diff --git a/AndorsTrail/assets/translation/ar.po b/AndorsTrail/assets/translation/ar.po index 77924dcae..6a39bfe4f 100644 --- a/AndorsTrail/assets/translation/ar.po +++ b/AndorsTrail/assets/translation/ar.po @@ -558,6 +558,10 @@ msgstr "أيضًا ، لا تنس التحقق من خزانتك. ربما لا msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "حسنًا ، فهمت. يمكنني أن أرتاح هنا إذا أصبت ، ويجب أن أتحقق من خزانتي بحثًا عن العناصر المفيدة." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "هل قتلت هذين الفئرين في حديقتنا؟" @@ -612,6 +616,7 @@ msgstr "لا مشكلة. لن أزعجك به مرة أخرى." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "ها أنت ذا." @@ -641,6 +646,10 @@ msgstr "" msgid "Please show me your wares." msgstr "من فضلك أرني بضاعتك." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -690,6 +699,9 @@ msgstr "هل يمكنني الراحة هنا؟" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "هل لديك أي شيء للبيع؟" @@ -1258,6 +1270,9 @@ msgstr "أريدك أن تدخل هذا الكهف وتقتل الجرذ الك #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "حسنا." @@ -1286,6 +1301,9 @@ msgstr "لا أعتقد ذلك أيضًا. لقد كنت أنت وشقيقك ه #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "وداعا." @@ -1372,6 +1390,10 @@ msgstr "هل نريد أن نتحدث عن ذلك؟" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "حسنا، وداعا." @@ -3094,6 +3116,7 @@ msgstr "قتلته؟ لك شكري يا صديقي. الآن نحن في مأم #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "شكرا لك." @@ -4102,6 +4125,13 @@ msgstr "مرحبا." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "من أنت؟" @@ -4448,6 +4478,9 @@ msgstr "شكرا لك على مساعدتك مع قائد الحرس في وقت #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "طبعا." @@ -5137,6 +5170,8 @@ msgstr "على أي حال ، هذا هو السبب في أننا نشك في #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "فهمت." @@ -5671,6 +5706,12 @@ msgstr "إيمان. قوة. تعثر." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "ماذا؟" @@ -5707,6 +5748,10 @@ msgstr "هل يمكنك أن تشرح؟" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "ماذا تقصد؟" @@ -6489,6 +6534,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9622,6 +9668,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10539,6 +10586,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12900,6 +12948,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14561,6 +14611,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15335,6 +15386,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17172,6 +17224,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21993,6 +22049,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -22044,6 +22101,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22113,6 +22172,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22300,6 +22362,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22567,6 +22630,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23403,6 +23472,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24998,6 +25069,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -25011,6 +25083,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26716,14 +26791,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27621,6 +27699,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27630,6 +27712,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28395,6 +28480,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28798,6 +28884,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29982,6 +30070,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31490,6 +31580,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31644,6 +31735,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32071,6 +32163,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33760,6 +33853,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35077,6 +35171,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36325,6 +36420,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36562,6 +36658,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38255,6 +38353,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38462,6 +38561,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39446,6 +39546,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40861,6 +40962,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41244,6 +41347,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41371,7 +41475,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42772,6 +42876,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43219,11 +43327,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43466,6 +43574,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46372,7 +46481,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47783,6 +47892,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47857,11 +47967,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47877,7 +47987,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48526,6 +48636,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50013,6 +50125,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51122,7 +51235,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51154,7 +51267,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51169,6 +51282,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51395,6 +55609,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54059,6 +58277,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54961,16 +59180,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55091,6 +59433,7 @@ msgid "Arambold" msgstr "آرامبولد" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "ثارال" @@ -55099,14 +59442,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "غرويل" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "ليونيد" @@ -55165,6 +59511,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55584,6 +59932,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57759,6 +62108,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57964,18 +62315,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59090,6 +63453,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59175,7 +63806,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59366,7 +64000,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62432,7 +67068,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63196,7 +67835,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "ثقب في الحائط: اكتشفت غرفة سرية في أعماق كهف." #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "حظ صعب: لابد أنني وقعت في كل فخ في جبل أرولير. أوتش ..." #: questlist_fungi_panic.json:achievements:100 @@ -63211,6 +67850,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "حساء لذيذ" @@ -63804,7 +68447,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63819,6 +68462,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "كروسغلن" @@ -63878,3 +68829,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/az.po b/AndorsTrail/assets/translation/az.po index a9e7b0ccf..6b5c41079 100644 --- a/AndorsTrail/assets/translation/az.po +++ b/AndorsTrail/assets/translation/az.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/be.po b/AndorsTrail/assets/translation/be.po index 485ed36c2..cc628c66a 100644 --- a/AndorsTrail/assets/translation/be.po +++ b/AndorsTrail/assets/translation/be.po @@ -558,6 +558,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -606,6 +610,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -632,6 +637,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -678,6 +687,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1214,6 +1226,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1242,6 +1257,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1328,6 +1346,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3019,6 +3041,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3994,6 +4017,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4340,6 +4370,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5029,6 +5062,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5563,6 +5598,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5599,6 +5640,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6381,6 +6426,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9514,6 +9560,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10431,6 +10478,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12792,6 +12840,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14453,6 +14503,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15227,6 +15278,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17064,6 +17116,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21885,6 +21941,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21936,6 +21993,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22005,6 +22064,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22192,6 +22254,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22459,6 +22522,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23295,6 +23364,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24890,6 +24961,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24903,6 +24975,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26608,14 +26683,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27513,6 +27591,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27522,6 +27604,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28287,6 +28372,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28690,6 +28776,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29874,6 +29962,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31382,6 +31472,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31536,6 +31627,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31963,6 +32055,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33652,6 +33745,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34969,6 +35063,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36217,6 +36312,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36454,6 +36550,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38147,6 +38245,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38354,6 +38453,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39338,6 +39438,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40753,6 +40854,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41136,6 +41239,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41263,7 +41367,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42664,6 +42768,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43111,11 +43219,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43358,6 +43466,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46264,7 +46373,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47675,6 +47784,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47749,11 +47859,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47769,7 +47879,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48418,6 +48528,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49905,6 +50017,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51014,7 +51127,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51046,7 +51159,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51061,6 +51174,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51287,6 +55501,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53951,6 +58169,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54853,16 +59072,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54983,6 +59325,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54991,14 +59334,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55057,6 +59403,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55476,6 +59824,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57651,6 +62000,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57856,18 +62207,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58982,6 +63345,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59067,7 +63698,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59258,7 +63892,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62324,7 +66960,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63088,7 +67727,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63103,6 +67742,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63689,7 +68332,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63704,6 +68347,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/bg.po b/AndorsTrail/assets/translation/bg.po index 506494417..9800cbe6b 100644 --- a/AndorsTrail/assets/translation/bg.po +++ b/AndorsTrail/assets/translation/bg.po @@ -560,6 +560,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -608,6 +612,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -634,6 +639,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -680,6 +689,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1216,6 +1228,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1244,6 +1259,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1330,6 +1348,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3021,6 +3043,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3996,6 +4019,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4342,6 +4372,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5031,6 +5064,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5565,6 +5600,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5601,6 +5642,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6383,6 +6428,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9516,6 +9562,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10433,6 +10480,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12794,6 +12842,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Какво правиш тукa?" @@ -14455,6 +14505,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15229,6 +15280,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17066,6 +17118,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21887,6 +21943,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21938,6 +21995,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22007,6 +22066,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22194,6 +22256,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22461,6 +22524,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23297,6 +23366,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24892,6 +24963,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24905,6 +24977,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26610,14 +26685,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27515,6 +27593,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27524,6 +27606,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28289,6 +28374,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28692,6 +28778,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29876,6 +29964,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31384,6 +31474,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31538,6 +31629,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31965,6 +32057,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33654,6 +33747,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34971,6 +35065,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36219,6 +36314,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36456,6 +36552,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38149,6 +38247,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38356,6 +38455,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39340,6 +39440,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40755,6 +40856,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41138,6 +41241,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41265,7 +41369,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42666,6 +42770,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43113,11 +43221,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43360,6 +43468,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46266,7 +46375,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47677,6 +47786,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47751,11 +47861,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47771,7 +47881,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48420,6 +48530,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49907,6 +50019,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51016,7 +51129,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51048,7 +51161,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51063,6 +51176,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51289,6 +55503,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53953,6 +58171,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54855,16 +59074,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54985,6 +59327,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54993,14 +59336,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55059,6 +59405,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55478,6 +59826,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57653,6 +62002,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57858,18 +62209,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58984,6 +63347,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59069,7 +63700,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59260,7 +63894,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62326,7 +66962,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63090,7 +67729,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63105,6 +67744,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63691,7 +68334,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63706,6 +68349,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" @@ -63765,3 +68716,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/ca.po b/AndorsTrail/assets/translation/ca.po index 6836b4a11..fe0e98f3e 100644 --- a/AndorsTrail/assets/translation/ca.po +++ b/AndorsTrail/assets/translation/ca.po @@ -564,6 +564,10 @@ msgstr "I no oblidis fer un cop d'ull a l'inventari. Probablement encara tinguis msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "D'acord, entès. Puc descansar aquí, si em fereixen, i hauria de fer un cop d'ull a l'inventari." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Has matat les rates del jardí?" @@ -618,6 +622,7 @@ msgstr "No passa res. No insistiré més." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Aquí tens." @@ -647,6 +652,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Sisplau, ensenya'm els productes." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -696,6 +705,9 @@ msgstr "Puc descansar aquí?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Tens res per comerciar?" @@ -1264,6 +1276,9 @@ msgstr "Necessito que entris a la cova i matis a la rata gran, així potser acab #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "D'acord." @@ -1292,6 +1307,9 @@ msgstr "M'ho imaginava. Al cap i a la fi sempre has sigut un covard, com ton ger #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Adéu." @@ -1378,6 +1396,10 @@ msgstr "Vols que en parlem?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "D'acord, adéu." @@ -3100,6 +3122,7 @@ msgstr "L'has mort! Tens el meu agraïment. Ara estem a recer de l'encanteri d'e #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Gràcies." @@ -4108,6 +4131,13 @@ msgstr "Hola." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4454,6 +4484,9 @@ msgstr "Gràcies per la teva ajuda amb el capità abans." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Es clar." @@ -5143,6 +5176,8 @@ msgstr "En tot cas, és per això que sospitem dels forasters." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Entenc." @@ -5677,6 +5712,12 @@ msgstr "Creença. Poder. Lluita." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Què?" @@ -5713,6 +5754,10 @@ msgstr "Em diràs res amb sentit?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Què vols dir?" @@ -6495,6 +6540,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "I ara què?" @@ -9628,6 +9674,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10545,6 +10592,7 @@ msgstr "Sí, tens raó." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "No." @@ -12908,6 +12956,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Que estàs fent aquí?" @@ -14569,6 +14619,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Ataca!" @@ -15343,6 +15394,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17180,6 +17232,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -22003,6 +22059,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -22054,6 +22111,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Sí." @@ -22123,6 +22182,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22310,6 +22372,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22577,6 +22640,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23413,6 +23482,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "Efectivament." @@ -25008,6 +25079,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Sí?" @@ -25021,6 +25093,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh." @@ -26728,14 +26803,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27633,6 +27711,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27642,6 +27724,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28407,6 +28492,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28810,6 +28896,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29994,6 +30082,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31506,6 +31596,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31660,6 +31751,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32087,6 +32179,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Marxar." @@ -33776,6 +33869,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35093,6 +35187,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36341,6 +36436,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36578,6 +36674,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38271,6 +38369,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38478,6 +38577,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39462,6 +39562,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40877,6 +40978,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41260,6 +41363,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41387,7 +41491,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42788,6 +42892,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43235,11 +43343,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43482,6 +43590,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46388,7 +46497,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47799,6 +47908,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47873,11 +47983,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47893,7 +48003,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48542,6 +48652,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50029,6 +50141,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51138,7 +51251,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51170,7 +51283,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51185,6 +51298,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Daga" @@ -51411,6 +55625,10 @@ msgstr "Guantell" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54075,6 +58293,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -55029,16 +59248,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Rata petita" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Rata de cova" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Rata de cova resistent" @@ -55159,6 +59501,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55167,14 +59510,17 @@ msgid "Drunk" msgstr "Borratxo" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leònid" @@ -55233,6 +59579,8 @@ msgstr "Senyor esquelètic" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Esquelet" @@ -55652,6 +60000,7 @@ msgid "Feygard patrol captain" msgstr "Capità de la patrulla Feygard" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Vigilant de la patrulla Feygard" @@ -57827,6 +62176,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Peix" @@ -58032,18 +62383,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59158,6 +63521,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59243,7 +63874,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59434,7 +64068,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62500,7 +67136,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63264,7 +67903,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63279,6 +67918,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63865,7 +68508,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63880,6 +68523,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -63939,3 +68890,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/ckb.po b/AndorsTrail/assets/translation/ckb.po index 1f2d05df1..7aae8719e 100644 --- a/AndorsTrail/assets/translation/ckb.po +++ b/AndorsTrail/assets/translation/ckb.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "تارال" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "گرویل" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "لیونید" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/cs.po b/AndorsTrail/assets/translation/cs.po index 1178dbdf2..4c75e3a00 100644 --- a/AndorsTrail/assets/translation/cs.po +++ b/AndorsTrail/assets/translation/cs.po @@ -567,6 +567,10 @@ msgstr "A také se nezapomeň podívat do inventáře. Nejspíš v něm najdeš msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Dobrá, rozumím. Zde si můžu odpočinout, když budu zraněn. A také bych měl zkontrolovat svůj inventář, zda v něm není nějaká užitečná výbava." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Už jsi zabil ty dvě krysy na naší zahradě?" @@ -621,6 +625,7 @@ msgstr "Žádný problém. Už tě tím nebudu obtěžovat." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Tady máš." @@ -650,6 +655,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Ukaž mi prosím, co nabízíš." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -699,6 +708,9 @@ msgstr "Můžu si zde odpočinout?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Máš něco k prodeji?" @@ -1267,6 +1279,9 @@ msgstr "Dobře. Dojdi do té jeskyně a zabij tu velkou krysu. Tím se snad zbav #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "V pořádku." @@ -1295,6 +1310,9 @@ msgstr "Nemýlil jsem se, ty a tvůj bratr jste vždy byli zbabělci." #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Na viděnou" @@ -1381,6 +1399,10 @@ msgstr "Chceš si o tom promluvit?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Dobře. Na viděnou." @@ -3103,6 +3125,7 @@ msgstr "Zabil jsi ho? Máš mé díky. Nyní jsme v bezpečí před Vacorovým k #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Děkuji ti." @@ -4111,6 +4134,13 @@ msgstr "Vítám tě." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Kdo jsi?" @@ -4457,6 +4487,9 @@ msgstr "Děkuji za pomoc s velitelem stráží." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Jasně." @@ -5146,6 +5179,8 @@ msgstr "Každopádně právě proto nevěříme cizincům." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Aha." @@ -5680,6 +5715,12 @@ msgstr "Víra. Síla. Boj." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Co?" @@ -5716,6 +5757,10 @@ msgstr "Začneš už mluvit smysluplně?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Co tím myslíš?" @@ -6504,6 +6549,7 @@ msgstr "Oh, jak nenávidím ty zlé a snobské Feygardské bastardy." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "Co teď?" @@ -9688,6 +9734,7 @@ msgstr "Tak, kdo tedy jsi, co? Zřejmě mě přicházíš otravovat s pozemským #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Co chceš?" @@ -10613,6 +10660,7 @@ msgstr "Ano, máš pravdu." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Ne." @@ -12999,6 +13047,8 @@ msgstr "Řekni mi, co pro tebe může Thorin udělat?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Co tady děláš?" @@ -14660,6 +14710,7 @@ msgstr "Při Přítmí, zastavím tě. Ať to stojí, co to stojí. Dalšího dn #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Útok!" @@ -15438,6 +15489,7 @@ msgstr "Jdu, kam se mi zachce." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Dobře, odcházím." @@ -17285,6 +17337,10 @@ msgstr "Vítej v mé hospodě. Doufám, že tvůj pobyt zde bude příjemný." msgid "How may I be of service?" msgstr "Jak mohu sloužit?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Oh jistě. Tady, podívej se." @@ -20388,8 +20444,7 @@ msgstr "Když už tam budeš, vyřiď jí prosím také mé nejsrdečnější po #: conversationlist_lodar.json:lodar_andor32:0 msgid "I will go to Nor City and visit Lady Lydalon in the Valanyr temple of the Shadow." -msgstr "" -"Půjdu do Města Nor a navštívím Lady Lydalon ve Valanyrském chrámu Stínu." +msgstr "Půjdu do Města Nor a navštívím Lady Lydalon ve Valanyrském chrámu Stínu." #: conversationlist_lodar.json:lodar_andor32:1 msgid "He he, a temple. That must mean a lot of riches in there." @@ -22132,6 +22187,7 @@ msgstr "Pak chtěl něco k pití pro otravného 'přítele', který vždycky př #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Pěkné." @@ -22183,6 +22239,8 @@ msgstr "Potřebuješ tedy lék proti obřím houbám?" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Ano." @@ -22252,6 +22310,9 @@ msgstr "Ber nebo nech být. Chudák Bogsten..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Zapomeň na to." @@ -22442,6 +22503,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Tak to hodně štěstí. Možná ho přesvědčíš." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "V to doufám." @@ -22709,6 +22771,12 @@ msgid "More work means more money! I'll be back." msgstr "Více práce znamená více peněz! Vrátím se." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Samozřejmě." @@ -23545,6 +23613,8 @@ msgstr "Ne, díky tobě..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "Skutečně." @@ -25167,6 +25237,7 @@ msgstr "To může říct každý. Ale možná..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Ano?" @@ -25180,6 +25251,9 @@ msgstr "Nic. Zdá se, že nemáš dost peněz. Zapomeň na to." #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Och." @@ -26929,14 +27003,17 @@ msgid "We have good news for you." msgstr "Máme pro tebe dobrou zprávu." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "Prsten. Tento člověk nosí prsten z kostí. Nechte ho projít." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Trochu děsivý - ale opravdu užitečný, tento prsten." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Stojíš mi v cestě. Útok!" @@ -27852,6 +27929,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "Dva bochníky chleba! Hmmmm." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "No..." @@ -27861,6 +27942,9 @@ msgstr "A sýr - jak mi chyběl!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Ale ..." @@ -28642,6 +28726,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "Ten lektvar, který jsi vyrobila, opravdu zajímavě voní. Můžu si koupit další?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Škoda." @@ -29057,6 +29142,8 @@ msgstr "Dobře, mám s sebou pár damerilií." #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "Popřemýšlím o tom." @@ -29648,10 +29735,7 @@ msgstr "Chtěl jsem se tě zeptat ještě na něco." #: conversationlist_stoutford_combined.json:yolgen_surroundings_2 msgid "Mt. Galmore? It has been our bane for a long time. Garthan I, the founder of Aewhata Kingdom, ordered the excavation of the mountain for gold and gems 430 years ago." -msgstr "" -"Hora Galmore? Už dlouho je naším strašákem. Garthan I., zakladatel " -"království Aewhata, nařídil před 430 lety horu rozkopat kvůli zlatu a " -"drahokamům." +msgstr "Hora Galmore? Už dlouho je naším strašákem. Garthan I., zakladatel království Aewhata, nařídil před 430 lety horu rozkopat kvůli zlatu a drahokamům." #: conversationlist_stoutford_combined.json:yolgen_surroundings_2a msgid "Local lore says that fortifications were built to protect against monster attacks, and an enormous network of mine tunnels was dug under the mountain. They found rich ore veins and the mine flourished." @@ -29756,10 +29840,7 @@ msgstr "Máme problém. Naši vojáci obvykle střeží hradní bránu na Hoře #: conversationlist_stoutford_combined.json:yolgen_castle_0a msgid "However, five days ago, the undead knights of Lord Erwyn started to rise from their grave. I have no idea why this happened. We haven't been able to recapture the castle yet. I would ask you to rid us of this plague." -msgstr "" -"Před pěti dny však začali nemrtví rytíři lorda Erwyna vsávat z hrobu. Nemám " -"tušení, co se to stalo. Zatím se nám nepodařilo hrad dobýt zpět. Chtěl bych " -"tě požádat, abys nás tohoto problémů zbavil." +msgstr "Před pěti dny však začali nemrtví rytíři lorda Erwyna vsávat z hrobu. Nemám tušení, co se to stalo. Zatím se nám nepodařilo hrad dobýt zpět. Chtěl bych tě požádat, abys nás tohoto problémů zbavil." #: conversationlist_stoutford_combined.json:yolgen_castle_0a:0 msgid "It sounds more like a task for the guards. I'll go and talk to the captain of the guard." @@ -29787,10 +29868,7 @@ msgstr "Jak už jsem řekl, železniční terminál máme na západě." #: conversationlist_stoutford_combined.json:yolgen_surroundings_3a msgid "We used to trade food and tools with Prim and the miners from Elm mine and get loads of iron ingots in return. We shipped them on to Nor City and Feygard and prospered from the trade." -msgstr "" -"S Primem a horníky z dolu Jim jsme obchodovali s jídlem a nářadím a " -"dostávali za to spoustu železných ingotů. Posílali jsme je do Města Nor a " -"Feygardu a z obchodu jsme prosperovali." +msgstr "S Primem a horníky z dolu Jim jsme obchodovali s jídlem a nářadím a dostávali za to spoustu železných ingotů. Posílali jsme je do Města Nor a Feygardu a z obchodu jsme prosperovali." #: conversationlist_stoutford_combined.json:yolgen_surroundings_3b msgid "Further to the west, there's the border outpost next to Blackwater River. Anyway, from what I have heard there's nothing but bogs, marshes and grasslands west of the river, along with a few native tribes." @@ -30255,6 +30333,8 @@ msgstr "[Hlasitě] Ano, nesl mi mou kouzelnou přilbu. Teď si ji vezmu zpátky. #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "Vzdám to." @@ -31790,6 +31870,7 @@ msgstr "Dobrá práce, chlapče! Nyní se můžeš považovat za dostatečně zk #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "Děkuji!" @@ -31948,6 +32029,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "Ale nejprve si však musíme něco objasnit. Musíš být opatrnější a neposkytovat cizím lidem informace o Zlodějském Cechu." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "Udělal jsem to?" @@ -32388,6 +32470,7 @@ msgstr "Zkusit rozbít řetěz." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Odejít." @@ -32732,9 +32815,7 @@ msgstr "Buřič je moje pravá ruka. Má na starosti plánování zakázek, kter #: conversationlist_omicronrg9.json:umar_guild03_5 msgid "Pickpocket has developed his stealth skills to such an extreme that he's able to take your equipment, and you'll barely even feel it." -msgstr "" -"Rychloručka vyvinul své schopnosti skrývání do takové míry, že je schopen " -"vzít ti vybavení, aniž bys o tom věděl." +msgstr "Rychloručka vyvinul své schopnosti skrývání do takové míry, že je schopen vzít ti vybavení, aniž bys o tom věděl." #: conversationlist_omicronrg9.json:umar_guild03_5:0 msgid "Woah, how is that possible?" @@ -33793,9 +33874,7 @@ msgstr "Většinou jsme s nimi uzavírali dohody a vyjednávali výměnou mír n #: conversationlist_omicronrg9.json:umar_guild04_7 msgid "One of them is the popular brewery town called 'Sullengard' located far to the south of Vilegard." -msgstr "" -"Jedním z nich je oblíbené pivovarské město Sullengard, které se nachází " -"daleko na jih od Vilegardu." +msgstr "Jedním z nich je oblíbené pivovarské město Sullengard, které se nachází daleko na jih od Vilegardu." #: conversationlist_omicronrg9.json:umar_guild04_7:0 msgid "What makes the place interesting for us?" @@ -33803,15 +33882,11 @@ msgstr "Čím je pro nás místo zajímavé?" #: conversationlist_omicronrg9.json:umar_guild04_8 msgid "They have a massive bootleg brewery operation because Feygard is unfairly taxing them." -msgstr "" -"Mají rozsáhlý provoz nelegálních pivovarů, protože Feygard je nespravedlivě " -"zdaňuje." +msgstr "Mají rozsáhlý provoz nelegálních pivovarů, protože Feygard je nespravedlivě zdaňuje." #: conversationlist_omicronrg9.json:umar_guild04_9 msgid "As a result, they asked us to help them. We even have 80/20 share of their business." -msgstr "" -"Proto nás požádali, abychom jim pomohli. Máme dokonce 80%% podíl na jejich " -"podnikání." +msgstr "Proto nás požádali, abychom jim pomohli. Máme dokonce 80%% podíl na jejich podnikání." #: conversationlist_omicronrg9.json:umar_guild04_9:0 msgid "Interesting." @@ -33839,9 +33914,7 @@ msgstr "Ale pivo mě nezajímá." #: conversationlist_omicronrg9.json:umar_guild04_11 msgid "Don't worry. Even your brother was a helping hand in Sullengard. I'm sure you can do the same as well." -msgstr "" -"Neboj se. I tvůj bratr byl v Sullengardu nápomocen. Jsem si jistý, že i ty " -"dokážeš totéž." +msgstr "Neboj se. I tvůj bratr byl v Sullengardu nápomocen. Jsem si jistý, že i ty dokážeš totéž." #: conversationlist_omicronrg9.json:umar_guild04_11:0 msgid "He didn't even invite me either." @@ -33853,15 +33926,11 @@ msgstr "Takže chceš, abych tam šel?" #: conversationlist_omicronrg9.json:umar_guild04_12 msgid "I want you to go to Sullengard and find one of my appointed veterans named Defy." -msgstr "" -"Chci, abys šel do Sullengardu a našel jednoho z mnou jmenovaných veteránů " -"jménem Defy." +msgstr "Chci, abys šel do Sullengardu a našel jednoho z mnou jmenovaných veteránů jménem Defy." #: conversationlist_omicronrg9.json:umar_guild04_13 msgid "Tell him that it is time to give the bootleg brewers their share to aid in their livelihoods. Especially in paying their taxes." -msgstr "" -"Řekni mu, že je načase dát nelegálním pivovarům jejich podíl, aby se " -"uživili. Zejména při placení daní." +msgstr "Řekni mu, že je načase dát nelegálním pivovarům jejich podíl, aby se uživili. Zejména při placení daní." #: conversationlist_omicronrg9.json:umar_guild04_13:0 msgid "You can count on me." @@ -33894,9 +33963,7 @@ msgstr "Zeptám se ho znovu, až mu vychladne hlava." #: conversationlist_omicronrg9.json:umar_guild04_16 msgid "Sigh. He may be stubborn sometimes but he is a great supervisor. You should ask him once he is calm." -msgstr "" -"Ajaj. Možná je někdy tvrdohlavý, ale je to skvělý vedoucí. Měl by ses ho " -"znovu zeptat, až se uklidní." +msgstr "Ajaj. Možná je někdy tvrdohlavý, ale je to skvělý vedoucí. Měl by ses ho znovu zeptat, až se uklidní." #: conversationlist_omicronrg9.json:umar_guild04_16:0 msgid "I'm going to visit him again. Bye." @@ -33932,20 +33999,15 @@ msgstr "To je šílené! Zradil nás stejně jako Ostrostřelec." #: conversationlist_omicronrg9.json:umar_guild04_19:0 msgid "We better find and kill him and his men and retrieve the share to help the people of Sullengard." -msgstr "" -"Měli bychom ho a jeho muže najít, zabít a získat zpět podíl, abychom pomohli " -"lidem ze Sullengardu." +msgstr "Měli bychom ho a jeho muže najít, zabít a získat zpět podíl, abychom pomohli lidem ze Sullengardu." #: conversationlist_omicronrg9.json:umar_guild04_20 msgid "Yes. We must find and kill them and retrieve the share for the sake of Sullengard's living." -msgstr "" -"Ano. Musíme je najít, zabít a získat zpět podíl v zájmu lidí Sullengardu." +msgstr "Ano. Musíme je najít, zabít a získat zpět podíl v zájmu lidí Sullengardu." #: conversationlist_omicronrg9.json:umar_guild04_21 msgid "Fortunately, one of my men found one of his drunk men and had a short talk with him before he bleed to death." -msgstr "" -"Naštěstí jeden z mých mužů našel jednoho z jeho opilců a krátce si s ním " -"promluvil dříve, než vykrvácel." +msgstr "Naštěstí jeden z mých mužů našel jednoho z jeho opilců a krátce si s ním promluvil dříve, než vykrvácel." #: conversationlist_omicronrg9.json:umar_guild04_21:0 #: conversationlist_omi2.json:kamelio_2a:1 @@ -33958,8 +34020,7 @@ msgstr "Sladká spravedlnost s málo informacemi?" #: conversationlist_omicronrg9.json:umar_guild04_22 msgid "He said that they will no longer be a part of the thieves guild. They are now referring to themselves as 'Aidem'." -msgstr "" -"Řekl, že už nebudou součástí Cechu zlodějů. Nyní se označují jako \"Aidem\"." +msgstr "Řekl, že už nebudou součástí Cechu zlodějů. Nyní se označují jako \"Aidem\"." #: conversationlist_omicronrg9.json:umar_guild04_22:0 msgid "What a weird name. For what reason?" @@ -33975,8 +34036,7 @@ msgstr "Dávají přednost bohatství před ctí." #: conversationlist_omicronrg9.json:umar_guild04_24 msgid "Such a dishonorable act for they stole 50000 gold coins including the treasures of Sullengard." -msgstr "" -"Takový hanebný čin, protože ukradli 50000 zlatých včetně pokladů Sullengardu." +msgstr "Takový hanebný čin, protože ukradli 50000 zlatých včetně pokladů Sullengardu." #: conversationlist_omicronrg9.json:umar_guild04_24:0 msgid "Their dishonorable act will be their undoing." @@ -34004,9 +34064,7 @@ msgstr "To vyžaduje mnoho zlaťáků, jak je můžeme získat?" #: conversationlist_omicronrg9.json:umar_guild04_27 msgid "I trust that you will find a way. In the meantime, go back to Sullengard and give them the share we promised them so they can go on with their lives." -msgstr "" -"Věřím, že najdeš řešení. Mezitím se vrať do Sullengardu a dej jim podíl, " -"který jsme jim slíbili, aby mohli žít dál." +msgstr "Věřím, že najdeš řešení. Mezitím se vrať do Sullengardu a dej jim podíl, který jsme jim slíbili, aby mohli žít dál." #: conversationlist_omicronrg9.json:umar_guild04_27:0 msgid "What? How?" @@ -34039,9 +34097,7 @@ msgstr "Zařídím to." #: conversationlist_omicronrg9.json:umar_guild04_29 msgid "Good job, kid! I knew I could count on you. Here, take this blade. It used to be your brother's." -msgstr "" -"Dobrá práce, chlapče! Věděl jsem, že se na tebe můžu spolehnout. Tady, vezmi " -"si tuhle čepel. Patřila tvému bratrovi." +msgstr "Dobrá práce, chlapče! Věděl jsem, že se na tebe můžu spolehnout. Tady, vezmi si tuhle čepel. Patřila tvému bratrovi." #: conversationlist_omicronrg9.json:umar_guild04_29:0 msgid "Thank you, sir. You can count me in as well to kill Defy." @@ -34053,15 +34109,11 @@ msgstr "Děkuji, pane, ale co Defy a jeho muži?" #: conversationlist_omicronrg9.json:umar_guild04_30 msgid "Like I said, we are still looking for him. You should rest for now from your long haul." -msgstr "" -"Jak jsem řekl, stále ho hledáme. Měl by sis prozatím odpočinout po dlouhé " -"cestě." +msgstr "Jak jsem řekl, stále ho hledáme. Měl by sis prozatím odpočinout po dlouhé cestě." #: conversationlist_omicronrg9.json:umar_guild04_30:0 msgid "You're right. My legs are so tired from having to walk back and forth from here to Sullengard so many times." -msgstr "" -"Máš pravdu. Mám unavené nohy z toho, že jsem musel tolikrát chodit odtud do " -"Sullengardu a zpátky." +msgstr "Máš pravdu. Mám unavené nohy z toho, že jsem musel tolikrát chodit odtud do Sullengardu a zpátky." #: conversationlist_omicronrg9.json:umar_guild04_30:1 msgid "Yes, I should rest from my long travel." @@ -34069,8 +34121,7 @@ msgstr "Ano, měl bych si odpočinout po dlouhé cestě." #: conversationlist_omicronrg9.json:guild04_defy_1 msgid "Andor, is that you? You grew weak and small. How was your visit to Nor City?" -msgstr "" -"Andore, jsi to ty? Zeslábl jsi a zmenšil ses. Jaká byla návštěva Města Nor?" +msgstr "Andore, jsi to ty? Zeslábl jsi a zmenšil ses. Jaká byla návštěva Města Nor?" #: conversationlist_omicronrg9.json:guild04_defy_1:0 msgid "I'm $playername. Andor is my brother and I'm not weak." @@ -34086,9 +34137,7 @@ msgstr "Takže znáš i mého bratra?" #: conversationlist_omicronrg9.json:guild04_defy_3 msgid "Indeed. He always asks questions like a curious kid does. Tell me, what brings you here, $playername?" -msgstr "" -"Vskutku. Vždycky se ptá jako zvídavé dítě. Řekni mi, co tě sem přivádí, " -"$playername?" +msgstr "Vskutku. Vždycky se ptá jako zvídavé dítě. Řekni mi, co tě sem přivádí, $playername?" #: conversationlist_omicronrg9.json:guild04_defy_3:0 msgid "Umar told me that it is time to give their share to the bootleg brewers." @@ -34120,9 +34169,7 @@ msgstr "Na vině budeš ty." #: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?" -msgstr "" -"Podivné. Defy a jeho muži jsou pryč. Možná mluvili se zdejšími pašeráky a " -"podali zprávu Umarovi?" +msgstr "Podivné. Defy a jeho muži jsou pryč. Možná mluvili se zdejšími pašeráky a podali zprávu Umarovi?" #: conversationlist_arulir_mountain.json:arulirmountain_entrance msgid "You have a gut feeling that it would be better to not go any further unprepared." @@ -34159,6 +34206,7 @@ msgstr "Ještě že jsem si obul tyhle ochranné boty. Kdo ví, co by se jinak s #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Au!" @@ -34946,9 +34994,7 @@ msgstr "Řekni mi, s čím se obchodovalo?" #: conversationlist_burhczyd.json:burhczydx_5a_6 msgid "I sold my cart! Together with the horse - now I even save the money for its food." -msgstr "" -"Prodal jsem svůj vozík! Spolu s koněm - teď dokonce šetřím peníze za jeho " -"krmení." +msgstr "Prodal jsem svůj vozík! Spolu s koněm - teď dokonce šetřím peníze za jeho krmení." #: conversationlist_burhczyd.json:burhczydx_5a_6:0 msgid "Ah. OK, but what do you intend to use to transport the next load?" @@ -35425,15 +35471,11 @@ msgstr "Eh ... ano, správně." #: conversationlist_burhczyd.json:burhczydx_11a_3:0 msgid "I'm very curious about the story now. Tell me how have you been since we last met? What about the Elythom?" -msgstr "" -"Jsem teď velmi zvědavý vědět, co se ti přihodilo od doby, kdy jsme se " -"naposledy setkali? A co Elythom?" +msgstr "Jsem teď velmi zvědavý vědět, co se ti přihodilo od doby, kdy jsme se naposledy setkali? A co Elythom?" #: conversationlist_burhczyd.json:burhczydx_11a_4 msgid "Oh that. I got bored playing Elythom. I then spread the word that I was walking around disguised as Elythom." -msgstr "" -"Aha, tohle. Hrát rytíře Elythomu mě přestalo bavit. Tak jsem o sobě " -"rozhlásil, že chodím převlečený za Elythom." +msgstr "Aha, tohle. Hrát rytíře Elythomu mě přestalo bavit. Tak jsem o sobě rozhlásil, že chodím převlečený za Elythom." #: conversationlist_burhczyd.json:burhczydx_11a_5 msgid "They are still searching and now suspect each other! Extremely amusing!" @@ -35473,9 +35515,7 @@ msgstr "No, její rodiče mi ještě nedali souhlas." #: conversationlist_burhczyd.json:burhczydx_11a_9:0 msgid "Hm, that might be difficult. But the main thing is that she wants you. Then it will be okay with the parents." -msgstr "" -"Hm, to by mohlo být obtížné. Ale hlavní je, že tě chce. Pak to bude s rodiči " -"v pořádku." +msgstr "Hm, to by mohlo být obtížné. Ale hlavní je, že tě chce. Pak to bude s rodiči v pořádku." #: conversationlist_burhczyd.json:burhczydx_11a_10:0 msgid "Burhczyd - she really wants to marry you, doesn't she?" @@ -35494,6 +35534,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "A teď mi řekni - co přesně řekla?" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "Nic." @@ -36809,6 +36850,7 @@ msgstr "Dobře, děkuji." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "Opravdu?" @@ -37046,6 +37088,8 @@ msgstr "Nevadilo by ti, kdybys do mě nevrážel, chlapče? Mám za sebou dlouh #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Omlouvám se." @@ -38772,6 +38816,7 @@ msgid "It was not intentional." msgstr "Nebylo to úmyslné." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Zasloužil si to." @@ -38981,6 +39026,7 @@ msgstr "To není nutné. Za chvíli jsem zpátky." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "A?" @@ -39992,6 +40038,7 @@ msgid "What's that on the ground?" msgstr "Co je to na zemi?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "Podívat se podrobněji." @@ -41073,10 +41120,7 @@ msgstr "Nikdy nepomůžu uctívači Přítmí!" #: conversationlist_fungi_panic.json:bogsten_start_6 msgid "When I got to my mushroom cave, I was attacked by some sort of giant living mushroom. I've been sick since then, to the point where I'm afraid I won't live long. I've locked all access to my cave to prevent anyone from being hurt." -msgstr "" -"Když jsem šel do své houbové jeskyně, napadl mě nějaký druh obří oživlé " -"houby. Od té doby jsem nemocný, až se bojím, že nebudu dlouho žít. Uzamkl " -"jsem všechny přístupy do své jeskyně, aby se nikomu nic nestalo." +msgstr "Když jsem šel do své houbové jeskyně, napadl mě nějaký druh obří oživlé houby. Od té doby jsem nemocný, až se bojím, že nebudu dlouho žít. Uzamkl jsem všechny přístupy do své jeskyně, aby se nikomu nic nestalo." #: conversationlist_fungi_panic.json:bogsten_start_6:0 msgid "You really look bad. How can I help?" @@ -41428,6 +41472,8 @@ msgid "Great and strong, yes." msgstr "Ano, velký a silný." #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Aha." @@ -41811,6 +41857,7 @@ msgstr "Proč já? Čím jsem si to zasloužil?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "Konečně." @@ -41941,7 +41988,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "Zde leží Hagale. Zabil ho chamtivý $playername, právě když chtěl začít nový život." #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "Tohle musí být velká Dulejská cesta! Tolik jsem o ní slyšel - a teď jsem opravdu tady!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42661,9 +42708,7 @@ msgstr "Na dítě je to velmi bystrá úvaha. Promluvím si s manželem o tom, #: conversationlist_fungi_panic.json:gison_andor msgid "No, sorry. I have not seen anyone that looks like you. We get few visitors out here in the woods." -msgstr "" -"Ne, je mi líto. Neviděl jsem nikoho, kdo by vypadal jako ty. Tady v lesích " -"máme málo návštěvníků." +msgstr "Ne, je mi líto. Neviděl jsem nikoho, kdo by vypadal jako ty. Tady v lesích máme málo návštěvníků." #: conversationlist_fungi_panic.json:gison_andor:0 msgid "OK. Thanks anyway. Let's talk about something else." @@ -43299,9 +43344,7 @@ msgstr "Dobře. Nashledanou." #: conversationlist_gison.json:nimael_busy:2 msgid "While exploring the Sullengard forest, I stumbled across this giant mushroom and was wondering if you knew what it was." -msgstr "" -"Při průzkumu lesa Sullengard jsem narazil na tento obří hřib a zajímalo by " -"mě, jestli víš, co to je." +msgstr "Při průzkumu lesa Sullengard jsem narazil na tento obří hřib a zajímalo by mě, jestli víš, co to je." #: conversationlist_gison.json:nimael_busy:3 msgid "Is the Gloriosa soup ready?" @@ -43383,6 +43426,10 @@ msgstr "Ano, také ho miluji!" msgid "To each his own, I guess." msgstr "Každému podle jeho gusta." +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "Když už jsem to zmínil: Dochází mi maso. Budu muset jít znovu na lov." @@ -43834,12 +43881,12 @@ msgid "You have truly earned these gold pieces." msgstr "Tyto zlaťáky si opravdu zasloužíš." #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "Půjdu teď připravit dárek pro milou Arensii." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]Půjdu teď připravit dárek pro milou Arensii." #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "A až se budeme brát, budeš samozřejmě pozván." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]A až se budeme brát, budeš samozřejmě pozván." #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -44086,6 +44133,7 @@ msgid "Try to find another way down." msgstr "Zkusit najít jinou cestu dolů." #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "Nic se neděje." @@ -47070,7 +47118,7 @@ msgid "Plunder the corpse." msgstr "Okrást mrtvolu." #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "Ať Přítmí provází tvou duši." #: conversationlist_omi2.json:elm3_corpse_3b @@ -48560,6 +48608,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "To rád slyším. Pak mi tedy můžeš dát těch... eh... 330 zlatých, které jsi měl dostat z plateb." #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "Jistě. Tady máš." @@ -48623,8 +48672,7 @@ msgid "" "\n" "Should I proceed or turn around?" msgstr "" -"[Když se blížíš k rokli, všimneš s, jak rychle se zvedl vítr, a to vás " -"přiměje k zamyšlení:] \n" +"[Když se blížíš k rokli, všimneš s, jak rychle se zvedl vítr, a to vás přiměje k zamyšlení:] \n" "\n" "Mám pokračovat, nebo se otočit?" @@ -48641,11 +48689,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "Nové vidle již máš." #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "Nové vidle zapíchnuté do kupky sena." #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "Je čas dokázat, že jsem synem farmáře!" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48658,12 +48706,10 @@ msgstr "Po několika záběrech se unavíš, vidle jsou stále na místě." #: conversationlist_sullengard.json:loneford13_pitchfork_success msgid "After several minutes of intense pulling you finally pull out the new pitchfork from the haystack." -msgstr "" -"Po několika minutách intenzivního tahání konečně vytáhneš z kupky sena nové " -"vidle." +msgstr "Po několika minutách intenzivního tahání konečně vytáhneš z kupky sena nové vidle." #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "Jsem synem farmáře!" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48676,8 +48722,7 @@ msgid "" "\n" "Should I proceed or turn around?" msgstr "" -"[Když se dostaneš na nejvzdálenější bod římsy, velký poryv větru tě vyvede z " -"rovnováhy a téměř tě zabije.]\n" +"[Když se dostaneš na nejvzdálenější bod římsy, velký poryv větru tě vyvede z rovnováhy a téměř tě zabije.]