, if you will excuse me, I need to keep my eyes on the road.||||}; +{minarra_story_8|Hey, that\'s a great idea. Are you sure you are up to it though? The people of Feygard would indeed be grateful if you were to find them.|||{{N|minarra_story_9||||}}|}; +{minarra_story_9|Anyway, I saw them travelling the road west of here. You know that road that leads to Carn Tower? That\'s the last I saw of them. You might want to follow that road and see if you can spot them.|||{{N|minarra_story_10||||}}|}; +{minarra_story_10|They have stolen three pieces of a very valuable painting from Feygard, from the report that I have read. For their crimes and the savageness of their way, they are wanted dead by the Feygard patrol.|rogorn:20||{{I will be back once they are dead. Anything else?|minarra_story_11||||}}|}; +{minarra_story_11|Yes, I should also tell you that they most likely will try to persuade you into believing their story.|||{{N|minarra_story_12||||}}|}; +{minarra_story_12|In particular, their leader, Rogorn, is a well known villain by Feygard. Nothing he says should be trusted.|||{{N|minarra_story_13||||}}|}; +{minarra_story_13|I urge you not to listen to their lies. Their crimes must be punished in order to uphold the law.|rogorn:21||{{I will return once the task is done.|X||||}}|}; +{minarra_look_1|You return. Did you find those men that we talked about?|||{ + {I am still looking for them|minarra_look_2||||} + {Yes, I killed them and recovered the three pieces of the painting.|minarra_look_3|rogorn:40|rogorn_qitem|3|} + {I travelled west and found a travelling group of men, but they did not match the men you described.|minarra_look_5|rogorn:45|||} + }|}; +{minarra_look_2|Good. Return to me as soon as you have anything to report. We would really like to recover those three pieces of the painting they stole.||||}; +{minarra_look_3|That is excellent news indeed! I knew that we could trust you.|rogorn:50||{{N|minarra_look_4||||}}|}; +{minarra_look_4|Your services to Feygard will be greatly appreciated.|||{{N|minarra_completing_1||||}}|}; +{minarra_look_5|Are you sure that they were not the ones? I have a keen eyesight, that\'s why I am up here. I was sure that they matched the description of the men.|||{{N|minarra_look_6||||}}|}; +{minarra_look_6|I guess I will have to take your word for it.|rogorn:55||{{N|minarra_completing_1||||}}|}; +{minarra_completing_1|Thank you for helping me investigate this matter.|rogorn:60||{ + {Do you have anything to trade?|minarra_trade_1||||} + {You must have a good view of the surroundings up here. Have you seen anything interesting lately?|minarra_first_2||||} + }|}; +{minarra_completed_1|Thank you for helping me investigate the men earlier.|||{ + {Do you have anything to trade?|minarra_trade_1||||} + {You must have a good view of the surroundings up here. Have you seen anything interesting lately?|minarra_first_2||||} + }|}; +{minarra_trade_1||||{ + {|minarra_trade_2|nondisplay:18|||} + {|minarra_trade_rej||||} + }|}; +{minarra_trade_2|Sure, take a look.|||{{N|S||||}}|}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{rogorn_henchman||||{ + {|rogorn_henchman_atk|rogorn:40|||} + {|rogorn_henchman_noatk|rogorn:45|||} + {|rogorn_henchman_1||||} + }|}; +{rogorn_henchman_atk|For the Shadow!|||{{Fight|F||||}}|}; +{rogorn_henchman_noatk|Good to hear that there are at least a few people left out there willing to take a stand against Feygard.||||}; +{rogorn_henchman_1|Should you really be out here all by yourself?||||}; + +{rogorn||||{ + {|rogorn_completed_1|rogorn:60|||} + {|rogorn_attack_1|rogorn:40|||} + {|rogorn_story_r_9|rogorn:45|||} + {|rogorn_toldstory_1|rogorn:35|||} + {|rogorn_first_1||||} + }|}; +{rogorn_first_1|Look fellas, a kid! Out strolling here in the wilderness!|||{{N|rogorn_first_2||||}}|}; +{rogorn_first_2|Should you really be out here kid? These areas are dangerous.|||{ + {I can handle myself|rogorn_first_3||||} + {Why? What is out here?|rogorn_first_4||||} + {You are right, I better leave|X||||} + }|}; +{rogorn_first_3|I bet you do.|||{{N|rogorn_first_6||||}}|}; +{rogorn_first_4|Well, west of here is not much. No towns for quite a while, only the harsh and dangerous wilderness.|||{{N|rogorn_first_5||||}}|}; +{rogorn_first_5|Of course, there is Carn Tower if you travel really far west, but you really do not want to head there.|||{{N|rogorn_first_6||||}}|}; +{rogorn_first_6|So, what brings you to these parts of the land?|||{ + {I am looking for a group of men led by someone by the name of Rogorn. Are you him?|rogorn_story_1|rogorn:20|||} + {Just looking for any treasure that might reveal itself here.|rogorn_first_7||||} + {I am just exploring.|rogorn_first_7||||} + }|}; +{rogorn_first_7|Well, keep on looking then.||||}; + +{rogorn_story_1|That depends, why do you want to know?|rogorn:30||{ + {You are wanted by the Feygard patrol for the crimes you have committed.|rogorn_story_2||||} + {I am seeking to deal justice wherever I can, and I heard that you are in need of being shown some justice.|rogorn_story_3||||} + {I am sent by some guards over at the crossroads guardhouse to look for you.|rogorn_story_6||||} + {The guards from Feygard are looking for you, and I came to warn you.|rogorn_story_12||||} + }|}; +{rogorn_story_2|Hah! We? Crimes?|||{{N|rogorn_story_4||||}}|}; +{rogorn_story_3|Justice? What would you know of justice, kid?|||{{N|rogorn_story_4||||}}|}; +{rogorn_story_4|If there is someone that deserves punishment, it surely isn\'t us. By the Shadow, it\'s those snobs from Feygard that should be taught a lesson.|||{ + {I will not listen to your lies! For Feygard!|rogorn_attack_1||||} + {Talk all you want, I happen to know that you have stolen from Feygard, which is not acceptable.|rogorn_story_5||||} + {What\'s your side of the story then?|rogorn_story_r_1||||} + }|}; +{rogorn_story_5|I tell you, we did not steal anything from those snobs.|||{ + {You are still wanted dead by the Feyard patrol. For Feygard!|rogorn_attack_1||||} + {Why are they looking for you then?|rogorn_story_r_1||||} + }|}; +{rogorn_attack_1|I had hoped it would not come to this. For the Shadow!|rogorn:40||{{Let\'s fight!|F||||}}|}; +{rogorn_story_6|Talked to those guards from Feygard eh? Tell me, what is your opinion of Feygard?|||{ + {They seem to have honorable ideals of law and order, and I respect that.|rogorn_story_10||||} + {Their ideals seem to be a bit oppressive of the people, which I do not like.|rogorn_story_9||||} + {I have no opinion, I try not to get involved in their business.|rogorn_story_7||||} + {I have no idea.|rogorn_story_8||||} + }|}; +{rogorn_story_7|Interesting. But now that you are part of their business by coming here to look for me on their behalf, how does that fit into your unwillingness to take sides?|||{ + {I will not listen to your lies! For Feygard!|rogorn_attack_1||||} + {I was told that you have stolen from Feygard, which is not acceptable.|rogorn_story_5||||} + {I want to hear your side of the story.|rogorn_story_r_1||||} + {I am just looking to see if there is some treasure to be gained from this.|rogorn_story_8||||} + {I have no idea.|rogorn_story_8||||} + }|}; +{rogorn_story_8|You should make up your mind about what your priorities are. Tell your Feygard friends that we will not be oppressed by them. Shadow be with you, child.||||}; +{rogorn_story_9|You have got that right. They are always trying to make life hard for us little people. Let me tell you my side of the story.