mirror of
https://github.com/OMGeeky/andors-trail.git
synced 2026-02-23 15:38:29 +01:00
Update combat bar info on monster attacks.
Force black background on conversation scroll list. Corrected tile in Prim main hall. git-svn-id: https://andors-trail.googlecode.com/svn/trunk@121 08aca716-68be-ccc6-4d58-36f5abd142ac
This commit is contained in:
@@ -718,6 +718,7 @@ public final class R {
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public static final int traitsinfo_defense_damageresist=0x7f0500d4;
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public static final int traitsinfo_defense_damageresist=0x7f0500d4;
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}
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}
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public static final class style {
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public static final class style {
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public static final int Style_BlackListView=0x7f0a0001;
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public static final int Theme_NoBackground=0x7f0a0000;
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public static final int Theme_NoBackground=0x7f0a0000;
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}
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}
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public static final class xml {
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public static final class xml {
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@@ -4,6 +4,7 @@
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android:layout_width="fill_parent"
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:layout_height="wrap_content"
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android:orientation="vertical"
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android:orientation="vertical"
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android:background="@android:color/transparent"
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>
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>
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<ListView
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<ListView
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@@ -15,6 +16,7 @@
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android:id="@+id/conversation_statements"
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android:id="@+id/conversation_statements"
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android:transcriptMode="alwaysScroll"
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android:transcriptMode="alwaysScroll"
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android:padding="@dimen/dialog_margin"
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android:padding="@dimen/dialog_margin"
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style="@style/Style.BlackListView"
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/>
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/>
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<LinearLayout
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<LinearLayout
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@@ -3,4 +3,8 @@
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<style name="Theme.NoBackground" parent="android:Theme">
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<style name="Theme.NoBackground" parent="android:Theme">
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<item name="android:windowBackground">@null</item>
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<item name="android:windowBackground">@null</item>
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</style>
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</style>
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<style name="Style.BlackListView" parent="@android:style/Widget.ListView">
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<item name="android:background">#000000</item>
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<item name="android:cacheColorHint">#00000000</item>
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</style>
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</resources>
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</resources>
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@@ -55,12 +55,12 @@
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</layer>
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</layer>
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<layer name="Objects" width="22" height="16">
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<layer name="Objects" width="22" height="16">
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<data encoding="base64" compression="zlib">
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<data encoding="base64" compression="zlib">
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eJxjYKAdMGdnYCgEYk4WCC0LZcviEbcA4pXMEP5mILuWHUKD+DDgDuQ3ArEkC4QGAUmoPC5xD6i5IP4sILsMiGezI+RBII+ZPH+uhOpbBTSvDYhXA3EyC349pJiLC9SxQegLUPo/VP0SAnYTMhcWDjD6PwH1MPtA5p4Hsi9A+chsbADZ3HtsqDQIJCOZq8oOwSCAzAYBWDjA6PdI5r5jQ6WRzd0JVLcLzW/biEwD+Nx7EmjGVSA+ioSPEWkuyJ2g8IS5NxuoT5gdu1pC8YzPvSBzOXGYSwpAD9+NrAwMIjjMBYmD5IkB96DhAHPvQTRzkf0OEj9IpLkgd9qzI9x7kYB7LxJpLrkAAE/jPoM=
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eJxjYKAdMGdnYCgEYk4WCC0LZcviEbcA4pXMEP5mILuWHUKD+DDgDuQ3ArEkC4QGAUmoPC5xD6i5IP4sqNxsdoQ8COQxk+fPlVB9q4DmtQHxaiBOZsGvhxRzcYE6Ngh9AUr/h6pfQsBuQubCwgFG/yegHmYfyNzzQPYFKB+ZjQ0gm3uPDZUGgWQkc1XZIRgEkNkgAAsHGP0eydx3bKg0srk7gep2ofltG5FpAJ97TwLNuArER5HwMSLNBbkTFJ4w92YD9QmzY1dLKJ7xuRdkLicOc0kB6OG7kZWBQQSHuSBxkDwx4B40HGDuPYhmLrLfQeIHiTQX5E57doR7LxJw70UizSUXAAAZZD4G
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</data>
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</data>
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</layer>
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</layer>
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<layer name="Above" width="22" height="16">
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<layer name="Above" width="22" height="16">
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<data encoding="base64" compression="zlib">
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<data encoding="base64" compression="zlib">
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eJxjYKAd+M9Mf3OtmFFpXKCMnTRzvZhRaVygjURzKQGUmBsJdGcU1K2KQHohkrsHo3vxgfd4zEW3k1puGDWXPHM5seQPapgrTKS56GkFX9qhBwAAjiIZ1g==
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eJxjYKAd+M9Mf3OtmFFpXKCMnTRzvZhRaVLAQIQDIRAJ9H8UNAwUgfRCpPAYjO7FB97jMRfdTmq5YdRc8szlxJLvqGGuMJHmoqcVfGmHHgAAP5sZSQ==
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</data>
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</data>
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</layer>
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</layer>
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<layer name="Walkable" width="22" height="16">
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<layer name="Walkable" width="22" height="16">
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@@ -57,13 +57,13 @@ public final class MainActivity extends Activity {
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public StatusView statusview;
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public StatusView statusview;
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public CombatView combatview;
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public CombatView combatview;
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public QuickitemView quickitemview;
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public QuickitemView quickitemview;
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public LinearLayout activeConditions;
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private LinearLayout activeConditions;
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public VirtualDpadView dpad;
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private VirtualDpadView dpad;
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private static final int NUM_MESSAGES = 3;
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private static final int NUM_MESSAGES = 3;
