diff --git a/AndorsTrail/res/drawable/map_fence_4.png b/AndorsTrail/res/drawable/map_fence_4.png index 313a2d24d..6dcf9a87e 100644 Binary files a/AndorsTrail/res/drawable/map_fence_4.png and b/AndorsTrail/res/drawable/map_fence_4.png differ diff --git a/AndorsTrail/res/drawable/map_guynmart.png b/AndorsTrail/res/drawable/map_guynmart.png new file mode 100644 index 000000000..0806511be Binary files /dev/null and b/AndorsTrail/res/drawable/map_guynmart.png differ diff --git a/AndorsTrail/res/drawable/monsters_guynmart.png b/AndorsTrail/res/drawable/monsters_guynmart.png new file mode 100644 index 000000000..9379b0720 Binary files /dev/null and b/AndorsTrail/res/drawable/monsters_guynmart.png differ diff --git a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java index e403d6115..0e21f8c7d 100644 --- a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java +++ b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/resource/ResourceLoader.java @@ -333,6 +333,7 @@ public final class ResourceLoader { loader.prepareTileset(R.drawable.monsters_wraiths, "monsters_wraiths", sz3x1, sz1x1, mTileSize); loader.prepareTileset(R.drawable.monsters_zombie1, "monsters_zombie1", sz1x1, sz1x1, mTileSize); loader.prepareTileset(R.drawable.monsters_zombie2, "monsters_zombie2", sz1x1, sz1x1, mTileSize); + loader.prepareTileset(R.drawable.monsters_guynmart, "monsters_guynmart", new Size(8, 2), sz1x1, mTileSize); /*INSERT_NPCS_TILESETS_HERE*/ loader.prepareTileset(R.drawable.map_bed_1, "map_bed_1", mapTileSize, sz1x1, mTileSize); @@ -395,6 +396,8 @@ public final class ResourceLoader { loader.prepareTileset(R.drawable.map_wall_4, "map_wall_4", new Size(15, 8), sz1x1, mTileSize); loader.prepareTileset(R.drawable.map_window_1, "map_window_1", mapTileSize, sz1x1, mTileSize); loader.prepareTileset(R.drawable.map_window_2, "map_window_2", mapTileSize, sz1x1, mTileSize); + loader.prepareTileset(R.drawable.map_guynmart, "map_guynmart", mapTileSize, sz1x1, mTileSize); + /*INSERT_MAP_TILESETS_HERE*/ loader.prepareTileset(R.drawable.effect_blood4, "effect_blood4", new Size(7, 2), sz1x1, mTileSize); loader.prepareTileset(R.drawable.effect_heal2, "effect_heal2", new Size(8, 2), sz1x1, mTileSize);