|||{{N|rogorn_story_r_1||||}}|}; +{rogorn_story_10|Law and order? What use do we have of that if we are always persecuted by them and do not even have the freedom to live our lives the way we want?|||{{N|rogorn_story_11||||}}|}; +{rogorn_story_11|They are always looking for us, trying to oppress us in some way. Always trying to make our lives a little bit harder.|||{{N|rogorn_story_4||||}}|}; +{rogorn_story_12|Good to hear that there still are some people willing to make a stand against Feygard. Let me tell you my side of the story.|||{{N|rogorn_story_r_1||||}}|}; +{rogorn_story_r_1|Me and my boys here travelled from our home in Nor City to these northern lands a few days ago.|||{{N|rogorn_story_r_2||||}}|}; +{rogorn_story_r_2|We had never been here ourselves. We had only heard stories about how tough the guards from Feygard were, and how they held their precious law above all.|||{{N|rogorn_story_r_3||||}}|}; +{rogorn_story_r_3|Anyway, we got wind of a certain business opportunity here up north. One where we would be on the receiving end of a very profitable deal.|||{{N|rogorn_story_r_4||||}}|}; +{rogorn_story_r_4|So we went here to conduct our business. But I guess the guards from Feygard must have been tipped off about us, since we noticed that we were being followed by the guards after a while.|||{{N|rogorn_story_r_5||||}}|}; +{rogorn_story_r_5|Not willing to risk anything, considering the rumors we had heard about the guards from there, we did the only reasonable thing we could do - we abondoned the plan right away and left, before we could conduct the business we had planned.|||{{N|rogorn_story_r_6||||}}|}; +{rogorn_story_r_6|But something must have upset the guards there anyway. Now we hear that we are accused of murder and theft in Feygard, without even being there ourselves.|rogorn:35||{ + {What was your business there?|rogorn_story_r_7||||} + {I will not listen to your lies! For Feygard!|rogorn_attack_1||||} + {Your story does not add up.|rogorn_story_r_8||||} + {I believe your story. How can I help you?|rogorn_story_r_9||||} + }|}; +{rogorn_story_r_7|I can\'t really say. We do our business on behalf of Nor City, and our business is our own.|||{ + {I will not listen to your lies! For Feygard!|rogorn_attack_1||||} + {Your story does not add up.|rogorn_story_r_8||||} + {I believe your story. How can I help you?|rogorn_story_r_9||||} + }|}; +{rogorn_story_r_8|What are you, a spy for Feygard? I told you, the accusations against us are false.|||{{N|rogorn_attack_1||||}}|}; +{rogorn_story_r_9|Thank you for listening to our side of the story.|||{{What now? I was sent here to find you by some guards in the Crossroads guardhouse.|rogorn_story_r_10||||}}|}; +{rogorn_story_r_10|You tell those guards that you searched for us, but did not find anyone.|rogorn:45||{{Will do. Goodbye.|X||||}}|}; + +{rogorn_toldstory_1|You are back.|||{ + {Can you tell me your side of the story again?|rogorn_story_r_1||||} + {I will not listen to your lies! You must be held accountable for your crimes against Feygard!|rogorn_story_r_8||||} + {I believe your story. How can I help you?|rogorn_story_r_9||||} + }|}; +{rogorn_completed_1|Thank you for listening to our side of the story.||||}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{gandoren||||{ + {|gandoren_completed_1|feygard_shipment:81|||} + {|gandoren_completed_1|feygard_shipment:80|||} + {|gandoren_deliver_1|feygard_shipment:25|||} + {|gandoren_20|feygard_shipment:22|||} + {|gandoren_20|feygard_shipment:21|||} + {|gandoren_wantshelp_1|feygard_shipment:20|||} + {|gandoren_noguards_1|feygard_shipment:10|||} + {|gandoren_1||||} + }|}; +{gandoren_1|Hello there. Welcome to the Crossroads guardhouse. How may I help you?|||{ + {You guards seem to have a lot of equipment here, anything to trade?|gandoren_tr_1||||} + {What do you do here?|gandoren_2||||} + }|}; +{gandoren_tr_1|I\'m sorry, we only trade with allies of Feygard.||||}; +{gandoren_2|This guardhouse is a safe haven for merchants travelling the Duleian road. We keep law and order around here, for Feygard.|||{ + {Any recent events happening?|gandoren_3||||} + {The Duleian road?|gandoren_dr_1||||} + }|}; +{gandoren_dr_1|Noticed the large road outside? That\'s the Duleian road. It goes all the way from the glorious city of Feygard up in the northwest down to the wretched Nor City in the southeast.|||{{Any recent events happening?|gandoren_3||||}}|}; +{gandoren_3|Oh sure. Recently, we have had to focus our attention to the troubles up in Loneford.|||{{N|gandoren_4||||}}|}; +{gandoren_4|That situation has forced us to be more alert than usual, and we have had to send some guards up there to help them.|||{{N|gandoren_5||||}}|}; +{gandoren_5|This also means that we cannot focus as much on our usual tasks as we normally do, but instead need help with doing basic tasks just to hold our grounds.|feygard_shipment:10||{ + {What troubles in Loneford are you referring to?|cr_loneford_st_1||||} + {Anything I can do to help?|gandoren_6||||} + }|}; +{gandoren_noguards_1|Hello again. Welcome to the Crossroads guardhouse. How may I help you?|||{{Can you tell me again what you told me before about recent events?|gandoren_3||||}}|}; +{gandoren_6|Well, we usually do not employ just any civilian. Our tasks are important for Feygard - and by extension, important for the people. Our tasks are usually not suited for commoners like you.|||{{N|gandoren_7||||}}|}; +{gandoren_7|But I guess the recent situation really leaves us no choice. We need to keep the guards in Loneford, and we also need to deliver this shipment. At the moment, we cannot do both.|||{{N|gandoren_8||||}}|}; +{gandoren_8|Tell you what, you might be able to help us after all if you are willing to work.|||{ + {What is the task?|gandoren_11||||} + {Anything for the glory of Feygard.|gandoren_9||||} + {If the pay is sufficient, I guess I can help.|gandoren_10||||} + {I had better not get involved in your Feygard business.|gandoren_rej_1||||} + }|}; +{gandoren_9|I\'m glad to hear that.|||{{N|gandoren_11||||}}|}; +{gandoren_10|Pay? Oh, I guess we could pay you.|||{{N|gandoren_11||||}}|}; +{gandoren_11|I need you to take a shipment of equipment to another one of our outposts further south on the Duleian road.|||{{N|gandoren_12||||}}|}; +{gandoren_12|Those outposts further down south are in greater need of equipment than us, them being closer to that wretched Nor City and all.|||{{N|gandoren_13||||}}|}; +{gandoren_13|Take this shipment of 10 iron swords to the guard captain stationed in a tavern called \'The Foaming Flask\', near a village called Vilegard.|feygard_shipment:20||{ + {No problem. Anything for the glory of Feygard.|gandoren_17||||} + {You did not mention any amount that I would be paid.|gandoren_18||||} + {Why should I help you people? I have only heard bad things about Feygard.|gandoren_14||||} + {I had better not get involved in your Feygard business.|gandoren_rej_1||||} + }|}; +{gandoren_wantshelp_1|Hello again. Welcome to the Crossroads guardhouse. How may I help you?|||{{What was that you told me before about a shipment?|gandoren_6||||}}|}; +{gandoren_rej_1|I\'m sorry to hear that. Goo day to you.||||}; +{gandoren_14|Bad things? Who have you been talking to then? I would urge you to make up your own opinion of Feygard by travelling there yourself.|||{{N|gandoren_15||||}}|}; +{gandoren_15|Personally, I cannot think of a greater place to be than in Feygard. Order is kept and people are friendly.