diff --git a/AndorsTrail/res/values/strings.xml b/AndorsTrail/res/values/strings.xml
index 19548158d..6e2fd6233 100644
--- a/AndorsTrail/res/values/strings.xml
+++ b/AndorsTrail/res/values/strings.xml
@@ -603,7 +603,7 @@
One-handed sword proficiency
Two-handed sword proficiency
Axe proficiency
- Bludgeoning weapon proficiency
+ Blunt weapon proficiency
Unarmed fighting
Shield proficiency
Unarmored fighting
@@ -622,7 +622,7 @@
Better at fighting with one-handed swords
Better at fighting with two-handed swords
Better at fighting with axes
- Better at fighting with bludgeoning weapons
+ Better at fighting with blunt weapons
Better at fighting without weapons
Make better use of shields and parrying weapons
Better at fighting without armor
@@ -641,7 +641,7 @@
For each skill level, increases attack chance of rapiers, longswords and broadswords by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill.
For each skill level, increases attack chance of two-handed swords by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill.
For each skill level, increases attack chance of axes and greataxes by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill.
- For each skill level, increases attack chance of bludgeoning weapons by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill. This includes clubs, quarterstaves, maces, scepters, war hammers and giant hammers.
+ For each skill level, increases attack chance of blunt weapons by %1$d %% of the item\'s base attack chance, increases block chance by %2$d %% of the item\'s base block chance, and increases critical skill by %3$d %% of the item\'s base critical skill. This includes clubs, quarterstaves, maces, scepters, whips, war hammers and giant hammers.
When fighting without a weapon and shield, gain %1$d attack chance, %2$d damage potential and %3$d block chance per skill level.
Increase damage resistance by %1$d per skill level while having a shield or parrying weapon equipped.
While fighting without having any piece of armor equipped, gain %1$d block chance per skill level. Items made of cloth are not considered as being armor.