From d0f387268e098a779d32a6685aa9266cb52262b6 Mon Sep 17 00:00:00 2001 From: Oskar Wiksten Date: Sun, 7 Jul 2013 14:42:57 +0200 Subject: [PATCH] Slight bump to heavy armor skill --- .../com/gpl/rpg/AndorsTrail/model/ability/SkillCollection.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/ability/SkillCollection.java b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/ability/SkillCollection.java index 2b3fb4dec..2fda03515 100644 --- a/AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/ability/SkillCollection.java +++ b/AndorsTrail/src/com/gpl/rpg/AndorsTrail/model/ability/SkillCollection.java @@ -93,7 +93,7 @@ public final class SkillCollection { public static final int PER_SKILLPOINT_INCREASE_SHIELD_PROF_DR = 1; public static final int PER_SKILLPOINT_INCREASE_UNARMORED_BC = 10; public static final int PER_SKILLPOINT_INCREASE_LIGHT_ARMOR_BC_PERCENT = 30; - public static final int PER_SKILLPOINT_INCREASE_HEAVY_ARMOR_BC_PERCENT = 10; + public static final int PER_SKILLPOINT_INCREASE_HEAVY_ARMOR_BC_PERCENT = 20; public static final int PER_SKILLPOINT_INCREASE_HEAVY_ARMOR_MOVECOST_PERCENT = 25; public static final int PER_SKILLPOINT_INCREASE_HEAVY_ARMOR_ATKCOST_PERCENT = 25; public static final int PER_SKILLPOINT_INCREASE_FIGHTSTYLE_2HAND_DMG_PERCENT = 30;