|||{{N|gandoren_16||||}}|}; +{gandoren_16|As to why you would help us, I can only say that Feygard would be grateful for your services if you help us.|||{ + {Fine, whatever. I will carry your stupid swords and bucklers. I still hope there will be some reward for this.|gandoren_19||||} + {Sounds good to me. Anything for the glory of Feygard.|gandoren_17||||} + {I had better not get involved in your Feygard business.|gandoren_rej_1||||} + }|}; +{gandoren_17|Excellent.|feygard_shipment:21||{{N|gandoren_20||||}}|}; +{gandoren_18|I cannot promise you any amount on a reward.|||{{N|gandoren_16||||}}|}; +{gandoren_19|Ok then.|feygard_shipment:22||{{N|gandoren_20||||}}|}; +{gandoren_20|Here is the shipment that I want you to transport.|feygard_shipment:25|feygard_shipment|{{N|gandoren_21||||}}|}; +{gandoren_21|As I said, you should deliver those 10 iron swords to the guard captain stationed in a tavern called \'The Foaming Flask\', near a village called Vilegard.|||{{N|gandoren_22||||}}|}; +{gandoren_22|Return to me once you are done.|||{{N|gandoren_23||||}}|}; +{gandoren_23|I feel that I should warn you about something also. See that fellow over there in the corner? Ailshara. She seems very interested in our dealings for some reason.|||{{N|gandoren_24||||}}|}; +{gandoren_24|I would urge you to stay away from her at all costs. And whatever you do, do not speak to her about your mission with the shipment.|feygard_shipment:26|||}; + +{gandoren_deliver_1|You return. Good news about the shipment I hope?|||{ + {You guards seem to have a lot of equipment here, anything to trade?|gandoren_tr_2||||} + {I am still working on transporting that shipment.|gandoren_22||||} + {What was I supposed to do again?|gandoren_21||||} + {Yes. I have delivered them as you ordered.|gandoren_deliver_y_1|feygard_shipment:50|||} + {Yes. I have delivered them.|gandoren_deliver_n_1|feygard_shipment:60|||} + }|}; +{gandoren_tr_2|I\'m sorry, we only trade with allies of Feygard. Help me with the task I gave you and we might be able to work something out.||||}; +{gandoren_deliver_y_1|Splendid! Feygard is in debt to you.|feygard_shipment:80||{{N|gandoren_delivered_1||||}}|}; +{gandoren_deliver_n_1|Splendid! Feygard is in debt to you.|feygard_shipment:81||{{N|gandoren_delivered_1||||}}|}; +{gandoren_delivered_1|I hope you managed to stay away from the savages of Nor City as much as possible while being over there.|||{{N|gandoren_delivered_2||||}}|}; +{gandoren_delivered_2|From what I hear, things are rough down south.|||{{N|gandoren_delivered_3||||}}|}; +{gandoren_delivered_3|As for you, you have both my and the rest of the Feygard patrol\'s gratitude for helping us with this.|||{{N|gandoren_completed_2||||}}|}; +{gandoren_completed_1|You return. Thank you for helping with the shipment earlier.|||{{N|gandoren_completed_2||||}}|}; +{gandoren_completed_2|Is there anything I can do for you?|||{ + {Do you have anything to trade?|gandoren_tr_3||||} + {No thanks. Goodbye.|X||||} + }|}; +{gandoren_tr_3||||{ + {|gandoren_tr_4|rogorn:60|||} + {|gandoren_tr_6||||} + }|}; +{gandoren_tr_4|Absolutely, as thanks for the help you provided earlier for both me and Minarra, we could accept to trade with you.|||{{N|gandoren_tr_5||||}}|}; +{gandoren_tr_5|Go up in the lookout tower over there and talk to Minarra about equipment. She has our supply.|nondisplay:18|||}; +{gandoren_tr_6|I hear that Minarra up in the lookout tower over there wants help with something. Why don\'t you go up to her and ask her about it, and we might be able to work something out after that.||||}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{ailshara||||{ + {|ailshara_completed_y_1|feygard_shipment:82|||} + {|ailshara_completed_n_1|feygard_shipment:80|||} + {|ailshara_deliver_1|feygard_shipment:35|||} + {|ailshara_interested_1|feygard_shipment:25|||} + {|ailshara_1||||} + }|}; +{ailshara_completed_y_1|Hello again my Shadow friend. How may I help you?|||{{Let me see what you have to trade.|S||||}}|}; +{ailshara_completed_n_1|Sigh, it\'s you. What do you want?|||{{Let me see what you have to trade.|S||||}}|}; +{ailshara_1|Psst, hey. Interested in doing some trading? I am always looking for aquiring.. well, items of others..|||{ + {Sure, let me see what you have.|S||||} + {Items of others?|ailshara_2||||} + }|}; +{ailshara_2|Oh yes. You see, these Feygard patrol guards carry some really interesting things. They don\'t seem to care much if some of their shipments.. well, dissappear.|||{ + {Ok, let me see what you have.|S||||} + {I should really not get involved in this. Goodbye.|X||||} + }|}; +{ailshara_interested_1|Psst, hey you! I saw you talking to Gandoren over there, and I happened to notice that you exchanged some items. Anything interesting?|||{ + {Nevermind that, let me see what you have to trade.|S||||} + {I better not talk about it.|ailshara_interested_2||||} + {Gandoren specifically asked me not to talk to you about it.|ailshara_interested_2||||} + {Yes, Gandoren wants me to deliver some equipment for Feygard. Do you want a part of the deal?|ailshara_interested_4||||} + }|}; +{ailshara_interested_2|Hah, of course. Gandoren would not like it if I were to get a glimpse into his business. I assume you are helping him deliver those items somewhere. Tell me this, what did he promise you in return? Gold? Honor? No?|||{ + {Now that you mention it, he didn\'t actually say there would be a reward.|ailshara_interested_3||||} + {I am doing this for the glory of Feygard.|ailshara_fg_1||||} + {Helping Feygard seems like the right thing to do.|ailshara_fg_1||||} + {What would you propose instead?|ailshara_interested_4||||} + }|}; +{ailshara_interested_3|As usual, Feygard keeps all its riches to itself. What if I were to tell you there was a way for you to gain from all this as well?|||{ + {Sounds interesting, please go on.|ailshara_interested_4||||} + {I have no problem helping Feygard without any personal gain.|ailshara_fg_1||||} + {I better not get involved in this, goodbye.|X||||} + }|}; +{ailshara_fg_1|By the Shadow, you sound like one of those deceptive snobs from Feygard.|||{{N|ailshara_fg_2||||}}|}; +{ailshara_fg_2|Shadow help you, child. You should question yourself whether you really are making the right choice here.||||}; +{ailshara_interested_4|Let me tell you my plan. As you might know, everyone believes there will be some coming conflict between the deceptive snobs of Feygard and the glorious people of Nor City.|||{{N|ailshara_interested_5||||}}|}; +{ailshara_interested_5|Any help we can bring to Nor City in this matter is welcome. These items that Gandoren gave you would be useful to our people in the southern lands.|feygard_shipment:30||{{N|ailshara_interested_6||||}}|}; +{ailshara_interested_6|These items, if you were to deliver them to our allies down in Vilegard, then the Shadow would look favorably upon you.|||{{N|ailshara_interested_7||||}}|}; +{ailshara_interested_7|This way, the people could get some of piece back of the riches that Feygard has stolen from all of us.|||{{N|ailshara_interested_8||||}}|}; +{ailshara_interested_8|If you indeed are walking in the Shadow, then deliver these items to the smith in Vilegard. He will be able to make good use of them. He might also have some other task for you.|feygard_shipment:35||{ + {I will see what I can do.|ailshara_interested_9||||} + {No. I will help Feygard instead.|ailshara_fg_1||||} + {Whatever, I choose my own path.