\n" "\n" "Mám pokračovat, nebo se otočit?" @@ -48695,8 +48740,7 @@ msgid "" "\n" "Do I lean over and take a look at the ravine's bottom?" msgstr "" -"[Teď, když už nemůžeš pokračovat dál, se zastavíš a obdivuješ krajinu a v tu " -"chvíli tě napadne:]\n" +"[Teď, když už nemůžeš pokračovat dál, se zastavíš a obdivuješ krajinu a v tu chvíli tě napadne:]\n" "\n" "Mám se naklonit a podívat se na dno rokle?" @@ -48710,15 +48754,11 @@ msgstr "Tento pohled jsem si již užil. Je čas vrátit se a udělat nějakou p #: conversationlist_sullengard.json:deebo_orchard_farmer_0 msgid "Apple farming is tough and Deebo overworks us, but please don't tell him I said so." -msgstr "" -"Pěstování jablek je náročné a Deebo nás přetěžuje, ale neříkej mu, že jsem " -"to řekl." +msgstr "Pěstování jablek je náročné a Deebo nás přetěžuje, ale neříkej mu, že jsem to řekl." #: conversationlist_sullengard.json:sullengard_news_post msgid "Welcome to Sullengard, the home of the best beer in Dhayavar. Please enjoy our upcoming 20th anniversary beer festival." -msgstr "" -"Vítejte v Sullengardu, domově nejlepšího piva v Dhayavaru. Užijte si náš " -"nadcházející jubilejní 20. ročník pivního festivalu." +msgstr "Vítejte v Sullengardu, domově nejlepšího piva v Dhayavaru. Užijte si náš nadcházející jubilejní 20. ročník pivního festivalu." #: conversationlist_sullengard.json:sullengard_townhall_sign msgid "Welcome to the Sullengard townhall. Please come on in." @@ -48742,9 +48782,7 @@ msgstr "Víš, kde je Defy?" #: conversationlist_sullengard.json:sullengard_matpat:2 msgid "I'm looking into the armory break-in and robbery and I am wondering if you saw or know anything about it? " -msgstr "" -"Prověřuji vloupání do zbrojnice a loupež a zajímalo by mě, jestli jsi to " -"viděl nebo o tom něco víš? " +msgstr "Prověřuji vloupání do zbrojnice a loupež a zajímalo by mě, jestli jsi to viděl nebo o tom něco víš? " #: conversationlist_sullengard.json:sullengard_matpat_2 msgid "Defy has left Sullengard." @@ -48756,9 +48794,7 @@ msgstr "Kam šel?" #: conversationlist_sullengard.json:sullengard_matpat_3 msgid "I don't know, kid. Others are also looking for him and his crew. I'm still busy taking care of my firstborn child." -msgstr "" -"Já nevím, chlapče. Po něm a jeho partě pátrají i ostatní. Já mám pořád dost " -"práce s péčí o své prvorozené dítě." +msgstr "Já nevím, chlapče. Po něm a jeho partě pátrají i ostatní. Já mám pořád dost práce s péčí o své prvorozené dítě." #: conversationlist_sullengard.json:sullengard_matpat_3:0 msgid "This is bad." @@ -48774,9 +48810,7 @@ msgstr "Měli bychom ho najít, nebo co jinak uděláme?" #: conversationlist_sullengard.json:sullengard_matpat_5 msgid "More importantly, how could I raise my firstborn child without the share to buy expensive foods and pay high rents here?" -msgstr "" -"A co je důležitější, jak bych mohl vychovávat své prvorozené dítě, aniž bych " -"měl podíl a nemohl nakupovat drahé potraviny a platit vysoké nájmy?" +msgstr "A co je důležitější, jak bych mohl vychovávat své prvorozené dítě, aniž bych měl podíl a nemohl nakupovat drahé potraviny a platit vysoké nájmy?" #: conversationlist_sullengard.json:sullengard_matpat_5:0 msgid "Calm down. I will find a way to help you." @@ -48784,9 +48818,7 @@ msgstr "Uklidni se. Najdu způsob, jak ti pomoci." #: conversationlist_sullengard.json:sullengard_matpat_6 msgid "Thank you. You are my only hope here. I don't trust those unlawful Feygard soldiers. You should talk to the head of the Thieves Guild about this." -msgstr "" -"Děkuji. Jsi moje jediná naděje. Nevěřím těm nezákonným feygardským vojákům. " -"Měl by sis o tom promluvit se šéfem Cechu zlodějů." +msgstr "Děkuji. Jsi moje jediná naděje. Nevěřím těm nezákonným feygardským vojákům. Měl by sis o tom promluvit se šéfem Cechu zlodějů." #: conversationlist_sullengard.json:sullengard_matpat_6:0 msgid "I'm going now. Stay strong." @@ -48798,8 +48830,7 @@ msgstr "Šťastnou oslavu 20. ročníku festivalu piva, chlapče." #: conversationlist_sullengard.json:sullengard_stephanie:2 msgid "Do you know anything or have you seen anything related to the armory break-in and robbery?" -msgstr "" -"Víš nebo viděla jsi něco, co souvisí s vloupáním do zbrojnice a loupeží?" +msgstr "Víš nebo viděla jsi něco, co souvisí s vloupáním do zbrojnice a loupeží?" #: conversationlist_sullengard.json:sullengard_stephanie_2 msgid "Go talk to my husband, I'm exhausted and depressed." @@ -48834,9 +48865,7 @@ msgstr "Chceme přispět zlatými mincemi na vaši finanční ztrátu." #: conversationlist_sullengard.json:sullengard_mayor_2 msgid "No. We still don't know where that traitor is. How can we ever sleep peacefully and live sufficiently with this tragic situation?" -msgstr "" -"Ne. Stále nevíme, kde ten zrádce je. Jak můžeme v takto tragické situaci " -"klidně spát a žít?" +msgstr "Ne. Stále nevíme, kde ten zrádce je. Jak můžeme v takto tragické situaci klidně spát a žít?" #: conversationlist_sullengard.json:sullengard_mayor_3 msgid "But please talk to my fellow bootleg brewers. Maybe they know something." @@ -48922,9 +48951,7 @@ msgstr "Jak to víš?" #: conversationlist_sullengard.json:sullengard_mayor_6 msgid "He is taller than you, of course, but you guys have a very similiar looking face. He is one of the most active members in your guild." -msgstr "" -"Je samozřejmě vyšší než ty, ale máte velmi podobný obličej. Je to jeden z " -"nejaktivnějších členů vašeho cechu." +msgstr "Je samozřejmě vyšší než ty, ale máte velmi podobný obličej. Je to jeden z nejaktivnějších členů vašeho cechu." #: conversationlist_sullengard.json:sullengard_mayor_6:0 msgid "Oh, is he?" @@ -48932,9 +48959,7 @@ msgstr "Opravdu?" #: conversationlist_sullengard.json:sullengard_mayor_7 msgid "He was considered as the helping hand of Sullengard during rough days. Not unlike this scenario." -msgstr "" -"Byl považován za pomocnou ruku Sullengardu v těžkých dnech. Ne nepodobně " -"jako je tomu dnes." +msgstr "Byl považován za pomocnou ruku Sullengardu v těžkých dnech. Ne nepodobně jako je tomu dnes." #: conversationlist_sullengard.json:sullengard_mayor_7:0 msgid "I'm glad to help." @@ -48950,9 +48975,7 @@ msgstr "Postel si musíš pronajmout! Jdi si promluvit s hostinským." #: conversationlist_sullengard.json:sullengard_godrey_0 msgid "Hello. I'm Godfrey, and I own this place, but I'm forced to work today because somebody quit on me." -msgstr "" -"Dobrý den. Jmenuji se Godfrey a jsem majitelem tohoto podniku, ale dnes jsem " -"nucen pracovat, protože mi někdo dal výpověď." +msgstr "Dobrý den. Jmenuji se Godfrey a jsem majitelem tohoto podniku, ale dnes jsem nucen pracovat, protože mi někdo dal výpověď." #: conversationlist_sullengard.json:sullengard_godrey_10:0 msgid "I need somewhere to relax and refresh. Do you have a bed available?" @@ -48972,15 +48995,11 @@ msgstr "Kolik mě to bude stát?" #: conversationlist_sullengard.json:sullengard_godrey_30 msgid "Well, it will cost you 700 gold! Beds are always in high demand before and during the Beer Festival." -msgstr "" -"No, bude tě to stát 700 zlatých! Před a během Pivních slavností je o postele " -"vždy velký zájem." +msgstr "No, bude tě to stát 700 zlatých! Před a během Pivních slavností je o postele vždy velký zájem." #: conversationlist_sullengard.json:sullengard_godrey_30:1 msgid "I'll take it, but I have to say that you really should join the thieves guild with that attitude!" -msgstr "" -"Beru to, ale musím říct, že s takovým přístupem by ses měl přidat k Cechu " -"zlodějů!" +msgstr "Beru to, ale musím říct, že s takovým přístupem by ses měl přidat k Cechu zlodějů!" #: conversationlist_sullengard.json:sullengard_godrey_40 msgid "Thank you! It pays to be the owner. You can use any available bed." @@ -49012,9 +49031,7 @@ msgstr "Samozřejmě, mé dítě. Podívejme se, co mám." #: conversationlist_sullengard.json:sullengard_kealwea_pond_safety_1 msgid "[Sigh]. Yes, she told me about her pond as well, but she won't listen to my story." -msgstr "" -"[Povzdech]. Ano, vyprávěla mi i o svém rybníku, ale nechce vyslechnout můj " -"příběh." +msgstr "[Povzdech]. Ano, vyprávěla mi i o svém rybníku, ale nechce vyslechnout můj příběh." #: conversationlist_sullengard.json:sullengard_kealwea_pond_safety_1:1 msgid "That will be a long story." @@ -49026,28 +49043,19 @@ msgstr "Chodívala jsem tam, když jsem byla mladá žákyně." #: conversationlist_sullengard.json:sullengard_kealwea_pond_safety_3 msgid "One time, I was sitting on the bench thinking about how the Feygard soldiers can sleep at night with all of their unlawful taxes placed on the citizens of Sullengard causing all this financial trouble on the people." -msgstr "" -"Jednou jsem seděla na lavičce a přemýšlela, jak mohou feygardští vojáci v " -"noci spát, když všechny ty jejich nezákonné daně uvalené na občany " -"Sullengardu způsobují lidem finanční potíže." +msgstr "Jednou jsem seděla na lavičce a přemýšlela, jak mohou feygardští vojáci v noci spát, když všechny ty jejich nezákonné daně uvalené na občany Sullengardu způsobují lidem finanční potíže." #: conversationlist_sullengard.json:sullengard_kealwea_pond_safety_4 msgid "My anger arose to the point that I lifted up a large rock and threw it in the pond." -msgstr "" -"Můj hněv vzrostl natolik, že jsem zvedla velký kámen a hodila ho do rybníka." +msgstr "Můj hněv vzrostl natolik, že jsem zvedla velký kámen a hodila ho do rybníka." #: conversationlist_sullengard.json:sullengard_kealwea_pond_safety_5 msgid "After that, I saw some snappers emerge from the pond and attack me before I even realized what had happened. Good thing they are too slow to catch me as I quickly composed myself and limped home." -msgstr "" -"Poté jsem viděla, jak se z rybníka vynořilo několik chapadel a zaútočili na " -"mě dříve, než jsem si uvědomila, co se stalo. Ještě že jsou příliš pomalá na " -"to, aby mě chytila, protože jsem se rychle vzpamatovala a odkulhala domů." +msgstr "Poté jsem viděla, jak se z rybníka vynořilo několik chapadel a zaútočili na mě dříve, než jsem si uvědomila, co se stalo. Ještě že jsou příliš pomalá na to, aby mě chytila, protože jsem se rychle vzpamatovala a odkulhala domů." #: conversationlist_sullengard.json:sullengard_kealwea_pond_safety_6 msgid "The moral of my story is to never again to throw rocks there, be it small or large. Thank you for listening. Please talk to Nanette about this." -msgstr "" -"Z mého příběhu plyne ponaučení, že už tam nikdy nebudu házet kameny, ať už " -"malé nebo velké. Děkuji ti za pozornost. Prosím, promluv si o tom s Nanette." +msgstr "Z mého příběhu plyne ponaučení, že už tam nikdy nebudu házet kameny, ať už malé nebo velké. Děkuji ti za pozornost. Prosím, promluv si o tom s Nanette." #: conversationlist_sullengard.json:sullengard_kealwea_pond_safety_6:0 msgid "Oh, I understand now. I have to tell her about this one. Bye" @@ -49086,9 +49094,7 @@ msgstr "Hej, to musí být můj bratr Andor! Řekni mi o něm víc. " #: conversationlist_sullengard.json:sullengard_highwayman_4 msgid "Pay me 750 gold coins first or I'll rob you and then the Sullengard for my living!" -msgstr "" -"Nejdřív mi zaplať 750 zlatých, jinak okradu tebe a pak i Sullengard, abych " -"se uživil!" +msgstr "Nejdřív mi zaplať 750 zlatých, jinak okradu tebe a pak i Sullengard, abych se uživil!" #: conversationlist_sullengard.json:sullengard_highwayman_4:0 msgid "Fine. Here's 750 gold coins. Now, tell me about him. " @@ -49136,15 +49142,11 @@ msgstr "Proč, v čem je problém?" #: conversationlist_sullengard.json:sullengard_inn_traveler_20 msgid "At this point, just the fact that I am lost a little bit. You see, I am travelling to Nor City from the west and I got lost." -msgstr "" -"V tuto chvíli mě trápí jen to, že jsem se trochu ztratil. Víš, cestuji do " -"Města Nor od západu a ztratil jsem se." +msgstr "V tuto chvíli mě trápí jen to, že jsem se trochu ztratil. Víš, cestuji do Města Nor od západu a ztratil jsem se." #: conversationlist_sullengard.json:sullengard_inn_traveler_20:0 msgid "Well, rest up tonight and head east from here. Follow the road and you'll find the Duleian road and go east from there." -msgstr "" -"Dnes si odpočiň a vydej se odtud na východ. Jdi po cestě až na Dulejskou " -"cestu a po ní se vydej na východ." +msgstr "Dnes si odpočiň a vydej se odtud na východ. Jdi po cestě až na Dulejskou cestu a po ní se vydej na východ." #: conversationlist_sullengard.json:sullengard_bartender_0 msgid "Hey, pal, I can hear you just fine. There's no reason to shout. What can I do for you?" @@ -49152,33 +49154,23 @@ msgstr "Hej, kámo, slyším tě dobře. Není důvod křičet. Co pro tebe mů #: conversationlist_sullengard.json:sullengard_bruyere_family_sign msgid "Welcome to the Bruyere family home, five-time winners of the 'Best beer in festival' competition." -msgstr "" -"Vítejte v domě rodiny Bruyere, pětinásobných vítězů soutěže o nejlepší pivo " -"na festivalu." +msgstr "Vítejte v domě rodiny Bruyere, pětinásobných vítězů soutěže o nejlepší pivo na festivalu." #: conversationlist_sullengard.json:sullengard_briwerra_family_sign msgid "Welcome to the Briwerra family home, three-time winners of the 'Best beer in festival' competition." -msgstr "" -"Vítejte v domě rodiny Briwerra, trojnásobných vítězů soutěže \"Nejlepší pivo " -"festivalu\"." +msgstr "Vítejte v domě rodiny Briwerra, trojnásobných vítězů soutěže \"Nejlepší pivo festivalu\"." #: conversationlist_sullengard.json:sullengard_brueria_family_sign msgid "Welcome to the Brueria family home, four-time winners of the 'Best beer in festival' competition." -msgstr "" -"Vítejte v domě rodiny Brueria, čtyřnásobných vítězů soutěže \"Nejlepší pivo " -"festivalu\"." +msgstr "Vítejte v domě rodiny Brueria, čtyřnásobných vítězů soutěže \"Nejlepší pivo festivalu\"." #: conversationlist_sullengard.json:sullengard_brewere_family_sign msgid "Welcome to the Brewere family home, five-time winners of the 'Best beer in festival' competition." -msgstr "" -"Vítejte v domě rodiny Brewere, pětinásobných vítězů soutěže o nejlepší pivo " -"na festivalu." +msgstr "Vítejte v domě rodiny Brewere, pětinásobných vítězů soutěže o nejlepší pivo na festivalu." #: conversationlist_sullengard.json:sullengard_biermann_family_sign msgid "Welcome to the Biermann family home, two-time winners of the 'Best beer in festival' competition." -msgstr "" -"Vítejte v domě rodiny Biermannů, dvojnásobných vítězů soutěže o nejlepší " -"pivo na festivalu." +msgstr "Vítejte v domě rodiny Biermannů, dvojnásobných vítězů soutěže o nejlepší pivo na festivalu." #: conversationlist_sullengard.json:sullengard_bierington_family_sign msgid "Welcome to the Bierington family home." @@ -49186,9 +49178,7 @@ msgstr "Vítejte v rodinném domě Bieringtonových." #: conversationlist_sullengard.json:sullengard_drinking_brother_0 msgid "Hey there kid. Us three here are brothers from Stoutford, but we travel all the way here for the vast greatness of brews! [burp]" -msgstr "" -"Ahoj, chlapče. My tři tady jsme bratři ze Stoutfordu, ale jezdíme až sem za " -"skvělým pivem! [krknutí]" +msgstr "Ahoj, chlapče. My tři tady jsme bratři ze Stoutfordu, ale jezdíme až sem za skvělým pivem! [krknutí]" #: conversationlist_sullengard.json:sullengard_drinking_brother_0:0 msgid "Stoutford? Where's that?" @@ -49196,18 +49186,14 @@ msgstr "Stoutford? Kde to je?" #: conversationlist_sullengard.json:sullengard_drinking_brother_0:1 msgid "I'm looking for my my brother Andor. He looks a lot like me, but he is older. Have you seen him?" -msgstr "" -"Hledám svého bratra Andora. Je mi hodně podobný, ale je starší. Neviděli " -"jste ho?" +msgstr "Hledám svého bratra Andora. Je mi hodně podobný, ale je starší. Neviděli jste ho?" #: conversationlist_sullengard.json:sullengard_drinking_brother_0:2 #: conversationlist_sullengard.json:ravynne_0:2 #: conversationlist_sullengard.json:sullengard_lamberta_0:0 #: conversationlist_sullengard.json:sullengard_lamberta_0:1 msgid "I'm looking into the armory break-in and robbery and I am wondering if you saw or know anything about it?" -msgstr "" -"Prověřuji vloupání do zbrojnice a loupež a zajímalo by mě, jestli jsi to " -"viděl nebo o tom něco víš?" +msgstr "Prověřuji vloupání do zbrojnice a loupež a zajímalo by mě, jestli jsi to viděl nebo o tom něco víš?" #: conversationlist_sullengard.json:sullengard_drinking_brother_10 msgid "Oh, you know nothing. I feel sorry for you." @@ -49218,7 +49204,6 @@ msgid "Nope. Sorry kid." msgstr "Ne. Promiň, chlapče." #: conversationlist_sullengard.json:sullengard_bartender_10 -#, fuzzy msgid "While raising your arm and waving your hand, you yell out: \"Yo bar keep! Over here.\"" msgstr "Zatímco zvedáš ruku a máváš, křičíš: \"Yo bar keep! Tady.\"" @@ -49228,15 +49213,11 @@ msgstr "Rád bych se podíval, co máš na prodej." #: conversationlist_sullengard.json:sullengard_bartender_10:1 msgid "I have seen your choices of brews before and I am not interested in those. So I am wondering if I can I drink my Brimhaven brew here instead?" -msgstr "" -"Již jsem viděl tvou nabídku piv a nezaujala mne. Tak si říkám, že bych si " -"zde mohl dát moje Brimhavenské pivo?" +msgstr "Již jsem viděl tvou nabídku piv a nezaujala mne. Tak si říkám, že bych si zde mohl dát moje Brimhavenské pivo?" #: conversationlist_sullengard.json:sullengard_bartender_20 msgid "Certainly. I have a menu of the best beers found in not just Sullengard, but in all of Dhayavar." -msgstr "" -"Jistě. Mám nabídku těch nejlepších piv, která najdeš nejen v Sullengardu, " -"ale v celém Dhayavaru." +msgstr "Jistě. Mám nabídku těch nejlepších piv, která najdeš nejen v Sullengardu, ale v celém Dhayavaru." #: conversationlist_sullengard.json:sullengard_bartender_20:0 msgid "This should be interesting. Let's take a look." @@ -49280,10 +49261,7 @@ msgstr "Mohu se podívat, co máš k prodeji?" #: conversationlist_sullengard.json:deebo_orchard_deebo_10 msgid "I do indeed. But I'll tell you what I really don't enjoy: fixing the property damage done to my farm and losing livestock because of some wild predator!" -msgstr "" -"To vskutku ano. Ale řeknu ti, co mě opravdu nebaví: opravovat škody na " -"majetku způsobené mé farmě a přicházet o dobytek kvůli nějakému divokému " -"predátorovi!" +msgstr "To vskutku ano. Ale řeknu ti, co mě opravdu nebaví: opravovat škody na majetku způsobené mé farmě a přicházet o dobytek kvůli nějakému divokému predátorovi!" #: conversationlist_sullengard.json:deebo_orchard_deebo_10:0 msgid "A \"predator\"? What kind of a predator?" @@ -49315,15 +49293,11 @@ msgstr "Chci pro tebe ulovit a zabít toho zlatého šakala." #: conversationlist_sullengard.json:deebo_orchard_deebo_30 msgid "Well, it is a four-legged nightmare of a canine that has destroyed my property and killed my pig. I fear that one of my horses will be next." -msgstr "" -"No, je to čtyřnohá noční příšera s postavou psa, která zničila můj majetek a " -"zabila mi prase. Obávám se, že další na řadě bude jeden z mých koní." +msgstr "No, je to čtyřnohá noční příšera s postavou psa, která zničila můj majetek a zabila mi prase. Obávám se, že další na řadě bude jeden z mých koní." #: conversationlist_sullengard.json:deebo_orchard_deebo_30:0 msgid "That's terrible news. What are you going to do about it. Besides complaining, that is?" -msgstr "" -"To je hrozná zpráva. Co s tím hodláš udělat? Tedy kromě toho, že tu budeš " -"naříkat?" +msgstr "To je hrozná zpráva. Co s tím hodláš udělat? Tedy kromě toho, že tu budeš naříkat?" #: conversationlist_sullengard.json:deebo_orchard_deebo_40 msgid "Funny kid you are. I am looking for someone to hunt it down and kill it." @@ -49387,11 +49361,11 @@ msgstr "Je vše v pořádku?" #: conversationlist_sullengard.json:sullengard_nanette_1 msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now it is dangerous to go near my pond, nevermind in it." -msgstr "" -"[Povzdech]. Stýská se mi po mém jezírku, ke kterému jsem dřív ráda chodila. " -"Ale teď je nebezpečné se k mému jezírku přiblížit, natož do něj vlézt." +msgstr "[Povzdech]. Stýská se mi po mém jezírku, ke kterému jsem dřív ráda chodila. Ale teď je nebezpečné se k mému jezírku přiblížit, natož do něj vlézt." #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "A pak?" @@ -49401,15 +49375,11 @@ msgstr "Dřív jsem si s bratrem ráda hrála na schovávanou, ale teď už ne. #: conversationlist_sullengard.json:sullengard_nanette_2 msgid "[Sigh]. It started yesterday as I sat on the bench enjoying the pond, I saw vicious creatures emerging from it." -msgstr "" -"(Povzdech). Začalo to včera, když jsem seděla na lavičce a užívala si " -"jezera. Viděla jsem, jak se z něj vynořují zlá stvoření." +msgstr "(Povzdech). Začalo to včera, když jsem seděla na lavičce a užívala si jezera. Viděla jsem, jak se z něj vynořují zlá stvoření." #: conversationlist_sullengard.json:sullengard_nanette_3 msgid "Before I could get away, one of them bit my leg. So I ran home in tremendous pain." -msgstr "" -"Než se mi povedlo utéct, tak mě jedno z nich kouslo do nohy. Tak jsem v " -"obrovských bolestech běžela domů." +msgstr "Než se mi povedlo utéct, tak mě jedno z nich kouslo do nohy. Tak jsem v obrovských bolestech běžela domů." #: conversationlist_sullengard.json:sullengard_nanette_4 msgid "[Sigh]. Please help me. For I'm longing to enjoy my pond again." @@ -49453,9 +49423,7 @@ msgstr "Ano, tvoje jezero je opět bezpečné. Mohu znát příčinu?" #: conversationlist_sullengard.json:sullengard_nanette_8 msgid "I...I still don't know what's the cause of it. You should talk to Kealwea the priest about it. " -msgstr "" -"Já... stále nevím, co je toho příčinou. Měl by sis o tom promluvit s knězem " -"Kealweou. " +msgstr "Já... stále nevím, co je toho příčinou. Měl by sis o tom promluvit s knězem Kealweou. " #: conversationlist_sullengard.json:sullengard_nanette_8:0 msgid "I'm going to visit him now." @@ -49483,26 +49451,19 @@ msgstr "Ano. Řekl mi, abych ti vyprávěla příběh." #: conversationlist_sullengard.json:sullengard_nanette_10 msgid "[Sigh]. I'm to old for a story. Just tell me the moral of it." -msgstr "" -"[Povzdech]. Na příběh jsem už moc starý. Jen mi řekni, jaké z toho plyne " -"ponaučení." +msgstr "[Povzdech]. Na příběh jsem už moc starý. Jen mi řekni, jaké z toho plyne ponaučení." #: conversationlist_sullengard.json:sullengard_nanette_10:0 msgid "Don't throw pebbles in the pond. You might disturb whatever lies beneath the surface." -msgstr "" -"Neházej kamínky do jezera. Mohla bys vyrušit to, co se nachází pod hladinou." +msgstr "Neházej kamínky do jezera. Mohla bys vyrušit to, co se nachází pod hladinou." #: conversationlist_sullengard.json:sullengard_nanette_11 msgid "Oh. I remember now. I kept throwing pebbles on the pond to relieve my anger issues caused by the unfair taxes of Feygard." -msgstr "" -"Oh. Už si vzpomínám. Pořád jsem házela kamínky do jezera, abych si ulevila " -"od vzteku způsobeného nespravedlivými daněmi Feygardu." +msgstr "Oh. Už si vzpomínám. Pořád jsem házela kamínky do jezera, abych si ulevila od vzteku způsobeného nespravedlivými daněmi Feygardu." #: conversationlist_sullengard.json:sullengard_nanette_12 msgid "Thank you so much again, kid. I can now enjoy my pond again. I'll never throw pebbles in the pond again, I promise." -msgstr "" -"Ještě jednou ti moc děkuji, chlapče. Nyní si mohu opět užívat své jezero. Už " -"nikdy do něj nebudu házet kamínky, slibuji." +msgstr "Ještě jednou ti moc děkuji, chlapče. Nyní si mohu opět užívat své jezero. Už nikdy do něj nebudu házet kamínky, slibuji." #: conversationlist_sullengard.json:sullengard_nanette_12:1 msgid "You promise? I won't clean up your mess again." @@ -49522,9 +49483,7 @@ msgstr "Omlouvám se za optání." #: conversationlist_sullengard.json:deebo_orchard_deebo_60 msgid "First, I have to warn you, this is no ordinary forest animal. This thing is capable of dragging away full-sized adult pigs. Be warned now." -msgstr "" -"Nejprve tě musím upozornit, že to není obyčejné lesní zvíře. Tohle zvíře je " -"schopné odtáhnout dospělá prasata v plné velikosti. Dávej si pozor." +msgstr "Nejprve tě musím upozornit, že to není obyčejné lesní zvíře. Tohle zvíře je schopné odtáhnout dospělá prasata v plné velikosti. Dávej si pozor." #: conversationlist_sullengard.json:deebo_orchard_deebo_60:0 msgid "I am ready! No more talking." @@ -49544,9 +49503,7 @@ msgstr "Dobře, věřím v tebe." #: conversationlist_sullengard.json:deebo_orchard_deebo_80 msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death." -msgstr "" -" Zlatý Šakal byl naposledy spatřen, jak se vrací do \"lesa Sullengard\" " -"západně od mého sadu. Vrať se ke mně s důkazem o jeho smrti." +msgstr " Zlatý Šakal byl naposledy spatřen, jak se vrací do \"lesa Sullengard\" západně od mého sadu. Vrať se ke mně s důkazem o jeho smrti." #: conversationlist_sullengard.json:deebo_orchard_deebo_90 msgid "" @@ -49562,9 +49519,7 @@ msgstr "Vrať se ke mně, jakmile budeš mít důkaz, že je mrtvý." #: conversationlist_sullengard.json:deebo_orchard_deebo_100 msgid "As far your reward is concerned, I am now willing to sell and trade with you. Please take a look." -msgstr "" -"Pokud jde o tvou odměnu, jsem nyní ochoten s tebou obchodovat. Prosím, " -"podívej se." +msgstr "Pokud jde o tvou odměnu, jsem nyní ochoten s tebou obchodovat. Prosím, podívej se." #: conversationlist_sullengard.json:deebo_orchard_deebo_100:0 msgid "Sounds good." @@ -49596,9 +49551,7 @@ msgstr "Ano, jsem dítě farmáře z malé osady Crossglen." #: conversationlist_sullengard.json:throthaus_5 msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here." -msgstr "" -"Pokud jsi dítě farmáře, tak si vezmu vidle, které jsou jihozápadně od mého " -"domu." +msgstr "Pokud jsi dítě farmáře, tak si vezmu vidle, které jsou jihozápadně od mého domu." #: conversationlist_sullengard.json:throthaus_6 msgid "If you are able to pull it out from the haystack, then it will be yours." @@ -49606,9 +49559,7 @@ msgstr "Pokud je dokážeš vytáhnout z kupky sena, budou tvoje." #: conversationlist_sullengard.json:throthaus_7 msgid "Don't worry about me. I still have one. I bought them from buy-one take-one shop in Nor City. It's a limited shop though." -msgstr "" -"O mě se neboj. Ještě mám jedny. Koupil jsem je v obchodě 'Kup 1-Vem 1' ve " -"Městě Nor. Je to ale obchod s omezeným množstvím." +msgstr "O mě se neboj. Ještě mám jedny. Koupil jsem je v obchodě 'Kup 1-Vem 1' ve Městě Nor. Je to ale obchod s omezeným množstvím." #: conversationlist_sullengard.json:throthaus_7:0 msgid "I'll prove it to you that I'm the child of a farmer!" @@ -49620,9 +49571,7 @@ msgstr "Uvidíš, že se ve mně mýlíš. Jsem dítě farmáře!" #: conversationlist_sullengard.json:sullengard_hadena_0 msgid "Andor, good timing! Your arrival is much appreciated because I need your help to get my husband home on time today." -msgstr "" -"Andore, dobré načasování! Tvého příchodu si velmi cením, protože potřebuji " -"tvou pomoc, abych dnes dostala manžela včas domů." +msgstr "Andore, dobré načasování! Tvého příchodu si velmi cením, protože potřebuji tvou pomoc, abych dnes dostala manžela včas domů." #: conversationlist_sullengard.json:sullengard_hadena_0:0 msgid "So, my brother Andor was here as well? I'm $playername and you are?" @@ -49634,9 +49583,7 @@ msgstr "Asi se mýlíš. Já jsem $playername a Andor je můj bratr, a ty jsi?" #: conversationlist_sullengard.json:sullengard_hadena_0:2 msgid "I'm sorry because I was only half listening to you earlier, so I am a little fuzzy on the details. But can you explain to me again what you need from me?" -msgstr "" -"Omlouvám se, protože jsem tě předtím poslouchal jen napůl, takže mi trochu " -"unikly podrobnosti. Ale můžeš mi znovu vysvětlit, co ode mě potřebuješ?" +msgstr "Omlouvám se, protože jsem tě předtím poslouchal jen napůl, takže mi trochu unikly podrobnosti. Ale můžeš mi znovu vysvětlit, co ode mě potřebuješ?" #: conversationlist_sullengard.json:sullengard_hadena_1 msgid "" @@ -49644,8 +49591,7 @@ msgid "" "\n" "Anyways, I really need your help...please." msgstr "" -"Omlouvám se. Jmenuji se Hadena. Andor sem chodíval, ale nevím, proč už " -"nechodí.\n" +"Omlouvám se. Jmenuji se Hadena. Andor sem chodíval, ale nevím, proč už nechodí.\n" "\n" "Každopádně opravdu potřebuji tvoji pomoc... prosím." @@ -50912,6 +50858,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -52021,7 +51968,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -52053,7 +52000,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -52068,6 +52015,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Dýka" @@ -52294,6 +56342,10 @@ msgstr "Rukavice" msgid "Parrying weapon" msgstr "Obranná zbraň" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54992,161 +59044,54 @@ msgstr "" "* autor Wormath Splathershed *\n" "\n" "Založení Zapomenutého Království (rok 2300)\n" -"V dávných dobách přišli z jihu první lidé pod vedením Arntuka Mocného a " -"založili Zapomenuté Království. Tito lidé, zvaní Lethgarové, vybudovali " -"osady v místech, kde se nyní nacházejí velká města. Jako první byla založena " -"Město Nor a Sullengard.\n" -"O nějaký čas později pak několik průzkumníků vystoupilo na horu Galmore, " -"nejvyšší horu Dhayavaru. Vzhledem k nadmořské výšce a nádhernému výhledu si " -"jejich kněží a mágové poblíž vrcholu postavili svatyni, kde studovali umění " -"magie a uctívali své bohy.\n" +"V dávných dobách přišli z jihu první lidé pod vedením Arntuka Mocného a založili Zapomenuté Království. Tito lidé, zvaní Lethgarové, vybudovali osady v místech, kde se nyní nacházejí velká města. Jako první byla založena Město Nor a Sullengard.\n" +"O nějaký čas později pak několik průzkumníků vystoupilo na horu Galmore, nejvyšší horu Dhayavaru. Vzhledem k nadmořské výšce a nádhernému výhledu si jejich kněží a mágové poblíž vrcholu postavili svatyni, kde studovali umění magie a uctívali své bohy.\n" "\n" "Vzestup Kazaula (rok 2177)\n" -"Šílený a mocný čaroděj jménem Valugha byl posedlý myšlenkou vytvořit portál " -"do jiného prostoru. Přestože s tím jeho kolegové mágové nesouhlasili, " -"dokázal portál vytvořit tak, že spotřeboval mocnou životní esenci svých " -"bratrů a energii uloženou ve svatyni. Svatyně vybuchla a velká rokle " -"rozdělila horu Galmore. Na jejím dně se otevřel portál, kterému se brzy " -"začalo říkat pouze 'Rozštěp' a zpustošené oblasti kolem něj 'Undertell'. Z " -"hory se také vylila láva jako krev vytékající z rány a nyní je neustále " -"zahalená v dýmu.\n" -"Portálem se do světa vynořily nejrůznější druhy démonů a nemrtvých, vedené " -"svými pány, 'Kazauly'. Samotní Kazaulové byli vedeni Věčnými mistry, kteří " -"byli neuvěřitelně zkušení v magii a válečnictví. Brzy se příšery a jejich " -"mistři rozšířili po celém Dhayavaru. Portál se však po čase stal nestabilním " -"a nakonec se po několika desetiletích zhroutil, ale škoda už byla napáchána, " -"protože se jím do říše proplížily tisíce nestvůr.\n" -"Rozpoutala se krátká a krutá válka. Po ztrátě téměř všech mágů byli " -"Lethgarové proti invazi netvorů bezmocní a brzy byli svrženi a zotročeni " -"Kazauly. Kazaulové nastolili v Zapomenutém království vládu teroru. Zdálo " -"se, že nikdo není schopen Kazauly porazit nebo se jim postavit kvůli jejich " -"nelidské síle.\n" -"Lethgar pak musel svým utlačovatelům vybudovat podzemní doupata. Kolem " -"deaktivovaného portálu a v přírodních jeskyních pod horou Galmore vzniklo " -"velké město. Vznikla také Věž Carn a svatyně na hoře Černá Voda a nespočet " -"dalších podzemních kazaulských sídel.\n" -"Přestože většina Lethgarů svými pány pohrdala, někteří projevili zájem o " -"kazaulské rituály a temné čarodějnictví. V důsledku toho se kolem svých " -"mistrů shromažďovali Kha'zaan (Kazaulští kultisté), skupina lidských " -"Kazaulských stoupenců, kteří se od nich učili. Často byli využíváni k " -"prosazování brutální kazaulské vlády. Mnohé ze současných nestvůr jsou živé " -"formy, které se vyvinuly z experimentů provedených v této éře, například " -"Izthielové, Gornaudové, ještěři atd.\n" +"Šílený a mocný čaroděj jménem Valugha byl posedlý myšlenkou vytvořit portál do jiného prostoru. Přestože s tím jeho kolegové mágové nesouhlasili, dokázal portál vytvořit tak, že spotřeboval mocnou životní esenci svých bratrů a energii uloženou ve svatyni. Svatyně vybuchla a velká rokle rozdělila horu Galmore. Na jejím dně se otevřel portál, kterému se brzy začalo říkat pouze 'Rozštěp' a zpustošené oblasti kolem něj 'Undertell'. Z hory se také vylila láva jako krev vytékající z rány a nyní je neustále zahalená v dýmu.\n" +"Portálem se do světa vynořily nejrůznější druhy démonů a nemrtvých, vedené svými pány, 'Kazauly'. Samotní Kazaulové byli vedeni Věčnými mistry, kteří byli neuvěřitelně zkušení v magii a válečnictví. Brzy se příšery a jejich mistři rozšířili po celém Dhayavaru. Portál se však po čase stal nestabilním a nakonec se po několika desetiletích zhroutil, ale škoda už byla napáchána, protože se jím do říše proplížily tisíce nestvůr.\n" +"Rozpoutala se krátká a krutá válka. Po ztrátě téměř všech mágů byli Lethgarové proti invazi netvorů bezmocní a brzy byli svrženi a zotročeni Kazauly. Kazaulové nastolili v Zapomenutém království vládu teroru. Zdálo se, že nikdo není schopen Kazauly porazit nebo se jim postavit kvůli jejich nelidské síle.\n" +"Lethgar pak musel svým utlačovatelům vybudovat podzemní doupata. Kolem deaktivovaného portálu a v přírodních jeskyních pod horou Galmore vzniklo velké město. Vznikla také Věž Carn a svatyně na hoře Černá Voda a nespočet dalších podzemních kazaulských sídel.\n" +"Přestože většina Lethgarů svými pány pohrdala, někteří projevili zájem o kazaulské rituály a temné čarodějnictví. V důsledku toho se kolem svých mistrů shromažďovali Kha'zaan (Kazaulští kultisté), skupina lidských Kazaulských stoupenců, kteří se od nich učili. Často byli využíváni k prosazování brutální kazaulské vlády. Mnohé ze současných nestvůr jsou živé formy, které se vyvinuly z experimentů provedených v této éře, například Izthielové, Gornaudové, ještěři atd.\n" "V té době začal lidi sužovat Hira'zinn, předzvěst války.\n" "\n" "Válka Úsvitu a vzestup Elythary a Elytharanské unie (rok 1537)\n" -"Jednoho dne dorazili na břeh severního moře (Moře slz) elytharanští " -"kultisté. Uctívali oslepující a očišťující světlo Elythary.\n" -"Elytharanští mágové a válečníci dokázali porazit Kazaula a Kha'zaana s " -"pomocí oslepujícího světla Elythary, které bylo zakováno do jejich zbraní. " -"Kazaulové byli téměř vybiti, protože jejich Věční mistři byli zabiti. " -"Elythaře a jejím kultistům se je však nepodařilo zcela vyhladit, protože " -"několika Kazaulům a jejich stoupencům se podařilo ukrýt na odlehlých místech " -"v naprosté tmě, o níž Elythařané nevěděli. To proto, že ačkoli temná kouzla " -"Kazaulů byla proti oslepujícímu světlu Elythary bezmocná, moc Elythary se " -"hluboko pod zemí v naprosté tmě zmenšuje. Přesto Kazaulové po stovky let " -"hibernovali ve tmě.\n" -"Vizuální podoba její moci i její domnělá přívětivost vůči prostým lidem " -"vedly k tomu, že ji lidé začali nazývat Bohyní světla. Lidé měli z Kazauliny " -"porážky obrovskou radost. Elytharané pomáhali lidem organizovat život a " -"vybudovali několik měst a městeček, zasvěcených své bohyni. V této době " -"vzniklo několik šlechtických rodů. Každému městu vládl jeden nebo dva rody, " -"které úzce spolupracovaly s elytharskými kněžími.\n" -"Následovala dlouhá éra míru a prosperity a byla založena Elytharanská unie, " -"která měla šířit slovo Elythary po celé říši. Přestože ve městech vládli " -"šlechtici, na lidi měli vliv především elytharští kněží.\n" -"Svět pod vládou Elythary samozřejmě nebyl dokonalý, i když její kněží " -"chtěli, aby tomu lidé věřili. Její 'světlo' se ukazovalo těm, kteří odmítali " -"následovat 'správnou' cestu, a většinou způsobilo slepotu nebo i horší...\n" -"Elytharané brzy začali na břehu Slzavého moře stavět město Feygard, které se " -"díky přístupu k moři brzy stalo centrem obchodu říše.\n" -"Bylo založeno město Opuštěný Brod, které se brzy proslavilo úrodnými poli a " -"zdravou zeleninou, jež zásobovala severní části Zapomenutého království.\n" -"Byla prozkoumána hora Černá Voda a na jejím vrcholu byla postavena velká " -"svatyně pro elytharanské kněze, kteří zde studovali svítání a soumrak, " -"slunce a hvězdy a dohlíželi na Zapomenuté království. Další svatyně se " -"nacházely ve Feygardu a Městě Nor a v každé menší osadě byly zakládány " -"svatyně. Byla také založena hornická kolonie Prim poté, co průkopníci našli " -"pod horou bohaté zdroje železa a uhlí.\n" -"Město Fallhaven se stalo prosperujícím centrem obchodu díky své výborné " -"poloze jako spojnice mezi svatyní Černou Vodou, Stoutfordem, Městem a " -"Feygardem. Byly postaveny velké sklady pro bezpečné ukládání zásilek. " -"Rostoucí bohatství však brzy přilákalo bandy zlodějů, kteří se sjednotili " -"pod jednu velkou organizaci, Cech zlodějů, jehož cechovní síně byly tajně " -"umístěny ve Fallhavenu, Feygardu a Městě Nor, což byla v té době nejbohatší " -"města.\n" -"V této době vzniklo také mnoho dalších měst, včetně Brimhavenu a " -"Brightportu, a byly otevřeny doly v Charwoodu.\n" +"Jednoho dne dorazili na břeh severního moře (Moře slz) elytharanští kultisté. Uctívali oslepující a očišťující světlo Elythary.\n" +"Elytharanští mágové a válečníci dokázali porazit Kazaula a Kha'zaana s pomocí oslepujícího světla Elythary, které bylo zakováno do jejich zbraní. Kazaulové byli téměř vybiti, protože jejich Věční mistři byli zabiti. Elythaře a jejím kultistům se je však nepodařilo zcela vyhladit, protože několika Kazaulům a jejich stoupencům se podařilo ukrýt na odlehlých místech v naprosté tmě, o níž Elythařané nevěděli. To proto, že ačkoli temná kouzla Kazaulů byla proti oslepujícímu světlu Elythary bezmocná, moc Elythary se hluboko pod zemí v naprosté tmě zmenšuje. Přesto Kazaulové po stovky let hibernovali ve tmě.\n" +"Vizuální podoba její moci i její domnělá přívětivost vůči prostým lidem vedly k tomu, že ji lidé začali nazývat Bohyní světla. Lidé měli z Kazauliny porážky obrovskou radost. Elytharané pomáhali lidem organizovat život a vybudovali několik měst a městeček, zasvěcených své bohyni. V této době vzniklo několik šlechtických rodů. Každému městu vládl jeden nebo dva rody, které úzce spolupracovaly s elytharskými kněžími.\n" +"Následovala dlouhá éra míru a prosperity a byla založena Elytharanská unie, která měla šířit slovo Elythary po celé říši. Přestože ve městech vládli šlechtici, na lidi měli vliv především elytharští kněží.\n" +"Svět pod vládou Elythary samozřejmě nebyl dokonalý, i když její kněží chtěli, aby tomu lidé věřili. Její 'světlo' se ukazovalo těm, kteří odmítali následovat 'správnou' cestu, a většinou způsobilo slepotu nebo i horší...\n" +"Elytharané brzy začali na břehu Slzavého moře stavět město Feygard, které se díky přístupu k moři brzy stalo centrem obchodu říše.\n" +"Bylo založeno město Opuštěný Brod, které se brzy proslavilo úrodnými poli a zdravou zeleninou, jež zásobovala severní části Zapomenutého království.\n" +"Byla prozkoumána hora Černá Voda a na jejím vrcholu byla postavena velká svatyně pro elytharanské kněze, kteří zde studovali svítání a soumrak, slunce a hvězdy a dohlíželi na Zapomenuté království. Další svatyně se nacházely ve Feygardu a Městě Nor a v každé menší osadě byly zakládány svatyně. Byla také založena hornická kolonie Prim poté, co průkopníci našli pod horou bohaté zdroje železa a uhlí.\n" +"Město Fallhaven se stalo prosperujícím centrem obchodu díky své výborné poloze jako spojnice mezi svatyní Černou Vodou, Stoutfordem, Městem a Feygardem. Byly postaveny velké sklady pro bezpečné ukládání zásilek. Rostoucí bohatství však brzy přilákalo bandy zlodějů, kteří se sjednotili pod jednu velkou organizaci, Cech zlodějů, jehož cechovní síně byly tajně umístěny ve Fallhavenu, Feygardu a Městě Nor, což byla v té době nejbohatší města.\n" +"V této době vzniklo také mnoho dalších měst, včetně Brimhavenu a Brightportu, a byly otevřeny doly v Charwoodu.\n" "Mezi městy byly podepsány obchodní dohody, aby obchod dále vzkvétal.\n" "\n" "Založení království Aewatha (rok 432)\n" -"Hlava nejvýznamnějšího rodu Města Nor, Garthan I. z rodu Houdartů, se " -"prohlásil králem, což znamenalo konec éry Elytharanu a začátek království " -"podporovaného Přítmím. V tomto okamžiku se politická a náboženská moc úzce " -"propojily. S rozkvětem království se rozvíjelo Přítmí a Elythara byla během " -"pouhých několika generací téměř všemi zapomenuta. V centru Města Nor, kde se " -"dříve nacházely Elythařiny svatyně, byl postaven velký chrámový komplex s " -"velkolepou katedrálou. Menší chrámy byly postaveny po celé zemi. Lidé nyní " -"běžně věřili v Přítmí.\n" -"Garthan I. nařídil prozkoumat obávanou Horu Galmore a na několik desetiletí " -"byl otevřen velký důl, kde se hojně nacházely drahokamy a zlato. Všichni " -"zbývající elytharanští stoupenci byli využíváni jako otroci pro kopání. V té " -"době byla také postavena věznice Flagstone, kam byli vězněni uprchlí dělníci " -"z Hory Galmore a byli ponecháni napospas hnilobě. Doly však byly po několika " -"letech uzavřeny kvůli častým útokům netvorů a dalších nevýslovných hrůz, " -"které přebývaly ve tmě.\n" -"Remgard byl založen Korhaldem z Remgardu a postaven na velkém ostrově v " -"jezeře Laeroth. Proslavil se vynikajícími kovářskými službami.\n" +"Hlava nejvýznamnějšího rodu Města Nor, Garthan I. z rodu Houdartů, se prohlásil králem, což znamenalo konec éry Elytharanu a začátek království podporovaného Přítmím. V tomto okamžiku se politická a náboženská moc úzce propojily. S rozkvětem království se rozvíjelo Přítmí a Elythara byla během pouhých několika generací téměř všemi zapomenuta. V centru Města Nor, kde se dříve nacházely Elythařiny svatyně, byl postaven velký chrámový komplex s velkolepou katedrálou. Menší chrámy byly postaveny po celé zemi. Lidé nyní běžně věřili v Přítmí.\n" +"Garthan I. nařídil prozkoumat obávanou Horu Galmore a na několik desetiletí byl otevřen velký důl, kde se hojně nacházely drahokamy a zlato. Všichni zbývající elytharanští stoupenci byli využíváni jako otroci pro kopání. V té době byla také postavena věznice Flagstone, kam byli vězněni uprchlí dělníci z Hory Galmore a byli ponecháni napospas hnilobě. Doly však byly po několika letech uzavřeny kvůli častým útokům netvorů a dalších nevýslovných hrůz, které přebývaly ve tmě.\n" +"Remgard byl založen Korhaldem z Remgardu a postaven na velkém ostrově v jezeře Laeroth. Proslavil se vynikajícími kovářskými službami.\n" "Byla založena vesnice Crossglen, kde se usadili zemědělci.\n" -"Král Luthor nastoupil na trůn jako přímý dědic krále Oromira III. a přesunul " -"hlavní město z Města Nor do Fallhavenu, zatímco centrum kultu zůstalo ve " -"Městě Nor. Jak král Luthor stárnul, cítil potřebu mít rádce, a tak byl lord " -"Geomyr z Feygardu jmenován pobočníkem krále. Své povinnosti plnil s velkou " -"posedlostí a úsilím.\n" +"Král Luthor nastoupil na trůn jako přímý dědic krále Oromira III. a přesunul hlavní město z Města Nor do Fallhavenu, zatímco centrum kultu zůstalo ve Městě Nor. Jak král Luthor stárnul, cítil potřebu mít rádce, a tak byl lord Geomyr z Feygardu jmenován pobočníkem krále. Své povinnosti plnil s velkou posedlostí a úsilím.\n" "\n" "Šlechtické války (rok 25 až 14)\n" -"Když král Luthor zemřel, zanechal království bez následníka trůnu. Byl " -"pohřben v katakombách pod fallhavenským kostelem. To, co následovalo, " -"Šlechtické války, bylo jedno z nejtemnějších období, které tato země zažila." -"\n" +"Když král Luthor zemřel, zanechal království bez následníka trůnu. Byl pohřben v katakombách pod fallhavenským kostelem. To, co následovalo, Šlechtické války, bylo jedno z nejtemnějších období, které tato země zažila.\n" "Vznikly čtyři koalice, z nichž každé vládl jeden mocný lord.\n" -"Tu západní tvořil Stoutford a osady Prim a Černá Voda a vládl jí Lord Erwyn." -"\n" -"Severní tvořily Feygard, Thalgard, Luthaven a Remgard a vládl jí Lord Geomyr." -"\n" -"Východní tvořilo Město Nor, Sullengard, Brightport a Brimhaven a vládl mu " -"Lord Emeric.\n" -"Střední oblast zpočátku zůstala neutrální a tvořily ji Fallhaven, Vilegard a " -"Opuštěný Brod (dříve spravovaný králem Luthorem).\n" -"Války šlechticů začaly sporem zemských pánů o to, kdo bude novým, legitimním " -"králem.\n" -"První zaútočil Stoutford. Lord Erwyn se snažil využít času k útoku na " -"centrální oblast, zatímco byli ostatní lordi zaneprázdněni debatami. Chtěl " -"ji obsadit, aby ovládl obchodní cesty do Města Nor, získal co největší vliv " -"a rozbil ostatní koalice. Fallhaven byl částečně zničen.\n" -"Erwynův úspěch byl krátký, protože na něj zaútočila východní koalice. Po " -"několik let se o kontrolu nad centrální oblastí vedly četné bitvy a nesčetné " -"šarvátky. Když byli oba lordi oslabeni, zaútočil lord Geomyr a donutil oba " -"ke kapitulaci. Byla podepsána mírová smlouva z Fallhavenu a lord Geomyr byl " -"prohlášen králem.\n" +"Tu západní tvořil Stoutford a osady Prim a Černá Voda a vládl jí Lord Erwyn.\n" +"Severní tvořily Feygard, Thalgard, Luthaven a Remgard a vládl jí Lord Geomyr.\n" +"Východní tvořilo Město Nor, Sullengard, Brightport a Brimhaven a vládl mu Lord Emeric.\n" +"Střední oblast zpočátku zůstala neutrální a tvořily ji Fallhaven, Vilegard a Opuštěný Brod (dříve spravovaný králem Luthorem).\n" +"Války šlechticů začaly sporem zemských pánů o to, kdo bude novým, legitimním králem.\n" +"První zaútočil Stoutford. Lord Erwyn se snažil využít času k útoku na centrální oblast, zatímco byli ostatní lordi zaneprázdněni debatami. Chtěl ji obsadit, aby ovládl obchodní cesty do Města Nor, získal co největší vliv a rozbil ostatní koalice. Fallhaven byl částečně zničen.\n" +"Erwynův úspěch byl krátký, protože na něj zaútočila východní koalice. Po několik let se o kontrolu nad centrální oblastí vedly četné bitvy a nesčetné šarvátky. Když byli oba lordi oslabeni, zaútočil lord Geomyr a donutil oba ke kapitulaci. Byla podepsána mírová smlouva z Fallhavenu a lord Geomyr byl prohlášen králem.\n" "Během války opět řádil v zemi Hira'zinn.\n" "\n" "Vláda krále Geomyra (rok 14)\n" -"Král Geomyr vyzval lidi, aby obnovili zničená města a odstranili stopy po " -"dlouhé válce. Ve většině vesnic obnovil daňový systém a posádky Feygardské " -"královské stráže. Geomyr zavedl protekci a korupci, aby ještě více posílil " -"svou moc.\n" -"Kult Přítmí byl pro obyčejný lid stále důležitější. Prostí lidé pociťovali " -"potřebu záchrany po krutém období šlechtických válek a přijali Přítmí jako " -"svého průvodce do lepších časů.\n" -"Lord Geomyr se začal obávat moci tohoto náboženství a napětí mezi Městem Nor " -"a Feygardem začalo narůstat. Poté vyhlásil několik zákazů proti Přítmí. " -"Vyznavači již nesměli provádět své rituály a některé kněze se pokusil " -"zadržet.\n" -"Poté dokonce zakázal obchodování a používání zbraní z živé oceli, protože se " -"obával, že budou použity k jeho svržení. Mnoho zbraní zničil a jiné zabavil. " -"K velké nelibosti obyčejného lidu a kněžích byly zakázány i lektvary z " -"kostní moučky." +"Král Geomyr vyzval lidi, aby obnovili zničená města a odstranili stopy po dlouhé válce. Ve většině vesnic obnovil daňový systém a posádky Feygardské královské stráže. Geomyr zavedl protekci a korupci, aby ještě více posílil svou moc.\n" +"Kult Přítmí byl pro obyčejný lid stále důležitější. Prostí lidé pociťovali potřebu záchrany po krutém období šlechtických válek a přijali Přítmí jako svého průvodce do lepších časů.\n" +"Lord Geomyr se začal obávat moci tohoto náboženství a napětí mezi Městem Nor a Feygardem začalo narůstat. Poté vyhlásil několik zákazů proti Přítmí. Vyznavači již nesměli provádět své rituály a některé kněze se pokusil zadržet.\n" +"Poté dokonce zakázal obchodování a používání zbraní z živé oceli, protože se obával, že budou použity k jeho svržení. Mnoho zbraní zničil a jiné zabavil. K velké nelibosti obyčejného lidu a kněžích byly zakázány i lektvary z kostní moučky." #: itemlist_brimhaven2.json:cake msgid "Cake" @@ -55172,6 +59117,7 @@ msgstr "Dětská košile" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Součást Andorova tréninkového vybavení." @@ -56126,16 +60072,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Malá krysa" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Jeskynní krysa" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Zdatná jeskynní krysa" @@ -56256,6 +60325,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -56264,14 +60334,17 @@ msgid "Drunk" msgstr "Opilec" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mára" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -56330,6 +60403,8 @@ msgstr "Kostlivec vládce" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Kostlivec" @@ -56749,6 +60824,7 @@ msgid "Feygard patrol captain" msgstr "Kapitán Feygardské hlídky" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Stráž Feygardské hlídky" @@ -58924,6 +63000,8 @@ msgstr "Sklepní krysa" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Ryba" @@ -59129,18 +63207,30 @@ msgid "Dummy NPC" msgstr "Fiktivní NPC" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Loutnista" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Trubač" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Bubeník" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Činelista" @@ -60255,6 +64345,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "Hledání Andora" @@ -60340,7 +64698,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60538,8 +64899,10 @@ msgstr "Unnmir mi řekl, že býval dobrodruhem, a naznačil mi, abych šel nav #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar mi řekl, že býval kovář. Ale lord Geomyr zakázal používání živé oceli, takže už nemůže kovat své zbraně.\n" "Pokud najdu živou ocel a přinesu ji Nocmarovi, měl by být schopen znovu kovat z živé oceli." @@ -63616,8 +67979,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Mluvil jsi s rytířem z Elythomu, který byl náhodou tvým starým známým - Burhczydem. Musel se před rytíři z Elythomu skrývat, protože si od jejich vůdce \"vypůjčil\" něco cenného." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "Burhczyd už nebyl oblečený jako rytíř Elythomu. Říkal, že se ožení s nejkrásnější dívkou na světě - jen o tom ještě neví..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]Burhczyd už nebyl oblečený jako rytíř Elythomu. Říkal, že se ožení s nejkrásnější dívkou na světě - jen o tom ještě neví..." #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -64222,9 +68588,7 @@ msgstr "Se starým Bogstenem jsem se setkal v jeho chatě. Byl nemocný po setk #: questlist_fungi_panic.json:fungi_panic:20 msgid "The potion merchant needed four spore samples to prepare the cure. I should go back to see Bogsten." -msgstr "" -"Obchodník s lektvary potřebuje k přípravě léku čtyři vzorky spór. Měl bych " -"se vrátit za Bogstenem." +msgstr "Obchodník s lektvary potřebuje k přípravě léku čtyři vzorky spór. Měl bych se vrátit za Bogstenem." #: questlist_fungi_panic.json:fungi_panic:30 msgid "Bogsten gave me the key to his backyard. I should go to the mushroom cave from there and collect the spore samples." @@ -64384,7 +68748,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "Díra ve zdi: Objevil jsem tajnou místnost hluboko v jeskyni." #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "Smůla: Musel jsem spadnout do každé pasti v hoře Arulir. Au..." #: questlist_fungi_panic.json:achievements:100 @@ -64399,6 +68763,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Lahodná polévka" @@ -64992,7 +69360,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -65007,6 +69375,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -65066,3 +69742,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/da.po b/AndorsTrail/assets/translation/da.po index 439fb2205..e464cfd27 100644 --- a/AndorsTrail/assets/translation/da.po +++ b/AndorsTrail/assets/translation/da.po @@ -555,6 +555,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -603,6 +607,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -629,6 +634,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -675,6 +684,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1211,6 +1223,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1239,6 +1254,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1325,6 +1343,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3016,6 +3038,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3991,6 +4014,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4337,6 +4367,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5026,6 +5059,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5560,6 +5595,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5596,6 +5637,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6378,6 +6423,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9511,6 +9557,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10428,6 +10475,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12789,6 +12837,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14450,6 +14500,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15224,6 +15275,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17061,6 +17113,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21882,6 +21938,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21933,6 +21990,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22002,6 +22061,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22189,6 +22251,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22456,6 +22519,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23292,6 +23361,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24887,6 +24958,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24900,6 +24972,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26605,14 +26680,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27510,6 +27588,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27519,6 +27601,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28284,6 +28369,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28687,6 +28773,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29871,6 +29959,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31379,6 +31469,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31533,6 +31624,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31960,6 +32052,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33649,6 +33742,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34966,6 +35060,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36214,6 +36309,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36451,6 +36547,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38144,6 +38242,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38351,6 +38450,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39335,6 +39435,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40750,6 +40851,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41133,6 +41236,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41260,7 +41364,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42661,6 +42765,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43108,11 +43216,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43355,6 +43463,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46261,7 +46370,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47672,6 +47781,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47746,11 +47856,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47766,7 +47876,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48415,6 +48525,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49669,11 +49781,13 @@ msgstr "" msgid "Oh, sorry, but this sounds exciting." msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 40 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 40 msgid "Well, if you look around this tavern, both inside and outside, do you notice anything?" msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 40:0 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 40:0 msgid "Um...no. Should I?" msgstr "" @@ -49705,11 +49819,13 @@ msgstr "" msgid "Understood, but I am still not seeing how this means that a law has been broken." msgstr "" -#: conversationlist_sullengard.json: ff_captain_beer_80 +#: conversationlist_sullengard.json: +#: ff_captain_beer_80 msgid "Well, you see kid, I used to work in the 'tax collection' division of the Feygard patrol and I don't ever remember seeing the kind of collected taxes that would reflect this kind of volume of beer." msgstr "" -#: conversationlist_sullengard.json: ff_captain_beer_80:0 +#: conversationlist_sullengard.json: +#: ff_captain_beer_80:0 msgid "Um...I think I might be catching up to what you are thinking. Please, continue" msgstr "" @@ -49741,7 +49857,8 @@ msgstr "" msgid "Well, because I am a Feygard captain and as such, the tavern keep will never give me information." msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 111 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 111 msgid "Great. Report back to me when you have learnt something usefull." msgstr "" @@ -49897,6 +50014,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51006,7 +51124,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51038,7 +51156,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51053,6 +51171,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51279,6 +55498,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53943,6 +58166,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54845,16 +59069,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54975,6 +59322,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54983,14 +59331,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55049,6 +59400,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55468,6 +59821,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57643,6 +61997,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57848,18 +62204,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58974,6 +63342,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59059,7 +63695,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59250,7 +63889,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62316,7 +66957,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63080,7 +67724,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63095,6 +67739,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63681,7 +68329,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63696,6 +68344,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" @@ -63755,3 +68711,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/de.po b/AndorsTrail/assets/translation/de.po index 4769d07ec..c6210b438 100644 --- a/AndorsTrail/assets/translation/de.po +++ b/AndorsTrail/assets/translation/de.po @@ -562,6 +562,10 @@ msgstr "Ach so: schau mal in deinen Rucksack. Vielleicht ist dort noch der alte msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Gut, verstanden. Ich kann mich hier ausruhen, wenn ich verletzt werde und ich sollte in meinem Rucksack nach nützlichen Gegenständen suchen." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Hast du die beiden Ratten in unserem Garten erwischt?" @@ -616,6 +620,7 @@ msgstr "Kein Problem. Ich werde dich nicht noch einmal damit belästigen." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Hier, bitte sehr." @@ -645,6 +650,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Bitte zeige mir dein Angebot." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -694,6 +703,9 @@ msgstr "Kann ich mich hier ausruhen?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Hast du etwas zu verkaufen?" @@ -1262,6 +1274,9 @@ msgstr "Du musst in diese Höhle und die große Ratte töten. Damit sollten wir #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Abgemacht." @@ -1290,6 +1305,9 @@ msgstr "Ich habe mich nicht getäuscht. Du und dein Bruder wart schon immer Feig #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Tschüss" @@ -1376,6 +1394,10 @@ msgstr "Möchtest du darüber reden?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Gut, tschüss." @@ -3098,6 +3120,7 @@ msgstr "Du hast ihn getötet? Du hast meinen Dank verdient, Freund. Nun sind wir #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Danke." @@ -4106,6 +4129,13 @@ msgstr "Hallo da." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Wer bist du?" @@ -4452,6 +4482,9 @@ msgstr "Danke für deine Hilfe mit dem Kommandanten der Wache neulich." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Klar." @@ -5141,6 +5174,8 @@ msgstr "Auf jeden Fall sind wir deshalb so misstrauisch gegenüber Fremden." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Ich verstehe." @@ -5675,6 +5710,12 @@ msgstr "Glaube. Stärke. Anstrengung." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Wie bitte?" @@ -5711,6 +5752,10 @@ msgstr "Willst du überhaupt mal etwas Sinnvolles sagen?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Was meinst du?" @@ -6499,6 +6544,7 @@ msgstr "Oh, wie ich diese bösen und wichtigtuerischen Feygard-Bastarde verachte #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "Was nun?" @@ -9683,6 +9729,7 @@ msgstr "So, wer bist du denn, na? Wahrscheinlich hier, um mich mit irgendwelchen #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Was willst du?" @@ -10608,6 +10655,7 @@ msgstr "Ja, du hast recht." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Nein." @@ -12994,6 +13042,8 @@ msgstr "Sag, was kann Thorin für dich tun?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Was machst du hier?" @@ -14655,6 +14705,7 @@ msgstr "Beim Schatten, ich werde dich aufhalten, was auch immer es kostet! Du wi #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Angriff!" @@ -15433,6 +15484,7 @@ msgstr "Ich gehe hin, wo es mir passt." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Verstanden, ich verschwinde." @@ -17280,6 +17332,10 @@ msgstr "Willkommen in meiner Gaststätte. Ich hoffe, du hast hier einen angenehm msgid "How may I be of service?" msgstr "Wie kann ich behilflich sein?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Oh, klar. Hier schau." @@ -22126,6 +22182,7 @@ msgstr "Danach wollte er einen Trank für einen 'lästigen' Freund der immer kam #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Nett." @@ -22177,6 +22234,8 @@ msgstr "Du brauchst also ein Heilmittel gegen Riesenpilze." #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Ja." @@ -22246,6 +22305,9 @@ msgstr "Nimm es oder lass es. Armer Bogsten..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Vergiss es." @@ -22436,6 +22498,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Nun, viel Glück damit. Vielleicht kannst du ihn überzeugen." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Das hoffe ich." @@ -22703,6 +22766,12 @@ msgid "More work means more money! I'll be back." msgstr "Mehr Arbeit bedeutet mehr Geld! Bis später." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Natürlich." @@ -23539,6 +23608,8 @@ msgstr "Nicht dank dir..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "Stimmt." @@ -25161,6 +25232,7 @@ msgstr "Das könnte jeder sagen. Aber vielleicht..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Ja?" @@ -25174,6 +25246,9 @@ msgstr "Nichts. Du hast wohl nicht genug Geld. Vergiss es." #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh." @@ -26923,14 +26998,17 @@ msgid "We have good news for you." msgstr "Wir haben gute Neuigkeiten für dich." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "Der Ring. Dieser Mensch trägt den Ring aus Knochen. Lasst ihn durch." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Ein bisschen gruselig - aber wirklich nützlich, dieser Ring." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Du bist mir im Weg. Angriff!" @@ -27846,6 +27924,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "Zwei Leibe Brot! Hmmmm." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "Nun..." @@ -27855,6 +27937,9 @@ msgstr "Und Käse!!! Wie ich das vermisst habe!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Aber..." @@ -28636,6 +28721,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "Dieser Trank, den du gebraut hattest, riecht wirklich interessant. Kann ich noch einen kaufen?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Zu schade." @@ -29051,6 +29137,8 @@ msgstr "Gut. Ich habe einige Damerilias bei mir." #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "Ich werde darüber nachdenken." @@ -30240,6 +30328,8 @@ msgstr "[Mit lauter Stimme] Ja, er hat meinen magischen Helm für mich getragen. #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "Ich geb's auf." @@ -31775,6 +31865,7 @@ msgstr "Gut gemacht, Kleiner! Du kannst dich jetzt als erfahren genug betrachten #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "Danke!" @@ -31933,6 +32024,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "Aber zuerst muss ich etwas klarstellen. Du musst vorsichtiger sein, keine Informationen an Außenstehende über die Diebesgilde weiter zu geben." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "Habe ich das?" @@ -32373,6 +32465,7 @@ msgstr "Versuche, die Kette zu durchtrennen." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Geh." @@ -34108,6 +34201,7 @@ msgstr "Zum Glück habe ich diese schützenden Stiefel angezogen. Wer weiß, was #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Autsch!" @@ -35433,6 +35527,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "Erzähl. Und was genau hat sie gesagt?" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "Gar nichts." @@ -36748,6 +36843,7 @@ msgstr "Gut, Danke dir." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "Bist du sicher?" @@ -36985,6 +37081,8 @@ msgstr "Würdest du mich bitte nicht anrempeln, Kindchen. Ich habe einen langen #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Verzeihung." @@ -38711,6 +38809,7 @@ msgid "It was not intentional." msgstr "Das war keine Absicht." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Er hat es verdient." @@ -38920,6 +39019,7 @@ msgstr "Nicht nötig. Ich bin gleich wieder da." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "Und?" @@ -39933,6 +40033,7 @@ msgid "What's that on the ground?" msgstr "Was ist das auf dem Boden?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "Sieh genauer hin." @@ -41366,6 +41467,8 @@ msgid "Great and strong, yes." msgstr "Groß und stark, ja." #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Aha." @@ -41749,6 +41852,7 @@ msgstr "Warun ich? Was habe ich getan, um das zu verdienen?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "Na endlich." @@ -41879,7 +41983,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "Hier liegt Hagale. Getötet vom grausamen $playername, gerade als er ein neues Leben beginnen wollte." #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "Das muss die große Duleianstraße sein! Ich habe so viel davon gehört - und jetzt bin ich wirklich hier!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43317,6 +43421,10 @@ msgstr "Ja, ich liebe es auch!" msgid "To each his own, I guess." msgstr "Jedem das Seine, finde ich." +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "Jetzt, wo ich es erwähne: mir geht langsam das Fleisch aus. Ich werde wieder auf die Jagd gehen müssen." @@ -43768,12 +43876,12 @@ msgid "You have truly earned these gold pieces." msgstr "Du hast dir diese Goldstücke wirklich verdient." #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "Ich werde jetzt gehen und ein Geschenk für die liebliche Arensia vorbereiten." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]Ich werde jetzt gehen und ein Geschenk für die liebliche Arensia vorbereiten." #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "Und wenn wir heiraten, wirst du natürlich auch eingeladen." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]Und wenn wir heiraten, wirst du natürlich auch eingeladen." #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -44020,6 +44128,7 @@ msgid "Try to find another way down." msgstr "Versuch einen anderen Weg hinunter zu finden." #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "Nichts passiert." @@ -47004,7 +47113,7 @@ msgid "Plunder the corpse." msgstr "Plünder den Leichnam." #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "Möge der Schatten mit deiner Seele sein." #: conversationlist_omi2.json:elm3_corpse_3b @@ -48494,6 +48603,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "Das ist schön zu hören. Dann kannst du mir jetzt die... äh... 330 Goldstücke, die du aus dem Verkauf erhalten haben solltest geben." #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "Sicher. Hier sind sie." @@ -48574,11 +48684,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "Du hast die neue Heugabel bereits hier abgeholt." #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "Eine neue Heugabel, die in diesen Heuhaufen steckt." #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "Zeit zu beweisen, dass ich ein Bauernsohn bin!" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48594,7 +48704,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "Nach mehreren Minuten intensiven Zerrens ziehst du schließlich die neue Heugabel aus dem Heuhaufen." #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "Ich bin der Sohn eines Bauern!" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48679,10 +48789,7 @@ msgstr "Wohin geht er?" #: conversationlist_sullengard.json:sullengard_matpat_3 msgid "I don't know, kid. Others are also looking for him and his crew. I'm still busy taking care of my firstborn child." -msgstr "" -"Ich weiß es nicht, Bursche. Andere sind auch auf der Suche nach ihm und " -"seiner Bande. Ich bin immer noch damit beschäftigt, mich um mein " -"Erstgeborenes zu kümmern." +msgstr "Ich weiß es nicht, Bursche. Andere sind auch auf der Suche nach ihm und seiner Bande. Ich bin immer noch damit beschäftigt, mich um mein Erstgeborenes zu kümmern." #: conversationlist_sullengard.json:sullengard_matpat_3:0 msgid "This is bad." @@ -48698,9 +48805,7 @@ msgstr "Wir sollten ihn finden oder, was sollen wir sonst tun?" #: conversationlist_sullengard.json:sullengard_matpat_5 msgid "More importantly, how could I raise my firstborn child without the share to buy expensive foods and pay high rents here?" -msgstr "" -"Vor allem aber, wie könnte ich mein erstgeborenes Kind aufziehen, ohne den " -"Anteil den ich hier für teure Lebensmittel und hohe Mieten zahlen muss?" +msgstr "Vor allem aber, wie könnte ich mein erstgeborenes Kind aufziehen, ohne den Anteil den ich hier für teure Lebensmittel und hohe Mieten zahlen muss?" #: conversationlist_sullengard.json:sullengard_matpat_5:0 msgid "Calm down. I will find a way to help you." @@ -48708,10 +48813,7 @@ msgstr "Beruhige dich. Ich werde einen Weg finden, dir zu helfen." #: conversationlist_sullengard.json:sullengard_matpat_6 msgid "Thank you. You are my only hope here. I don't trust those unlawful Feygard soldiers. You should talk to the head of the Thieves Guild about this." -msgstr "" -"Danke dir. Du bist meine einzige Hoffnung. Ich traue diesen gesetzlosen " -"Feygardsoldaten nicht. Du solltest mit dem Oberhaupt der Diebesgilde darüber " -"sprechen." +msgstr "Danke dir. Du bist meine einzige Hoffnung. Ich traue diesen gesetzlosen Feygardsoldaten nicht. Du solltest mit dem Oberhaupt der Diebesgilde darüber sprechen." #: conversationlist_sullengard.json:sullengard_matpat_6:0 msgid "I'm going now. Stay strong." @@ -48723,9 +48825,7 @@ msgstr "Alles Gute zum zwanzigsten Bierfest, Kleiner." #: conversationlist_sullengard.json:sullengard_stephanie:2 msgid "Do you know anything or have you seen anything related to the armory break-in and robbery?" -msgstr "" -"Weißt du irgendetwas oder hast du irgendetwas gesehen, das mit dem Einbruch " -"in die Waffenkammer und dem Raub in Verbindung steht?" +msgstr "Weißt du irgendetwas oder hast du irgendetwas gesehen, das mit dem Einbruch in die Waffenkammer und dem Raub in Verbindung steht?" #: conversationlist_sullengard.json:sullengard_stephanie_2 msgid "Go talk to my husband, I'm exhausted and depressed." @@ -48756,21 +48856,15 @@ msgstr "Willkommen in Sullengard, Kleiner. Alles Gute zum 20. Bierfest!" #: conversationlist_sullengard.json:sullengard_mayor_no_letter_delivered:1 #: conversationlist_sullengard.json:sullengard_mayor_letter_delivered:1 msgid "We want to contribute gold coins for your financial loss." -msgstr "" -"Wir möchten Goldmünzen als Ersatz für euren finanziellen Verlust beisteuern." +msgstr "Wir möchten Goldmünzen als Ersatz für euren finanziellen Verlust beisteuern." #: conversationlist_sullengard.json:sullengard_mayor_2 msgid "No. We still don't know where that traitor is. How can we ever sleep peacefully and live sufficiently with this tragic situation?" -msgstr "" -"Nein. Wir wissen immer noch nicht, wer der Verräter ist. Wie können wir " -"angesichts dieser dramatischen Lage jemals wieder ruhig schlafen und " -"ausreichend leben?" +msgstr "Nein. Wir wissen immer noch nicht, wer der Verräter ist. Wie können wir angesichts dieser dramatischen Lage jemals wieder ruhig schlafen und ausreichend leben?" #: conversationlist_sullengard.json:sullengard_mayor_3 msgid "But please talk to my fellow bootleg brewers. Maybe they know something." -msgstr "" -"Bitte sprich mit meinen Schwarzbierbrauerkollegen. Vielleicht wissen sie " -"etwas." +msgstr "Bitte sprich mit meinen Schwarzbierbrauerkollegen. Vielleicht wissen sie etwas." #: conversationlist_sullengard.json:sullengard_mayor_3:0 msgid "I will. Stay strong." @@ -48782,8 +48876,7 @@ msgstr "Pah! Nutzloser Bürgermeister." #: conversationlist_sullengard.json:sullengard_mayor_4 msgid "Finally, at least we can survive for a day with a beer and some bread." -msgstr "" -"Immerhin können wir mit einem Bier und etwas Brot einen Tag lang überleben." +msgstr "Immerhin können wir mit einem Bier und etwas Brot einen Tag lang überleben." #: conversationlist_sullengard.json:sullengard_mayor_4:0 msgid "Here's 50000 gold coins." @@ -48818,9 +48911,7 @@ msgstr "Oh warte. Da ist mehr." #: conversationlist_sullengard.json:sullengard_mayor_4a:1 msgid "That's all of the coins we owe you and your people, Mayor Ale." -msgstr "" -"Dies sind alle Münzen, die wir dir und deinen Leuten schulden, Bürgermeister " -"Ale." +msgstr "Dies sind alle Münzen, die wir dir und deinen Leuten schulden, Bürgermeister Ale." #: conversationlist_sullengard.json:sullengard_mayor_4b msgid "Oh my, thank you kid." @@ -48855,9 +48946,7 @@ msgstr "Wie konntest du das wissen?" #: conversationlist_sullengard.json:sullengard_mayor_6 msgid "He is taller than you, of course, but you guys have a very similiar looking face. He is one of the most active members in your guild." -msgstr "" -"Er ist natürlich etwas größer als du, aber ihr habt beide ein ähnliches " -"Gesicht. Er ist eines der aktivsten Mitglieder in unserer Gilde." +msgstr "Er ist natürlich etwas größer als du, aber ihr habt beide ein ähnliches Gesicht. Er ist eines der aktivsten Mitglieder in unserer Gilde." #: conversationlist_sullengard.json:sullengard_mayor_6:0 msgid "Oh, is he?" @@ -48865,9 +48954,7 @@ msgstr "Oh, ist er das?" #: conversationlist_sullengard.json:sullengard_mayor_7 msgid "He was considered as the helping hand of Sullengard during rough days. Not unlike this scenario." -msgstr "" -"In schweren Zeiten galt er als die Helfende Hand von Sullengard. So ähnlich " -"wie auch dieses Szenario." +msgstr "In schweren Zeiten galt er als die Helfende Hand von Sullengard. So ähnlich wie auch dieses Szenario." #: conversationlist_sullengard.json:sullengard_mayor_7:0 msgid "I'm glad to help." @@ -48883,15 +48970,11 @@ msgstr "Du solltest ein Bett mieten! Geh und rede mit dem Gastwirt." #: conversationlist_sullengard.json:sullengard_godrey_0 msgid "Hello. I'm Godfrey, and I own this place, but I'm forced to work today because somebody quit on me." -msgstr "" -"Hallo. Ich bin Godfrey und mir gehört dieser Ort, aber heute bin ich " -"gezwungen mit anzupacken, weil jemand gekündigt hat." +msgstr "Hallo. Ich bin Godfrey und mir gehört dieser Ort, aber heute bin ich gezwungen mit anzupacken, weil jemand gekündigt hat." #: conversationlist_sullengard.json:sullengard_godrey_10:0 msgid "I need somewhere to relax and refresh. Do you have a bed available?" -msgstr "" -"Ich brauche einen Platz zum entspannen und ausruhen. Hättest du ein Bett " -"frei?" +msgstr "Ich brauche einen Platz zum entspannen und ausruhen. Hättest du ein Bett frei?" #: conversationlist_sullengard.json:sullengard_godrey_10:2 msgid "Do you know by chance where this lost travelor is?" @@ -48899,8 +48982,7 @@ msgstr "Weisst du zufällig, wo der verschwundene Reisende ist?" #: conversationlist_sullengard.json:sullengard_godrey_20 msgid "Yes, I do, but it's going to cost you more than you may be expecting." -msgstr "" -"Ja, das tue ich, aber es wird dich mehr kosten, als du vielleicht erwartest." +msgstr "Ja, das tue ich, aber es wird dich mehr kosten, als du vielleicht erwartest." #: conversationlist_sullengard.json:sullengard_godrey_20:0 msgid "How much will it cost me?" @@ -48908,21 +48990,15 @@ msgstr "Wieviel wird es mich kosten?" #: conversationlist_sullengard.json:sullengard_godrey_30 msgid "Well, it will cost you 700 gold! Beds are always in high demand before and during the Beer Festival." -msgstr "" -"Gut, es wird dich 700 Goldmünzen kosten! Betten sind vor und während des " -"Bierfestes immer sehr gefragt." +msgstr "Gut, es wird dich 700 Goldmünzen kosten! Betten sind vor und während des Bierfestes immer sehr gefragt." #: conversationlist_sullengard.json:sullengard_godrey_30:1 msgid "I'll take it, but I have to say that you really should join the thieves guild with that attitude!" -msgstr "" -"Ich werde es nehmen, aber ich muss schon sagen, mit dieser Einstellung bist " -"du wirklich prädestiniert für die Diebesgilde!" +msgstr "Ich werde es nehmen, aber ich muss schon sagen, mit dieser Einstellung bist du wirklich prädestiniert für die Diebesgilde!" #: conversationlist_sullengard.json:sullengard_godrey_40 msgid "Thank you! It pays to be the owner. You can use any available bed." -msgstr "" -"Danke dir! Es zahlt sich aus, der Eigentümer zu sein. Du kannst jedes freie " -"Bett benutzen." +msgstr "Danke dir! Es zahlt sich aus, der Eigentümer zu sein. Du kannst jedes freie Bett benutzen." #: conversationlist_sullengard.json:sullengard_godrey_sell:0 msgid "Great! Let's take a look." @@ -49283,6 +49359,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50770,6 +50848,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51882,7 +51961,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51914,7 +51993,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51929,6 +52008,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Dolch" @@ -52155,6 +56335,10 @@ msgstr "Handschuh" msgid "Parrying weapon" msgstr "Parierwaffe" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54931,6 +59115,7 @@ msgstr "Kinderhemd" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Teil von Andors Übungsausrüstung." @@ -55885,16 +60070,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Kleine Ratte" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Höhlenratte" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Kräftige Höhlenratte" @@ -56015,6 +60323,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -56023,14 +60332,17 @@ msgid "Drunk" msgstr "Betrunkener" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -56089,6 +60401,8 @@ msgstr "Skelettmeister" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Skelett" @@ -56508,6 +60822,7 @@ msgid "Feygard patrol captain" msgstr "Feygard Patrouillenhauptmann" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Feygard Türwache" @@ -58683,6 +62998,8 @@ msgstr "Kerkerratte" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Fisch" @@ -58888,18 +63205,30 @@ msgid "Dummy NPC" msgstr "keiner" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Lautenspieler" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Hornspieler" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Trommler" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Zimbelspieler" @@ -60014,6 +64343,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "Suche nach Andor" @@ -60099,7 +64696,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60297,8 +64897,10 @@ msgstr "Unnmir hat mir von seinem Leben als Abenteurer erzählt und schickte mic #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar sagte mir, dass er früher einmal als Schmied gearbeitet hat. Aber da Lord Geomyr die Verwendung von Herzstahl verboten hat, kann er seine Waffen nicht mehr schmieden.\n" "Wenn ich einen Herzstein finde und ihn zu Nocmar bringe, sollte er wieder Herzstahl schmieden können." @@ -63375,8 +67977,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Du hast mit einem Ritter von Elythom gesprochen, der zufällig ein alter Bekannter war - Burhczyd. Er musste sich vor den Elythom verstecken, weil er sich von ihrem Anführer etwas Wertvolles 'geliehen' hatte." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "Burhczyd war nicht mehr wie ein Ritter von Elythom gekleidet. Er sagte, er werde das hübscheste Mädchen der Welt heiraten - sie wisse es nur noch nicht..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]Burhczyd war nicht mehr wie ein Ritter von Elythom gekleidet. Er sagte, er werde das hübscheste Mädchen der Welt heiraten - sie wisse es nur noch nicht..." #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -64141,7 +68746,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "Ein Loch in der Wand: Ich entdeckte einen verborgenen Raum tief in einer Höhle." #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "Pech gehabt: Ich bin wohl auf jede Falle im Berg Arulir hereingefallen. Autsch..." #: questlist_fungi_panic.json:achievements:100 @@ -64156,6 +68761,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Köstliche Suppe" @@ -64749,7 +69358,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -64764,6 +69373,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -64823,3 +69740,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/de_AT.po b/AndorsTrail/assets/translation/de_AT.po index aea59c756..ac06fb1b2 100644 --- a/AndorsTrail/assets/translation/de_AT.po +++ b/AndorsTrail/assets/translation/de_AT.po @@ -555,6 +555,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -603,6 +607,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -629,6 +634,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -675,6 +684,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1211,6 +1223,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1239,6 +1254,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1325,6 +1343,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3016,6 +3038,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3991,6 +4014,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4337,6 +4367,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5026,6 +5059,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5560,6 +5595,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5596,6 +5637,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6378,6 +6423,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9511,6 +9557,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10428,6 +10475,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12789,6 +12837,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14450,6 +14500,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15224,6 +15275,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17061,6 +17113,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21882,6 +21938,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21933,6 +21990,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22002,6 +22061,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22189,6 +22251,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22456,6 +22519,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23292,6 +23361,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24887,6 +24958,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24900,6 +24972,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26605,14 +26680,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27510,6 +27588,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27519,6 +27601,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28284,6 +28369,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28687,6 +28773,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29871,6 +29959,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31379,6 +31469,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31533,6 +31624,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31960,6 +32052,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33649,6 +33742,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34966,6 +35060,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36214,6 +36309,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36451,6 +36547,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38144,6 +38242,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38351,6 +38450,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39335,6 +39435,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40750,6 +40851,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41133,6 +41236,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41260,7 +41364,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42661,6 +42765,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43108,11 +43216,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43355,6 +43463,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46261,7 +46370,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47672,6 +47781,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47746,11 +47856,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47766,7 +47876,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48415,6 +48525,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49902,6 +50014,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51011,7 +51124,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51043,7 +51156,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51058,6 +51171,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51284,6 +55498,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53948,6 +58166,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54850,16 +59069,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54980,6 +59322,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54988,14 +59331,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55054,6 +59400,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55473,6 +59821,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57648,6 +61997,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57853,18 +62204,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58979,6 +63342,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59064,7 +63695,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59255,7 +63889,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62321,7 +66957,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63085,7 +67724,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63100,6 +67739,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63686,7 +68329,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63701,6 +68344,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/el.po b/AndorsTrail/assets/translation/el.po index 682a47d59..355b6cc37 100644 --- a/AndorsTrail/assets/translation/el.po +++ b/AndorsTrail/assets/translation/el.po @@ -557,6 +557,10 @@ msgstr "Επίσης, μην ξεχάσεις να ελέγξεις το σακ msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Εντάξει, κατάλαβα. Μπορώ να ξεκουραστώ εδώ αν πληγωθώ και πρέπει να ελέγξω το σακίδιό μου για χρήσιμα αντικείμενα." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Σκότωσες τους δύο αρουραίους που ήταν στον κήπο μας;" @@ -611,6 +615,7 @@ msgstr "Κανένα πρόβλημα. Δε θα σε απασχολήσω ξα #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Ορίστε." @@ -640,6 +645,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Παρακαλώ δείξε μου τι έχεις για πούλημα." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -689,6 +698,9 @@ msgstr "Μπορώ να ξεκουραστώ εδώ;" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Έχεις τίποτα για πούλημα;" @@ -1257,6 +1269,9 @@ msgstr "Σε χρειάζομαι να μπεις σ 'αυτή τη σπηλιά #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Εντάξει." @@ -1285,6 +1300,9 @@ msgstr "Δεν το σκέφτηκα. Εσύ και αυτός ο αδερφός #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Αντίο." @@ -1371,6 +1389,10 @@ msgstr "Θέλεις να μιλήσεις γι 'αυτό;" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "ΟΚ αντίο." @@ -3093,6 +3115,7 @@ msgstr "Τον σκότωσες; Ευχαριστώ φίλε μου. Τώρα ε #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Ευχαριστώ." @@ -4101,6 +4124,13 @@ msgstr "Γεια σου." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4447,6 +4477,9 @@ msgstr "Σε ευχαριστούμε για τη βοήθειά σου με τ #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5136,6 +5169,8 @@ msgstr "Τέλος πάντων, γι 'αυτό είμαστε τόσο ύποπ #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Το βλέπω." @@ -5670,6 +5705,12 @@ msgstr "Πίστη. Εξουσία. Πάλη." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Τι;" @@ -5706,6 +5747,10 @@ msgstr "Θα γίνεις κατανοητός;" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Τι εννοείς;" @@ -6488,6 +6533,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9621,6 +9667,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10538,6 +10585,7 @@ msgstr "Ναι, έχεις δίκιο." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Όχι." @@ -12899,6 +12947,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14560,6 +14610,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15334,6 +15385,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17171,6 +17223,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21992,6 +22048,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -22043,6 +22100,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22112,6 +22171,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22299,6 +22361,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22566,6 +22629,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23402,6 +23471,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24997,6 +25068,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -25010,6 +25082,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26715,14 +26790,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27620,6 +27698,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27629,6 +27711,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28394,6 +28479,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28797,6 +28883,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29981,6 +30069,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31489,6 +31579,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31643,6 +31734,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32073,6 +32165,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33762,6 +33855,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35079,6 +35173,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36327,6 +36422,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36564,6 +36660,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38257,6 +38355,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38464,6 +38563,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39448,6 +39548,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40863,6 +40964,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41246,6 +41349,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41373,7 +41477,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42774,6 +42878,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43221,11 +43329,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43468,6 +43576,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46374,7 +46483,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47785,6 +47894,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47859,11 +47969,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47879,7 +47989,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48528,6 +48638,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50015,6 +50127,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51124,7 +51237,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51156,7 +51269,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51171,6 +51284,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51397,6 +55611,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54061,6 +58279,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54963,16 +59182,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55093,6 +59435,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Θάραλ" @@ -55101,14 +59444,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Γκρούιλ" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Λέονιντ" @@ -55167,6 +59513,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55586,6 +59934,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57761,6 +62110,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57966,18 +62317,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59092,6 +63455,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59177,7 +63808,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59371,7 +64005,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62437,7 +67073,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63201,7 +67840,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63216,6 +67855,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63802,7 +68445,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63817,6 +68460,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Κρόσγκλεν" diff --git a/AndorsTrail/assets/translation/en_devel.po b/AndorsTrail/assets/translation/en_devel.po index adc023e23..4cc74843b 100644 --- a/AndorsTrail/assets/translation/en_devel.po +++ b/AndorsTrail/assets/translation/en_devel.po @@ -555,6 +555,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -603,6 +607,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -629,6 +634,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -675,6 +684,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1211,6 +1223,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1239,6 +1254,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1325,6 +1343,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3016,6 +3038,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3991,6 +4014,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4337,6 +4367,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5026,6 +5059,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5560,6 +5595,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5596,6 +5637,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6378,6 +6423,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9511,6 +9557,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10428,6 +10475,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12789,6 +12837,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14450,6 +14500,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15224,6 +15275,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17061,6 +17113,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21882,6 +21938,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21933,6 +21990,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22002,6 +22061,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22189,6 +22251,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22456,6 +22519,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23292,6 +23361,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24887,6 +24958,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24900,6 +24972,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26605,14 +26680,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27510,6 +27588,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27519,6 +27601,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28284,6 +28369,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28687,6 +28773,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29871,6 +29959,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31379,6 +31469,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31533,6 +31624,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31960,6 +32052,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33649,6 +33742,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34966,6 +35060,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36214,6 +36309,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36451,6 +36547,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38144,6 +38242,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38351,6 +38450,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39335,6 +39435,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40750,6 +40851,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41133,6 +41236,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41260,7 +41364,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42661,6 +42765,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43108,11 +43216,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43355,6 +43463,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46261,7 +46370,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47672,6 +47781,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47746,11 +47856,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47766,7 +47876,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48415,6 +48525,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49902,6 +50014,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51011,7 +51124,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51043,7 +51156,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51058,6 +51171,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51284,6 +55498,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53948,6 +58166,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54850,16 +59069,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54980,6 +59322,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54988,14 +59331,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55054,6 +59400,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55473,6 +59821,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57648,6 +61997,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57853,18 +62204,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58979,6 +63342,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59064,7 +63695,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59255,7 +63889,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62321,7 +66957,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63085,7 +67724,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63100,6 +67739,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63686,7 +68329,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63701,6 +68344,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/english.pot b/AndorsTrail/assets/translation/english.pot index 1ececca7e..530082125 100644 --- a/AndorsTrail/assets/translation/english.pot +++ b/AndorsTrail/assets/translation/english.pot @@ -541,6 +541,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -589,6 +593,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -615,6 +620,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -661,6 +670,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1197,6 +1209,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1225,6 +1240,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1311,6 +1329,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3002,6 +3024,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3977,6 +4000,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4323,6 +4353,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5012,6 +5045,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5546,6 +5581,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5582,6 +5623,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6364,6 +6409,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9497,6 +9543,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10414,6 +10461,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12775,6 +12823,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14436,6 +14486,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15210,6 +15261,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17047,6 +17099,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21868,6 +21924,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21919,6 +21976,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -21988,6 +22047,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22175,6 +22237,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22442,6 +22505,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23278,6 +23347,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24873,6 +24944,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24886,6 +24958,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26591,14 +26666,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27496,6 +27574,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27505,6 +27587,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28270,6 +28355,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28673,6 +28759,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29857,6 +29945,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31365,6 +31455,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31519,6 +31610,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31946,6 +32038,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33635,6 +33728,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34952,6 +35046,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36200,6 +36295,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36437,6 +36533,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38130,6 +38228,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38337,6 +38436,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39321,6 +39421,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40736,6 +40837,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41119,6 +41222,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41246,7 +41350,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42647,6 +42751,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43094,11 +43202,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43341,6 +43449,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46247,7 +46356,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47658,6 +47767,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47732,11 +47842,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47752,7 +47862,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48401,6 +48511,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49883,6 +49995,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -50992,7 +51105,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51024,7 +51137,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51039,6 +51152,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51265,6 +55479,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53929,6 +58147,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54831,16 +59050,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54961,6 +59303,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54969,14 +59312,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55035,6 +59381,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55454,6 +59802,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57629,6 +61978,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57834,18 +62185,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58960,6 +63323,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59045,7 +63676,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59236,7 +63870,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62302,7 +66938,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63066,7 +67705,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63081,6 +67720,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63667,7 +68310,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63682,6 +68325,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/eo.po b/AndorsTrail/assets/translation/eo.po index c132d4b16..dd62b4a5c 100644 --- a/AndorsTrail/assets/translation/eo.po +++ b/AndorsTrail/assets/translation/eo.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Jen." @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "Ĉu mi povas resti ĉi tie?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Ĉu vi havas ion ajn por vendi?" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Bongusta supo" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/es.po b/AndorsTrail/assets/translation/es.po index 3b022114d..f5b6b2d11 100644 --- a/AndorsTrail/assets/translation/es.po +++ b/AndorsTrail/assets/translation/es.po @@ -23,9 +23,7 @@ msgstr "" #: [none] msgid "translator-credits" -msgstr "" -"(K´)ah, Julian Lamus, Karla, Mariano Agüero, Miguel de Dios, Travis Nguyen, " -"ndika, willicab, Carlos Duque, Pahsito, Juanma Cantero, @Jordan.Unlocked" +msgstr "(K´)ah, Julian Lamus, Karla, Mariano Agüero, Miguel de Dios, Travis Nguyen, ndika, willicab, Carlos Duque, Pahsito, Juanma Cantero, @Jordan.Unlocked" #: actorconditions_v069.json:bless msgid "Bless" @@ -564,14 +562,16 @@ msgstr "Si te lastiman las ratas, vuelve aquí y descansa en tu cama. De esa man #: conversationlist_mikhail.json:mikhail_rats_start3 msgid "Also, don't forget to check your inventory. You probably still have that old ring I gave you. Make sure you wear it." -msgstr "" -"Además, no te olvides de revisar tu inventario. Probablemente todavía tengas " -"ese viejo anillo que te di. Asegúrate de ponértelo." +msgstr "Además, no te olvides de revisar tu inventario. Probablemente todavía tengas ese viejo anillo que te di. Asegúrate de ponértelo." #: conversationlist_mikhail.json:mikhail_rats_start3:0 msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Vale, entiendo. Puedo descansar aquí si me lastimo, y debería revisar mi inventario para ver si hay artículos útiles." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "¿Mataste a esas dos ratas de nuestro jardín?" @@ -626,6 +626,7 @@ msgstr "No hay problema. No te molestaré con eso de nuevo." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Aquí tienes." @@ -655,6 +656,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Por favor mostrame tus mercancías." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -704,6 +709,9 @@ msgstr "¿Puédo descansar aquí?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "¿Tienes algo para comerciar?" @@ -1272,6 +1280,9 @@ msgstr "Necesito que entres en la cueva y mates a la rata grande. De esa manera #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "OK." @@ -1300,6 +1311,9 @@ msgstr "Tampoco lo creía. Tú y ese hermano tuyo siempre habéis sido unos coba #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Adiós" @@ -1386,6 +1400,10 @@ msgstr "¿Quieres hablar de ello?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "De acuerdo, adiós." @@ -2406,10 +2424,7 @@ msgstr "¿Hay alguna habitación disponible?" #: conversationlist_fallhaven_tavern.json:bela:2 #: conversationlist_vilegard_tavern.json:tharwyn_2:1 msgid "Torilo suggested that I ask other tavern owners such as yourself about a 'business agreement' that you may have with a group of 'distributors'." -msgstr "" -"Torilo sugirió que preguntara a otros dueños de tabernas, como usted, acerca " -"de un \"acuerdo comercial\" que pueda tener con un grupo de \"distribuidores" -"\"." +msgstr "Torilo sugirió que preguntara a otros dueños de tabernas, como usted, acerca de un \"acuerdo comercial\" que pueda tener con un grupo de \"distribuidores\"." #: conversationlist_fallhaven_tavern.json:bela_room_1 msgid "A room will cost you only 10 gold." @@ -3111,6 +3126,7 @@ msgstr "¿Tú lo mataste? Tienes mi agradecimiento amigo. Ahora estamos a salvo #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Gracias." @@ -4119,6 +4135,13 @@ msgstr "Hola." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "¿Quién eres?" @@ -4275,9 +4298,7 @@ msgstr "¿Algún evento reciente?" #: conversationlist_farrik.json:farrik_return_2:1 #: conversationlist_sullengard.json:farrik_inquery:1 msgid "I asked Dunla about the beer distribution operation and the 'business agreement'. He sent me to you." -msgstr "" -"Le pregunté a Dunla sobre la operación de distribución de cerveza y el " -"\"acuerdo comercial\". Él me envió a ti." +msgstr "Le pregunté a Dunla sobre la operación de distribución de cerveza y el \"acuerdo comercial\". Él me envió a ti." #: conversationlist_farrik.json:farrik_5 msgid "Well, there was one thing a few weeks ago. One of our guild members got arrested for trespassing." @@ -4467,6 +4488,9 @@ msgstr "Gracias por tu ayuda con el capitán de guardia de antes." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Claro." @@ -5156,6 +5180,8 @@ msgstr "De todos modos, por eso sospechamos tanto de los forasteros." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Ya veo." @@ -5297,9 +5323,7 @@ msgstr "¿Qué puedes decirme de ti?" #: conversationlist_vilegard_tavern.json:dunla_default:2 #: conversationlist_vilegard_tavern.json:dunla_default:3 msgid "I spoke to Tharwyn about who her beer 'distributor' is and she sent me to you." -msgstr "" -"Hablé con Tharwyn sobre quién es su 'distribuidor' de cerveza y ella me " -"envió a ti." +msgstr "Hablé con Tharwyn sobre quién es su 'distribuidor' de cerveza y ella me envió a ti." #: conversationlist_vilegard_tavern.json:dunla_1 msgid "Me? I am no one. You didn't even see me. You certainly did not talk to me." @@ -5692,6 +5716,12 @@ msgstr "Creencia. Poder. Luchar." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "¿Qué?" @@ -5728,6 +5758,10 @@ msgstr "¿Va a tener algún sentido?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "¿Qué quieres decir?" @@ -5843,9 +5877,7 @@ msgstr "¿Has visto a un chico llamado Rincel por aquí recientemente?" #: conversationlist_foamingflask.json:torilo_1:2 msgid "Hey, I noticted all of those beer barrels outside and all those drunk guards over there." -msgstr "" -"Oye, noté todos esos barriles de cerveza afuera y todos esos guardias " -"borrachos de allí." +msgstr "Oye, noté todos esos barriles de cerveza afuera y todos esos guardias borrachos de allí." #: conversationlist_foamingflask.json:torilo_2 msgid "I am Torilo, the proprietor of this establishment. Please have a seat anywhere you like." @@ -6104,9 +6136,7 @@ msgstr "Mencionaste a Feygard. ¿Dónde es eso?" #: conversationlist_foamingflask_guards.json:ff_captain_3:1 msgid "So when you say \"peace\", you really mean \"law enforement\"?" -msgstr "" -"Entonces, cuando dices \"paz\", ¿realmente quieres decir \"aplicación de la " -"ley\"?" +msgstr "Entonces, cuando dices \"paz\", ¿realmente quieres decir \"aplicación de la ley\"?" #: conversationlist_foamingflask_guards.json:ff_captain_4 msgid "The great city of Feygard is the greatest sight you will ever see. Follow the road northwest." @@ -6520,6 +6550,7 @@ msgstr "Oh, cómo desprecio a esos malvados y snob bastardos Feygard." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "¿Y ahora, qué?" @@ -9704,6 +9735,7 @@ msgstr "Así que, ¿quién eres entonces, eh? Probablemente estás aquí para mo #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "¿Qué quieres?" @@ -10629,6 +10661,7 @@ msgstr "Sí, tienes razón." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "No" @@ -13015,6 +13048,8 @@ msgstr "Dime, ¿qué puede hacer Thorin por ti?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "¿Qué estás haciendo aquí?" @@ -14441,9 +14476,7 @@ msgstr "Esas marcas en él son muy peculiares. ¿Fue encontrado por el lich del #: conversationlist_ulirfendor.json:ulirfendor_helmet_3 msgid "Hmm. You know what, this could actually be connected to what the shrine speaks of - The Dark Protector." -msgstr "" -"Hmm. Sabes qué, esto podría estar conectado con lo que habla el santuario: " -"El Protector Oscuro." +msgstr "Hmm. Sabes qué, esto podría estar conectado con lo que habla el santuario: El Protector Oscuro." #: conversationlist_ulirfendor.json:ulirfendor_helmet_4 msgid "I am not certain of what the term 'The Dark Protector' refers to. At first I thought it might be some creature protecting something, but this helmet seems to better fit what the shrine speaks of." @@ -14678,6 +14711,7 @@ msgstr "Por la Sombra, te detendré. Cueste lo que cueste. No vivirás para ver #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "¡Ataque!" @@ -15456,6 +15490,7 @@ msgstr "Voy adonde quiero." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "De acuerdo, me iré." @@ -17303,6 +17338,10 @@ msgstr "Bienvenido a mi taberna. Espero que tu estancia sea agradable." msgid "How may I be of service?" msgstr "¿En qué puedo servirte?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Oh, claro. Toma, echa un vistazo." @@ -22149,6 +22188,7 @@ msgstr "Entonces él quiso beber con ese molesto \"amigo\" que siempre venía a #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Que bien." @@ -22200,6 +22240,8 @@ msgstr "Entonces necesitas una cura contra los hongos gigantes, ¿verdad?" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Sí." @@ -22269,6 +22311,9 @@ msgstr "Tómalo o déjalo. Pobre Bogsten..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Olvídalo." @@ -22459,6 +22504,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Bueno, buena suerte con eso. Tal vez puedas convencerlo." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Eso espero." @@ -22726,6 +22772,12 @@ msgid "More work means more money! I'll be back." msgstr "Más trabajo significa más dinero! Volveré en seguida." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Por supuesto." @@ -23562,6 +23614,8 @@ msgstr "No gracias a ti...." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "En efecto." @@ -25184,6 +25238,7 @@ msgstr "Cualquiera podría decir eso. Pero tal vez..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Si?" @@ -25197,6 +25252,9 @@ msgstr "Nada. Parece que no tienes suficiente dinero. Olvídalo." #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh." @@ -26946,14 +27004,17 @@ msgid "We have good news for you." msgstr "Tenemos buenas noticias para ti." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "El anillo. Este humano lleva el anillo de hueso. Déjalo pasar." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Un poco aterrador, pero muy útil, este anillo." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Estás en mi camino. ¡Ataque!" @@ -27869,6 +27930,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "¡Dos rebanadas de pan! Mmmmm." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "Bueno..." @@ -27878,6 +27943,9 @@ msgstr "Y el queso, ¡cómo lo echaba de menos!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Pero..." @@ -28659,6 +28727,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "Esa poción que hiciste huele muy interesante. ¿Puedo comprar otra?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Qué lástima." @@ -29074,6 +29143,8 @@ msgstr "Bien, tengo algunas damerilias conmigo." #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "Lo voy a pensar." @@ -30263,6 +30334,8 @@ msgstr "[En voz alta] Sí, ha cargado mi casco mágico por mí. Lo devolveré ah #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "Me rindo." @@ -31798,6 +31871,7 @@ msgstr "¡Bien hecho chico! Ahora puedes considerarte lo suficientemente hábil #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "¡Gracias!" @@ -31956,6 +32030,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "Pero primero tengo que aclarar algo. Debes tener más cuidado de no dar información a forasteros sobre el gremio de ladrones." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "¿Lo hice?" @@ -32396,6 +32471,7 @@ msgstr "Intenta romper la cadena." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Vete." @@ -33771,16 +33847,11 @@ msgstr "Te escuchó." #: conversationlist_omicronrg9.json:umar_guild04_2 msgid "Here in the guild, as you know, income sources come in different classes from poor to wealthy. The lower-middle class and poor class are usually associated with us." -msgstr "" -"Aquí en el gremio, como sabes, las fuentes de ingresos son de diferentes " -"clases, desde pobres a ricos. La clase media-baja y la clase pobre suelen " -"asociarse con nosotros." +msgstr "Aquí en el gremio, como sabes, las fuentes de ingresos son de diferentes clases, desde pobres a ricos. La clase media-baja y la clase pobre suelen asociarse con nosotros." #: conversationlist_omicronrg9.json:umar_guild04_3 msgid "Wealthy class is our highest target. This is why I didn't doubt to give you the first mission to kidnap Ambelie for ransom." -msgstr "" -"La clase adinerada es nuestro mayor objetivo. Por eso no dudé en darte la " -"primera misión de secuestrar a Ambelie para pedir rescate." +msgstr "La clase adinerada es nuestro mayor objetivo. Por eso no dudé en darte la primera misión de secuestrar a Ambelie para pedir rescate." #: conversationlist_omicronrg9.json:umar_guild04_3:0 msgid "My bad." @@ -33796,20 +33867,15 @@ msgstr "No te preocupes, ya hicimos una promesa." #: conversationlist_omicronrg9.json:umar_guild04_5 msgid "Anyway, the rest of the class are either with us or against us." -msgstr "" -"De todos modos, el resto de las clases están con nosotros o contra nosotros." +msgstr "De todos modos, el resto de las clases están con nosotros o contra nosotros." #: conversationlist_omicronrg9.json:umar_guild04_6 msgid "Most of the time we made deals and negotiations with them in exchange of peace or protection." -msgstr "" -"La mayoría de las veces hicimos tratos y negociaciones con ellos a cambio de " -"paz o protección." +msgstr "La mayoría de las veces hicimos tratos y negociaciones con ellos a cambio de paz o protección." #: conversationlist_omicronrg9.json:umar_guild04_7 msgid "One of them is the popular brewery town called 'Sullengard' located far to the south of Vilegard." -msgstr "" -"Una de ellas es la popular ciudad cervecera de Sullengard, situada al sur de " -"Vilegard." +msgstr "Una de ellas es la popular ciudad cervecera de Sullengard, situada al sur de Vilegard." #: conversationlist_omicronrg9.json:umar_guild04_7:0 msgid "What makes the place interesting for us?" @@ -33817,15 +33883,11 @@ msgstr "¿Qué hace que el lugar sea interesante para nosotros?" #: conversationlist_omicronrg9.json:umar_guild04_8 msgid "They have a massive bootleg brewery operation because Feygard is unfairly taxing them." -msgstr "" -"Tienen una operación masiva de cervecería de contrabando porque Feygard los " -"está gravando injustamente." +msgstr "Tienen una operación masiva de cervecería de contrabando porque Feygard los está gravando injustamente." #: conversationlist_omicronrg9.json:umar_guild04_9 msgid "As a result, they asked us to help them. We even have 80/20 share of their business." -msgstr "" -"Como resultado, nos pidieron que les ayudáramos. Incluso tenemos una " -"participación del 80/20 en su negocio." +msgstr "Como resultado, nos pidieron que les ayudáramos. Incluso tenemos una participación del 80/20 en su negocio." #: conversationlist_omicronrg9.json:umar_guild04_9:0 msgid "Interesting." @@ -33853,9 +33915,7 @@ msgstr "Pero no estoy interesado en la cerveza." #: conversationlist_omicronrg9.json:umar_guild04_11 msgid "Don't worry. Even your brother was a helping hand in Sullengard. I'm sure you can do the same as well." -msgstr "" -"No te preocupes. Incluso tu hermano ayudó en Sullengard. Estoy seguro de que " -"tú también puedes hacer lo mismo." +msgstr "No te preocupes. Incluso tu hermano ayudó en Sullengard. Estoy seguro de que tú también puedes hacer lo mismo." #: conversationlist_omicronrg9.json:umar_guild04_11:0 msgid "He didn't even invite me either." @@ -33867,15 +33927,11 @@ msgstr "¿Quieres que vaya allí?" #: conversationlist_omicronrg9.json:umar_guild04_12 msgid "I want you to go to Sullengard and find one of my appointed veterans named Defy." -msgstr "" -"Quiero que vayas a Sullengard y encuentres a uno de mis veteranos designados " -"llamado Defy." +msgstr "Quiero que vayas a Sullengard y encuentres a uno de mis veteranos designados llamado Defy." #: conversationlist_omicronrg9.json:umar_guild04_13 msgid "Tell him that it is time to give the bootleg brewers their share to aid in their livelihoods. Especially in paying their taxes." -msgstr "" -"Dígale que ya es hora de dar a los cerveceros de contrabando su parte para " -"ayudarles a subsistir. Sobre todo para pagar sus impuestos." +msgstr "Dígale que ya es hora de dar a los cerveceros de contrabando su parte para ayudarles a subsistir. Sobre todo para pagar sus impuestos." #: conversationlist_omicronrg9.json:umar_guild04_13:0 msgid "You can count on me." @@ -33908,9 +33964,7 @@ msgstr "Se lo volveré a preguntar cuando se le haya enfriado la cabeza." #: conversationlist_omicronrg9.json:umar_guild04_16 msgid "Sigh. He may be stubborn sometimes but he is a great supervisor. You should ask him once he is calm." -msgstr "" -"*Suspiro*. Puede que a veces sea testarudo, pero es un gran supervisor. " -"Deberías preguntarle cuando se calme." +msgstr "*Suspiro*. Puede que a veces sea testarudo, pero es un gran supervisor. Deberías preguntarle cuando se calme." #: conversationlist_omicronrg9.json:umar_guild04_16:0 msgid "I'm going to visit him again. Bye." @@ -33934,8 +33988,7 @@ msgstr "Tienes razón." #: conversationlist_omicronrg9.json:umar_guild04_18 msgid "Go back to Sullengard and ask the townspeople if they know of his whereabouts." -msgstr "" -"Vuelve a Sullengard y pregunta a la gente del pueblo si saben de su paradero." +msgstr "Vuelve a Sullengard y pregunta a la gente del pueblo si saben de su paradero." #: conversationlist_omicronrg9.json:umar_guild04_18:0 msgid "I'm on my way back to Sullengard now. Bye." @@ -33947,21 +34000,15 @@ msgstr "¡Esto es una locura! Nos traicionó como lo hizo Crackshot." #: conversationlist_omicronrg9.json:umar_guild04_19:0 msgid "We better find and kill him and his men and retrieve the share to help the people of Sullengard." -msgstr "" -"Será mejor que lo encontremos y matemos a él y a sus hombres y recuperemos " -"la parte para ayudar a la gente de Sullengard." +msgstr "Será mejor que lo encontremos y matemos a él y a sus hombres y recuperemos la parte para ayudar a la gente de Sullengard." #: conversationlist_omicronrg9.json:umar_guild04_20 msgid "Yes. We must find and kill them and retrieve the share for the sake of Sullengard's living." -msgstr "" -"Sí. Debemos encontrarlos y matarlos y recuperar la parte por el bien de la " -"vida de Sullengard." +msgstr "Sí. Debemos encontrarlos y matarlos y recuperar la parte por el bien de la vida de Sullengard." #: conversationlist_omicronrg9.json:umar_guild04_21 msgid "Fortunately, one of my men found one of his drunk men and had a short talk with him before he bleed to death." -msgstr "" -"Afortunadamente, uno de mis hombres encontró a uno de sus hombres borrachos " -"y tuvo una breve charla con él antes de que muriera desangrado." +msgstr "Afortunadamente, uno de mis hombres encontró a uno de sus hombres borrachos y tuvo una breve charla con él antes de que muriera desangrado." #: conversationlist_omicronrg9.json:umar_guild04_21:0 #: conversationlist_omi2.json:kamelio_2a:1 @@ -33974,9 +34021,7 @@ msgstr "¿Dulce justicia con poca información?" #: conversationlist_omicronrg9.json:umar_guild04_22 msgid "He said that they will no longer be a part of the thieves guild. They are now referring to themselves as 'Aidem'." -msgstr "" -"Dijo que ya no serán parte del gremio de ladrones. Ahora se refieren a sí " -"mismos como 'Aidem'." +msgstr "Dijo que ya no serán parte del gremio de ladrones. Ahora se refieren a sí mismos como 'Aidem'." #: conversationlist_omicronrg9.json:umar_guild04_22:0 msgid "What a weird name. For what reason?" @@ -33992,9 +34037,7 @@ msgstr "Prefieren las riquezas al honor." #: conversationlist_omicronrg9.json:umar_guild04_24 msgid "Such a dishonorable act for they stole 50000 gold coins including the treasures of Sullengard." -msgstr "" -"Un acto tan deshonroso pues robaron 50000 monedas de oro incluyendo los " -"tesoros de Sullengard." +msgstr "Un acto tan deshonroso pues robaron 50000 monedas de oro incluyendo los tesoros de Sullengard." #: conversationlist_omicronrg9.json:umar_guild04_24:0 msgid "Their dishonorable act will be their undoing." @@ -34022,9 +34065,7 @@ msgstr "Esto requiere tanto oro, ¿cómo podemos ganarlo?" #: conversationlist_omicronrg9.json:umar_guild04_27 msgid "I trust that you will find a way. In the meantime, go back to Sullengard and give them the share we promised them so they can go on with their lives." -msgstr "" -"Confío en que encontrarás una manera. Mientras tanto, vuelve a Sullengard y " -"dales la parte que les prometimos para que puedan seguir con sus vidas." +msgstr "Confío en que encontrarás una manera. Mientras tanto, vuelve a Sullengard y dales la parte que les prometimos para que puedan seguir con sus vidas." #: conversationlist_omicronrg9.json:umar_guild04_27:0 msgid "What? How?" @@ -34057,9 +34098,7 @@ msgstr "Esta hecho." #: conversationlist_omicronrg9.json:umar_guild04_29 msgid "Good job, kid! I knew I could count on you. Here, take this blade. It used to be your brother's." -msgstr "" -"¡Buen trabajo, chico! Sabía que podía contar contigo. Toma esta espada. " -"Solía ser de tu hermano." +msgstr "¡Buen trabajo, chico! Sabía que podía contar contigo. Toma esta espada. Solía ser de tu hermano." #: conversationlist_omicronrg9.json:umar_guild04_29:0 msgid "Thank you, sir. You can count me in as well to kill Defy." @@ -34071,15 +34110,11 @@ msgstr "Gracias, señor, pero ¿qué pasa con Defy y sus hombres?" #: conversationlist_omicronrg9.json:umar_guild04_30 msgid "Like I said, we are still looking for him. You should rest for now from your long haul." -msgstr "" -"Como dije, todavía lo estamos buscando. Deberías descansar por ahora después " -"de tu largo viaje." +msgstr "Como dije, todavía lo estamos buscando. Deberías descansar por ahora después de tu largo viaje." #: conversationlist_omicronrg9.json:umar_guild04_30:0 msgid "You're right. My legs are so tired from having to walk back and forth from here to Sullengard so many times." -msgstr "" -"Tienes razón. Mis piernas están muy cansadas de tener que caminar de aquí a " -"Sullengard varias veces." +msgstr "Tienes razón. Mis piernas están muy cansadas de tener que caminar de aquí a Sullengard varias veces." #: conversationlist_omicronrg9.json:umar_guild04_30:1 msgid "Yes, I should rest from my long travel." @@ -34087,9 +34122,7 @@ msgstr "Sí, debería descansar después de mi largo viaje." #: conversationlist_omicronrg9.json:guild04_defy_1 msgid "Andor, is that you? You grew weak and small. How was your visit to Nor City?" -msgstr "" -"¿Andor, eres tú? Has crecido débil y pequeño. ¿Cómo fue tu visita en Nor " -"City?" +msgstr "¿Andor, eres tú? Has crecido débil y pequeño. ¿Cómo fue tu visita en Nor City?" #: conversationlist_omicronrg9.json:guild04_defy_1:0 msgid "I'm $playername. Andor is my brother and I'm not weak." @@ -34105,9 +34138,7 @@ msgstr "¿Entonces conoces a mi hermano también?" #: conversationlist_omicronrg9.json:guild04_defy_3 msgid "Indeed. He always asks questions like a curious kid does. Tell me, what brings you here, $playername?" -msgstr "" -"En efecto. Siempre hace preguntas como lo haría un niño curioso. Dime, ¿qué " -"te trae por aquí, $playername?" +msgstr "En efecto. Siempre hace preguntas como lo haría un niño curioso. Dime, ¿qué te trae por aquí, $playername?" #: conversationlist_omicronrg9.json:guild04_defy_3:0 msgid "Umar told me that it is time to give their share to the bootleg brewers." @@ -34176,6 +34207,7 @@ msgstr "Menos mal que me puse estas botas protectoras. ¡Quién sabe que habría #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "¡Ay!" @@ -35430,9 +35462,7 @@ msgstr "Hm... ¿Qué?" #: conversationlist_burhczyd.json:burhczydx_11a_2:0 msgid "When we last met you were dressed like a knight of the Elythom." -msgstr "" -"Cuando nos encontramos por última vez, estabas vestido como un caballero de " -"Elythom." +msgstr "Cuando nos encontramos por última vez, estabas vestido como un caballero de Elythom." #: conversationlist_burhczyd.json:burhczydx_11a_3 msgid "Eh ... yes, right." @@ -35440,9 +35470,7 @@ msgstr "Eh... sí, claro." #: conversationlist_burhczyd.json:burhczydx_11a_3:0 msgid "I'm very curious about the story now. Tell me how have you been since we last met? What about the Elythom?" -msgstr "" -"Ahora tengo mucha curiosidad por la historia. Cuéntame cómo te ha ido desde " -"la última vez que nos vimos. ¿Qué hay del Elythom?" +msgstr "Ahora tengo mucha curiosidad por la historia. Cuéntame cómo te ha ido desde la última vez que nos vimos. ¿Qué hay del Elythom?" #: conversationlist_burhczyd.json:burhczydx_11a_4 msgid "Oh that. I got bored playing Elythom. I then spread the word that I was walking around disguised as Elythom." @@ -35505,6 +35533,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36820,6 +36849,7 @@ msgstr "Muy bien, gracias." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "¿Estas seguro?" @@ -37057,6 +37087,8 @@ msgstr "Te importaría no tropezarte conmigo, chico. He tenido un día largo, y #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Lo siento." @@ -38783,6 +38815,7 @@ msgid "It was not intentional." msgstr "No fue intencional." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Él se lo buscó." @@ -38992,6 +39025,7 @@ msgstr "No es necesario. Regreso en un minuto." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "¿Y?" @@ -40005,6 +40039,7 @@ msgid "What's that on the ground?" msgstr "¿Qué es eso en el suelo?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "Mira de cerca." @@ -41438,6 +41473,8 @@ msgid "Great and strong, yes." msgstr "Estupendo y fuerte, si." #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Ajá." @@ -41821,6 +41858,7 @@ msgstr "¿Por qué yo? ¿Qué he hecho para merecer esto?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "Al fin." @@ -41951,7 +41989,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "Aquí yace Hagale. Muerto por la codicia de $playername, justo cuando quería comenzar una vida nueva." #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "¡Este debe ser el gran Camino Duleian! ¡He escuchado mucho sobre el - y ahora estoy realmente aquí!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43389,6 +43427,10 @@ msgstr "¡Si, a mi también me gusta!" msgid "To each his own, I guess." msgstr "A cada quien lo suyo, creo." +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "Ahora que lo menciono: me estoy quedando sin carne. Tengo que salir de caza de nuevo." @@ -43840,12 +43882,12 @@ msgid "You have truly earned these gold pieces." msgstr "Realmente te has ganado estas piezas de oro." #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "Ahora iré y prepararé un regalo para la encantadora Arsensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]Ahora iré y prepararé un regalo para la encantadora Arsensia." #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "Y cuando nos casemos, por supuesto estarás invitado." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]Y cuando nos casemos, por supuesto estarás invitado." #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -43933,9 +43975,7 @@ msgstr "Ya has saqueado la cesta." #: conversationlist_omi2.json:bwm17_vine2_1 msgid "You find a hole next to a large rock which seems well attached to the ground." -msgstr "" -"Encontraste un agujero junto a una roca gigante la cual parece estar bien " -"adherida al suelo." +msgstr "Encontraste un agujero junto a una roca gigante la cual parece estar bien adherida al suelo." #: conversationlist_omi2.json:bwm17_vine2_1:0 msgid "Maybe I should look around here or a little further up the mountain?" @@ -44092,6 +44132,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46998,7 +47039,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -48409,6 +48450,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -48483,11 +48525,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48503,7 +48545,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49152,6 +49194,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50639,6 +50683,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51748,7 +51793,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51780,7 +51825,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51795,6 +51840,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Puñal" @@ -52021,6 +56167,10 @@ msgstr "Guantelete" msgid "Parrying weapon" msgstr "Arma defensiva" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54790,6 +58940,7 @@ msgstr "Camisa de niño" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Parte del quipo de entrenamiento de Andor." @@ -55745,16 +59896,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Rata diminuta" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Rata de cueva" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Rata resistente de cueva" @@ -55875,6 +60149,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Taral" @@ -55883,14 +60158,17 @@ msgid "Drunk" msgstr "Borracho" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55949,6 +60227,8 @@ msgstr "Señor de esqueletos" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Esqueleto" @@ -56368,6 +60648,7 @@ msgid "Feygard patrol captain" msgstr "Capitán de la patrulla Feygard" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Guardia de patrulla Feygard" @@ -58543,6 +62824,8 @@ msgstr "Rata de mazmorra" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Pescado" @@ -58748,18 +63031,30 @@ msgid "Dummy NPC" msgstr "ninguno" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Laudista" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Trompetista" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Baterista" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Platilista" @@ -59874,6 +64169,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "La búsqueda de Andor" @@ -59959,7 +64522,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60157,8 +64723,10 @@ msgstr "Unnmir me dijo que era un aventurero, y me dio una pista para ir a ver a #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar me dijo que era herrero. Pero Lord Geomyr ha prohibido el uso del corazón de acero, así que ya no puede forjar sus armas.\n" "Si puedo encontrar una piedra corazón y traerla a Nocmar, él debería ser capaz de forjar de nuevo el corazón de acero." @@ -63235,10 +67803,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Hablaste con un Caballero de Elythom que resultó ser un viejo conocido - Burhczyd. Él tenía que esconderse de los elythomanos, porque había tomado 'prestado' algo de valor de su líder." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "" -"Burhczyd ya no estaba vestido como un caballero de Elythom. Dijo que iba a " -"casarse con la chica más bonita del mundo, aunque ella todavía no lo sabía..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]Burhczyd ya no estaba vestido como un caballero de Elythom. Dijo que iba a casarse con la chica más bonita del mundo, aunque ella todavía no lo sabía..." #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -64003,7 +68572,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "Agujero en la pared: Descubrí un cuarto secreto en lo profundo de la cueva." #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "Mala suerte: Debí haber caído en todas las trampas en la montaña Arulir. Ouch..." #: questlist_fungi_panic.json:achievements:100 @@ -64018,6 +68587,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Sopa deliciosa" @@ -64611,7 +69184,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -64626,6 +69199,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -64685,3 +69566,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/es_AR.po b/AndorsTrail/assets/translation/es_AR.po index 71ed43e67..edba0a444 100644 --- a/AndorsTrail/assets/translation/es_AR.po +++ b/AndorsTrail/assets/translation/es_AR.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Grunil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leo" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" @@ -63762,3 +68713,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/eu.po b/AndorsTrail/assets/translation/eu.po index faf187020..b7d4430d8 100644 --- a/AndorsTrail/assets/translation/eu.po +++ b/AndorsTrail/assets/translation/eu.po @@ -555,6 +555,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -603,6 +607,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -629,6 +634,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -675,6 +684,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1211,6 +1223,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1239,6 +1254,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1325,6 +1343,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3016,6 +3038,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3991,6 +4014,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4337,6 +4367,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5026,6 +5059,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5560,6 +5595,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5596,6 +5637,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6378,6 +6423,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9511,6 +9557,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10428,6 +10475,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12789,6 +12837,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14450,6 +14500,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15224,6 +15275,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17061,6 +17113,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21882,6 +21938,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21933,6 +21990,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22002,6 +22061,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22189,6 +22251,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22456,6 +22519,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23292,6 +23361,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24887,6 +24958,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24900,6 +24972,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26605,14 +26680,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27510,6 +27588,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27519,6 +27601,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28284,6 +28369,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28687,6 +28773,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29871,6 +29959,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31379,6 +31469,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31533,6 +31624,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31960,6 +32052,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33649,6 +33742,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34966,6 +35060,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36214,6 +36309,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36451,6 +36547,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38144,6 +38242,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38351,6 +38450,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39335,6 +39435,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40750,6 +40851,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41133,6 +41236,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41260,7 +41364,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42661,6 +42765,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43108,11 +43216,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43355,6 +43463,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46261,7 +46370,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47672,6 +47781,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47746,11 +47856,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47766,7 +47876,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48415,6 +48525,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49902,6 +50014,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51011,7 +51124,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51043,7 +51156,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51058,6 +51171,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51284,6 +55498,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53948,6 +58166,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54850,16 +59069,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54980,6 +59322,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54988,14 +59331,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55054,6 +59400,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55473,6 +59821,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57648,6 +61997,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57853,18 +62204,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58979,6 +63342,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59064,7 +63695,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59255,7 +63889,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62321,7 +66957,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63085,7 +67724,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63100,6 +67739,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63686,7 +68329,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63701,6 +68344,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/fi.po b/AndorsTrail/assets/translation/fi.po index 7a0291bb1..20df34954 100644 --- a/AndorsTrail/assets/translation/fi.po +++ b/AndorsTrail/assets/translation/fi.po @@ -567,6 +567,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -615,6 +619,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -641,6 +646,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -687,6 +696,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1223,6 +1235,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1251,6 +1266,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1337,6 +1355,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3028,6 +3050,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4003,6 +4026,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4349,6 +4379,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5038,6 +5071,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5572,6 +5607,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5608,6 +5649,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6390,6 +6435,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9523,6 +9569,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10440,6 +10487,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12801,6 +12849,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Mitä sinä teet täällä?" @@ -14462,6 +14512,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15236,6 +15287,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17073,6 +17125,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21894,6 +21950,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21945,6 +22002,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22014,6 +22073,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22201,6 +22263,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22468,6 +22531,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23304,6 +23373,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24899,6 +24970,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24912,6 +24984,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26617,14 +26692,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27522,6 +27600,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27531,6 +27613,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28296,6 +28381,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28699,6 +28785,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29883,6 +29971,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31391,6 +31481,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31545,6 +31636,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31972,6 +32064,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33661,6 +33754,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34978,6 +35072,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36226,6 +36321,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36463,6 +36559,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38156,6 +38254,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38363,6 +38462,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39347,6 +39447,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40762,6 +40863,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41145,6 +41248,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41272,7 +41376,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42673,6 +42777,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43120,11 +43228,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43367,6 +43475,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46273,7 +46382,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47684,6 +47793,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47758,11 +47868,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47778,7 +47888,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48427,6 +48537,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49914,6 +50026,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51023,7 +51136,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51055,7 +51168,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51070,6 +51183,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51296,6 +55510,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53960,6 +58178,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54862,16 +59081,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54992,6 +59334,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -55000,14 +59343,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55066,6 +59412,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55485,6 +59833,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57660,6 +62009,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57865,18 +62216,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58991,6 +63354,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59076,7 +63707,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59267,7 +63901,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62333,7 +66969,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63097,7 +67736,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63112,6 +67751,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63698,7 +68341,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63713,6 +68356,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/fil.po b/AndorsTrail/assets/translation/fil.po index 679c735b7..554971e71 100644 --- a/AndorsTrail/assets/translation/fil.po +++ b/AndorsTrail/assets/translation/fil.po @@ -558,6 +558,10 @@ msgstr "At wag mong kalimutang tingnan ang iyong lagayan. Nasa iyo pa rin ata yu msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Sige, naiintindihan ko. Makakapagpahinga ako dito kung masaktan man ako, At kailangan kong tingnan ang aking lagayan para sa mga gamit." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Pinatay mo ba yung dalawang daga sa aming hardin?" @@ -612,6 +616,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -641,6 +646,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Patingin nga." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -690,6 +699,9 @@ msgstr "Pwede bang matulog dito?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Meron ka bang maititrade?" @@ -1245,6 +1257,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1273,6 +1288,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1359,6 +1377,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3050,6 +3072,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4025,6 +4048,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4371,6 +4401,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5060,6 +5093,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5594,6 +5629,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5630,6 +5671,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6412,6 +6457,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9545,6 +9591,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10462,6 +10509,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12823,6 +12871,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14484,6 +14534,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15258,6 +15309,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17095,6 +17147,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21916,6 +21972,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21967,6 +22024,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22036,6 +22095,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22223,6 +22285,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22490,6 +22553,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23326,6 +23395,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24921,6 +24992,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24934,6 +25006,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26639,14 +26714,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27546,6 +27624,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27555,6 +27637,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28320,6 +28405,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28723,6 +28809,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29907,6 +29995,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31415,6 +31505,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31569,6 +31660,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31996,6 +32088,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33685,6 +33778,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35002,6 +35096,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36250,6 +36345,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36487,6 +36583,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38180,6 +38278,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38387,6 +38486,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39371,6 +39471,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40786,6 +40887,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41169,6 +41272,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41296,7 +41400,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42697,6 +42801,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43144,11 +43252,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43391,6 +43499,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46297,7 +46406,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47708,6 +47817,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47782,11 +47892,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47802,7 +47912,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48451,6 +48561,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49938,6 +50050,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51047,7 +51160,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51079,7 +51192,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51094,6 +51207,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51320,6 +55534,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53984,6 +58202,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54886,16 +59105,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55016,6 +59358,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55024,14 +59367,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55090,6 +59436,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55509,6 +59857,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57684,6 +62033,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57889,18 +62240,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59015,6 +63378,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59100,7 +63731,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59291,7 +63925,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62359,7 +66995,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63123,7 +67762,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63138,6 +67777,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63724,7 +68367,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63739,6 +68382,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen (Name/Pangalan)" diff --git a/AndorsTrail/assets/translation/fr.po b/AndorsTrail/assets/translation/fr.po index e91d75318..8cd013ce5 100644 --- a/AndorsTrail/assets/translation/fr.po +++ b/AndorsTrail/assets/translation/fr.po @@ -575,6 +575,10 @@ msgstr "Au fait n'oublie pas de faire l'inventaire de ton équipement. Tu as pro msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Très bien, je comprends. Je peux me reposer ici si je suis blessé, et je dois vérifier mon inventaire pour tous les objets utiles que je peux avoir." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "As-tu tué les deux rats du jardin ?" @@ -629,6 +633,7 @@ msgstr "Aucun problème. Je ne t'embêterai plus avec ça." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Tiens." @@ -658,6 +663,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Montrez-moi vos marchandises s'il vous plaît." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -707,6 +716,9 @@ msgstr "Puis-je me reposer ici ?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Avez-vous quelque chose à marchander ?" @@ -1275,6 +1287,9 @@ msgstr "Je voudrais que tu ailles dans cette caverne et que tu tues le gros rat, #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "D'accord." @@ -1303,6 +1318,9 @@ msgstr "Je ne pensais pas que tu le ferais. Toi et ton frère avez toujours ét #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Au revoir." @@ -1389,6 +1407,10 @@ msgstr "Désirez-vous en parler ?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "D'accord, au revoir." @@ -3111,6 +3133,7 @@ msgstr "Tu l'as tué ? Je te remercie mon ami. Maintenant nous sommes à l'abri #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Merci." @@ -4119,6 +4142,13 @@ msgstr "Bonsoir." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Qui êtes-vous ?" @@ -4465,6 +4495,9 @@ msgstr "Merci beaucoup pour ton aide à propos du capitaine de la garde." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Bien sûr." @@ -5154,6 +5187,8 @@ msgstr "En tout cas, c'est pour ça que nous sommes aussi méfiants vis-à-vis d #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Je vois." @@ -5688,6 +5723,12 @@ msgstr "Croyance. Puissance. Résistance." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Quoi ?" @@ -5724,6 +5765,10 @@ msgstr "Est-ce que tu vas dire quelque chose de sensé ?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Que voulez-vous dire ?" @@ -6512,6 +6557,7 @@ msgstr "Oh comme je méprise ces bâtards de Feygard ." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "Et maintenant ?" @@ -9696,6 +9742,7 @@ msgstr "Alors, que pourriez-vous être venu faire ici, hein ? Probablement m'enn #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Qu'est-ce que tu veux ?" @@ -10621,6 +10668,7 @@ msgstr "Oui, vous avez raison." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Non." @@ -13007,6 +13055,8 @@ msgstr "Dis-moi, qu'est-ce que Thorin peut faire pour toi ?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Que faites-vous ici ?" @@ -14668,6 +14718,7 @@ msgstr "Par l'Ombre, je dois t'arrêter. Quoi qu'il en coûte. Tu ne vivras pas #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Attaquer !" @@ -15446,6 +15497,7 @@ msgstr "Je vais où je veux." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Ok, je vous laisse." @@ -17293,6 +17345,10 @@ msgstr "Bienvenue dans ma taverne. J'espère que ton séjour sera agréable." msgid "How may I be of service?" msgstr "Comment puis-je t'aider ?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Bien sûr. Jette donc un œil." @@ -22139,6 +22195,7 @@ msgstr "Ensuite il voulait une boisson pour un 'ami' ennuyeux qui venait toujour #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Bien." @@ -22190,6 +22247,8 @@ msgstr "Donc vous avez besoin d'un remède contre les champignons géants." #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Oui." @@ -22259,6 +22318,9 @@ msgstr "À prendre ou à laisser. Pauvre Bogsten..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Laissez tomber." @@ -22449,6 +22511,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Eh bien, bonne chance. Peut-être que tu pourras le convaincre." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Je l'espère." @@ -22716,6 +22779,12 @@ msgid "More work means more money! I'll be back." msgstr "Travailler plus pour gagner plus ! Je reviens." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Bien sûr." @@ -23552,6 +23621,8 @@ msgstr "Non, merci à toi..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "En effet." @@ -25174,6 +25245,7 @@ msgstr "N'importe-qui pourrait dire ça. Mais peut-être..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Oui ?" @@ -25187,6 +25259,9 @@ msgstr "Rien. Tu n'as pas l'air d'avoir assez d'argent. Laisse tomber." #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh." @@ -26936,14 +27011,17 @@ msgid "We have good news for you." msgstr "Nous avons de bonnes nouvelles pour toi." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "L'anneau. Cet humain porte l'anneau d'os. Laisse-le passer." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Un peu effrayant mais vraiment utile, cet anneau." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Tu es sur mon chemin. A l'attaque !" @@ -27859,6 +27937,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "Deux miches de pain ! Hmmmm." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "Et bien..." @@ -27868,6 +27950,9 @@ msgstr "Et du fromage - oh comme ça m'a manqué !" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Mais..." @@ -28649,6 +28734,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "La potion que vous avez préparée sent très bon. Puis-je en acheter une autre ?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Dommage." @@ -29064,6 +29150,8 @@ msgstr "OK, j'ai quelques damerilias avec moi." #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "J'y penserai." @@ -30253,6 +30341,8 @@ msgstr "[D'une voix forte] Oui, il m'a porté mon casque magique. Je vais le rep #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "J'abandonne." @@ -31788,6 +31878,7 @@ msgstr "Bien joué gamin ! Tu peux maintenant te considérer assez compétent po #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "Merci !" @@ -31946,6 +32037,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "D'abord je dois clarifier quelque chose. Tu dois faire plus attention à ne pas donner d'informations au sujet de la Guilde des Voleurs à des inconnus." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "J'ai fait ça ?" @@ -32386,6 +32478,7 @@ msgstr "Essayer de casser la chaîne." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Partir." @@ -34121,6 +34214,7 @@ msgstr "Heureusement que j'ai mis ces bottes de protection. Qui sait ce qui aura #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Aïe !" @@ -35446,6 +35540,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "Dis moi maintenant - que t'a-t-elle dit exactement ?" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "Rien." @@ -36761,6 +36856,7 @@ msgstr "Ok, merci." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "Es-tu sûr ?" @@ -36998,6 +37094,8 @@ msgstr "Merci de ne pas me sauter dessus, gamin. J'ai eu une longue journée, et #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Désolé." @@ -38724,6 +38822,7 @@ msgid "It was not intentional." msgstr "C'était pas intentionnel." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Il l'a mérité." @@ -38933,6 +39032,7 @@ msgstr "C'est pas nécessaire. Je suis de retour dans une minute." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "Et ?" @@ -39946,6 +40046,7 @@ msgid "What's that on the ground?" msgstr "Qu'est-ce que c'est là par terre ?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "Regarder plus près." @@ -41379,6 +41480,8 @@ msgid "Great and strong, yes." msgstr "Génial et fort, oui." #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Aha." @@ -41762,6 +41865,7 @@ msgstr "Pourquoi moi ? Qu'est-ce que j'ai fait pour mériter ça ?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "Enfin." @@ -41892,7 +41996,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "Ici repose Hagale. Tué par le cupide $playername, alors qu'il voulait juste commencer une nouvelle vie." #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "Cela doit être la fameuse Route Duleian ! J'en ai tellement entendu parler - et maintenant j'y suis pour de vrai !" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43330,6 +43434,10 @@ msgstr "Oui, j'adore aussi !" msgid "To each his own, I guess." msgstr "A chacun ses goûts je suppose." +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "Maintenant que j'en parle : je suis à court de viande. Je vais encore devoir repartir à la chasse." @@ -43781,12 +43889,12 @@ msgid "You have truly earned these gold pieces." msgstr "Tu as vraiment mérité ces pièces d'or." #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "Je vais y aller, et préparer un cadeau pour ma chère Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]Je vais y aller, et préparer un cadeau pour ma chère Arensia." #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "Et quand nous serons marié, tu seras bien sûr invité." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]Et quand nous serons marié, tu seras bien sûr invité." #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -44033,6 +44141,7 @@ msgid "Try to find another way down." msgstr "Essayez de descendre par un autre chemin." #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "Il ne se passe rien." @@ -44102,8 +44211,7 @@ msgstr "Je vais être tolérant. Mais dis-moi, que trouves-tu si urgent ?" #: conversationlist_omi2.json:ehrenfest_1b2:0 msgid "I don't trust you with something this important, so nothing." -msgstr "" -"Je ne te confierais pas quelque chose de si important, donc absolument rien." +msgstr "Je ne te confierais pas quelque chose de si important, donc absolument rien." #: conversationlist_omi2.json:ehrenfest_1b2:1 msgid "I have information related to recent disappearances." @@ -46942,7 +47050,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -48355,6 +48463,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -48429,11 +48538,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48449,7 +48558,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49098,6 +49207,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50585,6 +50696,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51694,7 +51806,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51726,7 +51838,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51741,6 +51853,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Dague" @@ -51967,6 +56180,10 @@ msgstr "Gantelet" msgid "Parrying weapon" msgstr "Arme de parade" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54742,6 +58959,7 @@ msgstr "Chemise d'enfant" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Une partie de l'équipement de formation d'Andor." @@ -55644,16 +59862,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Petit rat" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Rat troglodyte" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Rat troglodyte résistant" @@ -55774,6 +60115,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55782,14 +60124,17 @@ msgid "Drunk" msgstr "Ivrogne" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55848,6 +60193,8 @@ msgstr "Maître squelette" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Squelette" @@ -56267,6 +60614,7 @@ msgid "Feygard patrol captain" msgstr "Capitaine de la patrouille de Feygard" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Sentinelle de la patrouille de Feygard" @@ -58442,6 +62790,8 @@ msgstr "Rat de donjon" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Poisson" @@ -58647,18 +62997,30 @@ msgid "Dummy NPC" msgstr "aucun" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Luthiste" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Joueur de cor" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Tambouriste" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Joueur de cymbales" @@ -59773,6 +64135,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "À la recherche d'Andor" @@ -59858,7 +64488,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60056,8 +64689,10 @@ msgstr "Unnmir m'a dit qu'il était un ancien aventurier, et m'a laissé sous-en #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar m'a dit qu'il était un ancien forgeron. Mais le seigneur Geomyr a interdit l'utilisation de l'acier-cœur, et il ne peut plus forger ses armes.\n" "Si je pouvais trouver une pierre-cœur et la ramener à Nocmar, il pourrait à nouveau forger de l'acier-cœur." @@ -63134,8 +67769,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Tu as parlé avec un Chevalier d'Elythom qui s'est avéré être une vieille connaissance : Burhczyd. Il se cachait de l'ordre d'Elythom car il avait \"emprunté\" un objet de valeur à leur chef." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "Burhczyd n'était plus habillé en chevalier d'Elythom. Il a dit qu'il allait épouser la plus jolie fille du monde - simplement elle ne le sait pas encore..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]Burhczyd n'était plus habillé en chevalier d'Elythom. Il a dit qu'il allait épouser la plus jolie fille du monde - simplement elle ne le sait pas encore..." #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -63900,7 +68538,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63915,6 +68553,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -64501,7 +69143,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -64516,6 +69158,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -64575,3 +69525,4 @@ msgstr "Sullengard" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "Verger de Deebo" + diff --git a/AndorsTrail/assets/translation/fr_AG.po b/AndorsTrail/assets/translation/fr_AG.po index 820df42be..a0ac74bd8 100644 --- a/AndorsTrail/assets/translation/fr_AG.po +++ b/AndorsTrail/assets/translation/fr_AG.