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private final String[] messages = new String[NUM_MESSAGES];
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private final String[] messages = new String[NUM_MESSAGES];
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private TextView statusText;
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private TextView statusText;
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public WeakReference<Toast> lastToast = null;
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private WeakReference<Toast> lastToast = null;
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private ContextMenuInfo lastSelectedMenu = null;
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private ContextMenuInfo lastSelectedMenu = null;
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@Override
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@Override
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@@ -140,6 +140,8 @@ public final class MainActivity extends Activity {
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world.model.player.inventory.addItem(itemType, 10);
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world.model.player.inventory.addItem(itemType, 10);
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itemType = world.itemTypes.getItemTypeByTag("clouded_rage");
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itemType = world.itemTypes.getItemTypeByTag("clouded_rage");
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world.model.player.inventory.addItem(itemType);
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world.model.player.inventory.addItem(itemType);
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itemType = world.itemTypes.getItemTypeByTag("pot_fatigue_restore");
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world.model.player.inventory.addItem(itemType, 20);
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updateStatus();
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updateStatus();
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Toast.makeText(MainActivity.this, "DEBUG: added items", Toast.LENGTH_SHORT).show();
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Toast.makeText(MainActivity.this, "DEBUG: added items", Toast.LENGTH_SHORT).show();
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@@ -168,6 +170,13 @@ public final class MainActivity extends Activity {
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view.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "blackwater_mountain29", "south", 0, 0);
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view.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "blackwater_mountain29", "south", 0, 0);
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}
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}
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})*/
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})*/
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/*,new DebugButton("wyrms", new OnClickListener() {
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@Override
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public void onClick(View arg0) {
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world.model.player.traits.maxHP = 200;
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view.movementController.placePlayerAt(MapObject.MAPEVENT_NEWMAP, "blackwater_mountain32", "north", 0, 0);
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}
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})*/
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,new DebugButton("hp=max", new OnClickListener() {
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,new DebugButton("hp=max", new OnClickListener() {
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@Override
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@Override
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public void onClick(View arg0) {
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public void onClick(View arg0) {
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@@ -191,8 +200,7 @@ public final class MainActivity extends Activity {
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super.onActivityResult(requestCode, resultCode, data);
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super.onActivityResult(requestCode, resultCode, data);
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switch (requestCode) {
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switch (requestCode) {
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case INTENTREQUEST_HEROINFO:
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case INTENTREQUEST_HEROINFO:
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combatview.updatePlayerAP(world.model.player.ap);
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updateStatus();
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quickitemview.refreshQuickitems();
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break;
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break;
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case INTENTREQUEST_MONSTERENCOUNTER:
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case INTENTREQUEST_MONSTERENCOUNTER:
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if (resultCode == Activity.RESULT_OK) {
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if (resultCode == Activity.RESULT_OK) {
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@@ -380,6 +388,7 @@ public final class MainActivity extends Activity {
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statusview.updateStatus();
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statusview.updateStatus();
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statusview.updateActiveConditions(this, activeConditions);
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statusview.updateActiveConditions(this, activeConditions);
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quickitemview.refreshQuickitems();
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quickitemview.refreshQuickitems();
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combatview.updateStatus();
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}
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}
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public void redrawAll(int why) {
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public void redrawAll(int why) {
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@@ -128,7 +128,6 @@ public class ActorStatsController {
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view.controller.handlePlayerDeath();
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view.controller.handlePlayerDeath();
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return;
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return;
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}
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}
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view.mainActivity.combatview.updatePlayerAP(player.ap);
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view.mainActivity.updateStatus();
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view.mainActivity.updateStatus();
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boolean removedAnyConditions = decreaseDurationAndRemoveConditions(player);
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boolean removedAnyConditions = decreaseDurationAndRemoveConditions(player);
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@@ -120,7 +120,6 @@ public final class CombatController {
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}
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}
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private boolean useAPs(int cost) {
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private boolean useAPs(int cost) {
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if (model.player.useAPs(cost)) {
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if (model.player.useAPs(cost)) {
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context.mainActivity.combatview.updatePlayerAP(model.player.ap);
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return true;