|ailshara_interested_9||||} + }|}; +{ailshara_interested_9|Shadow be with you. May the Shadow guide you on the clouded paths that you walk.||||}; +{ailshara_deliver_1|Hello again. Did you deliver those items to the smith in Vilegard?|||{ + {Yes, it is done.|ailshara_deliver_2_s|feygard_shipment:55|||} + {Nevermind that, let me see what you have to trade.|S||||} + {No. I will help Feygard instead.|ailshara_fg_1||||} + {Can you tell me again what I was supposed to do?|ailshara_interested_4||||} + {Not yet.|ailshara_interested_9||||} + }|}; +{ailshara_deliver_2_s||||{ + {|ailshara_deliver_3|feygard_shipment:81|||} + {|ailshara_deliver_2||||} + }|}; +{ailshara_deliver_2|Good. You should also try to convince Gandoren into thinking that you helped him.||||}; +{ailshara_deliver_3|Excellent! You do indeed walk with the Shadow my friend. I am glad to hear that there are at least a few decent folk still around.|feygard_shipment:82||{{N|ailshara_delivered_1||||}}|}; +{ailshara_delivered_1|Your help will be most appreciated by the people of Nor City, and you will be welcome among us.||||}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{vilegard_smith_fg_1|Oh, this is most unexpected but very welcome. I will not question how you aquired these items, but instead express my gratitude for bringing them to me.|feygard_shipment:55||{{N|vilegard_smith_fg_2||||}}|}; +{vilegard_smith_fg_2|Thank you for bringing me these items, they will be most useful to us here in the southern lands, and Vilegard in particular. We rarely get our hands on Feygard items, so these are really welcome.|||{ + {I was sent to deliver these items to a Feygard patrol stationed in the Foaming Flask tavern.|vilegard_smith_fg_3||||} + }|}; +{vilegard_smith_fg_3|Instead, you brought them to me. You have my thanks.|||{{N|vilegard_smith_fg_4||||}}|}; +{vilegard_smith_fg_4|Hah, this means that we have another opportunity here. What if you were to deliver some other items to the Feygard patrol instead? Hah, this will really make my day.|||{{N|vilegard_smith_fg_5||||}}|}; +{vilegard_smith_fg_5|I might have something that will do just fine.. Let me just find them.|||{{N|vilegard_smith_fg_6||||}}|}; +{vilegard_smith_fg_6|Here they are. Haha, these will do just fine for those deceiving Feygard snobs.|||{{N|vilegard_smith_fg_7||||}}|}; +{vilegard_smith_fg_7|Take these items and deliver them to wherever you were supposed to deliver the items you gave me.|feygard_shipment:56|vg_smith_fg_items||}; + +{ff_captain_vg_items_1||feygard_shipment:60||{{|ff_captain_items_1||||}}|}; +{ff_captain_fg_items_1||feygard_shipment:50||{{|ff_captain_items_1||||}}|}; +{ff_captain_items_1|Excellent, I have been waiting for these. Thank you for bringing them to me.||||}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{gallain|Welcome to the Crossroads guardhouse. I am Gallain, the proprietor of this place.|||{{N|gallain_1||||}}|}; +{gallain_1|How may I help you?|||{ + {Do you have anything to eat around here?|gallain_trade_1||||} + {Is there any place I can rest here?|gallain_rest_1||||} + {What is this place?|gallain_cr_1||||} + }|}; +{gallain_cr_1|As I said, this is the Crossroads guardhouse. The guards from Geygard are using this place as a place to rest and gear up.|||{{N|gallain_cr_2||||}}|}; +{gallain_cr_2|Because of this, it is also a safe haven for merchants travelling through here. And we get at lot of those.|||{{N|gallain_1||||}}|}; +{gallain_trade_1|Here, have a look.|||{{Trade|S||||}}|}; +{gallain_rest_1|The guards have set up some beds downstairs. Go check with them.|||{{N|gallain_1||||}}|}; + +{celdar|And who might you be? Come to sell me one of those trinkets that you people sell, eh?|||{{N|celdar_1||||}}|}; +{celdar_1|No, let me guess - you want to know if I have any items to trade?|||{{N|celdar_2||||}}|}; +{celdar_2|Let me tell you something son. I do not want to buy anything from you, nor do I want to sell you anything. I just want to be left alone here, now that I have made it all the way to this safe haven.|||{{N|celdar_3||||}}|}; +{celdar_3|I have travelled all the way from my home town of Sullengard, and on my way to Brimhaven, I have stopped at this place to get a break from all the commoners that always bother me with their trinkets and whatnots.|||{{N|celdar_4||||}}|}; +{celdar_4|So, if you will excuse me, I really need my well deserved rest here. Without you bothering me.|||{ + {Ok, I will leave.|X||||} + {Wow, you\'re the friendly type aren\'t you?|celdar_5||||} + {I should put my sword through you for talking like that.|celdar_5||||} + }|}; +{celdar_5|Are you still around? Did you not listen to what I said?||||}; + +{crossroads_guest|Did you hear about what happened up in Loneford? The guards seem like a bunch of angry bees about it.||||}; + + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{crossroads_sleepguard||||{ + {|crossroads_sleepguard_2|nondisplay:17|||} + {|crossroads_sleepguard_1||||} + }|}; +{crossroads_sleepguard_1|Hello there. Can I help you?|||{ + {No. Goodbye.|X||||} + {Mind if I use one of the beds over there?|crossroads_sleepguard_3||||} + }|}; +{crossroads_sleepguard_2|Hello again. I hope the bed is comfortable enough. Use it as much as you like.||||}; +{crossroads_sleepguard_3||||{ + {|crossroads_sleepguard_5|farrik:90|||} + {|crossroads_sleepguard_4||||} + }|}; +{crossroads_sleepguard_4|No, sorry. These beds are for guards and allies of Feygard only.||||}; +{crossroads_sleepguard_5|Say, aren\'t you that kid that helped the guards down in Fallhaven? With the thieves that were plannig an escape?|||{{Yes, I helped the guards in the prison find out about some plans that the thieves had.|crossroads_sleepguard_6||||}}|}; +{crossroads_sleepguard_6|I knew I had heard about you somewhere. You are always welcome by us guards. You can use that second bed over there to the left if you need to rest.|nondisplay:17|||}; + +{crossroads_backguard|Uh, hello.|||{{Hello. What\'s back there?|crossroads_backguard_1||||}}|}; +{crossroads_backguard_1|Back there? Oh, nothing.|||{{Ok, nevermind then.|X||||}{But there\'s a hole in the wall there. Where does it lead?|crossroads_backguard_2||||}}|}; +{crossroads_backguard_2|Lead? Oh nowhere. Nothing back there at all.|||{{Ok, nevermind then.|X||||}{There\'s something you are not telling me.|crossroads_backguard_3||||}}|}; +{crossroads_backguard_3|Oh no, no. Nothing interesting here. Move along now.|||{{Ok, nevermind then.|X||||}{How about I pay you 100 gold to move out of the way?|crossroads_backguard_4||||}}|}; +{crossroads_backguard_4|You would do that? Hm, let me think.|||{{N|crossroads_backguard_5||||}}|}; +{crossroads_backguard_5|No.|||{{Ok, nevermind then.|X||||}{200 gold then?|crossroads_backguard_6||||}}|}; +{crossroads_backguard_6|No.|||{{Ok, nevermind then.|X||||}{400 gold then?|crossroads_backguard_7||||}}|}; +{crossroads_backguard_7|Look, you are not getting back there. And there is nothing to see back there.|||{{Ok, nevermind then.|X||||}{Ok, final offer, 800 gold? That\'s a fortune.|crossroads_backguard_8||||}}|}; +{crossroads_backguard_8|Hm, 800 gold you say? Well, why didn\'t you say so from the start? Sure, that could work.|||{{Nevermind, I was just kidding.|X||||}{Here is the gold, now get out of the way.|R||gold|800|}}|}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{feygard_bridgeguard|Sorry, the road to Feygard is closed until further notice.||||}; +{sign_crossroadshouse|Crossroads guardhouse, housing for allies of Feygard.