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/gl.po b/AndorsTrail/assets/translation/gl.po index 61c966ff4..9fe6660e8 100644 --- a/AndorsTrail/assets/translation/gl.po +++ b/AndorsTrail/assets/translation/gl.po @@ -567,6 +567,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -615,6 +619,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -641,6 +646,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -687,6 +696,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1223,6 +1235,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1251,6 +1266,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1337,6 +1355,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3028,6 +3050,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4003,6 +4026,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4349,6 +4379,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5038,6 +5071,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5572,6 +5607,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5608,6 +5649,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6390,6 +6435,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9523,6 +9569,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10440,6 +10487,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12801,6 +12849,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14462,6 +14512,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15236,6 +15287,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17073,6 +17125,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21894,6 +21950,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21945,6 +22002,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22014,6 +22073,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22201,6 +22263,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22468,6 +22531,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23304,6 +23373,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24899,6 +24970,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24912,6 +24984,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26617,14 +26692,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27522,6 +27600,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27531,6 +27613,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28296,6 +28381,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28699,6 +28785,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29883,6 +29971,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31391,6 +31481,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31545,6 +31636,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31972,6 +32064,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33661,6 +33754,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34978,6 +35072,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36226,6 +36321,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36463,6 +36559,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38156,6 +38254,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38363,6 +38462,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39347,6 +39447,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40762,6 +40863,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41145,6 +41248,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41272,7 +41376,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42673,6 +42777,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43120,11 +43228,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43367,6 +43475,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46273,7 +46382,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47684,6 +47793,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47758,11 +47868,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47778,7 +47888,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48427,6 +48537,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49914,6 +50026,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51023,7 +51136,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51055,7 +51168,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51070,6 +51183,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51296,6 +55510,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53960,6 +58178,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54862,16 +59081,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54992,6 +59334,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -55000,14 +59343,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55066,6 +59412,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55485,6 +59833,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57660,6 +62009,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57865,18 +62216,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58991,6 +63354,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59076,7 +63707,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59267,7 +63901,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62333,7 +66969,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63097,7 +67736,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63112,6 +67751,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63698,7 +68341,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63713,6 +68356,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/he.po b/AndorsTrail/assets/translation/he.po index b1538f4a6..89e31e873 100644 --- a/AndorsTrail/assets/translation/he.po +++ b/AndorsTrail/assets/translation/he.po @@ -558,6 +558,10 @@ msgstr "אה, דרך אגב, אל תשכח לבדוק בתרמיל שלך. בט msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "בסדר, מבין. אני אנוח כאן אם אני נפצע, ואבדוק בתרמיל שלי אם יש לי חפצים שימושיים." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "נו, הרגת את שני החולדות האלה בגינה?" @@ -612,6 +616,7 @@ msgstr "אין בעיה. אני לא אציק לך עם זה שוב." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "הנה, כך." @@ -641,6 +646,10 @@ msgstr "" msgid "Please show me your wares." msgstr "תראה לי מה אתה מוכר." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -690,6 +699,9 @@ msgstr "אני יכול לנוח כאן?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "יש לך משהו לסחור?" @@ -1250,6 +1262,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1278,6 +1293,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1364,6 +1382,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3055,6 +3077,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4030,6 +4053,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4376,6 +4406,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5065,6 +5098,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5599,6 +5634,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5635,6 +5676,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6417,6 +6462,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9550,6 +9596,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10467,6 +10514,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12828,6 +12876,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14489,6 +14539,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15263,6 +15314,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17100,6 +17152,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21921,6 +21977,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21972,6 +22029,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22041,6 +22100,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22228,6 +22290,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22495,6 +22558,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23331,6 +23400,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24926,6 +24997,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24939,6 +25011,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26644,14 +26719,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27549,6 +27627,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27558,6 +27640,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28323,6 +28408,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28726,6 +28812,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29910,6 +29998,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31418,6 +31508,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31572,6 +31663,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31999,6 +32091,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33688,6 +33781,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35005,6 +35099,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36253,6 +36348,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36490,6 +36586,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38183,6 +38281,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38390,6 +38489,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39374,6 +39474,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40789,6 +40890,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41172,6 +41275,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41299,7 +41403,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42700,6 +42804,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43147,11 +43255,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43394,6 +43502,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46300,7 +46409,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47711,6 +47820,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47785,11 +47895,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47805,7 +47915,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48454,6 +48564,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49941,6 +50053,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51050,7 +51163,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51082,7 +51195,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51097,6 +51210,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51323,6 +55537,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53987,6 +58205,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54889,16 +59108,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55019,6 +59361,7 @@ msgid "Arambold" msgstr "ארמבולד" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -55027,14 +59370,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55093,6 +59439,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55512,6 +59860,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57687,6 +62036,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57892,18 +62243,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59018,6 +63381,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59103,7 +63734,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59294,7 +63928,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62360,7 +66996,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63124,7 +67763,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63139,6 +67778,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63725,7 +68368,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63740,6 +68383,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/hi.po b/AndorsTrail/assets/translation/hi.po index 7dac0db7d..d27538cf6 100644 --- a/AndorsTrail/assets/translation/hi.po +++ b/AndorsTrail/assets/translation/hi.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/hu.po b/AndorsTrail/assets/translation/hu.po index 9a0ff5f55..c84298e76 100644 --- a/AndorsTrail/assets/translation/hu.po +++ b/AndorsTrail/assets/translation/hu.po @@ -561,6 +561,10 @@ msgstr "Illetve ne felejtsd el megnézni a hátizsákodat. Valószínűleg még msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Rendben, értettem. Itt megpihenhetek, ha megsebesülök, és meg kell néznem a hátizsákom, hogy vannak-e benne hasznos tárgyak." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Megölted azt a két patkányt a kertünkben?" @@ -615,6 +619,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -644,6 +649,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Mutasd meg az árukészleted." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -693,6 +702,9 @@ msgstr "Lepihenhetek itt?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Van valamid, amit megvehetek?" @@ -1261,6 +1273,9 @@ msgstr "Szükségem van rád, hogy bemenjek abba a barlangba, és megöljem a na #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Rendben." @@ -1289,6 +1304,9 @@ msgstr "Nem is gondoltam. Te és a testvéred mindig is gyávák voltatok." #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Viszlát." @@ -1375,6 +1393,10 @@ msgstr "Szeretnél róla beszélni?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Rendben, viszlát." @@ -3095,6 +3117,7 @@ msgstr "Megölted őt? Köszönöm neked, barátom. Most már biztonságban vagy #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Köszönöm." @@ -4086,6 +4109,13 @@ msgstr "Üdv néked." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4432,6 +4462,9 @@ msgstr "Köszönöm a korábbi segítséged az őrkapitánnyal kapcsolatban." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Persze." @@ -5121,6 +5154,8 @@ msgstr "Mindenesetre ez az, amiért olyan gyanakvóak vagyunk a kívülállókka #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Már értem." @@ -5655,6 +5690,12 @@ msgstr "Hit. Erő. Küzdelem." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Micsoda?" @@ -5691,6 +5732,10 @@ msgstr "Lesz ennek valami értelme?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Hogy érted ezt?" @@ -6479,6 +6524,7 @@ msgstr "Ó, hogy megvetem azokat a gonosz és sznob feygardi rohadékokat." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "Mi legyen most?" @@ -9641,6 +9687,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10566,6 +10613,7 @@ msgstr "Igen, igazad van." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Nem." @@ -12949,6 +12997,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Mit csinálsz itt?" @@ -14610,6 +14660,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15384,6 +15435,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17221,6 +17273,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -22059,6 +22115,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -22110,6 +22167,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22179,6 +22238,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22369,6 +22431,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Nos, sok szerencsét ehhez. Talán meg tudod őt győzni." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Remélem." @@ -22636,6 +22699,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23472,6 +23541,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -25067,6 +25138,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -25080,6 +25152,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26785,14 +26860,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27692,6 +27770,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27701,6 +27783,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28466,6 +28551,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28869,6 +28955,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -30053,6 +30141,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31561,6 +31651,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31715,6 +31806,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32142,6 +32234,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33831,6 +33924,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35148,6 +35242,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36396,6 +36491,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36633,6 +36729,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38326,6 +38424,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38533,6 +38632,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39517,6 +39617,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40932,6 +41033,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41315,6 +41418,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41442,7 +41546,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42843,6 +42947,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43290,11 +43398,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43537,6 +43645,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46443,7 +46552,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47854,6 +47963,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47928,11 +48038,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47948,7 +48058,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48597,6 +48707,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50084,6 +50196,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51193,7 +51306,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51225,7 +51338,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51240,6 +51353,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Tőr" @@ -51466,6 +55680,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54130,6 +58348,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -55032,16 +59251,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Apró patkány" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Barlangi patkány" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Szívós barlangi patkány" @@ -55162,6 +59504,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55170,14 +59513,17 @@ msgid "Drunk" msgstr "Részeg" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55236,6 +59582,8 @@ msgstr "Csontvázmester" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Csontváz" @@ -55655,6 +60003,7 @@ msgid "Feygard patrol captain" msgstr "Feygardi járőr kapitány" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Feygard járőr őrség" @@ -57830,6 +62179,8 @@ msgstr "Kazamata patkány" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Hal" @@ -58035,18 +62386,30 @@ msgid "Dummy NPC" msgstr "nincs" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59161,6 +63524,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "Andor keresése" @@ -59246,7 +63877,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59444,8 +64078,10 @@ msgstr "Unnmir azt mondta, hogy korábban kalandor volt, és adott egy tippet, h #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar azt mondja, hogy régebben kovács volt. De Geomyr nagyúr betiltotta a szívacél használatát, így többé nem kovácsolhatta a fegyvereit.\n" "Ha találok egy szívkövet, és elviszem Nocmarnak, akkor újra képesnek kell lennie a szívacélt kovácsolni." @@ -62514,7 +67150,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63278,7 +67917,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63293,6 +67932,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63879,7 +68522,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63894,6 +68537,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" diff --git a/AndorsTrail/assets/translation/id.po b/AndorsTrail/assets/translation/id.po index bf867a585..c181cbc01 100644 --- a/AndorsTrail/assets/translation/id.po +++ b/AndorsTrail/assets/translation/id.po @@ -567,6 +567,10 @@ msgstr "Dan jangan lupa melihat inventory. Mungkin masih ada cincin yang Ayah be msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Aku paham. Aku akan istirahat jika terluka, dan memeriksa inventory untuk mencari barang berguna." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Sudah membasmi tikus di kebun?" @@ -621,6 +625,7 @@ msgstr "Tidak masalah." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Sini rupanya." @@ -650,6 +655,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Aku mau lihat-lihat barang daganganmu." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -699,6 +708,9 @@ msgstr "Boleh aku istirahat disini?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Aku ada sejumlah uang dan tak tahu cara menghabiskan mereka. Punya sesuatu untuk dijual?" @@ -1265,6 +1277,9 @@ msgstr "Aku ingin kau masuk ke gua itu dan membunuh tikus besar itu, dengan begi #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Kau bisa mengandalkanku." @@ -1293,6 +1308,9 @@ msgstr "Sudah kuduga, kau dan kakakmu itu selalu pengecut." #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Dah." @@ -1379,6 +1397,10 @@ msgstr "Mau membicarakannya?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Oke, sampai jumpa." @@ -3101,6 +3123,7 @@ msgstr "Kau membunuhnya? Aku sangat berterima kasih. Sekarang kita aman dari man #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Terima kasih." @@ -4109,6 +4132,13 @@ msgstr "Halo yang disana." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Siapa kamu?" @@ -4455,6 +4485,9 @@ msgstr "Terima kasih atas bantuanmu dengan kapten penjaga tadi." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Tentu." @@ -5144,6 +5177,8 @@ msgstr "Itulah sebabnya kami sangat curiga terhadap orang luar." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Aku mengerti." @@ -5678,6 +5713,12 @@ msgstr "Keyakinan. Kekuatan. Perjuangan." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Hah?" @@ -5714,6 +5755,10 @@ msgstr "Apa kau akan masuk akal?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Apa maksudnya?" @@ -6502,6 +6547,7 @@ msgstr "Oh, betapa aku membenci bajingan Feygard yang jahat dan sombong itu." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "Sekarang apa?" @@ -9683,6 +9729,7 @@ msgstr "Jadi, siapa kamu, ya? Mungkin di sini untuk menggangguku dengan beberapa #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Apa maumu?" @@ -10600,6 +10647,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Tak." @@ -12965,6 +13013,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Apa yang Kau lakukan disini?" @@ -14626,6 +14676,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Serang!" @@ -15400,6 +15451,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17237,6 +17289,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -22072,6 +22128,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -22123,6 +22180,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Ye." @@ -22192,6 +22251,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22379,6 +22441,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22646,6 +22709,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23482,6 +23551,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -25077,6 +25148,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Ye?" @@ -25090,6 +25162,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh.." @@ -26795,14 +26870,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27702,6 +27780,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27711,6 +27793,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28476,6 +28561,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28879,6 +28965,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -30063,6 +30151,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31571,6 +31661,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31725,6 +31816,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32152,6 +32244,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33841,6 +33934,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35158,6 +35252,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36406,6 +36501,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36643,6 +36739,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38336,6 +38434,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38543,6 +38642,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39527,6 +39627,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40942,6 +41043,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41325,6 +41428,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41452,7 +41556,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42853,6 +42957,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43300,11 +43408,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43547,6 +43655,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46453,7 +46562,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47864,6 +47973,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47938,11 +48048,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47958,7 +48068,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48607,6 +48717,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50094,6 +50206,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51203,7 +51316,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51235,7 +51348,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51250,6 +51363,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Pisau belati" @@ -51476,6 +55690,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54140,6 +58358,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -55042,16 +59261,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55172,6 +59514,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55180,14 +59523,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55246,6 +59592,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55665,6 +60013,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57840,6 +62189,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Ikan" @@ -58045,18 +62396,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59171,6 +63534,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59256,7 +63887,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59447,7 +64081,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62513,7 +67149,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63277,7 +67916,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63292,6 +67931,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63878,7 +68521,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63893,6 +68536,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -63952,3 +68903,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/it.po b/AndorsTrail/assets/translation/it.po index 4d826351f..f8d938034 100644 --- a/AndorsTrail/assets/translation/it.po +++ b/AndorsTrail/assets/translation/it.po @@ -567,6 +567,10 @@ msgstr "Non dimenticare di controllare nel tuo inventario. Sicuramente hai ancor msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Ok, capisco. Posso riposare qui se mi faccio male e dovrei controllare il mio inventario per gli oggetti utili." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Hai ucciso quei ratti nel nostro giardino?" @@ -621,6 +625,7 @@ msgstr "Nessun problema. Non te ne parlerò più." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Eccoti qui." @@ -650,6 +655,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Per favore, mostrami i tuoi prodotti." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -699,6 +708,9 @@ msgstr "Posso riposarmi qui?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Hai quacosa da commerciare?" @@ -1267,6 +1279,9 @@ msgstr "Ho bisogno che tu entri in quella grotta e uccidi il topo più grande, i #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "D'accordo." @@ -1295,6 +1310,9 @@ msgstr "Non pensavo che fossi così. Tu e tuo fratello siete sempre stati dei vi #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Addio." @@ -1381,6 +1399,10 @@ msgstr "Vuoi parlarne?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Ok, addio." @@ -1726,9 +1748,7 @@ msgstr "Sembra proprio che ami i tuoi libri." #: conversationlist_fallhaven_arcir.json:arcir_start:2 msgid "And I'm your delivery kid. Did you order a 'Dusty old book'?" -msgstr "" -"Sono il tuo ragazzo delle consegne. Hai ordinato un 'Vecchio libro " -"Impolverato'?" +msgstr "Sono il tuo ragazzo delle consegne. Hai ordinato un 'Vecchio libro Impolverato'?" #: conversationlist_fallhaven_arcir.json:arcir_anythingelse msgid "Anything else you wanted to ask?" @@ -3105,6 +3125,7 @@ msgstr "L'hai ucciso? Hai la mia gratitudine, amico mio. Ora siamo al sicuro dal #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Grazie." @@ -4113,6 +4134,13 @@ msgstr "Ciao." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Chi sei?" @@ -4459,6 +4487,9 @@ msgstr "Grazie per il tuo aiuto con il capitano delle guardie." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Certo." @@ -5148,6 +5179,8 @@ msgstr "In ogni caso, è per questo che siamo così sospettosi verso i forestier #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Lo vedo." @@ -5682,6 +5715,12 @@ msgstr "Fede. Potere. Sforzo." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Cosa?" @@ -5718,6 +5757,10 @@ msgstr "Hai intenzione di dire qualcosa di sensato?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Cosa vuoi dire?" @@ -6506,6 +6549,7 @@ msgstr "Oh, come disprezzo quei malvagi e altezzosi bastardi di Feygard." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "E ora?" @@ -9690,6 +9734,7 @@ msgstr "Allora, chi potreste essere, eh? Probabilmente sei qua per infastidirmi #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Che cosa vuoi?" @@ -10615,6 +10660,7 @@ msgstr "Si, hai ragione." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "No." @@ -13001,6 +13047,8 @@ msgstr "Dimmi, cosa può fare Thorin per te?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Cosa stai facendo quì?" @@ -14662,6 +14710,7 @@ msgstr "Per l'Ombra, ti fermerò. Qualunque cosa implichi. Non vivrai per vedere #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Attacco!" @@ -15440,6 +15489,7 @@ msgstr "Vado dove voglio." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Va bene, me ne andrò." @@ -17287,6 +17337,10 @@ msgstr "Benvenuto nella mia taverna. Spero troverai piacevole il tuo soggiorno." msgid "How may I be of service?" msgstr "Come posso essere d'aiuto?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Oh, certo. Ecco, dai un'occhiata." @@ -22133,6 +22187,7 @@ msgstr "Poi voleva qualcosa da far bere ad un suo \"amico\" che veniva sempre a #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Ottimo." @@ -22184,6 +22239,8 @@ msgstr "Quindi hai bisogno di una cura per funghi giganti." #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Sì." @@ -22253,6 +22310,9 @@ msgstr "Prendere o lasciare. Povero Bogsten ..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Lascia perdere." @@ -22443,6 +22503,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Bene, buona fortuna. Forse riuscirai a convincerlo." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Lo spero." @@ -22710,6 +22771,12 @@ msgid "More work means more money! I'll be back." msgstr "Più lavoro significa più soldi. Tornerò." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Naturalmente." @@ -23546,6 +23613,8 @@ msgstr "No, grazie a voi..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "Infatti." @@ -25168,6 +25237,7 @@ msgstr "Chiunque potrebbe dirlo. Ma forse ..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Si?" @@ -25181,6 +25251,9 @@ msgstr "Niente. Non sembra tu abbia abbastanza soldi. Scordatelo." #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh." @@ -26930,14 +27003,17 @@ msgid "We have good news for you." msgstr "Abbiamo buone notizie per te." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "L'anello. Questo essere umano indossa l'anello di osso. Lasciatelo passare." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Un po' spaventoso: ma davvero utile, questo anello." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Sei sulla mia strada. All'attacco!" @@ -27853,6 +27929,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "Due pagnotte di pane! Hmmmm." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "Bene ..." @@ -27862,6 +27942,9 @@ msgstr "E formaggio - come mi è mancato!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Ma..." @@ -28643,6 +28726,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "Quella pozione che hai fatto ha un buon profumo. Posso comprarne un altra?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Peccato." @@ -29058,6 +29142,8 @@ msgstr "Va bene, ho qualche damerilia con me." #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "Ci penserò su." @@ -30247,6 +30333,8 @@ msgstr "[REVIEW](urlando) Sì, lui mi ha portato il mio elmetto, ora lo riprende #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "Mi arrendo." @@ -31782,6 +31870,7 @@ msgstr "Ben fatto ragazzo! Ora puoi considerarti abbastanza abile per far parte #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "Grazie!" @@ -31940,6 +32029,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "Ma prima devo mettere in chiaro una cosa. Devi essere più scrupoloso a non rivelare informazioni a chi non è parte della Gilda dei Ladri." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "L'ho fatto?" @@ -32380,6 +32470,7 @@ msgstr "Tenti di rompere la catena." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Lasci." @@ -34115,6 +34206,7 @@ msgstr "Meno male che ho messo questi stivali protettivi. Chissà cosa sarebbe p #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Ahi!" @@ -35440,6 +35532,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36753,6 +36846,7 @@ msgstr "Ok grazie." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "Sei sicuro?" @@ -36990,6 +37084,8 @@ msgstr "Ti dispiace non sbattermi contro, ragazzo? Ho avuto una lunga giornata e #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Mi dispiace." @@ -38716,6 +38812,7 @@ msgid "It was not intentional." msgstr "Non è stato intenzionale." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Se l'è meritato." @@ -38925,6 +39022,7 @@ msgstr "Non è necessario. Tornerò tra un minuto." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "E?" @@ -39938,6 +40036,7 @@ msgid "What's that on the ground?" msgstr "Cos'è quella cosa per terra?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "Guarda più da vicino." @@ -41371,6 +41470,8 @@ msgid "Great and strong, yes." msgstr "Grande e forte, si." #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Ahah." @@ -41754,6 +41855,7 @@ msgstr "Perché io? Cosa ho mai fatto per meritarmi questo?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "Finalmente." @@ -41884,7 +41986,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "Qui giace Hagale. Ucciso dall'avido $playername, proprio quando voleva iniziare una nuova vita." #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "Questa dovrebbe essere la grande Duleian Road! Ne ho sentito tanto parlare - e ora sono davvero qui!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43322,6 +43424,10 @@ msgstr "Si, l'adoro anch'io!" msgid "To each his own, I guess." msgstr "A ciascuno il suo, suppongo." +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "Ora che mi ci fai pensare: ho quasi finito la carne. Dovrò tornare a caccia." @@ -43771,11 +43877,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -44018,6 +44124,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46924,7 +47031,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -48335,6 +48442,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -48409,11 +48517,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48429,7 +48537,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49078,6 +49186,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50565,6 +50675,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51674,7 +51785,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51706,7 +51817,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51721,6 +51832,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Pugnale" @@ -51947,6 +56159,10 @@ msgstr "Guanto di sfida" msgid "Parrying weapon" msgstr "Arma da parata" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54719,6 +58935,7 @@ msgstr "Camicia da bambino" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Parte dell'attrezzatura di allenamento di Andor." @@ -55673,16 +59890,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Topolino" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Ratto delle caverne" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Potente ratto delle caverne" @@ -55803,6 +60143,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55811,14 +60152,17 @@ msgid "Drunk" msgstr "Ubriaco" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55877,6 +60221,8 @@ msgstr "Signore Scheletrico" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Scheletro" @@ -56296,6 +60642,7 @@ msgid "Feygard patrol captain" msgstr "Capitano della pattuglia di Feygard" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Sentinella della pattuglia di Feygard" @@ -58471,6 +62818,8 @@ msgstr "Ratto di prigione" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Pesce" @@ -58676,18 +63025,30 @@ msgid "Dummy NPC" msgstr "nessuno" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Liutista" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Suonatore di corno" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Batterista" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Cembalista" @@ -59802,6 +64163,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "La ricerca di Andor" @@ -59887,7 +64516,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60085,8 +64717,10 @@ msgstr "Unnmir mi ha detto che era un avventuriero, e mi ha suggerito di andare #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar mi dice di essere un fabbro. Ma Lord Geomyr ha vietato l'uso dell'Heartsteel, così non può più forgiare le sue armi.\n" "Se riesco a trovare una Heartstone e gliela porto, dovrebbe essere in grado di forgiare l'Heartsteel di nuovo." @@ -63163,8 +67797,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Hai parlato con un Cavaliere di Elythom che è una vecchia conoscenza - Burhczyd. Ha dovuto nascondersi dall'Elythom, perché aveva \"preso in prestito\" qualcosa di valore dal loro capo." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "[OUTDATED]Hai incontrato Burhczyd" +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED][OUTDATED]Hai incontrato Burhczyd" #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -63929,7 +68566,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "Buco nel muro: ho scoperto una stanza segreta in fondo alla caverna." #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "Sfiga: Sono cascato in ogni trappola del monte Arulir. Ouch..." #: questlist_fungi_panic.json:achievements:100 @@ -63944,6 +68581,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Zuppa deliziosa" @@ -64537,7 +69178,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -64552,6 +69193,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -64611,3 +69560,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/ja.po b/AndorsTrail/assets/translation/ja.po index 9079134bc..89319f7f4 100644 --- a/AndorsTrail/assets/translation/ja.po +++ b/AndorsTrail/assets/translation/ja.po @@ -562,6 +562,10 @@ msgstr "それに、持っているアイテムを確認するのを忘れるな msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "わかりました。怪我をしたら休憩をします。それと、持っているアイテムを確認して使えるものを探します。" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "うちの庭にいるネズミを2匹とも殺したか?" @@ -616,6 +620,7 @@ msgstr "構わんぞ。もうこういうことはしないでおこう。" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "さあどうぞ。" @@ -645,6 +650,10 @@ msgstr "" msgid "Please show me your wares." msgstr "武具を見せてください。" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -694,6 +703,9 @@ msgstr "ここで休憩してもいいですか?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "何か売買できますか?" @@ -1262,6 +1274,9 @@ msgstr "あの洞穴に入って、大きいネズミを殺してきてくれ。 #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "わかりました。" @@ -1290,6 +1305,9 @@ msgstr "予想はしてたよ。おまえら兄弟は、あんまり勇敢じゃ #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "じゃあね。" @@ -1376,6 +1394,10 @@ msgstr "何があったのか話してくれませんか?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "ええ、それでは。" @@ -3098,6 +3120,7 @@ msgstr "殺したのか? 感謝するよ。これでヴァコールの裂け #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "ありがとう。" @@ -4106,6 +4129,13 @@ msgstr "こんにちは。" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "あなたは誰?" @@ -4452,6 +4482,9 @@ msgstr "さっきは衛兵隊長の件で世話になったな。" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "ええ。" @@ -5141,6 +5174,8 @@ msgstr "とにかく、だから部外者を警戒するわけ。" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "なるほど。" @@ -5675,6 +5710,12 @@ msgstr "信念。力。闘争。" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "何?" @@ -5711,6 +5752,10 @@ msgstr "何か意味があるのですか?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "どういう意味だ?" @@ -6499,6 +6544,7 @@ msgstr "ああっ、邪悪なフェイガードの高慢ちきどもを私がど #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "次は何ですか?" @@ -9683,6 +9729,7 @@ msgstr "それで、貴様は? 集落に資源が足りてないだの、外 #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "何の用だ?" @@ -10608,6 +10655,7 @@ msgstr "ええ、その通り。" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "いいえ。" @@ -12994,6 +13042,8 @@ msgstr "言ってくれ、君のためにこのトーリンに何ができる? #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "ここで何しているの?" @@ -14655,6 +14705,7 @@ msgstr "シャドウの名において、あなたは止めてみせる。なん #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "攻撃!" @@ -15433,6 +15484,7 @@ msgstr "僕は行きたいところに行くだけだ。" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "わかりました。もう行きます。" @@ -17280,6 +17332,10 @@ msgstr "うちの酒場へようこそお越しくださいました。ごゆっ msgid "How may I be of service?" msgstr "どのようなご用件でしょうか?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "ええもちろん。どうぞご覧ください。" @@ -22126,6 +22182,7 @@ msgstr "それから、よくやって来て邪魔をしてくる迷惑な\"友 #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "ナイス。" @@ -22177,6 +22234,8 @@ msgstr "巨大キノコの治療薬が必要なのですよね。" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "はい。" @@ -22246,6 +22305,9 @@ msgstr "受け入れるか否かですよ。かわいそうなボグステン… #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "忘れてください。" @@ -22436,6 +22498,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "うまくいくといいな。君なら説得できるかもしれない。" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "そうだといいけど。" @@ -22703,6 +22766,12 @@ msgid "More work means more money! I'll be back." msgstr "仕事が増えればお金も増える! また来るよ。" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "もちろん。" @@ -23539,6 +23608,8 @@ msgstr "あなたは全然助けてくれなかったけどね…" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "そうですね。" @@ -25161,6 +25232,7 @@ msgstr "口ではなんとでも言える。ただし…" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "はい?" @@ -25174,6 +25246,9 @@ msgstr "何でもない。金が足りていないようだな。忘れろ。" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "あぁ。" @@ -26923,14 +26998,17 @@ msgid "We have good news for you." msgstr "いい知らせがある。" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "指輪が。この人間は骨のリングを着けている。お通ししろ。" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "ちょっと怖いけどこの指輪はとても便利だ。" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "邪魔だ。攻撃!" @@ -27846,6 +27924,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "パンを2つ! うむむむむ。" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "ええ…" @@ -27855,6 +27937,9 @@ msgstr "それとチーズもな、なんと懐かしいことか!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "でも…" @@ -28636,6 +28721,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "あなたの作ったポーションはとても面白い香りがしますね。もう少し買えませんか?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "残念。" @@ -29051,6 +29137,8 @@ msgstr "わかりました、ダメリリアなら持ってます。" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "考えておこうかな。" @@ -30240,6 +30328,8 @@ msgstr "(大声)そう、そこの彼は魔法のヘルメットを私のた #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "あきらめます。" @@ -31775,6 +31865,7 @@ msgstr "よくやった! これならこのギルドの一員として十分 #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "ありがとうございます!" @@ -31933,6 +32024,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "しかし、その前にはっきりさせておかなければならないことがある。盗賊ギルドの情報を外部に漏らさないよう、君はもっと注意を払う必要がある。" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "僕が?" @@ -32373,6 +32465,7 @@ msgstr "チェーンを壊してみる。" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "離れる。" @@ -34108,6 +34201,7 @@ msgstr "保護ブーツを履いてて良かった。じゃないとどうなっ #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "痛い!" @@ -35433,6 +35527,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36748,6 +36843,7 @@ msgstr "わかりました、ありがとうございます。" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "本当に?" @@ -36985,6 +37081,8 @@ msgstr "キミ、ぶつかってこないでくれるかな。こっちは長い #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "ごめんなさい。" @@ -38711,6 +38809,7 @@ msgid "It was not intentional." msgstr "わざとじゃありません。" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "当然の対価だ。" @@ -38920,6 +39019,7 @@ msgstr "必要ありません。すぐに戻ります。" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "それで?" @@ -39933,6 +40033,7 @@ msgid "What's that on the ground?" msgstr "地面に落ちているのは何だろう?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "よく見る。" @@ -41366,6 +41467,8 @@ msgid "Great and strong, yes." msgstr "偉大にして強いのだ、うむ。" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "ああ。" @@ -41749,6 +41852,7 @@ msgstr "どうして僕なんだ? 僕が何をしたっていうんだ?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "ようやく。" @@ -41879,7 +41983,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "ハガレはここに眠る。新しい人生を始めようとしていた矢先に、欲張りな$playernameに殺された。" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "ここがかの偉大なるデュリアン街道に違いない! 話にはいろいろと聞いてきたけど、本当にここまで来たんだ!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43317,6 +43421,10 @@ msgstr "はい、僕も大好きです!" msgid "To each his own, I guess." msgstr "人それぞれじゃないかな。" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "そういや肉がなくなってきたな。また狩りに行ってこないと。" @@ -43768,12 +43876,12 @@ msgid "You have truly earned these gold pieces." msgstr "君にはこのお金を受け取る資格がある。" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "これから愛しのアレンシアへの贈り物を用意してくるとするよ。" +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]これから愛しのアレンシアへの贈り物を用意してくるとするよ。" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "それと、僕たちが結婚する時には、もちろん君のことも招待するからね。" +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]それと、僕たちが結婚する時には、もちろん君のことも招待するからね。" #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -44020,6 +44128,7 @@ msgid "Try to find another way down." msgstr "他の下り道を探してみる。" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "何も起きない。" @@ -47004,7 +47113,7 @@ msgid "Plunder the corpse." msgstr "死体を略奪する。" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "シャドウがあなたの魂と共にありますように。" #: conversationlist_omi2.json:elm3_corpse_3b @@ -48494,6 +48603,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "それはよかった。なら売り上げで受け取っているはずの…あー…330ゴールドをこっちに寄越すんだ。" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "ええ。どうぞ。" @@ -48568,11 +48678,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48588,7 +48698,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49237,6 +49347,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50724,6 +50836,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51833,7 +51946,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51865,7 +51978,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51880,6 +51993,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "ダガー" @@ -52106,6 +56320,10 @@ msgstr "ガントレット" msgid "Parrying weapon" msgstr "パリィ武器" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54877,6 +59095,7 @@ msgstr "キッズシャツ" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "アンドールの訓練用装備の一部。" @@ -55831,16 +60050,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "タイニーラット" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "ケイブラット" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "タフケイブラット" @@ -55961,6 +60303,7 @@ msgid "Arambold" msgstr "アランボルド" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "タラル" @@ -55969,14 +60312,17 @@ msgid "Drunk" msgstr "酔っぱらい" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "マーラ" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "グルイル" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "レオニード" @@ -56035,6 +60381,8 @@ msgstr "スケルトンマスター" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "スケルトン" @@ -56454,6 +60802,7 @@ msgid "Feygard patrol captain" msgstr "フェイガードパトロール隊長" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "フェイガードパトロール見張り" @@ -58629,6 +62978,8 @@ msgstr "ダンジョンラット" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "魚" @@ -58834,18 +63185,30 @@ msgid "Dummy NPC" msgstr "無し" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "リュート奏者" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "ホルン奏者" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "ドラマー" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "シンバリスト" @@ -59960,6 +64323,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "アンドールの捜索" @@ -60045,7 +64676,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60243,8 +64877,10 @@ msgstr "ウンミールは昔冒険家をしていたことを話し、ノクマ #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "ノクマーは昔は鍛冶屋だったと言っている。しかしジオミア卿はハートスチールの使用を禁止したので、武器を鍛えることができなくなった。\n" "ハートストーンを見つけてノクマーの元へ持っていけば、彼ならまたハートスチールを鍛えてくれるはずだ。" @@ -63321,8 +67957,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "あなたはエリソム騎士と話をしたが旧知の相手だった。ブルチェドだ。彼はエリソムのリーダーから何か価値のあるものを\"借りて\"いたので、彼らから隠れなければならなかった。" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "[OUTDATED]ブルチェドと会った" +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED][OUTDATED]ブルチェドと会った" #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -64087,7 +68726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "壁の穴︰洞窟の奥で隠し部屋を発見した。" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "災難︰アルリル山であらゆる罠に引っかかったに違いない。痛い…" #: questlist_fungi_panic.json:achievements:100 @@ -64102,6 +68741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "おいしいスープ" @@ -64695,7 +69338,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -64710,6 +69353,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "クロスグレン" @@ -64769,3 +69720,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/ko.po b/AndorsTrail/assets/translation/ko.po index 071031168..c92ac2884 100644 --- a/AndorsTrail/assets/translation/ko.po +++ b/AndorsTrail/assets/translation/ko.po @@ -571,6 +571,10 @@ msgstr "그리고 물품 목록을 확인하는 것을 잊지 말거라. 내가 msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "네 알았어요. 다치면 집에서 쉬고, 쓸 만한 게 있는지 물품 목록을 확인할게요." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "뜰에 있는 쥐 두 마리는 잡았니?" @@ -625,6 +629,7 @@ msgstr "문제 없어요. 귀찮게 하지 마세요." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "여기있다." @@ -654,6 +659,10 @@ msgstr "" msgid "Please show me your wares." msgstr "물건 좀 보여주세요." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -703,6 +712,9 @@ msgstr "여기서 쉬어도 되나요?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "뭐 팔고 계세요?" @@ -1271,6 +1283,9 @@ msgstr "그 동굴에 들어가서 그 큰 쥐를 죽여, 그러면 동굴에 #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "좋아요." @@ -1299,6 +1314,9 @@ msgstr "나도 네가 할거라 생각하지 않았어. 너와 네 형은 늘 #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "잘 있어요." @@ -1385,6 +1403,10 @@ msgstr "무슨 일인지 말해보시겠어요?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "그래요, 잘 있어요." @@ -3107,6 +3129,7 @@ msgstr "죽였다고? 내 고마운 친구. 