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return true;
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} else {
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} else {
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message(context.mainActivity.getResources().getString(R.string.combat_not_enough_ap));
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message(context.mainActivity.getResources().getString(R.string.combat_not_enough_ap));
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@@ -185,9 +184,7 @@ public final class CombatController {
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}
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}
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message(msg);
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message(msg);
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startAttackEffect(attack, model.uiSelections.selectedPosition);
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startAttackEffect(attack, model.uiSelections.selectedPosition);
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if (!attack.targetDied) {
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if (attack.targetDied) {
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context.mainActivity.combatview.updateMonsterHealth(target.health);
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} else {
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playerKilledMonster(target);
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playerKilledMonster(target);
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Monster nextMonster = getAdjacentMonster();
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Monster nextMonster = getAdjacentMonster();
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if (nextMonster == null) {
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if (nextMonster == null) {
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@@ -353,7 +350,7 @@ public final class CombatController {
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}
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}
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private void updateTurnInfo() {
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private void updateTurnInfo() {
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context.mainActivity.combatview.updateTurnInfo(currentActiveMonster);
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context.mainActivity.combatview.updateTurnInfo(currentActiveMonster);
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context.mainActivity.combatview.updatePlayerAP(model.player.ap);
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context.mainActivity.updateStatus();
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}
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}
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private static float getAverageDamagePerHit(ActorTraits attacker, ActorTraits target) {
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private static float getAverageDamagePerHit(ActorTraits attacker, ActorTraits target) {
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@@ -223,7 +223,6 @@ public final class ItemController {
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public void quickitemUse(int quickSlotId) {
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public void quickitemUse(int quickSlotId) {
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useItem(model.player.inventory.quickitem[quickSlotId]);
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useItem(model.player.inventory.quickitem[quickSlotId]);
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view.mainActivity.combatview.updatePlayerAP(model.player.ap);
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view.mainActivity.updateStatus();
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view.mainActivity.updateStatus();
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}
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}
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@@ -233,7 +232,7 @@ public final class ItemController {
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}
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}
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public void toggleQuickItemView() {
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public void toggleQuickItemView() {
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if(view.mainActivity.quickitemview.getVisibility()==View.VISIBLE){
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if (view.mainActivity.quickitemview.getVisibility()==View.VISIBLE){
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view.mainActivity.quickitemview.setVisibility(View.GONE);
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view.mainActivity.quickitemview.setVisibility(View.GONE);
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view.mainActivity.statusview.updateQuickItemImage(false);
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view.mainActivity.statusview.updateQuickItemImage(false);
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} else {
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} else {
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@@ -101,10 +101,10 @@ public final class CombatView extends FrameLayout {
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}
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}
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}
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}
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public void updateMonsterHealth(Range range) {
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private void updateMonsterHealth(Range range) {
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monsterHealth.update(range);
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monsterHealth.update(range);
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}
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}
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public void updatePlayerAP(Range range) {
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private void updatePlayerAP(Range range) {
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statusTextView.setText(getResources().getString(R.string.combat_status_ap, range.current));
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statusTextView.setText(getResources().getString(R.string.combat_status_ap, range.current));
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}
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}
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public void updateCombatSelection(Monster selectedMonster, Coord selectedMovePosition) {
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public void updateCombatSelection(Monster selectedMonster, Coord selectedMovePosition) {
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@@ -123,4 +123,12 @@ public final class CombatView extends FrameLayout {
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attackMoveButton.setEnabled(false);
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attackMoveButton.setEnabled(false);
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}
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}
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}
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}
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public void updateStatus() {
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updatePlayerAP(world.model.player.ap);
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if (world.model.uiSelections.selectedMonster != null) {
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updateMonsterHealth(world.model.uiSelections.selectedMonster.health);
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}
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updateCombatSelection(world.model.uiSelections.selectedMonster, world.model.uiSelections.selectedPosition);
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}
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}
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}
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