||||}; +{sign_crossroads_s|Southeast: To Nor City\nNorthwest: To Feygard\nEast: Loneford||||}; +{sign_crossroads_n|Northwest: To Feygard\nEast: Loneford.||||}; +{sign_fields1|Northwest: To Feygard\nEast: Loneford.||||}; +{sign_fields6|Northwest: To Feygard\nSouth: To Nor City.||||}; +{crossroads_sleep|The guard shouts at you: Hey! You cannot sleep here!||||}; +{sign_loneford2|Welcome to quiet Loneford.\n(The sign also contains a drawing of bale of hay with what looks like a farmer sitting on top.)||||}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{loneford_farmer0|What have we done to deserve this?|||{{What\'s wrong?|loneford_farmer0_1||||}}|}; +{loneford_farmer0_1|Didn\'t you hear about the illness?|||{{What illness?|loneford_farmer_il_1||||}}|}; + +{loneford_farmer_il_1|It all started a few days ago. Selgan found Hesor passed out on his old cropfield, completely white face and shivering.|||{{N|loneford_farmer_il_2||||}}|}; +{loneford_farmer_il_2|A few days later, Selgan started showing the same symptoms as Hesor, with stomach aches. I also started feeling the pains and got the shivers.|||{{N|loneford_farmer_il_3||||}}|}; +{loneford_farmer_il_3|Then, all people showed the symptoms in one way or another.|||{{N|loneford_farmer_il_4||||}}|}; +{loneford_farmer_il_4|Poor old Selgan and Hesor apparently got the worst of it, and died the day before yesterday.|||{{N|loneford_farmer_il_5||||}}|}; +{loneford_farmer_il_5|Cursed illness, why did it have to be Selgan and Hesor? I wonder who is next.|||{{N|loneford_farmer_il_6||||}}|}; +{loneford_farmer_il_6|We all started to investigate what could be the cause. We still aren\'t certain what the cause is, but we have our suspicions.|loneford:10||{{N|loneford_farmer_il_7||||}}|}; +{loneford_farmer_il_7|Luckily, now Feygard has sent patrols up here to help guard the village at least. We are still suffering though, and we fear who will be taken by the illness next.|loneford:11|||}; + +{rolwynn|What have we done to deserve this? Please, will you help us?|||{ + {What do you think is the cause of the illness?|rolwynn_1|loneford:11|||} + {What\'s wrong?|loneford_farmer0_1||||} + }|}; +{rolwynn_1|My guess is that this must be something done by those arrogant people from Feygard.|||{{N|rolwynn_2||||}}|}; +{rolwynn_2|They are always looking for ways to make our lives a little bit harder.|||{{N|rolwynn_3||||}}|}; +{rolwynn_3|We try to farm our lands to feed ourselves, but they demand that they get a share of whatever we bring in.|||{{N|rolwynn_4||||}}|}; +{rolwynn_4|Lately, the crops haven\'t been as good as they used to be, and the guards apparently think we are withholding some part of their share.|||{{N|rolwynn_5||||}}|}; +{rolwynn_5|I am sure that they did something to us as punishment for not following their *rules*. They are always talking about how the laws and rules are so precious to them.|loneford:22||{{N|loneford_ill_c_1||||}}|}; + +{loneford_ill_c_1||||{{|loneford_ill_c_2|loneford:21|||}{|loneford_ill_c_n||||}}|}; +{loneford_ill_c_2||||{{|loneford_ill_c_3|loneford:22|||}{|loneford_ill_c_n||||}}|}; +{loneford_ill_c_3||||{{|loneford_ill_c_4|loneford:23|||}{|loneford_ill_c_n||||}}|}; +{loneford_ill_c_4||||{{|loneford_ill_c_5|loneford:24|||}{|loneford_ill_c_n||||}}|}; +{loneford_ill_c_n|That\'s what I think anyway.||||}; +{loneford_ill_c_5|There\'s something else also. I talked to that drunk, Landa, in the tavern earlier today. He said he saw something but didn\'t dare tell me what it was.|loneford:25||{ + {Thank you, I will go talk to him.|X||||} + {Great, another drunk that I have to talk to.|X||||} + }|}; + + + +[id|message|progressQuest|rewardDropListID|replies[text|nextPhraseID|requires_Progress|requires_itemID|requires_Quantity|]|]; +{loneford_guard0|We keep the order around here. I wonder what the people of Loneford would do without us guards from Feygard. Poor things.||||}; +{loneford_wellguard|Please report any suspicious behaviour you might see.||||}; +{loneford_villager0|*cough* Please help us, soon there won\'t be many left of us!|||{{What\'s wrong?|loneford_farmer0_1||||}}|}; +{loneford_villager1|I can\'t feel my face anymore, please help us!|||{{What\'s wrong?|loneford_farmer0_1||||}}|}; +{loneford_villager2|Don\'t disturb me, I need to finish chopping this wood. Go bother someone else.||||}; +{loneford_villager3|I fear for our survival. It seems we are getting worse every day that passes.|||{{What\'s wrong?|loneford_farmer0_1||||}}|}; +{loneford_villager4|Don\'t I know you from somewhere? You look familiar somehow.||||}; + + diff --git a/AndorsTrail/res/values/content_droplist.xml b/AndorsTrail/res/values/content_droplist.xml index a992660c2..1ad3d7004 100644 --- a/AndorsTrail/res/values/content_droplist.xml +++ b/AndorsTrail/res/values/content_droplist.xml @@ -370,6 +370,7 @@ +[id|items[itemID|quantity_Min|quantity_Max|chance|]|]; diff --git a/AndorsTrail/res/values/content_itemlist.xml b/AndorsTrail/res/values/content_itemlist.xml index 516c9c514..746938a09 100644 --- a/AndorsTrail/res/values/content_itemlist.xml +++ b/AndorsTrail/res/values/content_itemlist.xml @@ -307,6 +307,9 @@ {hadracor_waspwing|items_misc:52|Giant wasp wing|31|1|1|0|||||||||||||||||||||||||||||||||}; {tinlyn_bells|items_necklaces_1:10|Tinlyn\'s sheep bell|31|1|1|0|||||||||||||||||||||||||||||||||}; {tinlyn_sheep_meat|items_consumables:25|Meat from Tinlyn\'s sheep|31|1|1|0|||||||||||||||||||||||||||||||||}; +{rogorn_qitem|items_books:7|Piece of painting|31|1|1|0|||||||||||||||||||||||||||||||||}; +{fg_ironsword|items_weapons:0|Feygard iron sword|0|1|1|0|1||||5|10|||1|5|||||||||||||||||||||||}; +{fg_ironsword_d|items_weapons:0|Degraded Feygard iron sword|0|1|1|0|1||||5|-50|||0|0|||||||||||||||||||||||}; diff --git a/AndorsTrail/res/values/content_monsterlist.xml b/AndorsTrail/res/values/content_monsterlist.xml index 4517ce8a8..ea9594f51 100644 --- a/AndorsTrail/res/values/content_monsterlist.xml +++ b/AndorsTrail/res/values/content_monsterlist.xml @@ -295,8 +295,16 @@ {lostsheep3|monsters_karvis2:8|Sheep|tinlyn_lostsheep3|1x1|5|10|5|5|10|||0|1|5||tinlyn_sheep|tinlyn_lostsheep3||||||||}; {lostsheep4|monsters_karvis2:8|Sheep|tinlyn_lostsheep4|1x1|5|10|5|5|10|||0|1|5||tinlyn_sheep|tinlyn_lostsheep4||||||||}; {sheep1|monsters_karvis2:8|Sheep|tinlyn_sheep|1x1|5|10|5|5|10|||0|1|5||tinlyn_sheep|tinlyn_sheep||||||||}; -{grass_ant|monsters_insects:0|Grasslands ant|fieldcritter_0|1x1||10|5|5||||||||fieldcritter_0|||||||||}; -{grass_ant2|monsters_insects:0|Tough grasslands ant|fieldcritter_0|1x1||10|5|5||||||||fieldcritter_0|||||||||}; + +{rivertroll|monsters_rltiles1:104|River troll|rivertroll|1x1|210|10|5|5|120|30|4|2|9|65|7|rivertroll|||||||||}; +{grass_ant|monsters_insects:0|Grasslands ant|fieldcritter_0|1x1|29|10|5|3|120|||0|4|80||fieldcritter_0|||||||||}; +{grass_ant2|monsters_insects:2|Tough grasslands ant|fieldcritter_0|1x1|29|10|5|3|125|||1|5|80||fieldcritter_0|||||||||}; +{grass_beetle|monsters_insects:4|Grasslands beetle|fieldcritter_1|1x1|34|10|5|5|120|||0|5|80|3|fieldcritter_1|||||||||}; +{grass_beetle2|monsters_insects:4|Tough grasslands beetle|fieldcritter_1|1x1|35|10|5|5|125|||1|6|80|4|fieldcritter_1|||||||||}; +{grass_snake|monsters_rltiles2:25|Grasslands snake|fieldcritter_2|1x1|36|10|5|3|120|||0|6|80||fieldcritter_2|||||||||}; +{grass_snake2|monsters_rltiles2:25|Tough grasslands snake|fieldcritter_2|1x1|38|10|5|3|125|||1|7|80||fieldcritter_2|||||||||}; +{grass_lizard|monsters_rltiles2:114|Grasslands