이제 우리는 바코의 균열 #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "감사합니다." @@ -4094,6 +4117,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4440,6 +4470,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5129,6 +5162,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5663,6 +5698,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5699,6 +5740,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6481,6 +6526,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9614,6 +9660,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10531,6 +10578,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12892,6 +12940,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14553,6 +14603,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15327,6 +15378,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17164,6 +17216,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21985,6 +22041,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -22036,6 +22093,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22105,6 +22164,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22292,6 +22354,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22559,6 +22622,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23395,6 +23464,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24990,6 +25061,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -25003,6 +25075,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26708,14 +26783,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27613,6 +27691,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27622,6 +27704,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28387,6 +28472,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28790,6 +28876,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29974,6 +30062,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31482,6 +31572,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31636,6 +31727,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32063,6 +32155,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33752,6 +33845,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35069,6 +35163,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36317,6 +36412,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36554,6 +36650,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38247,6 +38345,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38454,6 +38553,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39438,6 +39538,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40853,6 +40954,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41236,6 +41339,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41363,7 +41467,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42764,6 +42868,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43211,11 +43319,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43458,6 +43566,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46364,7 +46473,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47775,6 +47884,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47849,11 +47959,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47869,7 +47979,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48518,6 +48628,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50005,6 +50117,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51114,7 +51227,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51146,7 +51259,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51161,6 +51274,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "단도" @@ -51387,6 +55601,10 @@ msgstr "갑옷용 장갑" msgid "Parrying weapon" msgstr "쳐내기 무기" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54051,6 +58269,7 @@ msgstr "어린이용 셔츠" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "안도르의 훈련용 장비." @@ -54953,16 +59172,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "작은 쥐" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "동굴 쥐" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "튼튼한 동굴 쥐" @@ -55083,6 +59425,7 @@ msgid "Arambold" msgstr "아람볼드" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "타랄" @@ -55091,14 +59434,17 @@ msgid "Drunk" msgstr "술꾼" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "마라" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "그루일" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "레오니트" @@ -55157,6 +59503,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55576,6 +59924,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57751,6 +62100,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57956,18 +62307,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59082,6 +63445,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "안도르를 찾아라" @@ -59167,7 +63798,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59363,7 +63997,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62431,7 +67067,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63195,7 +67834,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63210,6 +67849,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "맛있는 수프" @@ -63799,7 +68442,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63814,6 +68457,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/lzh.po b/AndorsTrail/assets/translation/lzh.po index 7e0e8b34b..25ef2298c 100644 --- a/AndorsTrail/assets/translation/lzh.po +++ b/AndorsTrail/assets/translation/lzh.po @@ -555,6 +555,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -603,6 +607,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -629,6 +634,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -675,6 +684,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1211,6 +1223,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1239,6 +1254,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1325,6 +1343,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3016,6 +3038,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3991,6 +4014,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4337,6 +4367,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5026,6 +5059,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5560,6 +5595,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5596,6 +5637,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6378,6 +6423,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9511,6 +9557,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10428,6 +10475,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12789,6 +12837,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14450,6 +14500,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15224,6 +15275,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17061,6 +17113,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21882,6 +21938,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21933,6 +21990,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22002,6 +22061,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22189,6 +22251,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22456,6 +22519,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23292,6 +23361,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24887,6 +24958,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24900,6 +24972,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26605,14 +26680,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27510,6 +27588,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27519,6 +27601,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28284,6 +28369,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28687,6 +28773,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29871,6 +29959,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31379,6 +31469,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31533,6 +31624,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31960,6 +32052,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33649,6 +33742,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34966,6 +35060,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36214,6 +36309,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36451,6 +36547,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38144,6 +38242,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38351,6 +38450,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39335,6 +39435,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40750,6 +40851,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41133,6 +41236,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41260,7 +41364,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42661,6 +42765,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43108,11 +43216,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43355,6 +43463,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46261,7 +46370,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47672,6 +47781,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47746,11 +47856,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47766,7 +47876,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48415,6 +48525,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49669,11 +49781,13 @@ msgstr "" msgid "Oh, sorry, but this sounds exciting." msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 40 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 40 msgid "Well, if you look around this tavern, both inside and outside, do you notice anything?" msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 40:0 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 40:0 msgid "Um...no. Should I?" msgstr "" @@ -49705,11 +49819,13 @@ msgstr "" msgid "Understood, but I am still not seeing how this means that a law has been broken." msgstr "" -#: conversationlist_sullengard.json: ff_captain_beer_80 +#: conversationlist_sullengard.json: +#: ff_captain_beer_80 msgid "Well, you see kid, I used to work in the 'tax collection' division of the Feygard patrol and I don't ever remember seeing the kind of collected taxes that would reflect this kind of volume of beer." msgstr "" -#: conversationlist_sullengard.json: ff_captain_beer_80:0 +#: conversationlist_sullengard.json: +#: ff_captain_beer_80:0 msgid "Um...I think I might be catching up to what you are thinking. Please, continue" msgstr "" @@ -49741,7 +49857,8 @@ msgstr "" msgid "Well, because I am a Feygard captain and as such, the tavern keep will never give me information." msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 111 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 111 msgid "Great. Report back to me when you have learnt something usefull." msgstr "" @@ -49897,6 +50014,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51006,7 +51124,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51038,7 +51156,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51053,6 +51171,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51279,6 +55498,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53943,6 +58166,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54845,16 +59069,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54975,6 +59322,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54983,14 +59331,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55049,6 +59400,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55468,6 +59821,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57643,6 +61997,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57848,18 +62204,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58974,6 +63342,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59059,7 +63695,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59250,7 +63889,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62316,7 +66957,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63080,7 +67724,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63095,6 +67739,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63681,7 +68329,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63696,6 +68344,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" @@ -63755,3 +68711,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/ms.po b/AndorsTrail/assets/translation/ms.po index 43fc20bbf..f5e43b06c 100644 --- a/AndorsTrail/assets/translation/ms.po +++ b/AndorsTrail/assets/translation/ms.po @@ -569,6 +569,10 @@ msgstr "Dan juga, jangan lupa untuk memeriksa inventori kamu. Kamu tentu sekali msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "OK, saya faham. Saya boleh rehat di sini jika kecederaan berlaku, dan saya harus periksa inventori saya tentang barang-barang yang berguna." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Adakah kamu yang membunuh kedua-dua tikus tersebut di taman kami?" @@ -623,6 +627,7 @@ msgstr "Tiada masalah. Saya tidak akan mengganggu kamu dengan itu lagi." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Nah." @@ -652,6 +657,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Tolong tunjukkan barangan anda." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -698,6 +707,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1234,6 +1246,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "OK" @@ -1262,6 +1277,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1348,6 +1366,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3039,6 +3061,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4014,6 +4037,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4360,6 +4390,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5049,6 +5082,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5583,6 +5618,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Apa?" @@ -5619,6 +5660,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6401,6 +6446,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9534,6 +9580,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10451,6 +10498,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Tidak." @@ -12812,6 +12860,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14473,6 +14523,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Serang!" @@ -15247,6 +15298,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17084,6 +17136,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21905,6 +21961,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21956,6 +22013,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Ye." @@ -22025,6 +22084,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22212,6 +22274,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22479,6 +22542,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23315,6 +23384,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24910,6 +24981,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Ye?" @@ -24923,6 +24995,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh.." @@ -26628,14 +26703,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27533,6 +27611,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27542,6 +27624,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28307,6 +28392,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28710,6 +28796,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29894,6 +29982,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31404,6 +31494,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31558,6 +31649,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31985,6 +32077,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33674,6 +33767,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Adoi!" @@ -34991,6 +35085,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36239,6 +36334,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36476,6 +36572,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Maaf." @@ -38169,6 +38267,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38376,6 +38475,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "Lepas tu?" @@ -39360,6 +39460,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40775,6 +40876,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41158,6 +41261,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41285,7 +41389,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42686,6 +42790,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43133,11 +43241,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43380,6 +43488,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46286,7 +46395,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47697,6 +47806,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47771,11 +47881,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47791,7 +47901,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48440,6 +48550,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49927,6 +50039,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51036,7 +51149,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51068,7 +51181,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51083,6 +51196,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Pisau" @@ -51309,6 +55523,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53973,6 +58191,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54875,16 +59094,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55005,6 +59347,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55013,14 +59356,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Lꦌonid" @@ -55079,6 +59425,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55498,6 +59846,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57673,6 +62022,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Ikan" @@ -57878,18 +62229,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59004,6 +63367,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59089,7 +63720,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59280,7 +63914,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62346,7 +66982,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63110,7 +67749,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63125,6 +67764,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63711,7 +68354,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63726,6 +68369,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/nb.po b/AndorsTrail/assets/translation/nb.po index 1d3e57225..c47b71af0 100644 --- a/AndorsTrail/assets/translation/nb.po +++ b/AndorsTrail/assets/translation/nb.po @@ -560,6 +560,10 @@ msgstr "Og ikke glem å sjekke gjenstandslageret ditt. Du har sikkert enda den g msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Ok, jeg forstår. Jeg kan hvile her dersom jeg blir skadet, og jeg burde sjekke om jeg har brukbare ting i gjenstandslageret mitt." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Drepte du de to rottene i hagen vår?" @@ -614,6 +618,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Vær så god." @@ -643,6 +648,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Vis meg hva du har." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -692,6 +701,9 @@ msgstr "Kan jeg hvile her?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Har du noe du vil bytte?" @@ -1249,6 +1261,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1277,6 +1292,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1363,6 +1381,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3054,6 +3076,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4029,6 +4052,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4375,6 +4405,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Klart." @@ -5064,6 +5097,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5598,6 +5633,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5634,6 +5675,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6416,6 +6461,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9549,6 +9595,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10466,6 +10513,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12827,6 +12875,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Hva gjør du her?" @@ -14488,6 +14538,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15262,6 +15313,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17099,6 +17151,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21920,6 +21976,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21971,6 +22028,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22040,6 +22099,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22227,6 +22289,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22494,6 +22557,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23330,6 +23399,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24925,6 +24996,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24938,6 +25010,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26643,14 +26718,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27548,6 +27626,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27557,6 +27639,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28322,6 +28407,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28725,6 +28811,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29909,6 +29997,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31417,6 +31507,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31571,6 +31662,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31998,6 +32090,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33687,6 +33780,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35004,6 +35098,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36252,6 +36347,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36489,6 +36585,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38182,6 +38280,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38389,6 +38488,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39373,6 +39473,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40788,6 +40889,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41171,6 +41274,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41298,7 +41402,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42699,6 +42803,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43146,11 +43254,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43393,6 +43501,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46299,7 +46408,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47710,6 +47819,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47784,11 +47894,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47804,7 +47914,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48453,6 +48563,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49940,6 +50052,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51049,7 +51162,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51081,7 +51194,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51096,6 +51209,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51322,6 +55536,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53986,6 +58204,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54888,16 +59107,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55018,6 +59360,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55026,14 +59369,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55092,6 +59438,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55511,6 +59859,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57686,6 +62035,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57891,18 +62242,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59017,6 +63380,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59102,7 +63733,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59293,7 +63927,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62359,7 +66995,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63123,7 +67762,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63138,6 +67777,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63724,7 +68367,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63739,6 +68382,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/nl.po b/AndorsTrail/assets/translation/nl.po index 486d07aa9..a59ac182c 100644 --- a/AndorsTrail/assets/translation/nl.po +++ b/AndorsTrail/assets/translation/nl.po @@ -567,6 +567,10 @@ msgstr "Trouwens, vergeet niet je inventaris te controleren. Je hebt waarschijnl msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "OK, ik begrijp het. Ik kan hier rusten als ik gewond raak, en ik moet mijn inventaris controleren op nuttige items." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Heb je die twee ratten in onze tuin gedood?" @@ -620,6 +624,7 @@ msgstr "Geen probleem. Ik zal je er niet meer mee storen." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Alsjeblieft." @@ -649,6 +654,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Toon mij alstublieft uw producten." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -698,6 +707,9 @@ msgstr "Mag ik hier rusten?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Heb je iets te verhandelen?" @@ -1264,6 +1276,9 @@ msgstr "Je moet de grot in gaan en de grote rat doden, op die manier kunnen we h #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Ok." @@ -1292,6 +1307,9 @@ msgstr "Dat denk ik ook niet. Jij en die broer van jou waren altijd al lafaards. #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Daag." @@ -1378,6 +1396,10 @@ msgstr "Wil je er over praten?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Ok, daag." @@ -3081,6 +3103,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4056,6 +4079,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4402,6 +4432,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Zeker." @@ -5091,6 +5124,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5625,6 +5660,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5661,6 +5702,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6443,6 +6488,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "Wat nu?" @@ -9576,6 +9622,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10493,6 +10540,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12854,6 +12902,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Wat doet u hier?" @@ -14515,6 +14565,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15289,6 +15340,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17126,6 +17178,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21947,6 +22003,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21998,6 +22055,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22067,6 +22126,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22254,6 +22316,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22521,6 +22584,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23357,6 +23426,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24952,6 +25023,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24965,6 +25037,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26670,14 +26745,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27575,6 +27653,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27584,6 +27666,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28349,6 +28434,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28752,6 +28838,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29936,6 +30024,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31444,6 +31534,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31598,6 +31689,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32025,6 +32117,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33714,6 +33807,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35031,6 +35125,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36279,6 +36374,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36516,6 +36612,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38209,6 +38307,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38416,6 +38515,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39400,6 +39500,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40815,6 +40916,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41198,6 +41301,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41325,7 +41429,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42726,6 +42830,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43173,11 +43281,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43420,6 +43528,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46326,7 +46435,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47737,6 +47846,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47811,11 +47921,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47831,7 +47941,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48480,6 +48590,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49967,6 +50079,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51076,7 +51189,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51108,7 +51221,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51123,6 +51236,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51349,6 +55563,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54013,6 +58231,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54915,16 +59134,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55045,6 +59387,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55053,14 +59396,17 @@ msgid "Drunk" msgstr "Zatlap" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55119,6 +59465,8 @@ msgstr "Skelet-meester" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Skelet" @@ -55538,6 +59886,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57713,6 +62062,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57918,18 +62269,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59044,6 +63407,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "Zoektocht naar Andor" @@ -59129,7 +63760,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59320,7 +63954,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62386,7 +67022,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63150,7 +67789,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63165,6 +67804,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63751,7 +68394,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63766,6 +68409,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/pa.po b/AndorsTrail/assets/translation/pa.po index 5d52042fd..444160338 100644 --- a/AndorsTrail/assets/translation/pa.po +++ b/AndorsTrail/assets/translation/pa.po @@ -560,6 +560,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -608,6 +612,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -634,6 +639,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -680,6 +689,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1216,6 +1228,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1244,6 +1259,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1330,6 +1348,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3021,6 +3043,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3996,6 +4019,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4342,6 +4372,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5031,6 +5064,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5565,6 +5600,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5601,6 +5642,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6383,6 +6428,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9516,6 +9562,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10433,6 +10480,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12794,6 +12842,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "ਤੁਸੀਂ ਇੱਥੇ ਕੀ ਕਰ ਰਹੇ ਹੋ?" @@ -14455,6 +14505,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15229,6 +15280,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17066,6 +17118,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21887,6 +21943,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21938,6 +21995,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22007,6 +22066,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22194,6 +22256,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22461,6 +22524,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23297,6 +23366,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24892,6 +24963,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24905,6 +24977,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26610,14 +26685,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27515,6 +27593,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27524,6 +27606,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28289,6 +28374,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28692,6 +28778,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29876,6 +29964,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31384,6 +31474,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31538,6 +31629,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31965,6 +32057,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33654,6 +33747,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34971,6 +35065,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36219,6 +36314,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36456,6 +36552,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38149,6 +38247,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38356,6 +38455,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39340,6 +39440,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40755,6 +40856,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41138,6 +41241,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41265,7 +41369,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42666,6 +42770,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43113,11 +43221,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43360,6 +43468,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46266,7 +46375,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47677,6 +47786,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47751,11 +47861,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47771,7 +47881,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48420,6 +48530,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49907,6 +50019,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51016,7 +51129,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51048,7 +51161,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51063,6 +51176,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51289,6 +55503,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53953,6 +58171,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54855,16 +59074,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54985,6 +59327,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54993,14 +59336,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55059,6 +59405,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55478,6 +59826,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57653,6 +62002,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57858,18 +62209,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58984,6 +63347,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59069,7 +63700,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59260,7 +63894,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62326,7 +66962,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63090,7 +67729,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63105,6 +67744,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63691,7 +68334,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63706,6 +68349,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/pl.po b/AndorsTrail/assets/translation/pl.po index a5c506ce3..6001694e8 100644 --- a/AndorsTrail/assets/translation/pl.po +++ b/AndorsTrail/assets/translation/pl.po @@ -563,6 +563,10 @@ msgstr "Ponadto nie zapomnij sprawdzić swojego ekwipunku. Prawdopodobnie nadal msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "W porządku, zrozumiałem . Mogę odpocząć tu, jeśli zostanę ranny i powinienem sprawdzić swój ekwipunek w poszukiwaniu użytecznych rzeczy." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Udało Ci się już może zabić te dwa szczury w naszym ogrodzie?" @@ -617,6 +621,7 @@ msgstr "Nie ma sprawy. Nie będę Cię już nią więcej męczył." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Proszę bardzo." @@ -646,6 +651,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Pokaż mi co masz na sprzedaż." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -695,6 +704,9 @@ msgstr "Mogę tu odpocząć?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Masz coś na sprzedaż?" @@ -1263,6 +1275,9 @@ msgstr "Chcę, abyś wszedł do jaskini i zabił największego szczura. Liczę n #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "W porządku." @@ -1291,6 +1306,9 @@ msgstr "Mogłem się tego domyślić. Ty i twój brat zawsze byliście tchórzam #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Do zobaczenia." @@ -1377,6 +1395,10 @@ msgstr "Chcesz o tym porozmawiać?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "W porządku. Do widzenia." @@ -3099,6 +3121,7 @@ msgstr "Zabiłeś go? Masz moje podziękowanie, przyjacielu. Teraz jesteśmy bez #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Dziękuję." @@ -4107,6 +4130,13 @@ msgstr "Witam." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Kim jesteś?" @@ -4453,6 +4483,9 @@ msgstr "Dzięki za pomoc w upiciu dowódcy straży." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Pewnie." @@ -5142,6 +5175,8 @@ msgstr "Tak czy siak, to dlatego jesteśmy podejrzliwi w stosunku do obcych." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Widzę." @@ -5676,6 +5711,12 @@ msgstr "Wiara. Siła. Walka." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Co?" @@ -5712,6 +5753,10 @@ msgstr "Czy powiesz coś sensownego?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Co masz na myśli?" @@ -6500,6 +6545,7 @@ msgstr "Ach, jak ja gardzę tymi okrutnymi i snobistycznymi draniami z Feygard." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "I co teraz?" @@ -9684,6 +9730,7 @@ msgstr "Więc kim Ty możesz być, co? Prawdopodobnie jesteś tutaj, aby przekaz #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Czego chcesz?" @@ -10609,6 +10656,7 @@ msgstr "Tak, masz rację." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Nie." @@ -12995,6 +13043,8 @@ msgstr "Powiedz mi, co Thorin może dla Ciebie zrobić?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Co Ty tutaj robisz?" @@ -14656,6 +14706,7 @@ msgstr "W imię Cienia, powstrzymam Cię. Użyję każdego możliwego sposobu ab #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Atakuj!" @@ -15434,6 +15485,7 @@ msgstr "Chodzę gdzie chcę." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Już dobrze, wychodzę." @@ -17281,6 +17333,10 @@ msgstr "Witaj w mojej gospodzie. Mam nadzieję, że będziesz zadowolony z pobyt msgid "How may I be of service?" msgstr "W czym mogę służyć?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Ależ oczywiście. Spójrz tutaj." @@ -22127,6 +22183,7 @@ msgstr "Potem chciał jakiegoś napoju dla irytującego 'przyjaciela' który zaw #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Nieźle." @@ -22178,6 +22235,8 @@ msgstr "Tak więc potrzebujesz lekarstwa przeciw olbrzymim grzybom." #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Tak." @@ -22247,6 +22306,9 @@ msgstr "Weź to lub zostaw. Biedny Bogsten ..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Zapomnij o tym." @@ -22437,6 +22499,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Życzę powodzenia. Może uda Ci się go przekonać." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Też mam taką nadzieję." @@ -22704,6 +22767,12 @@ msgid "More work means more money! I'll be back." msgstr "Więcej pracy oznacza więcej pieniędzy! Wkrótce tu wrócę." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Oczywiście." @@ -23540,6 +23609,8 @@ msgstr "Nie dzięki Tobie..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "W rzeczy samej." @@ -25162,6 +25233,7 @@ msgstr "Każdy może tak powiedzieć. Ale..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Tak?" @@ -25175,6 +25247,9 @@ msgstr "Nic. Nie wyglądasz na takiego co ma wystarczająco dużo pieniędzy. Za #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Och." @@ -26924,14 +26999,17 @@ msgid "We have good news for you." msgstr "Mamy dobre wieści dla Ciebie." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "Pierścień. Ten człowiek nosi kościany pierścień. Pozwólmy mu przejść." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Ten pierścień trochę przeraża- ale jest naprawdę przydatny." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Blokujesz mi drogę. Do ataku!" @@ -27847,6 +27925,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "Dwa bochenki chleba! Hmmmm." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "Cóż..." @@ -27856,6 +27938,9 @@ msgstr "A ser - jakże mi go brakuje!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Ale..." @@ -28637,6 +28722,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "Ta mikstura, którą uwarzyłaś ciekawie pachnie. Czy mogę kupić jeszcze jedną?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Szkoda." @@ -29052,6 +29138,8 @@ msgstr "W porządku, mam ich kilka przy sobie." #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "Zastanowię się nad tym." @@ -30241,6 +30329,8 @@ msgstr "[Donośny głos] Tak, on niósł magiczny hełm. Z powrotem go wezmę." #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "Poddaję się." @@ -31776,6 +31866,7 @@ msgstr "Dobra robota młody! Możesz teraz uważać się za wystarczająco wyszk #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "Dziękuję!" @@ -31934,6 +32025,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "Ale najpierw coś wyjaśnię. Musisz uważać, aby nie przekazywać byle komu informacji o Gildii Złodziei." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "Że co?" @@ -32374,6 +32466,7 @@ msgstr "Starasz się przeciąć łańcuch." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Zostaw w spokoju." @@ -34109,6 +34202,7 @@ msgstr "Dobrze się stało, że założyłem te ochronne buty. Kto wie, co mogł #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Auć!" @@ -35434,6 +35528,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36749,6 +36844,7 @@ msgstr "W porządku, dziękuję." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "Czy jesteś pewien?" @@ -36986,6 +37082,8 @@ msgstr "Byłbyś łaskaw uważać jak chodzisz młody. Miałem ciężki dzień i #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Przepraszam." @@ -37982,21 +38080,15 @@ msgstr "Nie możesz zbliżyć się do Bazyliszka dopóki wasze spojrzenia mogą #: conversationlist_brimhaven.json:basiliskcave2_blocked_20 msgid "(What am I doing here. I should go and find Juttarka before I come back here.)" -msgstr "" -"(Co ja tutaj robię. Powinienem najpierw odnaleźć Juttarkę, a dopiero potem " -"tu przyjść.)" +msgstr "(Co ja tutaj robię. Powinienem najpierw odnaleźć Juttarkę, a dopiero potem tu przyjść.)" #: conversationlist_brimhaven.json:basiliskcave2_blocked_30 msgid "(What am I doing here. I should go and talk to Anakis about the statue I found before I come back here.)" -msgstr "" -"(Co ja tutaj robię. Powinienem najpierw porozmawiać z Anakisem o posągu, " -"który znalazłem a dopiero potem tu wrócić.)" +msgstr "(Co ja tutaj robię. Powinienem najpierw porozmawiać z Anakisem o posągu, który znalazłem a dopiero potem tu wrócić.)" #: conversationlist_brimhaven.json:basiliskcave2_blocked_40 msgid "(Maybe I should try to find a mirror down here that I could wear to protect me from the glance so I could go nearer to the Basilisk.)" -msgstr "" -"(Może powinienem poszukać tu lustra, które ochroniłoby mnie przed " -"spojrzeniem Bazyliszka, tak abym mógł podejść do niego bliżej.)" +msgstr "(Może powinienem poszukać tu lustra, które ochroniłoby mnie przed spojrzeniem Bazyliszka, tak abym mógł podejść do niego bliżej.)" #: conversationlist_brimhaven.json:basiliskcave2_blocked_50 msgid "(I better leave the Basilisk.)" @@ -38025,10 +38117,8 @@ msgid "" msgstr "" "Co to jest? Pachnie jak kostny proch!\n" "\n" -"Kostny proch jest nielegalny i zabroniony przez prawo Feygard. Będę musiał " -"go skonfiskować.\n" -"[Oddaje ci wszystkie twoje rzeczy, ale zatrzymuje mikstury z kostnego prochu]" -"\n" +"Kostny proch jest nielegalny i zabroniony przez prawo Feygard. Będę musiał go skonfiskować.\n" +"[Oddaje ci wszystkie twoje rzeczy, ale zatrzymuje mikstury z kostnego prochu]\n" "\n" "I oczywiście musimy cię aresztować. Zgłoś się do więzienia! Ale już!" @@ -38054,9 +38144,7 @@ msgstr "Jestem niewinny!" #: conversationlist_brimhaven.json:remgard_prison_talk:4 msgid "Hey! Has anybody seen my brother Andor? I am looking for him everywhere, even in prisons." -msgstr "" -"Hej! Czy ktoś widział mojego brata o imieniu Andor? Szukam go wszędzie, " -"nawet w więzieniach." +msgstr "Hej! Czy ktoś widział mojego brata o imieniu Andor? Szukam go wszędzie, nawet w więzieniach." #: conversationlist_brimhaven.json:remgard_prison_talk_1 msgid "No reaction." @@ -38076,8 +38164,7 @@ msgstr "Coś taki zdziwiony. Jako złodziej powinieneś się tego spodziewać." #: conversationlist_brimhaven.json:remgard_prison_thief_12 msgid "Especially when you have carried such a lot of bonemeal potions with you." -msgstr "" -"Zwłaszcza wtedy, gdy nosisz przy sobie tak dużo mikstur z kostnego prochu." +msgstr "Zwłaszcza wtedy, gdy nosisz przy sobie tak dużo mikstur z kostnego prochu." #: conversationlist_brimhaven.json:remgard_prison_thief_12:0 msgid "Hey, what do you know about it?" @@ -38113,8 +38200,7 @@ msgstr "O nie. Pierwsza opcja brzmi lepiej." #: conversationlist_brimhaven.json:remgard_prison_thief_52 msgid "Here we go. I will count out loud, so you can check that I don't cheat." -msgstr "" -"No to zaczynamy. Będę odliczał głośno, abyś mógł sprawdzić, że nie oszukuję." +msgstr "No to zaczynamy. Będę odliczał głośno, abyś mógł sprawdzić, że nie oszukuję." #: conversationlist_brimhaven.json:remgard_prison_thief_52:0 msgid "[muttering] Cheat - with my own potions ..." @@ -38122,9 +38208,7 @@ msgstr "[mruczysz] Oszustwo - z moimi miksturami..." #: conversationlist_brimhaven.json:remgard_prison_thief_54 msgid "You already have your share. You do not try to cheat, do you? In that case I would be very disappointed." -msgstr "" -"Masz już swój udział. Nie próbujesz oszukiwać, prawda? W innym przypadku " -"byłbym bardzo rozczarowany." +msgstr "Masz już swój udział. Nie próbujesz oszukiwać, prawda? W innym przypadku byłbym bardzo rozczarowany." #: conversationlist_brimhaven.json:remgard_prison_thief_54:0 msgid "No, no. Everything is awful." @@ -38176,9 +38260,7 @@ msgstr "Co? Jak to możemy wychodzić?" #: conversationlist_brimhaven.json:remgard_prison_thief_112 msgid "Oh, that is easy. Check the back wall - it is fake. We had it exchanged secretly, and those stupid guards haven't found out yet." -msgstr "" -"Och, to proste. Sprawdź tylną ścianę - jest fałszywa. Podmieniliśmy ją po " -"kryjomu, a ci głupi strażnicy jeszcze się jeszcze nie połapali." +msgstr "Och, to proste. Sprawdź tylną ścianę - jest fałszywa. Podmieniliśmy ją po kryjomu, a ci głupi strażnicy jeszcze się jeszcze nie połapali." #: conversationlist_brimhaven.json:remgard_prison_thief_112:0 msgid "Oh really?" @@ -38190,33 +38272,23 @@ msgstr "Do zobaczenia. Będę miał Cię na oku." #: conversationlist_brimhaven2.json:brv_school_check_duel_14a msgid "When the other students see how you killed Golin, a panic breaks out. Screaming, they all run out of the building." -msgstr "" -"Wybucha panika gdy inni uczniowie widzą jak zabijasz Golina. Wszyscy głośno " -"krzycząc wybiegają z budynku." +msgstr "Wybucha panika gdy inni uczniowie widzą jak zabijasz Golina. Wszyscy głośno krzycząc wybiegają z budynku." #: conversationlist_brimhaven2.json:brv_school_check_duel_20 msgid "When the little students see how you killed their teacher, a panic breaks out. Screaming, they all run out of the building. Just Golin remains." -msgstr "" -"Panika wybucha gdy uczniowie widzą jak zabijasz nauczycielkę. Wszyscy, " -"głośno wrzeszcząc wybiegają z budynku. Tylko Golin pozostał na swym miejscu." +msgstr "Panika wybucha gdy uczniowie widzą jak zabijasz nauczycielkę. Wszyscy, głośno wrzeszcząc wybiegają z budynku. Tylko Golin pozostał na swym miejscu." #: conversationlist_brimhaven2.json:brv_school_check_duel_38 msgid "A panic breaks out. Screaming, all the little students run out of the building. Just Golin remains." -msgstr "" -"Wybucha panika. Wszyscy uczniowie krzycząc wybiegają z budynku. Tylko Golin " -"pozostaje na swym miejscu." +msgstr "Wybucha panika. Wszyscy uczniowie krzycząc wybiegają z budynku. Tylko Golin pozostaje na swym miejscu." #: conversationlist_brimhaven2.json:brv_school_emptyseat msgid "No. That is not acceptable. You can't be late to school and then sit in the last bench." -msgstr "" -"Nie. To jest niedopuszczalne. Nie możesz spóźnić się do szkoły, a potem " -"siadać w ostatniej ławce, jak gdyby nigdy nic." +msgstr "Nie. To jest niedopuszczalne. Nie możesz spóźnić się do szkoły, a potem siadać w ostatniej ławce, jak gdyby nigdy nic." #: conversationlist_brimhaven2.json:brv_school_enter_10 msgid "Who do we have here? A new kid? You are late for class. Sit down now, and be punctual next time." -msgstr "" -"Kogo my tu mamy? Nowy uczeń? Spóźniłeś się na zajęcia. Usiądź, a następnym " -"razem przyjdź punktualnie." +msgstr "Kogo my tu mamy? Nowy uczeń? Spóźniłeś się na zajęcia. Usiądź, a następnym razem przyjdź punktualnie." #: conversationlist_brimhaven2.json:brv_school_enter_20 msgid "No walking around in my lessons! Please sit down." @@ -38238,22 +38310,15 @@ msgstr "Świat został stworzony na nowo." #: conversationlist_brimhaven2.json:brv_school_history_20 msgid "Our redeemers fought a bloody war to make the world worthy for us again. In exchange and out of deepest respect, men helped to build up vast cities and many underground places." -msgstr "" -"Nasi zbawcy toczyli krwawą wojnę, aby znów uczynić świat wartościowym dla " -"nas. W ramach wdzięczności ludzie pomogli wybudować ogromne miasta i wiele " -"podziemnych budowli." +msgstr "Nasi zbawcy toczyli krwawą wojnę, aby znów uczynić świat wartościowym dla nas. W ramach wdzięczności ludzie pomogli wybudować ogromne miasta i wiele podziemnych budowli." #: conversationlist_brimhaven2.json:brv_school_history_22 msgid "Little has been preserved from this period. Nor City is the only large city that has survived from this period. Their bright and magnificent flags were visible from afar in the surrounding area." -msgstr "" -"Niewiele przetrwało z tamtego okresu, w tym Nor City, jako jedyne z " -"większych miast. Jego promienne oraz imponujące flagi były widoczne z daleka." +msgstr "Niewiele przetrwało z tamtego okresu, w tym Nor City, jako jedyne z większych miast. Jego promienne oraz imponujące flagi były widoczne z daleka." #: conversationlist_brimhaven2.json:brv_school_history_30 msgid "Just imagine all those mighty churches and splendid palaces! It was a merry time, down under Mt. Galmore, the highest mountain in whole of Dhayavar." -msgstr "" -"Wyobraźcie sobie te wszystkie potężne kościoły oraz okazałe pałace! To był " -"czas pełen radości, pod górą Galmore, najwyższym szczytem w całym Dhayavar." +msgstr "Wyobraźcie sobie te wszystkie potężne kościoły oraz okazałe pałace! To był czas pełen radości, pod górą Galmore, najwyższym szczytem w całym Dhayavar." #: conversationlist_brimhaven2.json:brv_school_history_30:1 #: conversationlist_brimhaven2.json:brv_school_history_50_1:0 @@ -38268,15 +38333,11 @@ msgstr "[Milczysz]" #: conversationlist_brimhaven2.json:brv_school_history_32 msgid "What...? Don't interrupt me. Now I don't know where I was. I have to start from the beginning." -msgstr "" -"Co...? Nie przeszkadzaj mi. Teraz nie wiem na czym skończyłam. Muszę zacząć " -"od początku." +msgstr "Co...? Nie przeszkadzaj mi. Teraz nie wiem na czym skończyłam. Muszę zacząć od początku." #: conversationlist_brimhaven2.json:brv_school_history_40 msgid "People were living happily and all was well. There was plenty of food and music everywhere." -msgstr "" -"Ludzie żyli dostatnie i szczęśliwie. Zewsząd dobiegała muzyka, nikt nie " -"głodował." +msgstr "Ludzie żyli dostatnie i szczęśliwie. Zewsząd dobiegała muzyka, nikt nie głodował." #: conversationlist_brimhaven2.json:brv_school_history_42 msgid "I hope you will live to see it one day." @@ -38284,9 +38345,7 @@ msgstr "Mam nadzieję, że kiedyś doczekacie podobnych czasów." #: conversationlist_brimhaven2.json:brv_school_history_43 msgid "But one dark day, this treacherous liar, Elythara, appeared. Many men were betrayed by her blinding light." -msgstr "" -"Ale pewnego mrocznego dnia pojawiła się ta zdradziecka i kłamliwa Elythara. " -"Wielu ludzi zostało oszukanych jej oślepiającym światłem." +msgstr "Ale pewnego mrocznego dnia pojawiła się ta zdradziecka i kłamliwa Elythara. Wielu ludzi zostało oszukanych jej oślepiającym światłem." #: conversationlist_brimhaven2.json:brv_school_history_44 msgid "They believed in her false promises and were misled." @@ -38294,29 +38353,19 @@ msgstr "Uwierzyli w jej fałszywe obietnice i zostali zwiedzeni na manowce." #: conversationlist_brimhaven2.json:brv_school_history_45 msgid "Then Elytharan cultists arrived on the shore of the northern sea, which is also known as the Sea of Tears." -msgstr "" -"Potem wyznawcy Elythary przybyli na wybrzeże morza północnego, znanego " -"również pod nazwą Morza Łez." +msgstr "Potem wyznawcy Elythary przybyli na wybrzeże morza północnego, znanego również pod nazwą Morza Łez." #: conversationlist_brimhaven2.json:brv_school_history_46 msgid "The cultists worshipped the blinding and cleansing light of Elythara. Clever and sneaky as they were, they gained people's trust." -msgstr "" -"Kultyści czcili oślepiające i oczyszczające światło Elythary. Sprytni i " -"przebiegli szybko zdobyli zaufanie ludzi." +msgstr "Kultyści czcili oślepiające i oczyszczające światło Elythary. Sprytni i przebiegli szybko zdobyli zaufanie ludzi." #: conversationlist_brimhaven2.json:brv_school_history_47 msgid "Partly with gold, partly with cunning and violence, they attracted more and more people to their side. Those who still wanted to walk the old ways often found their house burning." -msgstr "" -"Częściowo przy pomocą złota, częściowo podstępem i przemocą przeciągali na " -"swoją stronę coraz więcej ludzi. Tym, którzy wciąż chcieli kontynuować " -"tradycje często popalano domy." +msgstr "Częściowo przy pomocą złota, częściowo podstępem i przemocą przeciągali na swoją stronę coraz więcej ludzi. Tym, którzy wciąż chcieli kontynuować tradycje często popalano domy." #: conversationlist_brimhaven2.json:brv_school_history_48 msgid "A general distrust began, and it didn't take long until weapons were drawn. Brothers fought each other - the horrible War of Dawn began!" -msgstr "" -"Ludzie przestali sobie ufać i nie minęło zbyt wiele czasu gdy sięgnięto po " -"broń. Brat walczył przeciwko bratu - tak rozpoczęła się okrutna Wojna o " -"Świcie!" +msgstr "Ludzie przestali sobie ufać i nie minęło zbyt wiele czasu gdy sięgnięto po broń. Brat walczył przeciwko bratu - tak rozpoczęła się okrutna Wojna o Świcie!" #: conversationlist_brimhaven2.json:brv_school_history_50_1 msgid "Psst..." @@ -38328,10 +38377,7 @@ msgstr "[Szeptem] Czego chcesz?" #: conversationlist_brimhaven2.json:brv_school_history_52 msgid "Be quiet, please. How can I concentrate if you are talking all the time? Where was I? I had better start anew." -msgstr "" -"Proszę Cię, bądź cicho. Jak mogę się skoncentrować skoro cały czas " -"rozmawiasz? Na czym to ja skończyłam? Chyba najlepiej będzie jak zacznę od " -"początku." +msgstr "Proszę Cię, bądź cicho. Jak mogę się skoncentrować skoro cały czas rozmawiasz? Na czym to ja skończyłam? Chyba najlepiej będzie jak zacznę od początku." #: conversationlist_brimhaven2.json:brv_school_history_52:0 msgid "Yes, sorry." @@ -38339,11 +38385,7 @@ msgstr "Zrozumiałem, przepraszam." #: conversationlist_brimhaven2.json:brv_school_history_60 msgid "However Elythara and her cultists failed to completely annihilate the old ways. Many true men managed to hide in remote places in the total darkness, unknown to the Elytharans. Also, Elythara's power is diminished underground." -msgstr "" -"Jednakże Elytharze i jej kultystom nie udało się całkowicie unicestwić " -"dawnych tradycji. Wielu prawdziwym mężczyznom udało schować się w " -"ciemnościach, w odosobnionych miejscach nieznanych Elytharanom. Również moc " -"Elythary wyraźnie słabła w podziemiach." +msgstr "Jednakże Elytharze i jej kultystom nie udało się całkowicie unicestwić dawnych tradycji. Wielu prawdziwym mężczyznom udało schować się w ciemnościach, w odosobnionych miejscach nieznanych Elytharanom. Również moc Elythary wyraźnie słabła w podziemiach." #: conversationlist_brimhaven2.json:brv_school_history_60:0 msgid "[whispering to Golin] What's up?" @@ -38351,16 +38393,11 @@ msgstr "[Szeptem do Golina] Czego chcesz?" #: conversationlist_brimhaven2.json:brv_school_history_70 msgid "Each city was ruled by one or two houses who closely collaborated with the Elytharan priests. People were mainly influenced by the Elytharan priests." -msgstr "" -"Każde miasto było rządzone przez jeden lub dwa rody, które ściśle " -"współpracowały z kapłanami Elythary, którzy to wywierali największy wpływ na " -"ludzi." +msgstr "Każde miasto było rządzone przez jeden lub dwa rody, które ściśle współpracowały z kapłanami Elythary, którzy to wywierali największy wpływ na ludzi." #: conversationlist_brimhaven2.json:brv_school_history_71 msgid "The Elytharans built several towns and cities, dedicated to their goddess. Several aristocratic houses were formed at that time." -msgstr "" -"Elytharanie zbudowali kilka miast i miasteczek poświęconych ich bogini. W " -"tamtych czasach korzenie ma też kilka arystokratycznych rodów." +msgstr "Elytharanie zbudowali kilka miast i miasteczek poświęconych ich bogini. W tamtych czasach korzenie ma też kilka arystokratycznych rodów." #: conversationlist_brimhaven2.json:brv_school_history_72 msgid "First the Elytharans erected the city of Feygard on the shore of the Sea of Tears. It became a center of trade for the realm due to its access to the sea." @@ -38368,29 +38405,19 @@ msgstr "Początkowo Elytharanie wnieśli miasto Feygard na brzegu Morza Łez. St #: conversationlist_brimhaven2.json:brv_school_history_73 msgid "The town of Loneford was founded and it soon became famous for its fertile fields and healthy vegetables which fed the northern parts of the Forgotten Kingdom." -msgstr "" -"Założono też miasto Loneford, które dość szybko zasłynęło ze zdrowych warzyw " -"oraz żyznych pól, dzięki którym wykarmiano mieszkańców północnych regionów " -"Zapomnianego Królestwa." +msgstr "Założono też miasto Loneford, które dość szybko zasłynęło ze zdrowych warzyw oraz żyznych pól, dzięki którym wykarmiano mieszkańców północnych regionów Zapomnianego Królestwa." #: conversationlist_brimhaven2.json:brv_school_history_74 msgid "Blackwater Mountain was explored, and on its summit a large sanctuary for the Elytharan priests was erected." -msgstr "" -"Góra Blackwater została zbadana, a na jej szczycie wzniesiono dużą świątynię " -"zarządzana przez kapłanów Elythary." +msgstr "Góra Blackwater została zbadana, a na jej szczycie wzniesiono dużą świątynię zarządzana przez kapłanów Elythary." #: conversationlist_brimhaven2.json:brv_school_history_75 msgid "The mining colony of Prim was also founded after pioneers found rich sources of iron and coal under the mountain." -msgstr "" -"U podnóża tej góry, w miejscu w którym odkryto bogate złoża żelaza węgla " -"założono górniczą kolonię Prim." +msgstr "U podnóża tej góry, w miejscu w którym odkryto bogate złoża żelaza węgla założono górniczą kolonię Prim." #: conversationlist_brimhaven2.json:brv_school_history_76 msgid "The city of Fallhaven became a prospering center of trade due to its excellent location as a junction between the sanctuary of Blackwater Mountain, Stoutford, Nor City and Feygard." -msgstr "" -"Fallhaven stało się dobrze prosperującym miastem kupieckim z racji " -"lokalizacji na przecięciu szlaków łączących sanktuarium na Górze Blackwater, " -"Stoutford, Nor City oraz Feygardu." +msgstr "Fallhaven stało się dobrze prosperującym miastem kupieckim z racji lokalizacji na przecięciu szlaków łączących sanktuarium na Górze Blackwater, Stoutford, Nor City oraz Feygardu." #: conversationlist_brimhaven2.json:brv_school_history_77 msgid "Big storehouses were built to safely store shipments." @@ -38406,9 +38433,7 @@ msgstr "Złodziei?!" #: conversationlist_brimhaven2.json:brv_school_history_84 msgid "Yes thieves. Dishonorable men who cut cheeky children's neck for a few pennies. But ... where was I?" -msgstr "" -"Tak, złodziei. Niehonorowych ludzi, którzy za kilka monet poderżną gardło " -"dziecku. Ale ... na czym to ja skończyłam?" +msgstr "Tak, złodziei. Niehonorowych ludzi, którzy za kilka monet poderżną gardło dziecku. Ale ... na czym to ja skończyłam?" #: conversationlist_brimhaven2.json:brv_school_history_84:0 msgid "You said 'However, bands of thieves'" @@ -38416,31 +38441,19 @@ msgstr "Powiedziała Pani \"Jednakże, bandy złodziei\"" #: conversationlist_brimhaven2.json:brv_school_history_85 msgid "You don't know what I just said? Then I had better start anew." -msgstr "" -"Nie wiesz co przed chwilą powiedziałam? Cóż, w