lizard|fieldcritter_3|1x1|45|10|5|3|120|||0|8|80|3|fieldcritter_3|||||||||}; +{grass_lizard2|monsters_rltiles2:117|Black grasslands lizard|fieldcritter_3|1x1|45|10|5|3|125|||2|9|80|4|fieldcritter_3|||||||||}; {young_carrion_crawler|monsters_rltiles2:22|Young carrion crawler|carrioncrawler_1|1x1|51|10|5|5|50|||3|8|40|3|carrioncrawler||1||||||{{poison_weak|1|5|20|}}|}; {carrion_crawler|monsters_rltiles2:22|Carrion crawler|carrioncrawler_2|1x1|55|10|5|5|50|||3|8|40|4|carrioncrawler||1||||||{{poison_weak|1|5|20|}}|}; @@ -313,7 +321,8 @@ {conren|monsters_karvis2:5|Conren|conren|1x1||10|5|5|||||||||conren||||||||}; {crossroads_backguard|monsters_rltiles1:76|Guard|crossroads_backguard|1x1||10|5|5|||||||||crossroads_backguard||||||||}; {crossroads_guard|monsters_rltiles1:76|Guard|crossroads_guard|1x1||10|5|5|||||||||crossroads_guard||||||||}; -{crossroads_guest|monsters_karvis2:2|Visitor|crossroads_guest|1x1||10|5|5|||||||||crossroads_guest||||||||}; +{crossroads_sleepguard|monsters_rltiles1:76|Guard|crossroads_sleepguard|1x1||10|5|5|||||||||crossroads_sleepguard||||||||}; +{crossroads_guest|monsters_rltiles1:83|Visitor|crossroads_guest|1x1||10|5|5|||||||||crossroads_guest||||||||}; {crossroads_rat|monsters_rats:0|Rat|crossroads_rat|1x1|5|10|5|5|50|||1|1|30||rat|||||||||}; {erinith|monsters_rltiles1:82|Erinith|erinith|1x1||10|5|5|||||||||erinith||||||||}; {fanamor|monsters_men:7|Fanamor|fanamor|1x1||10|5|5|||||||||fanamor||||||||}; @@ -322,9 +331,9 @@ {fieldwasp_1|monsters_insects:1|Frantic forest wasp|fieldwasp_1|1x1|32|10|5|3|70|70|3|2|6|125||fieldwasp|||||||||}; {fieldwasp_2|monsters_insects:1|Frantic forest wasp|fieldwasp_2|1x1|35|10|5|3|70|75|3|2|6|130||fieldwasp|||||||||}; {fieldwasp_unique|monsters_insects:1|Frantic forest wasp|fieldwasp_unique|1x1|70|10|5|3|70|100|3|2|6|150||fieldwasp_unique|||||||||}; -{gallain|monsters_rltiles1:69|Gallain|gallain|1x1||10|5|5|||||||||gallain||||||||}; -{gandoren|monsters_men2:6|Gandoren|gandoren|1x1||10|5|5|||||||||gandoren||||||||}; -{grimion|monsters_men2:2|Grimion|grimion|1x1||10|5|5|||||||||grimion||||||||}; +{gallain|monsters_man1:0|Gallain|gallain|1x1||10|5|5||||||||shop_gallain|gallain||||||||}; +{gandoren|monsters_rltiles1:69|Gandoren|gandoren|1x1||10|5|5|||||||||gandoren||||||||}; +{grimion|monsters_men2:2|Grimion|grimion|1x1||10|5|5||||||||shop_grimion|grimion||||||||}; {hadracor|monsters_men2:2|Hadracor|hadracor|1x1||10|5|5||||||||shop_hadracor|hadracor||||||||}; {kuldan|monsters_rltiles1:85|Kuldan|kuldan|1x1||10|5|5|||||||||kuldan||||||||}; {kuldan_guard|monsters_warrior1:0|Kuldan\'s Guard|kuldan_guard|1x1||10|5|5|||||||||kuldan_guard||||||||}; @@ -335,7 +344,7 @@ {loneford_tavern_patron|monsters_karvis2:2|Tavern patron|loneford_tavern_patron|1x1||10|5|5|||||||||loneford_tavern_patron||||||||}; {loneford_villager0|monsters_karvis2:0|Villager|loneford_villager0|1x1||10|5|5|||||||||loneford_villager0||||||||}; {loneford_villager1|monsters_karvis2:1|Villager|loneford_villager1|1x1||10|5|5|||||||||loneford_villager1||||||||}; -{loneford_villager2|monsters_karvis2:6|Villager|loneford_villager2|1x1||10|5|5|||||||||loneford_villager2||||||||}; +{loneford_villager2|monsters_karvis2:3|Villager|loneford_villager2|1x1||10|5|5|||||||||loneford_villager2||||||||}; {loneford_villager3|monsters_karvis2:5|Villager|loneford_villager3|1x1||10|5|5|||||||||loneford_villager3||||||||}; {loneford_villager4|monsters_men:2|Villager|loneford_villager4|1x1||10|5|5|||||||||loneford_villager4||||||||}; {loneford_wellguard|monsters_rltiles1:72|Guard|loneford_wellguard|1x1||10|5|5|||||||||loneford_wellguard||||||||}; @@ -347,7 +356,7 @@ {sienn_pet|monsters_misc:0|Sienn\'s pet|sienn_pet|1x1||10|5|5|||||||||sienn_pet||||||||}; {siola|monsters_rltiles1:90|Siola|siola|1x1||10|5|5||||||||shop_siola|siola||||||||}; {taevinn|monsters_karvis2:5|Taevinn|taevinn|1x1||10|5|5|||||||||taevinn||||||||}; -{talion|monsters_men2:8|Talion|talion|1x1||10|5|5|||||||||talion||||||||}; +{talion|monsters_men2:8|Talion|talion|1x1||10|5|5||||||||shop_talion|talion||||||||}; {telund|monsters_rltiles1:74|Telund|telund|1x1||10|5|5|||||||||telund||||||||}; {tinlyn|monsters_karvis2:7|Tinlyn|tinlyn|1x1||10|5|5|||||||||tinlyn||||||||}; {wallach|monsters_rltiles1:75|Wallach|wallach|1x1||10|5|5|||||||||wallach||||||||}; @@ -356,6 +365,8 @@ {woodcutter_3|monsters_men2:2|Woodcutter|woodcutter_3|1x1||10|5|5|||||||||woodcutter_3||||||||}; {woodcutter_4|monsters_rltiles1:93|Woodcutter|woodcutter_4|1x1||10|5|5|||||||||woodcutter_4||||||||}; {woodcutter_5|monsters_men2:2|Woodcutter|woodcutter_5|1x1||10|5|5|||||||||woodcutter_5||||||||}; +{rogorn|monsters_rltiles1:63|Rogorn|rogorn|1x1|145|10|5|3|90|||5|9|120|5|rogorn|rogorn||||||||}; +{rogorn_henchman|monsters_rogue1:0|Rogorn\'s henchman|rogorn_henchman|1x1|130|10|5|3|80|||5|8|120|4|rogorn_henchman|rogorn_henchman||||||||}; diff --git a/AndorsTrail/res/values/content_questlist.xml b/AndorsTrail/res/values/content_questlist.xml index 4fb205fc5..730776440 100644 --- a/AndorsTrail/res/values/content_questlist.xml +++ b/AndorsTrail/res/values/content_questlist.xml @@ -4,9 +4,12 @@ [id|name|showInLog|stages[progress|logText|rewardExperience|finishesQuest|]|]; -{nondisplay|Placeholder for hidden quests|0|{ - {10|Tavern room in Foaming Flask (not displayed)||0|} - {16|Sleeping quarters in Blackwater mountain (not displayed)||0|} +{nondisplay|Placeholder for hidden quest stages (not displayed)|0|{ + {10|Tavern room in Foaming Flask|||} + {16|Sleeping quarters in Blackwater mountain|||} + {17|Sleeping quarters in Crossroads1|||} + {18|Shopping from Minarra in Crossroads tower|||} + {19|Sleeping quarters in Loneford10|||} }|}; {crossglen|TODO|0|{{1|||0|}}|}; {fallhaventavern|Room to rent|0|{{10|||1|}}|}; @@ -23,7 +26,7 @@ {40|I talked to Gaela in Fallhaven. He tells me to go see Bucus and ask about the thieves guild.||0|} {50|Bucus has allowed me to enter the hatch in the derelict house in Fallhaven. I should go talk to Umar.||0|} {51|Umar in the Fallhaven thieves guild recognized me, but must have me mixed up with Andor. Apparently, Andor has been to see him.||0|} - {55|Umar told me that Andor went to see a potioner called Lodar. I should search for his hideaway.||0|} + {55|Umar told me that Andor went to see a potion maker called Lodar. I should search for his hideaway.||0|} }|}; {mikhail_bread|Breakfast bread|1|{ {100|I have brought the bread to Mikhail.||1|} @@ -273,24 +276,44 @@ {30|Benbyr was thrilled to hear that all of Tinlyn\'s sheep are dead.|520|1|} {60|I declined to help Benbyr kill the sheep.||1|} }|}; -{rogorn|Troll under the bridge|1|{ - {10|Minarra up in the tower at the Crossroads guardhouse has seen a band of rogues heading west from the guardhouse, towards Carn tower. Minarra was sure they matched the decription of some men that the Feygard patrol are searching for.|||} - {20|I am helping Minarra find the band of rogues. I should travel the road west from the Crossroads guardhouse towards Carn tower and look for them.|||} +{rogorn|The path is clear to me|1|{ + {10|Minarra up in the tower at the Crossroads guardhouse has seen a band of rogues heading west from the guardhouse, towards Carn Tower. Minarra was sure they matched the description of some men whose heads have a bounty on them from the Feygard patrol. If these are the men that Minarra thinks, they are supposedly led by particularly ruthless savage named Rogor.|||} + {20|I am helping Minarra find the band of rogues. I should travel the road west from the Crossroads guardhouse towards Carn Tower and look for them. They have supposedly stolen three pieces of a valuable painting and are wanted dead for their crimes.|||} + {21|Minarra also tells me that I should not trust anything I hear from them. In particular, anything from Rogorn should be viewed with great suspicion.|||} + {30|I have found the band of rogues on the road west towards Carn Tower, led by Rogorn.|||} + {35|Rogorn tells me that they are wrongly accused of murder and theft in Feygard, while they themselves have never even been to Feygard.|||} + {40|I have decided to attack Rogorn and his band of rogues. I should return to Minarra with the three pieces of the painting once they are dead.|||} + {45|I have decided not to attack Rogorn and his band of rogues, but instead report back to Minarra that she must have mistaken the men she saw for someone else.|||} + {50|Minarra thanked me for dealing with the thieves, and told me that my services to Feygard will be appreciated.|||} + {55|After telling Minarra that she must have mistaken the men for someone else, she seemed a bit suspicious, but thanked me for helping her look into the matter.|||} + {60|I have helped Minarra with her task.||1|} }|}; -{gandoren|Feygard errands|1|{ +{feygard_shipment|Feygard errands|1|{ {10|I met Gandoren, the guard captain at the Crossroads guardhouse. He told me about some trouble up in Loneford, that have forced the guards to be even more alert than usual. Because of this, they can\'t do their regular errands themselves but need help with some basic things.|||} - {20|Gandoren wants me to help him transport a shipment of 10 iron swords and 10 wooden bucklers to another guard post to the south.|||} + {20|Gandoren wants me to help him transport a shipment of 10 iron swords to another guard post to the south.|||} {21|I have agreed to help Gandoren transport the shipment, as a service for Feygard.|||} - {22|I have agreed to help Gandoren transport the shipment, in return for 300 gold as compensation.|||} - {23|With some grudge, I have agreed to help Gandoren transport the shipment.|||} + {22|With some grudge, I have agreed to help Gandoren transport the shipment.|||} + {25|I should deliver the shipment to the Feygard patrol captain stationed in the Foaming Flask tavern.|||} + {26|Gandoren tells me that Ailshara has expressed some interest in the Feygard shipments, and urges me to stay away from her.|||} + {30|Ailshara is indeed interested in the shipment, and wants me to help Nor City with the supplies instead.|||} + {35|If I want to help Ailshara on behalf Nor City instead, I should deliver the shipment to the smith in Vilegard.|||} + {50|I have delivered the shipment to the Feygard patrol captain in the Foaming Flask tavern. I should go tell Gandoren in the Crossroads guardhouse that the shipment is delivered.|||} + {55|I have delivered the shipment to the smith in Vilegard.|||} + {56|The Vilegard smith gave me a shipment of degraded items that I should deliver to the Feygard patrol captain in the Foaming Flask tavern instead of the normal ones.|||} + {60|I have delivered the shipment of degraded items to the Feygard patrol captain in the Foaming Flask tavern. I should go tell Gandoren in the Crossroads guardhouse that the shipment is delivered.|||} + {80|Gandoren thanked me for helping him deliver the shipment.|400|1|} + {81|Gandoren thanked me for helping him deliver the shipment. He never suspected anything. I should also report back to Ailshara.|||} + {82|I have reported back to Ailshara.|400|1|} }|}; {loneford|Flows through the veins|1|{ {10|I heard a story about Loneford. Apparently, a lot of people have become ill there recently, and some have even died. The cause is still unknown.|||} {11|I should investigate what could have caused the people of Loneford to become ill. I should ask around people in Loneford and outside the village about clues and what people believe is the cause.|||} - {15|The guards in the Crossroads guardhouse are certain that the illness in Loneford is caused by some sabotage done by the priests or people from Nor City.|||} - {16|Some villagers in Loneford believe that the illness is caused by the guards from Feygard, in some scheme to make the people suffer even more than they already have.|||} - {17|Talion, the chapel priest in Loneford, thinks that the illness is the work of the Shadow, as punishment for Loneford\'s lack of devotion to the Shadow.|||} - {18|I should go see Landa in the Loneford tavern. Rumor has it that he saw something that he doesn\'t dare tell anyone.|||} + {21|The guards in the Crossroads guardhouse are certain that the illness in Loneford is caused by some sabotage done by the priests or people from Nor City.|||} + {22|Some villagers in Loneford believe that the illness is caused by the guards from Feygard, in some scheme to make the people suffer even more than they already have.|||} + {23|Talion, the chapel priest in Loneford, thinks that the illness is the work of the Shadow, as punishment for Loneford\'s lack of devotion to the Shadow.|||} + {24|Taevinn in Loneford is certain that Sienn in the southeast barn has something to do with the illness. Apparently, Sienn keeps a pet around that has approached Taevinn in a threatening manner several times.|||} + {25|I should go see Landa in the Loneford tavern. Rumor has it that he saw something that he doesn\'t dare tell anyone.|||} + {30|I should go see Landa in the Loneford tavern. Rumor has it that he saw something that he doesn\'t dare tell anyone.|||} }|}; diff --git a/AndorsTrail/res/values/loadresources.xml b/AndorsTrail/res/values/loadresources.xml index 66cc85df4..8bf26fec0 100644 --- a/AndorsTrail/res/values/loadresources.xml +++ b/AndorsTrail/res/values/loadresources.xml @@ -82,7 +82,7 @@ @string/conversationlist_vilegard_tavern @string/conversationlist_jolnor @string/conversationlist_alynndir - @string/conversationlist_shops + @string/conversationlist_vilegard_shops @string/conversationlist_ogam @string/conversationlist_foamingflask @string/conversationlist_ambelie @@ -119,8 +119,18 @@ @string/conversationlist_tinlyn_sheep @string/conversationlist_benbyr @string/conversationlist_crossroads_1 + @string/conversationlist_minarra + @string/conversationlist_rogorn + @string/conversationlist_gandoren + @string/conversationlist_ailshara + @string/conversationlist_vilegard_v0610 + @string/conversationlist_crossroads_2 + @string/conversationlist_crossroads_3 + @string/conversationlist_fields_1 + @string/conversationlist_loneford_1 + @string/conversationlist_loneford_2 - + @string/monsterlist_crossglen_animals @string/monsterlist_crossglen_npcs diff --git a/AndorsTrail/res/xml/fields12.tmx b/AndorsTrail/res/xml/fields12.tmx index 70b984ed3..4b0624c27 100644 --- a/AndorsTrail/res/xml/fields12.tmx +++ b/AndorsTrail/res/xml/fields12.tmx @@ -75,10 +75,10 @@ - + - - + + diff --git a/AndorsTrail/res/xml/houseatcrossroads1.tmx b/AndorsTrail/res/xml/houseatcrossroads1.tmx index c80cbbcc3..c6b3e751c 100644 --- a/AndorsTrail/res/xml/houseatcrossroads1.tmx +++ b/AndorsTrail/res/xml/houseatcrossroads1.tmx @@ -89,7 +89,7 @@ - + @@ -107,7 +107,7 @@ - + diff --git a/AndorsTrail/res/xml/loneford10.tmx b/AndorsTrail/res/xml/loneford10.tmx index 874c9e5e8..4ba4f1e51 100644 --- a/AndorsTrail/res/xml/loneford10.tmx +++ b/AndorsTrail/res/xml/loneford10.tmx @@ -95,7 +95,7 @@ - + diff --git a/AndorsTrail/res/xml/waterway0.tmx b/AndorsTrail/res/xml/waterway0.tmx