takim razie zaczynam od " -"początku." +msgstr "Nie wiesz co przed chwilą powiedziałam? Cóż, w takim razie zaczynam od początku." #: conversationlist_brimhaven2.json:brv_school_history_86 msgid "... were soon attracted by the growing wealth and united under one big organization, the Thieves' Guild, whose guild halls were secretly placed in Fallhaven, Feygard, and Nor City, those being the richest cities at that time." -msgstr "" -"... wkrótce zostały przyciągnięte przez rosnące bogactwo oraz zjednoczyły " -"się w jedną wielką organizację, zwaną Gildią Złodziei, której tajemne " -"siedziby znajdowaly się w Fallhaven, Feygard i Nor City, czyli najbogatszych " -"miastach z tego okresu." +msgstr "... wkrótce zostały przyciągnięte przez rosnące bogactwo oraz zjednoczyły się w jedną wielką organizację, zwaną Gildią Złodziei, której tajemne siedziby znajdowaly się w Fallhaven, Feygard i Nor City, czyli najbogatszych miastach z tego okresu." #: conversationlist_brimhaven2.json:brv_school_history_88 msgid "However, bands of thieves were soon attracted by the growing wealth and united under one big organization, the Thieves' Guild, whose guild halls were secretly placed in Fallhaven, Feygard, and Nor City, those being the richest cities at that time." -msgstr "" -"Jednakże, bandy złodziei wkrótce zostały przyciągnięte przez rosnące " -"bogactwo oraz zjednoczyły się w wielką organizację, zwaną Gildią Złodziei, " -"której tajemne siedziby znajdowały się w Fallhaven, Feygard oraz Nor City, " -"czyli najbogatszych miastach z tego okresu." +msgstr "Jednakże, bandy złodziei wkrótce zostały przyciągnięte przez rosnące bogactwo oraz zjednoczyły się w wielką organizację, zwaną Gildią Złodziei, której tajemne siedziby znajdowały się w Fallhaven, Feygard oraz Nor City, czyli najbogatszych miastach z tego okresu." #: conversationlist_brimhaven2.json:brv_school_history_90 msgid "At last many other towns, including our Brimhaven and Brightport were also founded around this time." -msgstr "" -"W końcu założono też wiele innych miast, włączając w to nasze Brimhaven oraz " -"Brightport." +msgstr "W końcu założono też wiele innych miast, włączając w to nasze Brimhaven oraz Brightport." #: conversationlist_brimhaven2.json:brv_school_history_90:0 msgid "[Sigh] 'At last' sounds good." @@ -38448,9 +38461,7 @@ msgstr "[Wzdychasz] 'W końcu' brzmi nieźle." #: conversationlist_brimhaven2.json:brv_school_history_92 msgid "Brimhaven has become an emerging, thriving city. Our importance will increase - you have it in your hands!" -msgstr "" -"Brimhaven stało się rozwijającym się i kwitnącym miastem. Nasze znaczenie na " -"pewno wzrośnie - to zależy także od Was!" +msgstr "Brimhaven stało się rozwijającym się i kwitnącym miastem. Nasze znaczenie na pewno wzrośnie - to zależy także od Was!" #: conversationlist_brimhaven2.json:brv_school_history_94 msgid "So study hard and beware of the lies of false leaders!" @@ -38470,15 +38481,11 @@ msgstr "Tak, ja mam. Kim była Elythara?" #: conversationlist_brimhaven2.json:brv_school_history_110 msgid "Oh dear. Didn't you listen? Well, because you are new, I will tell you again." -msgstr "" -"Ojej. Nie słuchałeś? Cóż, ponieważ jesteś tu nowy więc opowiem Ci całą " -"historię raz jeszcze." +msgstr "Ojej. Nie słuchałeś? Cóż, ponieważ jesteś tu nowy więc opowiem Ci całą historię raz jeszcze." #: conversationlist_brimhaven2.json:brv_school_history_200 msgid "And now we will do something completely different. Let's practice fighting, so that you learn how to defend yourselves." -msgstr "" -"A teraz zrobimy coś zupełnie innego. Poćwiczymy walkę, abyście wiedzieli jak " -"się bronić." +msgstr "A teraz zrobimy coś zupełnie innego. Poćwiczymy walkę, abyście wiedzieli jak się bronić." #: conversationlist_brimhaven2.json:brv_school_history_200:0 msgid "Finally. I thought her talking would never cease." @@ -38486,10 +38493,7 @@ msgstr "W końcu. Myślałem, że nigdy nie skończy gadać." #: conversationlist_brimhaven2.json:brv_school_practice_10 msgid "Everybody get your practice gear out of the chest over there. Each of you take one wooden sword and one paper shield, please. Then sit down again." -msgstr "" -"Wyciągnijcie swój sprzęt treningowy z tamtej skrzyni a potem wróćcie na " -"swoje miejsca i usiądzcie. Po jednym drewnianym mieczu i papierowej tarczy " -"na każdego." +msgstr "Wyciągnijcie swój sprzęt treningowy z tamtej skrzyni a potem wróćcie na swoje miejsca i usiądzcie. Po jednym drewnianym mieczu i papierowej tarczy na każdego." #: conversationlist_brimhaven2.json:brv_school_practice_10:1 msgid "Wooden weapons? Honestly?" @@ -38525,9 +38529,7 @@ msgstr "Czy każdy wziął już miecz i tarczę? W takim razie zaczynamy." #: conversationlist_brimhaven2.json:brv_school_practice_22 msgid "Listen everybody: Use the sword and shield of the school set. We duel in pairs, the new kid first." -msgstr "" -"Teraz słuchajcie uważnie: używacie miecza oraz tarczy ze szkolnego zestawu. " -"Walczycie w parach, nowy uczeń zaczyna." +msgstr "Teraz słuchajcie uważnie: używacie miecza oraz tarczy ze szkolnego zestawu. Walczycie w parach, nowy uczeń zaczyna." #: conversationlist_brimhaven2.json:brv_school_practice_24 msgid "Run now, seek ye an opponent!" @@ -38539,8 +38541,7 @@ msgstr "Obojętnie kogo?" #: conversationlist_brimhaven2.json:brv_school_practice_30 msgid "Just go ahead. But don't forget: You must use the school weapon and shield." -msgstr "" -"Kogokolwiek. Ale nie zapomnij: musisz używać szkolnej broni oraz tarczy." +msgstr "Kogokolwiek. Ale nie zapomnij: musisz używać szkolnej broni oraz tarczy." #: conversationlist_brimhaven2.json:brv_school_pupil_10 msgid "Hello, big one." @@ -38548,9 +38549,7 @@ msgstr "Cześć, wielkoludzie." #: conversationlist_brimhaven2.json:brv_school_pupil_60_10 msgid "As you approach the little student, horror spreads on his face." -msgstr "" -"Na twarzy małego ucznia pojawia się przerażenie gdy tylko robisz pierwszy " -"krok w jego kierunku." +msgstr "Na twarzy małego ucznia pojawia się przerażenie gdy tylko robisz pierwszy krok w jego kierunku." #: conversationlist_brimhaven2.json:brv_school_pupil_60_10:0 msgid "Don't panic. I'll go away again." @@ -38562,15 +38561,11 @@ msgstr "Czekaj, pokażę Ci..." #: conversationlist_brimhaven2.json:brv_school_pupil_60_20 msgid "[He jumps up and runs screaming out of the room. The other little students follow in panic.]" -msgstr "" -"[Podskakuje i głośno krzycząc wybiega z klasy. Inni mali uczniowie wpadają w " -"panikę i podążają za nim.]" +msgstr "[Podskakuje i głośno krzycząc wybiega z klasy. Inni mali uczniowie wpadają w panikę i podążają za nim.]" #: conversationlist_brimhaven2.json:brv_school_seated_10 msgid "[You sit next to a smug-looking child that is about your age.]" -msgstr "" -"[Siadasz obok zbliżonego do Ciebie wiekiem, szelmowsko wyglądającego " -"dzieciaka.]" +msgstr "[Siadasz obok zbliżonego do Ciebie wiekiem, szelmowsko wyglądającego dzieciaka.]" #: conversationlist_brimhaven2.json:brv_school_seated_12 msgid "Hi kid. I am Golin." @@ -38588,15 +38583,11 @@ msgstr "[W ciszy skinasz głową]" #: conversationlist_brimhaven2.json:brv_school_seated_20 msgid "Very well, you have found a place after all. Now let us proceed with our history lesson." -msgstr "" -"Cieszę się że w końcu znalazłeś miejsce. A teraz pozwól nam kontynuować " -"lekcję historii." +msgstr "Cieszę się że w końcu znalazłeś miejsce. A teraz pozwól nam kontynuować lekcję historii." #: conversationlist_brimhaven2.json:brv_school_seated_30 msgid "I will start from the beginning again, because it is so important. You can't listen to it often enough." -msgstr "" -"W takim razie zacznę znów od początku, ponieważ jest to bardzo ważne, a " -"zapewne nie będziesz miał już okazji aby o tym usłyszeć." +msgstr "W takim razie zacznę znów od początku, ponieważ jest to bardzo ważne, a zapewne nie będziesz miał już okazji aby o tym usłyszeć." #: conversationlist_brimhaven2.json:brv_school_statue_10 msgid "Who on earth puts such an ugly, hideous thing in a school?" @@ -38636,13 +38627,11 @@ msgstr "Och, jednak potrafisz rozmawiać?" #: conversationlist_brimhaven2.json:brv_school_statue_30 msgid "Of course I can talk. Why should I not? I am at school after all." -msgstr "" -"Oczywiście, że potrafię. Dlaczego bym nie mógł? Przecież jestem w szkole." +msgstr "Oczywiście, że potrafię. Dlaczego bym nie mógł? Przecież jestem w szkole." #: conversationlist_brimhaven2.json:brv_school_statue_30:0 msgid "I have no time for you now. I have to find a partner for dueling. Bye" -msgstr "" -"Nie mam czasu na pogaduszki. Muszę znaleźć przeciwnika do pojedynku. Cześć" +msgstr "Nie mam czasu na pogaduszki. Muszę znaleźć przeciwnika do pojedynku. Cześć" #: conversationlist_brimhaven2.json:brv_school_statue_30:1 msgid "What can you tell me about this school?" @@ -38650,9 +38639,7 @@ msgstr "Co możesz opowiedzieć mi o tej szkole?" #: conversationlist_brimhaven2.json:brv_school_statue_40 msgid "I like it here. It is warm and the students love me. I am their mascot." -msgstr "" -"Lubię to miejsce. Jest tu ciepło, a uczniowie mnie uwielbiają. Jestem ich " -"maskotką." +msgstr "Lubię to miejsce. Jest tu ciepło, a uczniowie mnie uwielbiają. Jestem ich maskotką." #: conversationlist_brimhaven2.json:brv_school_statue_42 msgid "I learn much about the Shadow, all very exciting." @@ -38660,8 +38647,7 @@ msgstr "Sporo się uczę o Cieniu, to takie pasjonujące." #: conversationlist_brimhaven2.json:brv_school_statue_50 msgid "But you heard the teacher: You must go now and fight your duel." -msgstr "" -"Ale słyszałeś co mówiła Pani nauczycielka: musisz już iść i odbyć pojedynek." +msgstr "Ale słyszałeś co mówiła Pani nauczycielka: musisz już iść i odbyć pojedynek." #: conversationlist_brimhaven2.json:brv_school_statue_50:0 msgid "You are right. Bye." @@ -38673,9 +38659,7 @@ msgstr "Czy mógłbyś polecić kogoś jako przeciwnika?" #: conversationlist_brimhaven2.json:brv_school_statue_52 msgid "Take that cheeky boy in the front row. The others would be no match for you." -msgstr "" -"Weź tego bezczelnego chłopaka z pierwszej ławki. Pozostali nie będą żadnym " -"wyzwaniem." +msgstr "Weź tego bezczelnego chłopaka z pierwszej ławki. Pozostali nie będą żadnym wyzwaniem." #: conversationlist_brimhaven2.json:brv_school_statue_52:0 msgid "OK, it is Golin then." @@ -38683,9 +38667,7 @@ msgstr "Cóż, zatem niech to będzie Golin." #: conversationlist_brimhaven2.json:brv_school_statue_52:1 msgid "Why not an easy prey? I will take one of the little ones." -msgstr "" -"W sumie to dlaczego by nie pójść na łatwiznę? Wezmę jednego z tych " -"mniejszych." +msgstr "W sumie to dlaczego by nie pójść na łatwiznę? Wezmę jednego z tych mniejszych." #: conversationlist_brimhaven2.json:brv_school_statue_52:2 msgid "Maybe I should try the teacher?" @@ -38693,9 +38675,7 @@ msgstr "Może powinienem spróbować pojedynku z nauczycielką?" #: conversationlist_brimhaven2.json:brv_school_statue_60 msgid "Me?? NO! That'd be unfair! I have done no harm! You're nasty! [The statue begins to weep]" -msgstr "" -"Ja?? NIE! To nie byłoby w porządku! Nikogo nie skrzywdziłem! Jesteś " -"paskudny! [Statua zaczyna płakać]" +msgstr "Ja?? NIE! To nie byłoby w porządku! Nikogo nie skrzywdziłem! Jesteś paskudny! [Statua zaczyna płakać]" #: conversationlist_brimhaven2.json:brv_school_statue_60:0 msgid "OK, OK, I was only joking." @@ -38735,9 +38715,7 @@ msgstr "PRZESTAŃ! MAM JUŻ CIEBIE DOSYĆ!" #: conversationlist_brimhaven2.json:brv_school_statue_80 msgid "Suddenly the small ugly figure begins to grow! Bigger and bigger, until it seems to almost fill the whole room." -msgstr "" -"Nagle mały i paskudny posążek zaczyna rosnąć! Staje się coraz większy i " -"większy, jakby chciał wypełnić całą klasę." +msgstr "Nagle mały i paskudny posążek zaczyna rosnąć! Staje się coraz większy i większy, jakby chciał wypełnić całą klasę." #: conversationlist_brimhaven2.json:brv_school_statue_80:0 msgid "Oops, what's that?" @@ -38777,8 +38755,7 @@ msgstr "A teraz siadaj, ale już!" #: conversationlist_brimhaven2.json:brv_teacher_30 msgid "I won't have you running around during my history lesson! Back to your seat!" -msgstr "" -"Nie pozwalam Ci chodzić podczas mojej lekcji historii! Wracaj na miejsce!" +msgstr "Nie pozwalam Ci chodzić podczas mojej lekcji historii! Wracaj na miejsce!" #: conversationlist_brimhaven2.json:brv_teacher_40 msgid "Back to your seat, while I explain the rules!" @@ -38798,9 +38775,7 @@ msgstr "Nie, proszę Pani." #: conversationlist_brimhaven2.json:brv_teacher_60_10 msgid "What an interesting idea! Nobody ever asked me. Well, I shouldn't do it, I might hurt you. But it is tempting." -msgstr "" -"Co za cudowny pomysł! Nikt mnie o to nigdy nie prosił . Cóż, niby nie " -"powinnam tego robić, bo mogę Cię zranić. Ale z drugiej strony kusi mnie to." +msgstr "Co za cudowny pomysł! Nikt mnie o to nigdy nie prosił . Cóż, niby nie powinnam tego robić, bo mogę Cię zranić. Ale z drugiej strony kusi mnie to." #: conversationlist_brimhaven2.json:brv_teacher_60_10:0 msgid "Could we begin?" @@ -38835,6 +38810,7 @@ msgid "It was not intentional." msgstr "Tego nie było w planie." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Zasłużył sobie na to." @@ -38871,15 +38847,11 @@ msgstr "Drobnostka..." #: conversationlist_brimhaven2.json:brv_teacher_104a_20 #: conversationlist_brimhaven2.json:brv_teacher_124_20 msgid "As a reward, you can get yourself a cake from Arlish at the general store. Tell her I sent you." -msgstr "" -"W nagrodę możesz odebrać ciasto od Arlish w tutejszym sklepie. Powiedz jej, " -"że ja Cię przysłałam." +msgstr "W nagrodę możesz odebrać ciasto od Arlish w tutejszym sklepie. Powiedz jej, że ja Cię przysłałam." #: conversationlist_brimhaven2.json:brv_teacher_104a_30 msgid "I can't teach you things that are new for you. Leave now, you don't need to come to school anymore." -msgstr "" -"Myślę, że nie nauczę Cię już niczego nowego. Możesz iść, nie musisz już " -"więcej przychodzić do szkoły." +msgstr "Myślę, że nie nauczę Cię już niczego nowego. Możesz iść, nie musisz już więcej przychodzić do szkoły." #: conversationlist_brimhaven2.json:brv_teacher_104b msgid "I saw that you cheated!" @@ -38899,9 +38871,7 @@ msgstr "Nie będę tolerować takiego zachowania! Natychmiast opuść naszą szk #: conversationlist_brimhaven2.json:brv_teacher_120 msgid "Enough - stop now! I have seen enough. You have an interesting fighting style." -msgstr "" -"Koniec, wystarczy na dziś! Dość już widziałam. Walczysz w bardzo " -"interesujący sposób." +msgstr "Koniec, wystarczy na dziś! Dość już widziałam. Walczysz w bardzo interesujący sposób." #: conversationlist_brimhaven2.json:brv_teacher_120_10 msgid "I don't think that I could teach you anything new." @@ -38917,9 +38887,7 @@ msgstr "Oszalałeś? Dlaczego wypuściłeś tego potwora?" #: conversationlist_brimhaven2.json:brv_teacher_150:0 msgid "Instead of scolding me, it would be better if you could think of something helpful." -msgstr "" -"Byloby znacznie lepiej, gdybyś wymyśliła cóż pożytecznego zamiast mnie " -"besztać." +msgstr "Byloby znacznie lepiej, gdybyś wymyśliła cóż pożytecznego zamiast mnie besztać." #: conversationlist_brimhaven2.json:brv_teacher_150:1 msgid "You are mad yourself! Who brought this monster here?" @@ -38927,9 +38895,7 @@ msgstr "Jesteś szalony! Kto przyniósł tu tego potwora?" #: conversationlist_brimhaven2.json:brv_teacher_152 msgid "where... where am I? And you, kid? I have never seen you before. What are you doing in my class?" -msgstr "" -"Gdzie... gdzie ja jestem? A ty kim jesteś, młody człowieku? Nigdy wcześniej " -"Cię tu nie widziałam. Co robisz w mojej klasie?" +msgstr "Gdzie... gdzie ja jestem? A ty kim jesteś, młody człowieku? Nigdy wcześniej Cię tu nie widziałam. Co robisz w mojej klasie?" #: conversationlist_brimhaven2.json:brv_teacher_152:0 msgid "Good morning! Do not worry about me, I'll be gone immediately." @@ -38941,9 +38907,7 @@ msgstr "Właśnie zniszczyłem ten przeklęty posąg stojący w rogu." #: conversationlist_brimhaven2.json:brv_teacher_152_10 msgid "The statue is gone? What a relief - I don't know how to thank you! I never had a good feeling about it." -msgstr "" -"Nie ma posągu? Co za ulga - nie wiem jak Ci dziękować! Nigdy nie darzyłam go " -"sympatią." +msgstr "Nie ma posągu? Co za ulga - nie wiem jak Ci dziękować! Nigdy nie darzyłam go sympatią." #: conversationlist_brimhaven2.json:brv_teacher_152_10:0 msgid "Yes, it seems that it had enchanted you all." @@ -38951,22 +38915,15 @@ msgstr "Tak, wydaje się, że rzuciła urok na was wszystkich." #: conversationlist_brimhaven2.json:brv_teacher_152_20 msgid "I still can't believe it. How could I have let this ghastly mascot into here? Especially me, as a learned teacher. I should have known better." -msgstr "" -"Wciąż nie mogę w to uwierzyć. Jak mogłam pozwolić umieścić tutaj ten ohydny " -"posążek? Zwłaszcza ze jestem w końcu nauczycielką. Powinnam była to " -"sprawdzić." +msgstr "Wciąż nie mogę w to uwierzyć. Jak mogłam pozwolić umieścić tutaj ten ohydny posążek? Zwłaszcza ze jestem w końcu nauczycielką. Powinnam była to sprawdzić." #: conversationlist_brimhaven2.json:brv_teacher_152_90 msgid "We all owe our lives to you! As a reward, you can get yourself a cake from Arlish at the general store. Tell her I sent you." -msgstr "" -"Wszyscy zawdzięczamy Ci życie! Jako nagrodę możesz iść do sklepu Arlish i " -"odebrać od niej ciasto. Powiedz, że ja Cię przysyłam." +msgstr "Wszyscy zawdzięczamy Ci życie! Jako nagrodę możesz iść do sklepu Arlish i odebrać od niej ciasto. Powiedz, że ja Cię przysyłam." #: conversationlist_brimhaven2.json:brv_teacher_200 msgid "Thank you again for saving me and my class. You are always welcome here!" -msgstr "" -"Jeszcze raz dziękuję za uratowanie mnie i moich uczniów. Zawsze jesteś tu " -"mile widziany!" +msgstr "Jeszcze raz dziękuję za uratowanie mnie i moich uczniów. Zawsze jesteś tu mile widziany!" #: conversationlist_brimhaven2.json:brv_teacher_210 msgid "I remember that I banned you from this school! What are you doing here?" @@ -38995,21 +38952,15 @@ msgstr "Co za bezczelność! Za kogo Ty się uważasz?" #: conversationlist_brimhaven2.json:brv_wh_boss_12 msgid "It took you long to get here! I hope you are not always that slow." -msgstr "" -"Długo Ci zajęło dotarcie tutaj! Mam tylko nadzieję, że nie zawsze jesteś tak " -"powolny." +msgstr "Długo Ci zajęło dotarcie tutaj! Mam tylko nadzieję, że nie zawsze jesteś tak powolny." #: conversationlist_brimhaven2.json:brv_wh_boss_20 msgid "I need someone to check if all the items are still in the storage." -msgstr "" -"Potrzebuję, aby ktoś sprawdził czy wszystkie towary wciąż znajdują się w " -"magazynie." +msgstr "Potrzebuję, aby ktoś sprawdził czy wszystkie towary wciąż znajdują się w magazynie." #: conversationlist_brimhaven2.json:brv_wh_boss_22 msgid "I always buy a pair of any item. So it would be best if you find the pairs." -msgstr "" -"Każdą rzecz kupuję w dwóch egzemplarzach. Więc najlepiej by było gdybyś " -"odnalazł pary." +msgstr "Każdą rzecz kupuję w dwóch egzemplarzach. Więc najlepiej by było gdybyś odnalazł pary." #: conversationlist_brimhaven2.json:brv_wh_boss_24 msgid "Each time you find a pair, take it out of the storage bin!" @@ -39033,9 +38984,7 @@ msgstr "No dobra: idź na magazyn i weź jakąś rzecz." #: conversationlist_brimhaven2.json:brv_wh_boss_42 msgid "Then go and look for the another item of the same kind. So then you'll have a pair of them." -msgstr "" -"Potem poszukaj drugiej takiej samej rzeczy. Jak ją znajdziesz to wtedy " -"będziesz miał parę." +msgstr "Potem poszukaj drugiej takiej samej rzeczy. Jak ją znajdziesz to wtedy będziesz miał parę." #: conversationlist_brimhaven2.json:brv_wh_boss_42:0 msgid "A pair." @@ -39054,8 +39003,7 @@ msgid "" "If you have one item in hand, and in the next there is an item that doesn't match, then both items automatically go back to their bin.\n" "So be sure to take the items in pairs." msgstr "" -"Jeśli masz jedną rzecz w ręce, a do drugiej bierzesz inną która jest nie do " -"pary wtedy obie natychmiast wracają do swoich pojemników.\n" +"Jeśli masz jedną rzecz w ręce, a do drugiej bierzesz inną która jest nie do pary wtedy obie natychmiast wracają do swoich pojemników.\n" "Tak więc upewnij się że bierzesz takie same rzeczy." #: conversationlist_brimhaven2.json:brv_wh_boss_50 @@ -39072,6 +39020,7 @@ msgstr "To nie jest konieczne. Wrócę za chwilkę." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "I?" @@ -39255,8 +39204,7 @@ msgstr "Co w tym śmiesznego?" #: conversationlist_brimhaven2.json:golin_60_10 msgid "Hahaha! Hahaha! Sorry * snort * Pooh! You are really funny!" -msgstr "" -"Hahaha! Hahaha! Przepraszam *parsknięcie* Fuuu! Jesteś naprawdę zabawny!" +msgstr "Hahaha! Hahaha! Przepraszam *parsknięcie* Fuuu! Jesteś naprawdę zabawny!" #: conversationlist_brimhaven2.json:golin_60_10:0 msgid "Do you think?" @@ -39272,9 +39220,7 @@ msgstr "Tak, broń się!" #: conversationlist_brimhaven2.json:golin_100 msgid "Hey, you are not bad! We should stop here indeed. Otherwise you might get hurt." -msgstr "" -"Hej, niezły jesteś! Na tym powinniśmy teraz zakończyć. W przeciwnym razie " -"mogę zrobić Ci krzywdę." +msgstr "Hej, niezły jesteś! Na tym powinniśmy teraz zakończyć. W przeciwnym razie mogę zrobić Ci krzywdę." #: conversationlist_brimhaven2.json:golin_100:1 msgid "Me? You will get hurt!" @@ -39294,9 +39240,7 @@ msgstr "Hej Ty, nie uciekaj! Nie przerywaj pojedynku z nauczycielką." #: conversationlist_brimhaven2.json:golin_122 msgid "You killed the teacher! She was not very good, but she did not deserve such a death." -msgstr "" -"Zabiłeś naszą nauczycielkę! Może i nie była zbyt dobra ale na pewno nie " -"zasłużyła sobie na taką śmierć." +msgstr "Zabiłeś naszą nauczycielkę! Może i nie była zbyt dobra ale na pewno nie zasłużyła sobie na taką śmierć." #: conversationlist_brimhaven2.json:golin_122_10 msgid "I will avenge her. Prepare to die!" @@ -39324,9 +39268,7 @@ msgstr "Och, to nic nadzwyczajnego." #: conversationlist_brimhaven2.json:golin_152_10 msgid "Now that the statue is gone, I feel like a great burden has fallen from my soul." -msgstr "" -"Teraz, gdy nie ma już posągu, to czuję jakby wielki kamień spadł z mojej " -"duszy." +msgstr "Teraz, gdy nie ma już posągu, to czuję jakby wielki kamień spadł z mojej duszy." #: conversationlist_brimhaven2.json:golin_152_10:0 msgid "I found the statue in the corner awful right from the beginning." @@ -39338,9 +39280,7 @@ msgstr "Super, to było takie ekscytujące!" #: conversationlist_brimhaven2.json:golin_200_10 msgid "I never liked this statue, but I never thought that it would be so evil." -msgstr "" -"Nigdy nie lubiłem tej rzeźby, ale nie przypuszczałem też, że będzie aż tak " -"zła." +msgstr "Nigdy nie lubiłem tej rzeźby, ale nie przypuszczałem też, że będzie aż tak zła." #: conversationlist_brimhaven2.json:golin_210 msgid "What a pity you have to go." @@ -39552,9 +39492,7 @@ msgstr "Gdzie przegrałeś pieniądze?" #: conversationlist_brimhaven_blackjack.json:brv_zimsko_20_1:6 #: conversationlist_brimhaven_blackjack.json:brv_zimsko_30:2 msgid "I want to find out what's happening in the back room, but they want a password." -msgstr "" -"Chciałbym dowiedzieć się co jest grane w pokoju na zapleczu, ale oni chcą " -"abym podał im hasło." +msgstr "Chciałbym dowiedzieć się co jest grane w pokoju na zapleczu, ale oni chcą abym podał im hasło." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_20_1:7 msgid "I want to find out what's happening in the back room." @@ -39570,9 +39508,7 @@ msgstr "Dziękuję za piwo." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_30 msgid "I lost all my money gambling in the backroom. I think they are cheating." -msgstr "" -"Przegrałem wszystkie pieniądze grając w karty na zapleczu. Myślę, że oni " -"oszukują." +msgstr "Przegrałem wszystkie pieniądze grając w karty na zapleczu. Myślę, że oni oszukują." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_30:0 msgid "Oh, bad luck." @@ -39588,11 +39524,9 @@ msgid "" "\n" "You have to win and lose a few times until they trust you and play for higher amounts. Then they start cheating." msgstr "" -"Dziękuję Ci za to. Ale aby wejść na zaplecze musisz znać hasło. [Szepcze Ci " -"hasło do ucha.]\n" +"Dziękuję Ci za to. Ale aby wejść na zaplecze musisz znać hasło. [Szepcze Ci hasło do ucha.]\n" "\n" -"Będziesz musiał zagrać kilka razy, wtedy zaproponują Ci grę o wyższe stawki. " -"Wtedy też zaczynają oszukiwać." +"Będziesz musiał zagrać kilka razy, wtedy zaproponują Ci grę o wyższe stawki. Wtedy też zaczynają oszukiwać." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_30_2 msgid "" @@ -39600,11 +39534,9 @@ msgid "" "\n" "You have to win and lose a few times until they trust you and play for higher amounts. Then they start cheating." msgstr "" -"Dziękuję Ci za to. Hasło potrzebne do wejścia na zaplecze brzmi ... [Szepcze " -"Ci hasło do ucha.]\n" +"Dziękuję Ci za to. Hasło potrzebne do wejścia na zaplecze brzmi ... [Szepcze Ci hasło do ucha.]\n" "\n" -"Będziesz musiał zagrać kilka razy, wtedy zaproponują Ci grę o wyższe stawki. " -"Wtedy też zaczynają oszukiwać." +"Będziesz musiał zagrać kilka razy, wtedy zaproponują Ci grę o wyższe stawki. Wtedy też zaczynają oszukiwać." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_40 msgid "" @@ -39614,8 +39546,7 @@ msgid "" msgstr "" "Złapałeś ich może na oszustwie?\n" "\n" -"Musisz zagrać z nimi kilka razy, zanim zaproponują Ci grę o wyższe stawki. " -"Wtedy też zaczynają oszukiwać." +"Musisz zagrać z nimi kilka razy, zanim zaproponują Ci grę o wyższe stawki. Wtedy też zaczynają oszukiwać." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_40:0 msgid "I did not find anything out yet." @@ -39627,8 +39558,7 @@ msgstr "Grałem z nimi w karty i wygląda na to, że oszukują." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_40:2 msgid "I gambled with them and it seems they are cheating. I even had a fight with them." -msgstr "" -"Grałem z nimi w karty i wygląda na to że oszukują. Doszło nawet do bójki." +msgstr "Grałem z nimi w karty i wygląda na to że oszukują. Doszło nawet do bójki." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_40:3 msgid "I gambled with them and I think they are playing fair." @@ -39644,9 +39574,7 @@ msgstr "Tak właśnie myślałem. Dziękuję za pomoc." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_40_3 msgid "That's what I thought. Thank you for your help and the fight. Someone had to do it." -msgstr "" -"Tak właśnie myślałem. Dziękuję za pomoc oraz za rozprawienie się z nimi. " -"Ktoś w końcu musiał to zrobić." +msgstr "Tak właśnie myślałem. Dziękuję za pomoc oraz za rozprawienie się z nimi. Ktoś w końcu musiał to zrobić." #: conversationlist_brimhaven_blackjack.json:brv_zimsko_80 msgid "Thank you for your help with the gamblers." @@ -39776,9 +39704,7 @@ msgstr "[Masz 9 punktów.] Skończyłeś?" #: conversationlist_brimhaven_blackjack_game.json:blackjack_draw_10 msgid "[You have 10 points.] Do you risk taking another card? [Laughs]" -msgstr "" -"[Masz 10 punktów.] Zaryzykujesz i weźmiesz tylko jeszcze jedną kartę? [" -"Śmieje się]" +msgstr "[Masz 10 punktów.] Zaryzykujesz i weźmiesz tylko jeszcze jedną kartę? [Śmieje się]" #: conversationlist_brimhaven_blackjack_game.json:blackjack_draw_11 msgid "[You have 11 points.] Do you want one more card?" @@ -39851,9 +39777,7 @@ msgstr "[Masz 24 punkty i przekroczyłeś limit.] Nie poddawaj się." #: conversationlist_brimhaven_blackjack_game.json:blackjack_draw_25 msgid "[You have 25 points and you overdraw.] Double your bet and win back what you lost." -msgstr "" -"[Masz 25 punktów i przekroczyłeś limit.] Podwój stawkę i odzyskaj to co " -"straciłeś." +msgstr "[Masz 25 punktów i przekroczyłeś limit.] Podwój stawkę i odzyskaj to co straciłeś." #: conversationlist_brimhaven_blackjack_game.json:blackjack_draw_26 msgid "[You have 26 points and you overdraw.] Bad luck for you." @@ -39861,9 +39785,7 @@ msgstr "[Masz 26 punktów i przekroczyłeś limit.] Masz pecha." #: conversationlist_brimhaven_blackjack_game.json:blackjack_draw_27 msgid "[You have 27 points and you overdraw.] Next game next chance for you." -msgstr "" -"[Masz 27 punktów i przekroczyłeś limit.] Może następnym razem pójdzie Ci " -"lepiej." +msgstr "[Masz 27 punktów i przekroczyłeś limit.] Może następnym razem pójdzie Ci lepiej." #: conversationlist_brimhaven_blackjack_game.json:blackjack_draw_28 msgid "[You have 28 points and you overdraw.] Next time you will be lucky." @@ -39875,9 +39797,7 @@ msgstr "[Masz 29 punktów i przekroczyłeś limit.] Nie poddawaj się." #: conversationlist_brimhaven_blackjack_game.json:blackjack_draw_30 msgid "[You have 30 points and you overdraw.] Next game next chance for you." -msgstr "" -"[Masz 30 punktów i przekroczyłeś limit.] Być może w następnej kolejce " -"pójdzie Ci lepiej." +msgstr "[Masz 30 punktów i przekroczyłeś limit.] Być może w następnej kolejce pójdzie Ci lepiej." #: conversationlist_brimhaven_blackjack_game.json:blackjack_draw_31 msgid "[You have 31 points and you overdraw.] Double your bet and win back what you lost." @@ -39897,9 +39817,7 @@ msgstr "Mam 15 punktów.Masz dużo szczęścia." #: conversationlist_brimhaven_blackjack_game.json:blackjack_lose_16 msgid "[You show each other your cards]. I have 16 points and you lose. Next time you will be lucky." -msgstr "" -"[Pokazujecie sobie karty]. Mam 16 punktów, więc przegrywasz. Być może " -"następnym razem będziesz miał szczęście." +msgstr "[Pokazujecie sobie karty]. Mam 16 punktów, więc przegrywasz. Być może następnym razem będziesz miał szczęście." #: conversationlist_brimhaven_blackjack_game.json:blackjack_win_16 msgid "[You show each other your cards.] I have 16 points. In my opinion, you are a bit too lucky." @@ -39919,15 +39837,11 @@ msgstr "[Pokazujecie sobie wzajemnie karty.] Mam 18 punktów, więc przegrywasz. #: conversationlist_brimhaven_blackjack_game.json:blackjack_win_18 msgid "[You show each other your cards.] I have 18 points and you win. Give me a chance to win my money back." -msgstr "" -"[Pokazujecie sobie wzajemnie karty.] Mam 18 punktów, a Ty wygrywasz. Daj mi " -"szansę się odegrać." +msgstr "[Pokazujecie sobie wzajemnie karty.] Mam 18 punktów, a Ty wygrywasz. Daj mi szansę się odegrać." #: conversationlist_brimhaven_blackjack_game.json:blackjack_lose_19 msgid "[You show each other your cards.] I have 19 points and you lose. Double your bet and win back what you lost." -msgstr "" -"[Pokazujecie sobie wzajemnie karty.] Mam 19 punktów, więc przegrywasz. " -"Podwój stawkę i odzyskaj pieniądze." +msgstr "[Pokazujecie sobie wzajemnie karty.] Mam 19 punktów, więc przegrywasz. Podwój stawkę i odzyskaj pieniądze." #: conversationlist_brimhaven_blackjack_game.json:blackjack_win_19 msgid "[You show each other your cards.] I have 19 points. You have a lot of luck." @@ -39943,21 +39857,15 @@ msgstr "[Pokazujecie sobie wzajemnie karty.] Mam 20 punktów. Moim zdaniem masz #: conversationlist_brimhaven_blackjack_game.json:blackjack_lose_21 msgid "[You show each other your cards.] I have 21 points and you lose. Next time, you will be lucky." -msgstr "" -"[Pokazujecie sobie wzajemnie karty.] Mam 21 punktów, więc przegrywasz. Może " -"następnym razem pójdzie Ci lepiej." +msgstr "[Pokazujecie sobie wzajemnie karty.] Mam 21 punktów, więc przegrywasz. Może następnym razem pójdzie Ci lepiej." #: conversationlist_brimhaven_blackjack_game.json:blackjack_win_22 msgid "[You show each other your cards.] I have 22 points. You will take my last coin if you stay that lucky." -msgstr "" -"[Pokazujecie sobie wzajemnie karty.] Mam 22 punkty. Jeśli dalej będziesz tak " -"grał to puścisz mnie w skarpetkach." +msgstr "[Pokazujecie sobie wzajemnie karty.] Mam 22 punkty. Jeśli dalej będziesz tak grał to puścisz mnie w skarpetkach." #: conversationlist_brimhaven_blackjack_game.json:blackjack_win_23 msgid "[You show each other your cards.] I have 23 points. Give me a chance to win my money back." -msgstr "" -"[Pokazujecie sobie wzajemnie karty.] Mam 23 punkty. Daj mi szansę abym się " -"odegrał." +msgstr "[Pokazujecie sobie wzajemnie karty.] Mam 23 punkty. Daj mi szansę abym się odegrał." #: conversationlist_brimhaven_blackjack_game.json:blackjack_win_24 msgid "[You show each other your cards.] I have 24 points. You have a lot of luck." @@ -39969,9 +39877,7 @@ msgstr "[Pokazujecie sobie wzajemnie karty.] Mam 25 punktów. Moim zdaniem masz #: conversationlist_brimhaven_2.json:sign_waytobrim3_grave3_0 msgid "Here lies Connat, who spent his life complaining that he was dying. In the end, he was right." -msgstr "" -"Tu spoczywa Connat, który przez całe życie narzekał, że umiera. W końcu " -"okazało się, że miał rację." +msgstr "Tu spoczywa Connat, który przez całe życie narzekał, że umiera. W końcu okazało się, że miał rację." #: conversationlist_brimhaven_2.json:brv2_grave_9_1 #: conversationlist_brimhaven_2.json:brv2_grave_9_0 @@ -40001,9 +39907,7 @@ msgstr "Spójrz na ten sztylet. Możesz mi o nim powiedzieć coś więcej?" #: conversationlist_brimhaven_2.json:arlish_asd_0:3 msgid "I was just curious, I was told that a dagger I had was Lawellyn's, but I no longer have it." -msgstr "" -"Jestem po prostu ciekawy, dowiedziałem się że sztylet który kiedyś miałem " -"należał do Lawellyna." +msgstr "Jestem po prostu ciekawy, dowiedziałem się że sztylet który kiedyś miałem należał do Lawellyna." #: conversationlist_brimhaven_2.json:arlish_asd_0:4 msgid "Nothing. I was just curious. Bye." @@ -40019,9 +39923,7 @@ msgstr "Kupiłem sztylet oraz osobno klejnot. Potem Edrin naprawił go dla mnie. #: conversationlist_brimhaven_2.json:arlish_asd_30 msgid "This can't be it. It looks like my father's dagger, but his dagger has been missing for a couple of years now. I believe this is stolen property!" -msgstr "" -"To niemożliwe. Wygląda jak zagubiony kilka lat temu sztylet mojego ojca. " -"Myślę, że został wtedy skradziony!" +msgstr "To niemożliwe. Wygląda jak zagubiony kilka lat temu sztylet mojego ojca. Myślę, że został wtedy skradziony!" #: conversationlist_brimhaven_2.json:arlish_asd_30:1 msgid "So what. You said it has been missing for years, so how would you know?" @@ -40029,22 +39931,15 @@ msgstr "Co z tego. Skąd to wiesz, skoro mówisz że zaginął wiele lat temu?" #: conversationlist_brimhaven_2.json:arlish_asd_40 msgid "You see, this was my father Lawellyn's most prized possession. He kept it with him always." -msgstr "" -"Widzisz, to była najcenniejsza rzecz która należała do mojego ojca. Zawsze " -"miał go przy sobie." +msgstr "Widzisz, to była najcenniejsza rzecz która należała do mojego ojca. Zawsze miał go przy sobie." #: conversationlist_brimhaven_2.json:arlish_asd_50 msgid "Then one night, father did not come to my place for dinner as was the custom. I quickly became worried that something terrible had happened to him. So I went to Mustura for help, but she quickly pushed it off as 'Lawellyn simply went on a trip'." -msgstr "" -"Tamtej nocy, ojciec nie przyszedł jak zwykle na kolację. Od razu zaczęłam " -"podejrzewać, że stało mu się coś strasznego. Poszłam więc do Mustury prosić " -"o pomoc, ale ta szybko mnie zbyła mówiąc \"Lawellyn po prostu wyjechał\"." +msgstr "Tamtej nocy, ojciec nie przyszedł jak zwykle na kolację. Od razu zaczęłam podejrzewać, że stało mu się coś strasznego. Poszłam więc do Mustury prosić o pomoc, ale ta szybko mnie zbyła mówiąc \"Lawellyn po prostu wyjechał\"." #: conversationlist_brimhaven_2.json:arlish_asd_70 msgid "Indeed it does. In fact, I fear he was murdered. Will you help?" -msgstr "" -"W rzeczy samej. Prawdę mówiąc, obawiam się, że został jednak zamordowany. " -"Pomożesz mi?" +msgstr "W rzeczy samej. Prawdę mówiąc, obawiam się, że został jednak zamordowany. Pomożesz mi?" #: conversationlist_brimhaven_2.json:arlish_asd_70:0 msgid "Yes. Of course I will go investigate a little. You are in need." @@ -40056,9 +39951,7 @@ msgstr "Przykro mi, ale teraz nie mam na to czasu." #: conversationlist_brimhaven_2.json:arlish_asd_60 msgid "But I tried to explain to her that Lawellyn would not do so without telling me." -msgstr "" -"Próbowałam jej wytłumaczyć, że Lawellyn nie zrobiłby czegoś takiego nie " -"informując mnie." +msgstr "Próbowałam jej wytłumaczyć, że Lawellyn nie zrobiłby czegoś takiego nie informując mnie." #: conversationlist_brimhaven_2.json:arlish_asd_60:0 msgid "That sounds suspicious." @@ -40074,9 +39967,7 @@ msgstr "Przykro mi to słyszeć." #: conversationlist_brimhaven_2.json:arlish_asd_15 msgid "Well, he did have a dagger, but I can't say if the one you had was his if I can't look at it." -msgstr "" -"Cóż, owszem, miał sztylet, ale nie jestem w stanie potwierdzić czy o niego " -"Ci chodzi, ponieważ nie mogę go zobaczyć." +msgstr "Cóż, owszem, miał sztylet, ale nie jestem w stanie potwierdzić czy o niego Ci chodzi, ponieważ nie mogę go zobaczyć." #: conversationlist_brimhaven_2.json:brv_asd_no_info_10 msgid "No, I am sorry, I don't." @@ -40092,19 +39983,11 @@ msgstr "Cóż, Arlish poprosiła mnie abym zbadał okoliczności śmierci jej oj #: conversationlist_brimhaven_2.json:brv_tavern1_guest2_asd_20 msgid "Oh, OK. Arlish helped me a lot in school when we were kids, so I feel like I owe it to her to help you." -msgstr "" -"Och, w porządku. Arlish często pomagała mi w nauce, gdy byliśmy dziećmi, " -"myślę zatem, że jestem winien jej pomoc." +msgstr "Och, w porządku. Arlish często pomagała mi w nauce, gdy byliśmy dziećmi, myślę zatem, że jestem winien jej pomoc." #: conversationlist_brimhaven_2.json:brv_tavern1_guest2_asd_30 msgid "Don't tell the bartender, but I like to frequent the tavern in Loneford a lot, and as such, I've developed quite a friendship with the owner Kizzo. One day we were talking about how scary the woods between Loneford and Brimhaven can be at nighttime. After sharing some not so scary stories, Kizzo told me a crazy murder story. Now I can't remember the details because...well, I had been drinking." -msgstr "" -"Nie mów o tym tutejszemu barmanowi, ale ponieważ często zaglądam do karczmy " -"w Loneford, to zawiązałem nić przyjaźni z jej właścicielem o imieniu Kizzo. " -"Pewnego razu rozmawialiśmy o tym, jak straszny może być nocą las między " -"Loneford a Brimhaven. Po kilku niezbyt przerażających opowiastkach, Kizzo " -"opowiedział mi historię szalonego morderstwa. Szczegółów nie pamiętam już za " -"dobrze, bo... no cóż, byłem już wtedy dosyć mocno wstawiony." +msgstr "Nie mów o tym tutejszemu barmanowi, ale ponieważ często zaglądam do karczmy w Loneford, to zawiązałem nić przyjaźni z jej właścicielem o imieniu Kizzo. Pewnego razu rozmawialiśmy o tym, jak straszny może być nocą las między Loneford a Brimhaven. Po kilku niezbyt przerażających opowiastkach, Kizzo opowiedział mi historię szalonego morderstwa. Szczegółów nie pamiętam już za dobrze, bo... no cóż, byłem już wtedy dosyć mocno wstawiony." #: conversationlist_brimhaven_2.json:brv_tavern1_guest2_asd_40 msgid "I suggest that you go talk to Kizzo." @@ -40112,22 +39995,15 @@ msgstr "Sugeruję Ci pójść i porozmawiać z Kizzo." #: conversationlist_brimhaven_2.json:kizzo_asd_10 msgid "Oh, yes. A couple of years ago, a customer that I've never seen before nor have I seen since, sits down at the bar with a terrified look on his face." -msgstr "" -"Ach, tak. Kilka lat temu był tu klient, którego nigdy wcześniej ani później " -"nie widziałem. Usiadł przy barze z przerażeniem wypisanym na twarzy." +msgstr "Ach, tak. Kilka lat temu był tu klient, którego nigdy wcześniej ani później nie widziałem. Usiadł przy barze z przerażeniem wypisanym na twarzy." #: conversationlist_brimhaven_2.json:kizzo_asd_20 msgid "He begins to tell me that he just witnessed two men in the woods between here and Brimhaven embroiled in a violent altercation and fears that one killed the other." -msgstr "" -"Opowiedział mi, jak idąc lasem pomiędzy Loneford a Brimhaven dostrzegł dwóch " -"mężczyzn uwikłanych w gwałtowną bójkę i obawiał się, że właśnie jeden z nich " -"zabił drugiego." +msgstr "Opowiedział mi, jak idąc lasem pomiędzy Loneford a Brimhaven dostrzegł dwóch mężczyzn uwikłanych w gwałtowną bójkę i obawiał się, że właśnie jeden z nich zabił drugiego." #: conversationlist_brimhaven_2.json:kizzo_asd_30 msgid "That's all I know. Maybe you could find out more if you can find the scene of the murder?" -msgstr "" -"Tyle wiem na ten temat. Może dowiesz się czegoś więcej, jeśli odnajdziesz " -"tamto miejsce?" +msgstr "Tyle wiem na ten temat. Może dowiesz się czegoś więcej, jeśli odnajdziesz tamto miejsce?" #: conversationlist_brimhaven_2.json:kizzo_asd_40 msgid "Wow! This glove looks like it's been through a lot." @@ -40139,9 +40015,7 @@ msgstr "Ale wygląda też na to, że była to droga i ekskluzywna rzecz." #: conversationlist_brimhaven_2.json:kizzo_asd_60 msgid "Yes. If that was my glove, I would have tried to get a new one made instead of buying a new set as it would be cheaper." -msgstr "" -"Na pewno. Gdyby to była moja rękawiczka, to wolałbym uszyć sobie drugą taką " -"niż kupić nową parę, o wiele taniej by to wyszło." +msgstr "Na pewno. Gdyby to była moja rękawiczka, to wolałbym uszyć sobie drugą taką niż kupić nową parę, o wiele taniej by to wyszło." #: conversationlist_brimhaven_2.json:kizzo_asd_60:0 msgid "Where would someone get just one glove?" @@ -40149,22 +40023,18 @@ msgstr "W takim razie gdzie ktoś mógłby kupić tylko jedną rękawiczkę?" #: conversationlist_brimhaven_2.json:kizzo_asd_70 msgid "Well, I know Venanra in Brimhaven does some great work with cloth and leather items." -msgstr "" -"Cóż, z tego co wiem to Venanra w Brimhaven szyje świetne rzeczy z tkanin i " -"skóry." +msgstr "Cóż, z tego co wiem to Venanra w Brimhaven szyje świetne rzeczy z tkanin i skóry." #: conversationlist_brimhaven_2.json:brv_crime_scene_20 msgid "[Upon inspection, you notice what appears to be leather peeking out from under some leaves. You pull at it, and find a glove. It has what looks like old blood stains on it.]" -msgstr "" -"[Przyglądając się uważniej zauważasz coś, co wygląda na fragment jakiegoś " -"skórzanego przedmiotu wystającego spod liści. Podnosisz go i okazuje się on " -"być rękawiczką. Jest pokryta czymś, co wygląda na stare plamy krwi.]" +msgstr "[Przyglądając się uważniej zauważasz coś, co wygląda na fragment jakiegoś skórzanego przedmiotu wystającego spod liści. Podnosisz go i okazuje się on być rękawiczką. Jest pokryta czymś, co wygląda na stare plamy krwi.]" #: conversationlist_brimhaven_2.json:brv_crime_scene_10 msgid "What's that on the ground?" msgstr "A co tu leży na ziemi?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "Przyglądasz się dokładniej." @@ -40202,9 +40072,7 @@ msgstr "W rzeczy samej, mam! Mam dowód rzeczowy, który potwierdza Twoją obecn #: conversationlist_brimhaven_2.json:brv_villager3_asd_20 msgid "What?! What do you have on me that would even make the authorities listen to you?" -msgstr "" -"Co?! Czy masz na to jakieś konkretne dowody które sprawiają że ktokolwiek Ci " -"uwierzy?" +msgstr "Co?! Czy masz na to jakieś konkretne dowody które sprawiają że ktokolwiek Ci uwierzy?" #: conversationlist_brimhaven_2.json:brv_villager3_asd_20:0 msgid "I have a blood-stained glove and a witness stating that it was indeed your glove. [Show Ogea his glove.]" @@ -40224,24 +40092,15 @@ msgstr "Tak, chciałbym." #: conversationlist_brimhaven_2.json:brv_villager3_asd_50 msgid "The story starts many years ago. I was a struggling woodcutter in need of land to build my home on." -msgstr "" -"Opowieść zaczyna się wiele lat temu. Byłem wtedy drwalem z wieloma " -"problemami, szukającym ziemi na której mógłbym postawić dom." +msgstr "Opowieść zaczyna się wiele lat temu. Byłem wtedy drwalem z wieloma problemami, szukającym ziemi na której mógłbym postawić dom." #: conversationlist_brimhaven_2.json:brv_villager3_asd_60 msgid "I approached Lawellyn about it because he was responsible for land deeds, so I asked him about acquiring some empty land where Alkapoan's house now stands. He informed me that he was giving it to Alkapoan." -msgstr "" -"Zwróciłem się w tej sprawie do Lawellyna, ponieważ był on odpowiedzialny za " -"podział ziemi oraz akty własności. Spytałem go o nabycie nieużytków, na " -"których stoi obecnie dom Alkapoana. Poinformował mnie, że oddaje mu cały ten " -"teren." +msgstr "Zwróciłem się w tej sprawie do Lawellyna, ponieważ był on odpowiedzialny za podział ziemi oraz akty własności. Spytałem go o nabycie nieużytków, na których stoi obecnie dom Alkapoana. Poinformował mnie, że oddaje mu cały ten teren." #: conversationlist_brimhaven_2.json:brv_villager3_asd_70 msgid "I thought that that land was too large for just one house, but Lawellyn said 'no'. We argued about it for many months, until one day our paths crossed just outside of town." -msgstr "" -"Mówiłem mu że ta ziemia jest zbyt duża aby wybudować na niej tylko jeden " -"dom, ale Lawellyn twardo obstawał przy swoim. Spór trwał przez wiele " -"miesięcy, aż pewnego dnia przypadkowo spotkaliśmy się za miastem." +msgstr "Mówiłem mu że ta ziemia jest zbyt duża aby wybudować na niej tylko jeden dom, ale Lawellyn twardo obstawał przy swoim. Spór trwał przez wiele miesięcy, aż pewnego dnia przypadkowo spotkaliśmy się za miastem." #: conversationlist_brimhaven_2.json:brv_villager3_asd_70:0 msgid "Get to the point where you killed the man and left his daughter without a father." @@ -40249,17 +40108,11 @@ msgstr "Przejdź do momentu w którym zabiłeś człowieka i osierociłeś Arlis #: conversationlist_brimhaven_2.json:brv_villager3_asd_80 msgid "In another attempt to change Lawellyn's mind on giving me land to build my house, things got real ugly real fast. I don't know why he reached for his dagger, but I saw this and drew my weapon in self-defense. I had no intention of killing him! I was trying to defend myself. Do you believe me?" -msgstr "" -"Gdy kolejny raz próbowałem przekonać Lawellyna do swoich racji i oddania mi " -"ziemi pod budowę domu sprawy nagle zaczęły się komplikować. Nie wiem " -"dlaczego sięgnął po sztylet, więc sam wyjąłem broń aby nie być bezbronnym. " -"Nie chciałem go zabić! Broniłem się tylko. Wierzysz mi?" +msgstr "Gdy kolejny raz próbowałem przekonać Lawellyna do swoich racji i oddania mi ziemi pod budowę domu sprawy nagle zaczęły się komplikować. Nie wiem dlaczego sięgnął po sztylet, więc sam wyjąłem broń aby nie być bezbronnym. Nie chciałem go zabić! Broniłem się tylko. Wierzysz mi?" #: conversationlist_brimhaven_2.json:brv_villager3_asd_80:1 msgid "No. In fact, I want to know more. Like, what did you do with Lawellyn's dagger?" -msgstr "" -"Nie. Chciałbym dowiedzieć się czegoś więcej. Na przykład tego, co zrobiłeś " -"ze sztyletem Lawellyna?" +msgstr "Nie. Chciałbym dowiedzieć się czegoś więcej. Na przykład tego, co zrobiłeś ze sztyletem Lawellyna?" #: conversationlist_brimhaven_2.json:brv_villager3_asd_90 msgid "I'm glad to hear it. Thank you." @@ -40267,10 +40120,7 @@ msgstr "Miło mi to słyszeć. Dziękuję." #: conversationlist_brimhaven_2.json:brv_villager3_asd_100 msgid "Well, after the fight, I noticed that the gem broke off of it. I took both the gem and the dagger and sold them to a thief. So all I'm guilty of is selling stolen property." -msgstr "" -"Cóż, po walce dostrzegłem, że klejnot wypadł z rękojeści. Zabrałem zarówno " -"go oraz sztylet i sprzedałem pewnemu złodziejowi. Jestem winien jedynie " -"tego, że sprzedałem nie swoją własność." +msgstr "Cóż, po walce dostrzegłem, że klejnot wypadł z rękojeści. Zabrałem zarówno go oraz sztylet i sprzedałem pewnemu złodziejowi. Jestem winien jedynie tego, że sprzedałem nie swoją własność." #: conversationlist_brimhaven_2.json:brv_villager3_asd_100:0 msgid "I don't think so. You should expect a visit from Mustura real soon." @@ -40278,14 +40128,11 @@ msgstr "Nie sądzę. Powinieneś przygotować się na rychłe spotkanie z Mustur #: conversationlist_brimhaven_2.json:arlish_asd_100:0 msgid "I'm sorry, but I was not able to find any new information that would determine what happened to your father." -msgstr "" -"Przykro mi, ale nie zdobyłem żadnych konkretnych informacji na temat tego, " -"co się stało z Twoim ojcem." +msgstr "Przykro mi, ale nie zdobyłem żadnych konkretnych informacji na temat tego, co się stało z Twoim ojcem." #: conversationlist_brimhaven_2.json:arlish_asd_100:1 msgid "I'm still investigating. I'll come back when I have more information." -msgstr "" -"Wciąż staram się wyjaśnić sprawę. Wrócę gdy tylko uzyskam więcej informacji." +msgstr "Wciąż staram się wyjaśnić sprawę. Wrócę gdy tylko uzyskam więcej informacji." #: conversationlist_brimhaven_2.json:arlish_asd_100:2 msgid "I have some good news for you." @@ -40305,9 +40152,7 @@ msgstr "Byłbym zaszczycony gdybyś wziął sztylet Lawellyna. Chciałby żebyś #: conversationlist_brimhaven_2.json:arlish_asd_130:0 msgid "Thank you, but it was my honor to help bring you closure and justice." -msgstr "" -"Dziękuję, jak dla mnie to był zaszczyt pomóc Ci w wyjaśnieniu sprawy i " -"wymierzeniu sprawiedliwości." +msgstr "Dziękuję, jak dla mnie to był zaszczyt pomóc Ci w wyjaśnieniu sprawy i wymierzeniu sprawiedliwości." #: conversationlist_brimhaven_2.json:brv_guard_deputy_asd_10 msgid "Let me hear it." @@ -40319,8 +40164,7 @@ msgstr "Znalazłem na miejscu zbrodni jego rękawiczkę pokrytą zaschniętą kr #: conversationlist_brimhaven_2.json:brv_guard_deputy_asd_20 msgid "Wow. You did a great job! Do you want a job on our team?" -msgstr "" -"Nieźle. Wykonałeś kawał dobrej roboty! Może chciałbyś się do nas przyłączyć?" +msgstr "Nieźle. Wykonałeś kawał dobrej roboty! Może chciałbyś się do nas przyłączyć?" #: conversationlist_brimhaven_2.json:brv_guard_deputy_asd_20:0 msgid "No, thanks. I just want Ogea punished." @@ -40336,15 +40180,11 @@ msgstr "Wiem co zrobiłeś. Słyszałam już, że odnalazłeś mordercę mojego #: conversationlist_brimhaven_2.json:blackjack_gambler2_asd_10 msgid "What do you mean by \"I look like someone that may be able to help\"?" -msgstr "" -"Co masz na myśli mówiąc, że \"wyglądam na kogoś kto będzie w stanie mi " -"pomóc\"?" +msgstr "Co masz na myśli mówiąc, że \"wyglądam na kogoś kto będzie w stanie mi pomóc\"?" #: conversationlist_brimhaven_2.json:blackjack_gambler2_asd_10:0 msgid "Um...I mean let's be honest, you may be someone who likes to play on the other side of the law." -msgstr "" -"Hm... miałem na myśli, bądźmy szczerzy, że możesz być kimś, kto lubi naginać " -"obowiązujące prawo." +msgstr "Hm... miałem na myśli, bądźmy szczerzy, że możesz być kimś, kto lubi naginać obowiązujące prawo." #: conversationlist_brimhaven_2.json:blackjack_gambler2_asd_20 msgid "You got that right, kid. Now what do you want to know?" @@ -40352,9 +40192,7 @@ msgstr "Masz rację młody. A teraz do rzeczy, co chciałbyś wiedzieć?" #: conversationlist_brimhaven_2.json:blackjack_gambler2_asd_30 msgid "If you want to know about a murder, you should probably ask on the east side of town." -msgstr "" -"Jeśli chcesz dowiedzieć się czegoś więcej na temat morderstwa, to powinieneś " -"popytać ludzi we wschodniej części miasta." +msgstr "Jeśli chcesz dowiedzieć się czegoś więcej na temat morderstwa, to powinieneś popytać ludzi we wschodniej części miasta." #: conversationlist_brimhaven_2.json:guard_advent_asd_10 msgid "Death? The last I knew was that Arlish reported him missing." @@ -40366,9 +40204,7 @@ msgstr "Lawellyn? Nie znam żadnego 'Lawellyna'. Jestem tu tylko przejazdem." #: conversationlist_brimhaven_2.json:brv_guard_deputy_10 msgid "Hello. I am Ito. I help Mustura keep the law around here." -msgstr "" -"Witaj, mam na imię Ito. Pomagam Musturze w pilnowaniu prawa i porządku w tej " -"okolicy." +msgstr "Witaj, mam na imię Ito. Pomagam Musturze w pilnowaniu prawa i porządku w tej okolicy." #: conversationlist_brimhaven_2.json:brv_guard_deputy_10:0 msgid "I'll bear that in mind." @@ -40467,16 +40303,12 @@ msgstr "Dziękuję, przyjacielu." #: conversationlist_brimhaven_2.json:oromir_behind_inn_help_10 #: conversationlist_brimhaven_2.json:oromir_behind_haystack_help_10 msgid "I had a feeling that Leta was close to finding me, so I moved here." -msgstr "" -"Miałem przeczucie, że Leta była bliska odnalezienia mnie, więc ukryłem się " -"tutaj." +msgstr "Miałem przeczucie, że Leta była bliska odnalezienia mnie, więc ukryłem się tutaj." #: conversationlist_brimhaven_2.json:oromir_behind_inn_help_10:0 #: conversationlist_brimhaven_2.json:oromir_behind_haystack_help_10:0 msgid "That's a wise move because she has asked me to inform her of your whereabouts. But I won't do so." -msgstr "" -"To było rozsądne posunięcie, ponieważ poprosiła mnie abym powiedział jej " -"gdzie jesteś. Czego oczywiście nie zrobiłem." +msgstr "To było rozsądne posunięcie, ponieważ poprosiła mnie abym powiedział jej gdzie jesteś. Czego oczywiście nie zrobiłem." #: conversationlist_brimhaven_2.json:oromir_basement_help_10 msgid "Thank you for not telling my wife where I've been." @@ -40488,9 +40320,7 @@ msgstr "Dlaczego wróciłeś z powrotem do domu?" #: conversationlist_brimhaven_2.json:oromir_basement_help_20 msgid "That mysterious looking man in the inn saw me and ratted me out and now I'm down here cleaning as a punishment." -msgstr "" -"Jakiś nieznany mi człowiek dostrzegł mnie z karczmy i wydał. Dzięki niemu " -"jestem tutaj i sprzątam za karę." +msgstr "Jakiś nieznany mi człowiek dostrzegł mnie z karczmy i wydał. Dzięki niemu jestem tutaj i sprzątam za karę." #: conversationlist_brimhaven_2.json:oromir_basement_help_30 msgid "While cleaning, I found your kid brother's boots. Please take them as my gift to you for all of your help." @@ -40499,11 +40329,7 @@ msgstr "Podczas sprzątania znalazłem buty Twojego brata. Proszę weź je w pod #: conversationlist_brimhaven_2.json:falothen1_7_pa #: conversationlist_brimhaven_2.json:falothen1_2nd_pa0 msgid "Polearms are a spike or a blade, or both, on the end of a long pole. Wielding one with one hand is not practical, but they make up for that with their defensive capabilities. " -msgstr "" -"Bronie drzewcowe składają się z długiego drzewca na końcu którego umocowany " -"jest kolec lub ostrze a czasami nawet jedno i drugie. Dzierżenie ich w " -"jednej ręce jest niepraktyczne, ale nadrabiają tę wadę swoimi właściwościami " -"obronnymi. " +msgstr "Bronie drzewcowe składają się z długiego drzewca na końcu którego umocowany jest kolec lub ostrze a czasami nawet jedno i drugie. Dzierżenie ich w jednej ręce jest niepraktyczne, ale nadrabiają tę wadę swoimi właściwościami obronnymi. " #: conversationlist_brimhaven_2.json:falothan1_7_pa1 #: conversationlist_brimhaven_2.json:falothen1_2nd_pa1 @@ -40651,10 +40477,7 @@ msgstr "[Sarkastycznie] Brzmi jakbyś miał naprawdę wesołą pracę. Pójdę j #: conversationlist_brimhaven_2.json:zorvan_2_0 msgid "Not really. I buried him some time ago. The circumstances of his death were apparently suspicious, but I don't know anything more. My job is to put them in the ground, not to worry about how they died." -msgstr "" -"Nie za bardzo. Pochowałem go jakiś czas temu. Okoliczności jego śmierci nie " -"były jasne, ale nic więcej nie wiem. Moja praca polega na grzebaniu zwłok, a " -"nie zastanawianiu się w jaki sposób ktoś umarł." +msgstr "Nie za bardzo. Pochowałem go jakiś czas temu. Okoliczności jego śmierci nie były jasne, ale nic więcej nie wiem. Moja praca polega na grzebaniu zwłok, a nie zastanawianiu się w jaki sposób ktoś umarł." #: conversationlist_brimhaven_2.json:zorvan_2_0:0 msgid "What is it that you do?" @@ -40847,9 +40670,7 @@ msgstr "Przepraszam. Nie mam teraz czasu, muszę już iść." #: conversationlist_brimhaven_2.json:brv_churchman_08 msgid "Thanks. Just bring me the items. I think three rocks should be enough. " -msgstr "" -"Dziękuję. Po prostu przynieś mi rzeczy które wymieniłem. Sądzę, że trzy " -"kamienie wystarczą. " +msgstr "Dziękuję. Po prostu przynieś mi rzeczy które wymieniłem. Sądzę, że trzy kamienie wystarczą. " #: conversationlist_brimhaven_2.json:brv_churchman_08:0 #: conversationlist_brimhaven_2.json:brv_churchman_i1:0 @@ -40898,10 +40719,7 @@ msgstr "Czy masz już przedmioty których potrzebujemy do skonstruowania pułapk #: conversationlist_brimhaven_2.json:brv_churchman_b2 msgid "Excellent. I'll set the trap. This will require some patience though, so you should come back later to see if it worked." -msgstr "" -"Świetnie. W takim razie zastawię pułapkę. Będzie to wymagało trochę czasu i " -"cierpliwości, więc możesz już iść i wrócić nieco później by sprawdzić czy " -"się udało." +msgstr "Świetnie. W takim razie zastawię pułapkę. Będzie to wymagało trochę czasu i cierpliwości, więc możesz już iść i wrócić nieco później by sprawdzić czy się udało." #: conversationlist_brimhaven_2.json:arlish_bottle_1 msgid "Well, that's an unusual request. What would you need such a thing for?" @@ -40913,16 +40731,11 @@ msgstr "Seviron potrzebuje jej w kościele. Ja mu tylko pomagam." #: conversationlist_brimhaven_2.json:arlish_bottle_1:1 msgid "Nevermind. If you don't have one you should just say so. I'll look elsewhere." -msgstr "" -"Nieważne zresztą. Jeśli jej nie masz , to powinnaś po prostu o tym " -"powiedzieć. Poszukam wtedy gdzieś indziej." +msgstr "Nieważne zresztą. Jeśli jej nie masz , to powinnaś po prostu o tym powiedzieć. Poszukam wtedy gdzieś indziej." #: conversationlist_brimhaven_2.json:arlish_bottle_2 msgid "Well, I do happen to have one. I don't display it as shop inventory because I've never been asked for such a thing before. Since it's for the church, you can have it for free." -msgstr "" -"Cóż, akurat mam jedną. Nie wystawiłam jej na sprzedaż, ponieważ nikt " -"wcześniej mnie o nią nie pytał. Jako, że jest dla kościoła, to możesz ją " -"mieć za darmo." +msgstr "Cóż, akurat mam jedną. Nie wystawiłam jej na sprzedaż, ponieważ nikt wcześniej mnie o nią nie pytał. Jako, że jest dla kościoła, to możesz ją mieć za darmo." #: conversationlist_brimhaven_2.json:brv_churchman_trap2 msgid "We caught the mouse! Here it is, in the bottle. You can decide what to do with it. And here's a little gold for your help." @@ -40980,9 +40793,7 @@ msgstr "Mam nadzieję, że znajdzie coś innego do jedzenia niż sznur od dzwonu #: conversationlist_brimhaven_2.json:graveyardday2a #: conversationlist_brimhaven_2.json:despawn_fix1 msgid "The defeat of the undead master seems to have lifted the spell animating the remaining corpses and they return to their graves." -msgstr "" -"Pokonanie władcy nieumarłych usunęło zaklęcie ożywiającego pozostałe zwłoki, " -"a tym samym powróciły one do swych grobów." +msgstr "Pokonanie władcy nieumarłych usunęło zaklęcie ożywiającego pozostałe zwłoki, a tym samym powróciły one do swych grobów." #: conversationlist_brimhaven_2.json:release_mouse1a msgid "You look after as it disappears quickly." @@ -41003,9 +40814,7 @@ msgstr "Kto to jest Norry?" #: conversationlist_brimhaven_2b.json:hettar_1_2 msgid "Norry is my little doggie. He fell down the steep slope and has not found his way back yet." -msgstr "" -"Norry to mój mały piesek. Ześlizgnął się w dół po stromym zboczu i nie " -"odnalazł jeszcze drogi powrotnej." +msgstr "Norry to mój mały piesek. Ześlizgnął się w dół po stromym zboczu i nie odnalazł jeszcze drogi powrotnej." #: conversationlist_brimhaven_2b.json:hettar_1_2:0 msgid "Oh dear." @@ -41017,17 +40826,14 @@ msgstr "Pies! Pewnie niedługo wróci... a ja już sobie pójdę." #: conversationlist_brimhaven_2b.json:hettar_1_2:2 msgid "I have seen a great wolfhound down there a short while ago. But you say you are missing a little doggie." -msgstr "" -"Tam w dole niedawno widziałem całkiem sporego wilczura. Ty jednak mówisz, że " -"szukasz małego pieska." +msgstr "Tam w dole niedawno widziałem całkiem sporego wilczura. Ty jednak mówisz, że szukasz małego pieska." #: conversationlist_brimhaven_2b.json:hettar_1_4 msgid "" "I can see these Gornauds myself. That's why I must find Norry urgently.