index 5aeee5c70..e1178526f 100644 --- a/AndorsTrail/res/xml/waterway0.tmx +++ b/AndorsTrail/res/xml/waterway0.tmx @@ -69,12 +69,18 @@ - + + + + + + + diff --git a/AndorsTrail/res/xml/waterway1.tmx b/AndorsTrail/res/xml/waterway1.tmx index cf1cd268d..4797162ed 100644 --- a/AndorsTrail/res/xml/waterway1.tmx +++ b/AndorsTrail/res/xml/waterway1.tmx @@ -72,7 +72,7 @@ - + diff --git a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/conversation/ConversationCollection.java b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/conversation/ConversationCollection.java index 6f4040427..5ff29bf36 100644 --- a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/conversation/ConversationCollection.java +++ b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/conversation/ConversationCollection.java @@ -90,12 +90,6 @@ public final class ConversationCollection { L.log("WARNING: Queststage \"" + s + "\" is required but never supplied by any phrases."); } } - - /*for (String s : suppliedQuestStages) { - if (!requiredQuestStages.contains(s)) { - L.log("OPTIMIZE: Queststage \"" + s + "\" is supplied but never required by any phrases."); - } - }*/ } } @@ -106,7 +100,7 @@ public final class ConversationCollection { for (Reply r : e.getValue().replies) { if (r.requiresItem()) { if (!droplists.verifyExistsDroplistForItem(r.requiresItemTypeID)) { - L.log("WARNING: Phrase \"" + e.getKey() + "\" has reply that requires an item that is not dropped by any droplist."); + L.log("WARNING: Phrase \"" + e.getKey() + "\" has reply that requires \"" + r.requiresItemTypeID + "\", which is not dropped by any droplist."); } } } diff --git a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/map/MapCollection.java b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/map/MapCollection.java index 4977ceb1d..5d957bca1 100644 --- a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/map/MapCollection.java +++ b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/map/MapCollection.java @@ -72,6 +72,11 @@ public final class MapCollection { } } } + + if (m.findEventObject(MapObject.MAPEVENT_NEWMAP, o.id) != o) { + L.log("WARNING: Map \"" + m.name + "\" contains duplicate maparea with id \"" + o.id + "\"."); + continue; + } } else if (o.type == MapObject.MAPEVENT_KEYAREA) { if (o.id == null || o.id.length() <= 0) { L.log("WARNING: Map \"" + m.name + "\" contains keyarea without phraseid."); diff --git a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java index f9fa479a9..79c2aecf0 100644 --- a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java +++ b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java @@ -26,15 +26,24 @@ public final class ResourceLoader { private static final int monstersResourceId = AndorsTrailApplication.DEVELOPMENT_DEBUGRESOURCES ? R.array.loadresource_monsters_debug : R.array.loadresource_monsters; private static final int mapsResourceId = AndorsTrailApplication.DEVELOPMENT_DEBUGRESOURCES ? R.array.loadresource_maps_debug : R.array.loadresource_maps; + private static long taskStart; + private static void timingCheckpoint(String loaderName) { + long now = System.currentTimeMillis(); + long duration = now - taskStart; + L.log(loaderName + " ran for " + duration + " ms."); + taskStart = now; + } public static void loadResources(WorldContext world, Resources r) { long start = System.currentTimeMillis(); + taskStart = start; final TileStore tiles = world.tileStore; final int mTileSize = tiles.tileSize; DynamicTileLoader loader = new DynamicTileLoader(tiles, r); prepareTilesets(loader, mTileSize); + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("prepareTilesets"); // ======================================================================== // Load various ui icons @@ -52,7 +61,7 @@ public final class ResourceLoader { // ======================================================================== // Load skills world.skills.initialize(); - + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("SkillLoader"); // ======================================================================== // Load condition types @@ -61,6 +70,7 @@ public final class ResourceLoader { for (int i = 0; i < conditionsToLoad.length(); ++i) { world.actorConditionsTypes.initialize(actorConditionsTypeParser, conditionsToLoad.getString(i)); } + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("ActorConditionsTypeParser"); // ======================================================================== @@ -70,6 +80,7 @@ public final class ResourceLoader { for (int i = 0; i < itemsToLoad.length(); ++i) { world.itemTypes.initialize(itemTypeParser, itemsToLoad.getString(i)); } + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("ItemTypeParser"); // ======================================================================== @@ -79,6 +90,7 @@ public final class ResourceLoader { for (int i = 0; i < droplistsToLoad.length(); ++i) { world.dropLists.initialize(dropListParser, droplistsToLoad.getString(i)); } + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("DropListParser"); // ======================================================================== @@ -91,6 +103,7 @@ public final class ResourceLoader { if (AndorsTrailApplication.DEVELOPMENT_VALIDATEDATA) { world.quests.verifyData(); } + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("QuestParser"); // ======================================================================== @@ -103,6 +116,7 @@ public final class ResourceLoader { if (AndorsTrailApplication.DEVELOPMENT_VALIDATEDATA) { world.conversations.verifyData(); } + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("ConversationListParser"); // ======================================================================== @@ -116,6 +130,7 @@ public final class ResourceLoader { if (AndorsTrailApplication.DEVELOPMENT_VALIDATEDATA) { world.monsterTypes.verifyData(world); } + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("MonsterTypeParser"); // ======================================================================== @@ -126,9 +141,11 @@ public final class ResourceLoader { final int mapResourceId = mapsToLoad.getResourceId(i, -1); final String mapName = r.getResourceEntryName(mapResourceId); mapReader.read(r, mapResourceId, mapName); - } + } + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("TMXMapReader"); world.maps.predefinedMaps.addAll(mapReader.transformMaps(loader, world.monsterTypes, world.dropLists)); mapReader = null; + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("mapReader.transformMaps"); if (AndorsTrailApplication.DEVELOPMENT_VALIDATEDATA) { world.maps.verifyData(world); @@ -138,18 +155,20 @@ public final class ResourceLoader { // ======================================================================== // Load effects world.visualEffectTypes.initialize(loader); - + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("VisualEffectLoader"); // ======================================================================== // Load graphics resources (icons and tiles) loader.flush(); loader = null; + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("DynamicTileLoader"); // ======================================================================== if (AndorsTrailApplication.DEVELOPMENT_VALIDATEDATA) { world.verifyData(); } + if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) timingCheckpoint("world.verifyData()"); if (AndorsTrailApplication.DEVELOPMENT_DEBUGMESSAGES) { long duration = System.currentTimeMillis() - start;