\n" "Nooorryyyy!" msgstr "" -"Wiem, mam oczy i też widzę Gornaudy. Dlatego muszę natychmiast znaleźć " -"Norry'ego. \n" +"Wiem, mam oczy i też widzę Gornaudy. Dlatego muszę natychmiast znaleźć Norry'ego. \n" "Nooorryyyy!" #: conversationlist_brimhaven_2b.json:hettar_10 @@ -41065,9 +40871,7 @@ msgstr "" #: conversationlist_brimhaven_2b.json:hettar_20 msgid "Please go down there and look for my doggie. Maybe he is injured? Bring him back! You must!" -msgstr "" -"Zejdź na dół i poszukaj mojego pieska. Może jest ranny? Przyprowadź go z " -"powrotem! Musisz to zrobić!" +msgstr "Zejdź na dół i poszukaj mojego pieska. Może jest ranny? Przyprowadź go z powrotem! Musisz to zrobić!" #: conversationlist_brimhaven_2b.json:hettar_20:0 msgid "OK, I'll do it." @@ -41097,9 +40901,7 @@ msgstr "Dałem Ci mój ostatni kawałek mięsa z Wyrma dla Norry'ego. Zgubiłeś #: conversationlist_brimhaven_2b.json:hettar_20_30 msgid "Good that you have mentioned it. I'll give you a nice raw piece of Wyrm meat that I have as food for Norry. He loves them." -msgstr "" -"Dobrze, że o tym wspomniałeś. Dam Ci kawałek mięsa z Wyrma, karmię nimi " -"Norry'ego. Uwielbia je." +msgstr "Dobrze, że o tym wspomniałeś. Dam Ci kawałek mięsa z Wyrma, karmię nimi Norry'ego. Uwielbia je." #: conversationlist_brimhaven_2b.json:hettar_30 msgid "I can read it in your face - there is no hope for Norry." @@ -41119,9 +40921,7 @@ msgstr "Haha! Wiesz co? Norry sam wrócił! Całą drogę przeszedłeś na pró #: conversationlist_brimhaven_2b.json:hettar_50:0 msgid "Now guess who had persuaded him to do so? He was absorbed by a pile of monster bones." -msgstr "" -"Zgadnij więc kto go do tego przekonał? Świata nie widział poza stertą " -"jakichś olbrzymich kości." +msgstr "Zgadnij więc kto go do tego przekonał? Świata nie widział poza stertą jakichś olbrzymich kości." #: conversationlist_brimhaven_2b.json:hettar_50_10 msgid "Oh. Thank you then." @@ -41145,9 +40945,7 @@ msgstr "Odejdź stąd! Nienawidzę Cię!" #: conversationlist_brimhaven_2b.json:hettar_bones_10 msgid "You see several huge bones of a monstrous skeleton. Good that this creature is dead now and not attacking you." -msgstr "" -"Widzisz kilka kości pochodzących ze szkieletu jakiegoś ogromnego stworzenia. " -"Dobrze, że ta istota jest od dawna martwa i nie może Cię zaatakować." +msgstr "Widzisz kilka kości pochodzących ze szkieletu jakiegoś ogromnego stworzenia. Dobrze, że ta istota jest od dawna martwa i nie może Cię zaatakować." #: conversationlist_brimhaven_2b.json:hettar_bones_10:0 msgid "Take the bones." @@ -41177,8 +40975,7 @@ msgstr "Warczenie!" #: conversationlist_brimhaven_2b.json:hettar_dog:0 msgid "Hey Norry, look here! I have some much better food for you from Hettar." -msgstr "" -"Hej Norry, spójrz tutaj! Mam dla Ciebie coś dużo lepszego od Twojego Pana." +msgstr "Hej Norry, spójrz tutaj! Mam dla Ciebie coś dużo lepszego od Twojego Pana." #: conversationlist_brimhaven_2b.json:hettar_dog:1 msgid "Hey Norry, look here! I have a Wyrm steak for you from Hettar." @@ -41194,9 +40991,7 @@ msgstr "Dobra, idę sobie. Co za głupi pies." #: conversationlist_brimhaven_2b.json:hettar_dog_10 msgid "The wolfhound fetched the meat from your hand and devoured it greedily in a few seconds." -msgstr "" -"Wilczur wącha mięso które trzymasz w ręce po czym pożera je łapczywie w " -"kilka sekund." +msgstr "Wilczur wącha mięso które trzymasz w ręce po czym pożera je łapczywie w kilka sekund." #: conversationlist_brimhaven_2b.json:hettar_dog_10:0 msgid "There, there. And now run to Hettar! He is waiting for you." @@ -41216,25 +41011,18 @@ msgstr "Ach, rozumiem. Te wielkie kości na ziemi też są pyszne." #: conversationlist_achievements.json:passive_achievement_grant_1 msgid "Reflecting on your journey, you marvel at how you were able to go from a commoner in a small village to a wealthy adventurer. You realize that you've collected 100,000 gold, and decide to record this milestone in Mikhail's book of achievements." -msgstr "" -"Zastanawiając się nad swoją podróżą, dziwisz się jakim cudem z przeciętnego " -"mieszkańca małej wioski stałeś się bogatym poszukiwaczem przygód. Zdajesz " -"sobie sprawę, że zebrałeś 100 000 sztuk złota i postanawiasz zapisać te " -"niezwykłe osiągnięcie w księdze którą dostałeś od Michaiła." +msgstr "Zastanawiając się nad swoją podróżą, dziwisz się jakim cudem z przeciętnego mieszkańca małej wioski stałeś się bogatym poszukiwaczem przygód. Zdajesz sobie sprawę, że zebrałeś 100 000 sztuk złota i postanawiasz zapisać te niezwykłe osiągnięcie w księdze którą dostałeś od Michaiła." #: conversationlist_fungi_panic.json:bogsten_check_zuulkhan_10 msgid "You have the impression that Zuul'khan is not dead. He just disappeared into the ground." -msgstr "" -"Odnosisz wrażenie, że Zuul'khan jednak nie zginął. Wyglądało to jakby " -"wsiąknął w ziemię." +msgstr "Odnosisz wrażenie, że Zuul'khan jednak nie zginął. Wyglądało to jakby wsiąknął w ziemię." #: conversationlist_fungi_panic.json:bogsten_check_zuulkhan_20 msgid "" "You have the impression that Zuul'khan is not dead. He just disappeared into the ground.\n" "You should tell Bogsten about this." msgstr "" -"Odnosisz wrażenie, że Zuul'khan jednak nie zginął. Wyglądało to jakby wsiąkł " -"w ziemię.\n" +"Odnosisz wrażenie, że Zuul'khan jednak nie zginął. Wyglądało to jakby wsiąkł w ziemię.\n" "Powinieneś o tym powiedzieć Bogstenowi." #: conversationlist_fungi_panic.json:bogsten_waitforsoup @@ -41247,21 +41035,15 @@ msgstr "Cześć, nazywam się ..." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_10 msgid "Wise men speak because they have something to say; fools because they have to say something." -msgstr "" -"Mądrzy ludzie mówią, bo mają coś do powiedzenia; głupcy mówią ponieważ muszą " -"coś powiedzieć." +msgstr "Mądrzy ludzie mówią, bo mają coś do powiedzenia; głupcy mówią ponieważ muszą coś powiedzieć." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_20 msgid "An empty vessel makes the loudest sound. So they that have the least wit are the greatest babblers." -msgstr "" -"Puste naczynie wydaje najgłośniejszy dźwięk. Podobnie jest z ludźmi - Ci " -"najmniej rozgarnięci są największymi gadułami." +msgstr "Puste naczynie wydaje najgłośniejszy dźwięk. Podobnie jest z ludźmi - Ci najmniej rozgarnięci są największymi gadułami." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_30 msgid "There are two things a person should never be angry at: What they can help, and what they cannot." -msgstr "" -"Są dwie grupy rzeczy, którymi człowiek nie powinien się przejmować: te, " -"które mogą mu pomóc oraz te które nie w ogóle nie mogą." +msgstr "Są dwie grupy rzeczy, którymi człowiek nie powinien się przejmować: te, które mogą mu pomóc oraz te które nie w ogóle nie mogą." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_40 msgid "How could they see anything but the shadows if they were never allowed to move their heads?" @@ -41281,9 +41063,7 @@ msgstr "Spokojnie. Wrócę, gdy będziesz miał więcej czasu." #: conversationlist_fungi_panic.json:bogsten_start_0 msgid "Oh young kid, you look like someone nice. I don't want you to be injured because of me. I urge you to leave!" -msgstr "" -"Och, dziecko, wyglądasz na kogoś miłego. Nie chcę by coś Ci się stało z " -"mojego powodu. Nalegam byś stąd odszedł!" +msgstr "Och, dziecko, wyglądasz na kogoś miłego. Nie chcę by coś Ci się stało z mojego powodu. Nalegam byś stąd odszedł!" #: conversationlist_fungi_panic.json:bogsten_start_0:0 #: conversationlist_fungi_panic.json:zuul_khan_10:0 @@ -41308,31 +41088,19 @@ msgstr "Nieważne." #: conversationlist_fungi_panic.json:bogsten_start_2 msgid "My family has used this place to grow mushrooms for five generations. Our mushrooms are famous from Feygard to Nor City, loved by gourmets and potion makers alike." -msgstr "" -"Mój ród od pięciu pokoleń wykorzystywał to miejsce do hodowli grzybów. Są " -"uwielbiane przez smakoszy i twórców mikstur, począwszy od Feygard a " -"skończywszy na Nor City." +msgstr "Mój ród od pięciu pokoleń wykorzystywał to miejsce do hodowli grzybów. Są uwielbiane przez smakoszy i twórców mikstur, począwszy od Feygard a skończywszy na Nor City." #: conversationlist_fungi_panic.json:bogsten_start_3 msgid "Last month, I went to Nor City to sell an excellent batch and decided to stay a little longer." -msgstr "" -"W zeszłym miesiącu, udałem się do Nor City, aby sprzedać kolejną partię " -"grzybów i zdecydowałem się zostać tam nieco dłużej." +msgstr "W zeszłym miesiącu, udałem się do Nor City, aby sprzedać kolejną partię grzybów i zdecydowałem się zostać tam nieco dłużej." #: conversationlist_fungi_panic.json:bogsten_start_4 msgid "You see, my son is studying across the country to become a Shadow priest, and he is currently in the Valanyr temple of the Shadow. I had not seen him for so long, so I decided to visit him." -msgstr "" -"Widzisz, mój syn chce zostać kapłanem Cienie i pobiera nauki przemierzając " -"całą tą krainę wzdłuż i wszerz, a obecnie przebywa w świątyni Cienia " -"Valanyr. Długo już się nie widzieliśmy, więc skorzystałem z okazji aby go " -"odwiedzić." +msgstr "Widzisz, mój syn chce zostać kapłanem Cienie i pobiera nauki przemierzając całą tą krainę wzdłuż i wszerz, a obecnie przebywa w świątyni Cienia Valanyr. Długo już się nie widzieliśmy, więc skorzystałem z okazji aby go odwiedzić." #: conversationlist_fungi_panic.json:bogsten_start_5 msgid "Anyway, when I came back here, I felt something strange had happened. I couldn't tell what, but I knew evil was around as soon as I touched the door knob." -msgstr "" -"W każdym razie, gdy tu wróciłem, to od razu poczułem, że stało się coś " -"dziwnego. Nie jestem w stanie powiedzieć co to jest, ale gdy tylko dotknąłem " -"klamki, to wiedziałem już, że jakieś zło czai się w pobliżu." +msgstr "W każdym razie, gdy tu wróciłem, to od razu poczułem, że stało się coś dziwnego. Nie jestem w stanie powiedzieć co to jest, ale gdy tylko dotknąłem klamki, to wiedziałem już, że jakieś zło czai się w pobliżu." #: conversationlist_fungi_panic.json:bogsten_start_5:0 msgid "Dealing with evil is my favorite hobby." @@ -41348,10 +41116,7 @@ msgstr "Nigdy nie pomogę wyznawcy Cienia!" #: conversationlist_fungi_panic.json:bogsten_start_6 msgid "When I got to my mushroom cave, I was attacked by some sort of giant living mushroom. I've been sick since then, to the point where I'm afraid I won't live long. I've locked all access to my cave to prevent anyone from being hurt." -msgstr "" -"Gdy tylko zszedłem do jaskini to zaatakował mnie wielki, żyjący grzyb. Od " -"tamtego czasu choruję i obawiam się, że długo już nie pożyję. Zablokowałem " -"zejście do jaskini, tak aby nikomu więcej nie stała się krzywda." +msgstr "Gdy tylko zszedłem do jaskini to zaatakował mnie wielki, żyjący grzyb. Od tamtego czasu choruję i obawiam się, że długo już nie pożyję. Zablokowałem zejście do jaskini, tak aby nikomu więcej nie stała się krzywda." #: conversationlist_fungi_panic.json:bogsten_start_6:0 msgid "You really look bad. How can I help?" @@ -41359,9 +41124,7 @@ msgstr "Wyglądasz naprawdę kiepsko. Jak mogę Ci pomóc?" #: conversationlist_fungi_panic.json:bogsten_start_7 msgid "I know this potion maker in Fallhaven. Could you go ask him for a cure?" -msgstr "" -"Znam pewnego wytwórcę eliksirów z Fallhaven. Czy mógłbyś iść i poprosić go o " -"lekarstwo?" +msgstr "Znam pewnego wytwórcę eliksirów z Fallhaven. Czy mógłbyś iść i poprosić go o lekarstwo?" #: conversationlist_fungi_panic.json:bogsten_start_7:0 msgid "Sure. I'll go there right now." @@ -41385,10 +41148,7 @@ msgstr "Jeszcze nie. Aby je przygotować Alchemik potrzebuje kilku zarodników." #: conversationlist_fungi_panic.json:bogsten_20_10 msgid "I'm sorry to have dragged you into this, kid. Take this key. It will open the way to my mushroom cave. You will certainly find what you need." -msgstr "" -"Przepraszam moje dziecko, że Cię w to wciągnąłem. Weź ten klucz. Otworzysz " -"nim wejście do jaskini z grzybami. Z pewnością znajdziesz tam to, czego " -"potrzebujesz." +msgstr "Przepraszam moje dziecko, że Cię w to wciągnąłem. Weź ten klucz. Otworzysz nim wejście do jaskini z grzybami. Z pewnością znajdziesz tam to, czego potrzebujesz." #: conversationlist_fungi_panic.json:bogsten_20_10:0 msgid "I will have a look." @@ -41417,9 +41177,7 @@ msgstr "Już to robię." #: conversationlist_fungi_panic.json:bogsten_40_10 msgid "Quick, I am dying! The potion maker is the only one who could help me!" -msgstr "" -"Szybko, ja przecież umieram! Alchemik jest tu jedyną osobą, która może mi " -"pomóc!" +msgstr "Szybko, ja przecież umieram! Alchemik jest tu jedyną osobą, która może mi pomóc!" #: conversationlist_fungi_panic.json:bogsten_50_10 msgid "I hope you have good news for me." @@ -41443,9 +41201,7 @@ msgstr "Tak oto marnuje się kolejne 150 sztuk złota..." #: conversationlist_fungi_panic.json:bogsten_52_10 msgid "Aaah. I feel much better. That was neat. You have my everlasting thanks, kid." -msgstr "" -"Aaah. Już czuję się znacznie lepiej. To było miłe. Jestem Ci dozgonnie " -"wdzięczny." +msgstr "Aaah. Już czuję się znacznie lepiej. To było miłe. Jestem Ci dozgonnie wdzięczny." #: conversationlist_fungi_panic.json:bogsten_52_10:0 msgid "I am glad I could help." @@ -41457,9 +41213,7 @@ msgstr "Prawdę mówiąc, to wolałbym dostać z powrotem moje 150 sztuk złota. #: conversationlist_fungi_panic.json:bogsten_52_12 msgid "No, no, no. The uplifting feeling of saving a life cannot be balanced with gold." -msgstr "" -"Nie, nie, nie. Wzniosłego uczucia tego, że ocalileś komuś życie nie da się " -"zastąpić złotem." +msgstr "Nie, nie, nie. Wzniosłego uczucia tego, że ocalileś komuś życie nie da się zastąpić złotem." #: conversationlist_fungi_panic.json:bogsten_52_12:0 msgid "No?" @@ -41495,16 +41249,11 @@ msgstr "W rzeczy samej. Nie mogę się skoncentrować." #: conversationlist_fungi_panic.json:bogsten_60_32 msgid "There seems to be an evil force near us. Yes, that must be it." -msgstr "" -"Wygląda na to, że w pobliżu nadal przebywa jakaś zła siła. Tak, to musi być " -"to." +msgstr "Wygląda na to, że w pobliżu nadal przebywa jakaś zła siła. Tak, to musi być to." #: conversationlist_fungi_panic.json:bogsten_60_34 msgid "I remember my father warned me about this kind of thing before passing away. But I was just a kid and I forgot his advice on how to deal with it." -msgstr "" -"Pamiętam, że mój ojciec tuż przed śmiercią ostrzegał mnie przed czymś takim. " -"Ale byłem tylko dzieckiem i już zapomniałem co mi radził by się z tym " -"rozprawić." +msgstr "Pamiętam, że mój ojciec tuż przed śmiercią ostrzegał mnie przed czymś takim. Ale byłem tylko dzieckiem i już zapomniałem co mi radził by się z tym rozprawić." #: conversationlist_fungi_panic.json:bogsten_60_34:0 msgid "Don't worry. I deal with evil every day. Whatever lurks down there, I can handle it." @@ -41512,21 +41261,15 @@ msgstr "Nie martw się. Każdego dnia walczę ze złem. Cokolwiek tam się czai, #: conversationlist_fungi_panic.json:bogsten_60_34:1 msgid "How can you forget something that important! I guess I have no choice but to go." -msgstr "" -"Jak mogłeś zapomnieć o czymś tak ważnym! Sądzę, że najlepiej będzie jak " -"sobie stąd pójdę." +msgstr "Jak mogłeś zapomnieć o czymś tak ważnym! Sądzę, że najlepiej będzie jak sobie stąd pójdę." #: conversationlist_fungi_panic.json:bogsten_60_34:2 msgid "Stupid old man. You really think I'm here to clean up your own mess!" -msgstr "" -"Głupi starcze. Czy Ty naprawdę myślisz, że jestem tu tylko po to, aby " -"rozwiązywać Twoje problemy!" +msgstr "Głupi starcze. Czy Ty naprawdę myślisz, że jestem tu tylko po to, aby rozwiązywać Twoje problemy!" #: conversationlist_fungi_panic.json:bogsten_60_40 msgid "Very good. Please go into my caves and check if everything is right." -msgstr "" -"Bardzo dobrze. w takim razie zejdź do moich jaskiń i sprawdź czy wszystko " -"tam jest w porządku." +msgstr "Bardzo dobrze. w takim razie zejdź do moich jaskiń i sprawdź czy wszystko tam jest w porządku." #: conversationlist_fungi_panic.json:bogsten_60_40:0 msgid "You're getting on my nerves now." @@ -41542,10 +41285,7 @@ msgstr "Nie ma mowy! Zmarnowałem już zbyt dużo czasu!" #: conversationlist_fungi_panic.json:bogsten_60_52 msgid "Don't forget that there are hidden rooms. I gave you my necklace so that you can find them. Wear it down in the caves. Never take it off." -msgstr "" -"Pamiętaj, że są tam ukryte pomieszczenia. Dałem Ci mój naszyjnik więc " -"odnajdziesz je bez problemu. Załóż go gdy tylko wejdziesz do jaskini i nie " -"zdejmuj dopóki w niej jesteś." +msgstr "Pamiętaj, że są tam ukryte pomieszczenia. Dałem Ci mój naszyjnik więc odnajdziesz je bez problemu. Załóż go gdy tylko wejdziesz do jaskini i nie zdejmuj dopóki w niej jesteś." #: conversationlist_fungi_panic.json:bogsten_60_52:0 #: conversationlist_fungi_panic.json:bogsten_60_54:0 @@ -41554,9 +41294,7 @@ msgstr "Ciekawe co tam znajdę." #: conversationlist_fungi_panic.json:bogsten_60_54 msgid "There are hidden rooms. I'll give you my necklace so that you can find them. Wear it down in the caves. Never take it off." -msgstr "" -"Są tam ukryte pomieszczenia. Dam Ci mój naszyjnik, abyś mógł je znaleźć. " -"Załóż go gdy tylko wejdziesz do jaskini i nigdy nie zdejmuj." +msgstr "Są tam ukryte pomieszczenia. Dam Ci mój naszyjnik, abyś mógł je znaleźć. Załóż go gdy tylko wejdziesz do jaskini i nigdy nie zdejmuj." #: conversationlist_fungi_panic.json:bogsten_70_10 msgid "It took you a long time to get back here. What has happened down there?" @@ -41576,9 +41314,7 @@ msgstr "Powiedział mi, że Twoja rodzina uwięziła go za pomocą starożytnego #: conversationlist_fungi_panic.json:bogsten_70_30 msgid "A petrifying spell? But this has to be renewed every week." -msgstr "" -"Zaklęcie zamieniające w kamień? Ale przecież ono musi być odnawiane co " -"tydzień." +msgstr "Zaklęcie zamieniające w kamień? Ale przecież ono musi być odnawiane co tydzień." #: conversationlist_fungi_panic.json:bogsten_70_30:0 msgid "Exactly. Thanks to your laxity, Zuul'khan got free." @@ -41586,9 +41322,7 @@ msgstr "No właśnie. Przez Twoje niedbalstwo, Zuul'khan jest już wolny." #: conversationlist_fungi_panic.json:bogsten_70_40 msgid "And why is this Zuul'khan still running around? What did you do the whole time down there? Go and finish your work!" -msgstr "" -"Dlaczego więc ten Zuul'khan wciąż biega na wolności? Co robiłeś przez ten " -"cały czas będąc na dole? Idź i dokończ co zacząłeś!" +msgstr "Dlaczego więc ten Zuul'khan wciąż biega na wolności? Co robiłeś przez ten cały czas będąc na dole? Idź i dokończ co zacząłeś!" #: conversationlist_fungi_panic.json:bogsten_70_40:0 msgid "What? Do it yourself!" @@ -41616,20 +41350,15 @@ msgid "" "Well, as a reward for your efforts, please take this bag of mushrooms to the potion merchant in Fallhaven. I'm sure he'll prepare something good for you." msgstr "" "Zniknął! Mam nadzieję, że już się tu nie pojawi.\n" -"Cóż, jako nagrodę za Twe wysiłki weź proszę tę oto torbę grzybów i daj ją " -"Alchemikowi w Fallhaven. Jestem pewien, że przygotuje coś odpowiedniego dla " -"Ciebie." +"Cóż, jako nagrodę za Twe wysiłki weź proszę tę oto torbę grzybów i daj ją Alchemikowi w Fallhaven. Jestem pewien, że przygotuje coś odpowiedniego dla Ciebie." #: conversationlist_fungi_panic.json:bogsten_90_40 msgid "Anyway. The evil force is not gone, so you'll have to go down there again." -msgstr "" -"Nieważne. Zło nie odeszło, więc będziesz musiał jeszcze raz pójść na dół." +msgstr "Nieważne. Zło nie odeszło, więc będziesz musiał jeszcze raz pójść na dół." #: conversationlist_fungi_panic.json:bogsten_90_50 msgid "It has moved probably to another place. But that is someone else's problem." -msgstr "" -"Prawdopodobnie przeniosła się w inne miejsce. Ale to już nie jest mój " -"problem." +msgstr "Prawdopodobnie przeniosła się w inne miejsce. Ale to już nie jest mój problem." #: conversationlist_fungi_panic.json:bogsten_90_50:0 msgid "Honestly now?" @@ -41645,9 +41374,7 @@ msgstr "Cześć. Miło Cię znów widzieć." #: conversationlist_fungi_panic.json:bogsten_100_10:0 msgid "I've finally defeated Zuul'khan and his giant mushroom. You won't have to worry about them anymore." -msgstr "" -"W końcu pokonałem Zuul'khana wraz z jego gigantycznym grzybem. Nie musisz " -"się już nimi przejmować." +msgstr "W końcu pokonałem Zuul'khana wraz z jego gigantycznym grzybem. Nie musisz się już nimi przejmować." #: conversationlist_fungi_panic.json:bogsten_115_10 msgid "Now what has happened down there?" @@ -41679,9 +41406,7 @@ msgstr "Uff, znów mogę się ruszać! Już myślałem że to koniec." #: conversationlist_fungi_panic.json:zuul_khan_10 msgid "Oh kid, you look like someone nice. I don't want you to be injured because of me. I urge you to leave!" -msgstr "" -"Och dzieciaku, wyglądasz na kogoś miłego. Nie chcę by stała Ci się jakaś " -"krzywda z mojego powodu. Nalegam byś odszedł!" +msgstr "Och dzieciaku, wyglądasz na kogoś miłego. Nie chcę by stała Ci się jakaś krzywda z mojego powodu. Nalegam byś odszedł!" #: conversationlist_fungi_panic.json:zuul_khan_12 msgid "Give me your hand! ... No don't! ... Give me ... " @@ -41689,9 +41414,7 @@ msgstr "Podaj mi rękę! ... Nie, nie! ... Daj mi ... " #: conversationlist_fungi_panic.json:zuul_khan_14 msgid "I'm hurt ... I'll hurt ... Never do! ... Help! ... Kill! ... your hand - pleease ..." -msgstr "" -"Jestem ranny ... Zranię ... Nigdy tego nie zrobię! ... Pomocy! ... Zabij! " -"...Twoja ręka - prooszę ..." +msgstr "Jestem ranny ... Zranię ... Nigdy tego nie zrobię! ... Pomocy! ... Zabij! ...Twoja ręka - prooszę ..." #: conversationlist_fungi_panic.json:zuul_khan_14:0 msgid "* Reach out your hand *" @@ -41723,9 +41446,7 @@ msgstr "No dobrze. Kim jesteś?" #: conversationlist_fungi_panic.json:zuul_khan_30 msgid "I am the Archmancer of the underground. Widely known as Master of the Fungi and Commander to anything that crawls." -msgstr "" -"Jestem Arcymagiem podziemi. Znanym lepiej jako Mistrz Grzybów oraz Dowódca " -"wszystkiego co pełza." +msgstr "Jestem Arcymagiem podziemi. Znanym lepiej jako Mistrz Grzybów oraz Dowódca wszystkiego co pełza." #: conversationlist_fungi_panic.json:zuul_khan_32 msgid "I am the great Zuul'khan!" @@ -41747,6 +41468,8 @@ msgid "Great and strong, yes." msgstr "Wielki i silny, o tak." #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Aha." @@ -41776,28 +41499,19 @@ msgstr "Jaskinia Bogstena? Och, jak ja nienawidzę tego nazwiska!" #: conversationlist_fungi_panic.json:zuul_khan_60_20 msgid "It was the Bogstens who imprisoned me here, long years ago. With a petrifying spell. I did nothing evil to them, except ... Well, I did almost nothing evil to them." -msgstr "" -"To Bogstenowie uwięzili mnie tutaj, bardzo dawno temu. Przy pomocy zaklęcia " -"przemieniającego w kamień. Nie uczyniłem im nic złego, z wyjątkiem ... Cóż, " -"prawie nic złego im nie uczyniłem." +msgstr "To Bogstenowie uwięzili mnie tutaj, bardzo dawno temu. Przy pomocy zaklęcia przemieniającego w kamień. Nie uczyniłem im nic złego, z wyjątkiem ... Cóż, prawie nic złego im nie uczyniłem." #: conversationlist_fungi_panic.json:zuul_khan_60_30 msgid "More than a century ago, I found the way to command the crawling species of the underground and to bend the fungi to my will." -msgstr "" -"Ponad sto lat temu odkryłem sposób jak wydawać polecenia pełzającym " -"podziemnym istotom oraz jak nagiąć grzyby do mojej woli." +msgstr "Ponad sto lat temu odkryłem sposób jak wydawać polecenia pełzającym podziemnym istotom oraz jak nagiąć grzyby do mojej woli." #: conversationlist_fungi_panic.json:zuul_khan_60_40 msgid "I chose this place to practice my arts and prepare an army of Fungi." -msgstr "" -"Wybrałem to miejsce, aby ćwiczyć tę sztukę oraz aby przygotować armię " -"grzybów." +msgstr "Wybrałem to miejsce, aby ćwiczyć tę sztukę oraz aby przygotować armię grzybów." #: conversationlist_fungi_panic.json:zuul_khan_60_50 msgid "The Bogstens must have heard about my activities in the caves under their house and became suspicious." -msgstr "" -"Bogstenowie musieli zapewne słyszeć efekty moich działań w jaskiniach pod " -"ich domem i zaczęli coś podejrzewać." +msgstr "Bogstenowie musieli zapewne słyszeć efekty moich działań w jaskiniach pod ich domem i zaczęli coś podejrzewać." #: conversationlist_fungi_panic.json:zuul_khan_60_60 msgid "Lotho Bogsten sneaked down here and caught me unawares." @@ -41805,21 +41519,15 @@ msgstr "Pewnego razu Lotho Bogsten zaskoczył mnie zakradając się tutaj." #: conversationlist_fungi_panic.json:zuul_khan_60_70 msgid "I didn't expect petrifying. Who would use such a weak spell that has to be renewed every few weeks?" -msgstr "" -"Nie spodziewałem się przemiany w kamień. Któż mógłby użyć tak słabego " -"zaklęcia, które musi być odnawiane co kilka tygodni?" +msgstr "Nie spodziewałem się przemiany w kamień. Któż mógłby użyć tak słabego zaklęcia, które musi być odnawiane co kilka tygodni?" #: conversationlist_fungi_panic.json:zuul_khan_60_80 msgid "I could not move but I noticed everything that was happening around me. Lotho Bogsten visited me regularly and renewed the spell." -msgstr "" -"Nie mogłem się ruszać, ale byłem świadom wszystkiego co dzieje się wokół " -"mnie. Lotho Bogsten regularnie mnie odwiedzał i odnawiał zaklęcie." +msgstr "Nie mogłem się ruszać, ale byłem świadom wszystkiego co dzieje się wokół mnie. Lotho Bogsten regularnie mnie odwiedzał i odnawiał zaklęcie." #: conversationlist_fungi_panic.json:zuul_khan_60_100 msgid "Finally, after long, long years, Lotho Bogsten must have died. Fortunately, his son is not so dutiful." -msgstr "" -"W końcu, po wielu, ale to naprawdę po wielu latach, Lotho Bogsten umarł. Na " -"szczęście jego syn nie jest zbyt sumienny." +msgstr "W końcu, po wielu, ale to naprawdę po wielu latach, Lotho Bogsten umarł. Na szczęście jego syn nie jest zbyt sumienny." #: conversationlist_fungi_panic.json:zuul_khan_60_100:0 msgid "He had children?" @@ -41827,9 +41535,7 @@ msgstr "Miał dzieci?" #: conversationlist_fungi_panic.json:zuul_khan_60_120 msgid "Indeed he had a son. But that lazybones didn't come as regularly as needed. The spell wore off, and I could move again." -msgstr "" -"Tak, miał syna. Ale ten leniuch nie przychodził tu tak często jak trzeba " -"było. Zaklęcie prysło i znów mogę się ruszać." +msgstr "Tak, miał syna. Ale ten leniuch nie przychodził tu tak często jak trzeba było. Zaklęcie prysło i znów mogę się ruszać." #: conversationlist_fungi_panic.json:zuul_khan_60_140 msgid "AHAHAHAHA!" @@ -41909,9 +41615,7 @@ msgstr "Aleś Ty hojny." #: conversationlist_fungi_panic.json:zuul_khan_70_46 msgid "And I'll provide you with a permanent immunity to the spore poison." -msgstr "" -"I zapewnię Ci całkowitą odporność na truciznę wytwarzaną przez zarodniki " -"grzybów." +msgstr "I zapewnię Ci całkowitą odporność na truciznę wytwarzaną przez zarodniki grzybów." #: conversationlist_fungi_panic.json:zuul_khan_70_46:0 msgid "Agreed. I'll go upstairs and finish Bogsten." @@ -42005,14 +41709,11 @@ msgstr "Mogę zapytać Cię o to samo." #: conversationlist_fungi_panic.json:zuul_khan2_10 msgid "Do not disturb me. I have to concentrate in building my fungi army." -msgstr "" -"Nie przeszkadzaj mi. Muszę się skoncentrować na tworzeniu mej armii grzybów." +msgstr "Nie przeszkadzaj mi. Muszę się skoncentrować na tworzeniu mej armii grzybów." #: conversationlist_fungi_panic.json:zuul_khan2_10:0 msgid "By reading a book? Is reading a book the lazy way to create an army?" -msgstr "" -"Czytając książkę? Czy studiowanie książek to nie jest przypadkiem zbyt " -"leniwy sposób na stworzenie armii?" +msgstr "Czytając książkę? Czy studiowanie książek to nie jest przypadkiem zbyt leniwy sposób na stworzenie armii?" #: conversationlist_fungi_panic.json:zuul_khan2_20 msgid "That did it. Silence now, or ..." @@ -42036,9 +41737,7 @@ msgstr "Zaczynasz mnie nudzić." #: conversationlist_fungi_panic.json:zuul_khan4_10 msgid "You interrupt my spells that will make my fungi leader invincible! Ha Ha! So now you must die!" -msgstr "" -"Przerwałeś moje zaklęcia, które mialy uczynić dowódcę grzybów " -"niezwyciężonym! Ha Ha! Teraz więc musisz zginąć!" +msgstr "Przerwałeś moje zaklęcia, które mialy uczynić dowódcę grzybów niezwyciężonym! Ha Ha! Teraz więc musisz zginąć!" #: conversationlist_fungi_panic.json:zuul_khan4_10:0 msgid "Eh - no, I don't think so." @@ -42050,9 +41749,7 @@ msgstr "Czy mogę w końcu trenować czarną magię w spokoju?" #: conversationlist_fungi_panic.json:zuul_khan9_10:0 msgid "No, not if I can help it. By the way - your book looks strange." -msgstr "" -"Nie, nie, jeśli mogę w czymś pomóc. A tak przy okazji, to Twoja książka " -"wygląda nieco dziwnie." +msgstr "Nie, nie, jeśli mogę w czymś pomóc. A tak przy okazji, to Twoja książka wygląda nieco dziwnie." #: conversationlist_fungi_panic.json:zuul_khan9_20:0 msgid "It is a cookbook. I see lots of delicious recipes." @@ -42060,14 +41757,11 @@ msgstr "To książka kucharska. Widzę wiele przepisów na różne pyszności." #: conversationlist_fungi_panic.json:zuul_khan9_30 msgid "Oh that. That's a good cover. I got the book from a 'friend'. In between there are recipes of a completely different kind." -msgstr "" -"Och tak. To dobra przykrywka. Dostałem ją od \"przyjaciela\". Znajdują się w " -"niej między innymi przepisy całkiem innego rodzaju." +msgstr "Och tak. To dobra przykrywka. Dostałem ją od \"przyjaciela\". Znajdują się w niej między innymi przepisy całkiem innego rodzaju." #: conversationlist_fungi_panic.json:zuul_khan9_30:0 msgid "You mean these strange letters next to the recipe of the Delicious Mushroom Soup?" -msgstr "" -"Masz na myśli te dziwne napisy obok przepisu na przepyszną zupę grzybową?" +msgstr "Masz na myśli te dziwne napisy obok przepisu na przepyszną zupę grzybową?" #: conversationlist_fungi_panic.json:zuul_khan9_40 msgid "Be glad that you can't decipher these letters. They are dangerous." @@ -42075,9 +41769,7 @@ msgstr "Ciesz się, że nie możesz ich odczytać. Są zbyt niebezpieczne." #: conversationlist_fungi_panic.json:zuul_khan9_42 msgid "It takes great power to tame these spells. My fungi leader grows in strength every day!" -msgstr "" -"Okiełznanie tych zaklęć wymaga wielkiej siły. Moj przywódca grzybów z każdym " -"dniem rośnie w siłę!" +msgstr "Okiełznanie tych zaklęć wymaga wielkiej siły. Moj przywódca grzybów z każdym dniem rośnie w siłę!" #: conversationlist_fungi_panic.json:zuul_khan9_42:0 msgid "At school I was good at spelling: A B C ..." @@ -42145,8 +41837,7 @@ msgstr "O rany, ile jeszcze?" #: conversationlist_fungi_panic.json:zuul_khan4_blocker_10:0 msgid "You could be a little more varied." -msgstr "" -"Przydałaby się jakaś odmiana, jak widać to ciężko jest wymyślić coś nowego." +msgstr "Przydałaby się jakaś odmiana, jak widać to ciężko jest wymyślić coś nowego." #: conversationlist_fungi_panic.json:zuul_khan9_blocker:0 msgid "Your master is dead. Begone!" @@ -42162,6 +41853,7 @@ msgstr "Dlaczego ja? Czym sobie na to zasłużyłem?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "No, nareszcie." @@ -42171,9 +41863,7 @@ msgstr "Nie. Spodziewaliśmy się, że to powiesz. Nie ruszymy się stąd." #: conversationlist_fungi_panic.json:zuul_khan9_blocker_20:0 msgid "I need to know what's behind this, but obviously I can't get past that way. I had best try to find another way." -msgstr "" -"Muszę wiedzieć co się za tym kryje, ale niestety nie mogę tędy przejść. " -"Lepiej poszukam innej drogi." +msgstr "Muszę wiedzieć co się za tym kryje, ale niestety nie mogę tędy przejść. Lepiej poszukam innej drogi." #: conversationlist_fungi_panic.json:zuul_khan9_blocker_20:1 msgid "Well, you are learning." @@ -42181,14 +41871,11 @@ msgstr "Cóż, szybko się uczysz." #: conversationlist_fungi_panic.json:boss_fungi_alive msgid "You can't examine the chest with the great mushroom on your heels." -msgstr "" -"Nie możesz sprawdzić tej skrzyni gdy olbrzymi grzyb stoi za Twoimi plecami." +msgstr "Nie możesz sprawdzić tej skrzyni gdy olbrzymi grzyb stoi za Twoimi plecami." #: conversationlist_fungi_panic.json:boss_fungi_killed_10 msgid "On your final blow, the great mushroom explodes. Suddenly, the mushroom pieces spring back to life!" -msgstr "" -"Po ostatnim Twoim ciosie wielki grzyb eksploduje. Nagle, jego szczątki " -"wracają do życia!" +msgstr "Po ostatnim Twoim ciosie wielki grzyb eksploduje. Nagle, jego szczątki wracają do życia!" #: conversationlist_fungi_panic.json:boss_fungi_killed_20 msgid "The room is quiet at last." @@ -42204,15 +41891,11 @@ msgstr "Dziękuję, dziękuję Ci bardzo!" #: conversationlist_fungi_panic.json:fungi_rescued_10 msgid "My name is Lediofa. I was travelling with my family to Vilegard. We wanted to visit my uncle." -msgstr "" -"Mam na imię Lediofa. Podróżowałam z moją rodziną do Vilegard. Chcieliśmy " -"odwiedzić mojego wujka." +msgstr "Mam na imię Lediofa. Podróżowałam z moją rodziną do Vilegard. Chcieliśmy odwiedzić mojego wujka." #: conversationlist_fungi_panic.json:fungi_rescued_20 msgid "We were attacked by robbers in the forest. I don't know what happened to my family. It was terrible." -msgstr "" -"Zostaliśmy napadnięci w lesie przez bandę rabusiów. Nie wiem co stało się z " -"moją rodziną. To było straszne." +msgstr "Zostaliśmy napadnięci w lesie przez bandę rabusiów. Nie wiem co stało się z moją rodziną. To było straszne." #: conversationlist_fungi_panic.json:fungi_rescued_20:0 msgid "Poor child." @@ -42224,9 +41907,7 @@ msgstr "Zostałam zaciągnięta w głąb tej jaskini." #: conversationlist_fungi_panic.json:fungi_rescued_40 msgid "The only thing I saw was a figure clad in black who kept muttering mean sounding words." -msgstr "" -"Ostatnią rzeczą jaką ujrzałam była ubrana na czarno postać, której coś tam " -"mamrotała pod nosem." +msgstr "Ostatnią rzeczą jaką ujrzałam była ubrana na czarno postać, której coś tam mamrotała pod nosem." #: conversationlist_fungi_panic.json:fungi_rescued_40:0 msgid "That must have been Zuul'khan." @@ -42234,15 +41915,11 @@ msgstr "To musiał być Zuul'khan." #: conversationlist_fungi_panic.json:fungi_rescued_50 msgid "Yes, it was him. I hope you're not one of his friends? Please no!" -msgstr "" -"Tak, to był on. Mam nadzieję, że nie jesteś jednym z jego przyjaciół? Tylko " -"nie to!" +msgstr "Tak, to był on. Mam nadzieję, że nie jesteś jednym z jego przyjaciół? Tylko nie to!" #: conversationlist_fungi_panic.json:fungi_rescued_50:0 msgid "Don't panic. I am $playername from Crossglen. Zuul'khan received his just punishment. He can't do anything to you anymore." -msgstr "" -"Nie panikuj. Mam na imię $playername, jestem z Crossglen. Zuul'khan otrzymał " -"już zasłużoną karę. Nie jest w stanie Cię skrzywdzić." +msgstr "Nie panikuj. Mam na imię $playername, jestem z Crossglen. Zuul'khan otrzymał już zasłużoną karę. Nie jest w stanie Cię skrzywdzić." #: conversationlist_fungi_panic.json:fungi_rescued_60 msgid "Oh, how relieved I am to hear that! Thank you again!" @@ -42250,11 +41927,7 @@ msgstr "Och, co za ulga! Jeszcze raz dziękuję!" #: conversationlist_fungi_panic.json:fungi_rescued_70 msgid "This black-clad man wanted to feed me to this awful big mushroom. He told me the mushroom still needed to grow much larger, and then it could help him invade the land." -msgstr "" -"Ten ubrany na czarno człowiek chciał mną nakarmić tego okropnego, " -"olbrzymiego grzyba. Powiedział mi przy tym, że grzyb ten musi jeszcze " -"bardziej urosnąć, a gdy przyjdzie odpowiednia chwila to umożliwi mu inwazję " -"na powierzchni." +msgstr "Ten ubrany na czarno człowiek chciał mną nakarmić tego okropnego, olbrzymiego grzyba. Powiedział mi przy tym, że grzyb ten musi jeszcze bardziej urosnąć, a gdy przyjdzie odpowiednia chwila to umożliwi mu inwazję na powierzchni." #: conversationlist_fungi_panic.json:fungi_rescued_80 msgid "I'm glad this nightmare is over now. Thanks to you, $playername." @@ -42278,9 +41951,7 @@ msgstr "Muszę poszukać rodziców - jestem pewna, że się martwią. Jednakże. #: conversationlist_fungi_panic.json:buceth_story_7_1 msgid "The boy told me he had some business with a rich man in Brimhaven. Maybe he went there." -msgstr "" -"Chłopiec powiedział mi, że ma jeszcze do załatwienia jakieś sprawy z " -"bogaczem z Brimhaven. Może tam się udał." +msgstr "Chłopiec powiedział mi, że ma jeszcze do załatwienia jakieś sprawy z bogaczem z Brimhaven. Może tam się udał." #: conversationlist_fungi_panic.json:brv_richman_21 msgid "" @@ -42310,15 +41981,11 @@ msgstr "Dam ją kotu. To powinno rozwiązać problem." #: conversationlist_fungi_panic.json:sign_wdsetl0_grave3 msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to start a new life." -msgstr "" -"Tu spoczywa Hagale. Zabił go chciwy $playername, akurat w dniu który miał " -"być początkiem jego nowego życia." +msgstr "Tu spoczywa Hagale. Zabił go chciwy $playername, akurat w dniu który miał być początkiem jego nowego życia." #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" -msgstr "" -"To musi być wspaniała droga Duleian! Tyle o niej słyszałem - i w końcu tu " -"jestem!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" +msgstr "To musi być wspaniała droga Duleian! Tyle o niej słyszałem - i w końcu tu jestem!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 msgid "I should wear my gloves again." @@ -42338,9 +42005,7 @@ msgstr "Bogsten, mój drogi prawnuku! Po tylu latach znów mnie odwiedzasz!" #: conversationlist_fungi_panic.json:bogsten_granny_10:0 msgid "Sorry, I am not of your family. I am $playername from Crossglen." -msgstr "" -"Przykro mi, nie jestem członkiem Twojej rodziny. Nazywam się $playername, " -"pochodzę z Crossglen." +msgstr "Przykro mi, nie jestem członkiem Twojej rodziny. Nazywam się $playername, pochodzę z Crossglen." #: conversationlist_fungi_panic.json:bogsten_granny_20 msgid "Really? My eyes don't seem to be as clear as they used to be." @@ -42348,9 +42013,7 @@ msgstr "Naprawdę? Wygląda na to, że mój wzrok z czasem się przytępił." #: conversationlist_fungi_panic.json:bogsten_granny_30 msgid "Where is this naughty boy? He should have come for cleaning every week." -msgstr "" -"W takim razie gdzie jest ten łobuziak? Powinien przychodzić tu co tydzień i " -"sprzątać." +msgstr "W takim razie gdzie jest ten łobuziak? Powinien przychodzić tu co tydzień i sprzątać." #: conversationlist_fungi_panic.json:bogsten_granny_30:0 msgid "He is dead." @@ -42370,9 +42033,7 @@ msgstr "Chory? Chyba masz na myśli ospały i leniwy!" #: conversationlist_fungi_panic.json:bogsten_granny_40 msgid "I never could stand that spoiled kid. He only ever comes to get new gold from the family treasure." -msgstr "" -"Nigdy nie mogłam znieść tego rozpuszczonego dzieciaka. Przychodzi tu tylko " -"po to, aby wyciągnąć złoto z rodowego skarbca." +msgstr "Nigdy nie mogłam znieść tego rozpuszczonego dzieciaka. Przychodzi tu tylko po to, aby wyciągnąć złoto z rodowego skarbca." #: conversationlist_fungi_panic.json:bogsten_granny_40:0 msgid "How ungrateful!" @@ -42380,9 +42041,7 @@ msgstr "Jakie to niewdzięczne!" #: conversationlist_fungi_panic.json:bogsten_granny_42 msgid "Ungrateful indeed. I would rather give our gold to some random beggar than to see it squandered by him." -msgstr "" -"Dokładnie tak. Wolałabym dać nasze złoto pierwszemu lepszemu żebrakowi niż " -"oglądać to, jak teraz jest roztrwaniane." +msgstr "Dokładnie tak. Wolałabym dać nasze złoto pierwszemu lepszemu żebrakowi niż oglądać to, jak teraz jest roztrwaniane." #: conversationlist_fungi_panic.json:bogsten_granny_50 msgid "Tell me child, where are you going in the world?" @@ -42390,8 +42049,7 @@ msgstr "Powiedz mi moje dziecko, jak się tu znalazłeś?" #: conversationlist_fungi_panic.json:bogsten_granny_50:0 msgid "My father sent me to find my brother Andor. He left some time ago and hasn't come back yet." -msgstr "" -"Ojciec wysłał mnie na poszukiwania mojego brata. Zniknął jakiś czas temu." +msgstr "Ojciec wysłał mnie na poszukiwania mojego brata. Zniknął jakiś czas temu." #: conversationlist_fungi_panic.json:bogsten_granny_52 msgid "It really is an honorable goal. I like you, my child. Truly." @@ -42403,9 +42061,7 @@ msgstr "Widziałaś go może tutaj? Jest podobny do mnie." #: conversationlist_fungi_panic.json:bogsten_granny_54 msgid "No, I haven't seen Andor. I hope that you will find him soon and that you can return to your father together." -msgstr "" -"Niestety nie widziałam Twojego brata. Mam nadzieję, że już niedługo go " -"odnajdziesz i razem wrócicie do waszego ojca." +msgstr "Niestety nie widziałam Twojego brata. Mam nadzieję, że już niedługo go odnajdziesz i razem wrócicie do waszego ojca." #: conversationlist_fungi_panic.json:bogsten_granny_54:0 msgid "My father will be very glad." @@ -42413,9 +42069,7 @@ msgstr "Mój ojciec byłby z tego bardzo zadowolony." #: conversationlist_fungi_panic.json:bogsten_granny_60 msgid "How touching! I will give you something. You really deserve a little gold." -msgstr "" -"Jakie to wzruszające! Wiesz co, dostaniesz coś ode mnie. Naprawdę zasłużyłeś " -"na odrobinę złota." +msgstr "Jakie to wzruszające! Wiesz co, dostaniesz coś ode mnie. Naprawdę zasłużyłeś na odrobinę złota." #: conversationlist_fungi_panic.json:bogsten_granny_60:0 msgid "Oh, you don't have to!" @@ -42427,9 +42081,7 @@ msgstr "W końcu jakieś złoto." #: conversationlist_fungi_panic.json:bogsten_granny_80 msgid "Go ye into our family tomb. You may pick something from our treasures." -msgstr "" -"Wejdź proszę, do naszego rodzinnego grobowca. Możesz wziąść coś z naszych " -"kosztowności." +msgstr "Wejdź proszę, do naszego rodzinnego grobowca. Możesz wziąść coś z naszych kosztowności." #: conversationlist_fungi_panic.json:bogsten_granny_90 msgid "It was a pleasure to meet you. Farewell, kid!" @@ -43770,6 +43422,10 @@ msgstr "Tak, też uwielbiam!" msgid "To each his own, I guess." msgstr "Dla każdego coś miłego, sądzę." +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "Skoro już o tym wspominam: brakuje mięsa. Muszę znów iść polować." @@ -44221,12 +43877,12 @@ msgid "You have truly earned these gold pieces." msgstr "Naprawdę zasłużyłeś na to złoto." #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "Pójdę teraz i przygotuję prezent dla ślicznej Arensi." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]Pójdę teraz i przygotuję prezent dla ślicznej Arensi." #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "A kiedy będziemy brali ślub, to oczywiście zostaniesz zaproszony." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]A kiedy będziemy brali ślub, to oczywiście zostaniesz zaproszony." #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -44473,6 +44129,7 @@ msgid "Try to find another way down." msgstr "Spróbuj znaleźć inną drogę na dół." #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "Nic się nie dzieje." @@ -47457,7 +47114,7 @@ msgid "Plunder the corpse." msgstr "Ograb zwłoki." #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "Niech Cień będzie z twoją duszą." #: conversationlist_omi2.json:elm3_corpse_3b @@ -48947,6 +48604,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -49021,11 +48679,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -49041,7 +48699,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49690,6 +49348,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -51177,6 +50837,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -52286,7 +51947,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -52318,7 +51979,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -52333,6 +51994,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Sztylet" @@ -52559,6 +56321,10 @@ msgstr "Rękawica" msgid "Parrying weapon" msgstr "Odpierając broń" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -55330,6 +59096,7 @@ msgstr "Dziecięca koszulka" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Część sprzętu treningowego Andora." @@ -56284,16 +60051,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Malutki szczur" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Szczur jaskiniowy" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Wytrzymały szczur jaskiniowy" @@ -56414,6 +60304,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -56422,14 +60313,17 @@ msgid "Drunk" msgstr "Pijak" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -56488,6 +60382,8 @@ msgstr "Władca kościotrupów" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Szkielet" @@ -56907,6 +60803,7 @@ msgid "Feygard patrol captain" msgstr "Dowódca patrolu z Feygard" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Straż patrolu z Feygard" @@ -59082,6 +62979,8 @@ msgstr "Szczur z lochu" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Ryba" @@ -59287,18 +63186,30 @@ msgid "Dummy NPC" msgstr "żaden" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Lutniarz" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Trębacz" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Bębniarz" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Czynelista" @@ -60413,6 +64324,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "W poszukiwaniu Andora" @@ -60498,7 +64677,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60696,8 +64878,10 @@ msgstr "Unnmir powiedział mi, że niegdyś był poszukiwaczem przygód a zaraze #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar powiedział mi, że niegdyś był kowalem. Ale odkąd Lord Geomyr zakazał używania Krwistej Stali, nie może już wykuwać swego oręża jak niegdyś.\n" "Jeśli znajdę i przyniosę mu Krwisty Kamień, to wtedy znów będzie w stanie wykuć Krwistą Stal." @@ -63774,8 +67958,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Rozmawiałeś z rycerzem Elythomu, który okazał się być starym znajomym Burhczyda. Musiał się ukryć przed Elythomem, ponieważ 'pożyczył' coś cennego od ich przywódcy." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "[OUTDATED]Spotkałeś Burhczyda" +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED][OUTDATED]Spotkałeś Burhczyda" #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -64540,7 +68727,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "Dziura w ścianie: Odkryłem tajne pomieszczenie głęboko w jaskini." #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "Ciężki los: Musiałem wpaść w każdą pułapkę w górach Arulir. Auć..." #: questlist_fungi_panic.json:achievements:100 @@ -64555,6 +68742,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Pyszna zupa" @@ -65148,7 +69339,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -65163,6 +69354,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -65222,3 +69721,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/ps.po b/AndorsTrail/assets/translation/ps.po index d79c2df00..018b1c53a 100644 --- a/AndorsTrail/assets/translation/ps.po +++ b/AndorsTrail/assets/translation/ps.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/pt.po b/AndorsTrail/assets/translation/pt.po index 7f6272bb5..abb03dc8a 100644 --- a/AndorsTrail/assets/translation/pt.po +++ b/AndorsTrail/assets/translation/pt.po @@ -427,9 +427,7 @@ msgstr "Que tipo de livro é esse que tens na mão?" #: conversationlist_mikhail.json:mikhail_default:9 msgid "Yes, I'm here to deliver the order for a 'Plush Pillow'. But what for?" -msgstr "" -"Sim, estou aqui para entregar o pedido de uma 'Almofada de Pelúcia'. Mas " -"para quê?" +msgstr "Sim, estou aqui para entregar o pedido de uma 'Almofada de Pelúcia'. Mas para quê?" #: conversationlist_mikhail.json:mikhail_tasks msgid "Oh yes, there were some things I need help with, bread and rats. Which one would you like to talk about?" @@ -564,6 +562,10 @@ msgstr "Ah, não te esqueças de dar uma vista de olhos no teu inventário. Prov msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Entendido: se me ferir, posso descansar aqui na cama e devo ver se tenho no meu inventário algum item útil." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Mataste aqueles dois ratos no jardim?" @@ -618,6 +620,7 @@ msgstr "Não há problema. Não volto a incomodar-te com isso." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Aqui está." @@ -647,6 +650,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Mostra-me os produtos que tens hoje." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -696,6 +703,9 @@ msgstr "Posso descansar aqui?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Tens alguma coisa para vender?" @@ -1264,6 +1274,9 @@ msgstr "Preciso que entres naquela caverna e mates o rato gigante. Assim talvez #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Tudo bem." @@ -1292,6 +1305,9 @@ msgstr "Bem me parecia que não eras capaz. Tu e o teu irmão fostes sempre uns #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Adeus." @@ -1378,6 +1394,10 @@ msgstr "Queres falar sobre isso?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Tudo bem, adeus." @@ -3100,6 +3120,7 @@ msgstr "Mataste-o? Tens a minha gratidão amigo. Agora estamos salvo do feitiço #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Obrigado." @@ -4108,6 +4129,13 @@ msgstr "Olá." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Quem és tu?" @@ -4454,6 +4482,9 @@ msgstr "Obrigado pela tua ajuda com o capitão dos guardas." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Claro." @@ -5143,6 +5174,8 @@ msgstr "Enfim, é por isso que somos tão desconfiados com estranhos." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Entendo." @@ -5284,9 +5317,7 @@ msgstr "O que me podes dizer sobre ti?" #: conversationlist_vilegard_tavern.json:dunla_default:2 #: conversationlist_vilegard_tavern.json:dunla_default:3 msgid "I spoke to Tharwyn about who her beer 'distributor' is and she sent me to you." -msgstr "" -"Falei com Tharwyn sobre quem é o 'distribuidor' de cerveja dela e ela me " -"enviou a si." +msgstr "Falei com Tharwyn sobre quem é o 'distribuidor' de cerveja dela e ela me enviou a si." #: conversationlist_vilegard_tavern.json:dunla_1 msgid "Me? I am no one. You didn't even see me. You certainly did not talk to me." @@ -5310,8 +5341,7 @@ msgstr "Mostra-me a comida que tens." #: conversationlist_vilegard_tavern.json:tharwyn_2:2 msgid "Let's get back to discussing your 'business agreement' with the 'distributors'." -msgstr "" -"Vamos voltar a discutir o seu 'acordo comercial' com os 'distribuidores'." +msgstr "Vamos voltar a discutir o seu 'acordo comercial' com os 'distribuidores'." #: conversationlist_vilegard_tavern.json:vilegard_tavern_drunk_1 msgid "Oh look, a lost kid. Here, have some mead kid." @@ -5680,6 +5710,12 @@ msgstr "Crença. Poder. Lutar." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "O quê?" @@ -5716,6 +5752,10 @@ msgstr "Vais dizer alguma coisa que faça sentido?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "O que queres dizer?" @@ -5831,9 +5871,7 @@ msgstr "Viste um rapaz chamado Rincel por aqui recentemente?" #: conversationlist_foamingflask.json:torilo_1:2 msgid "Hey, I noticted all of those beer barrels outside and all those drunk guards over there." -msgstr "" -"Ei, notei todos aqueles barris de cerveja lá fora e todos aqueles guardas " -"bêbados ali." +msgstr "Ei, notei todos aqueles barris de cerveja lá fora e todos aqueles guardas bêbados ali." #: conversationlist_foamingflask.json:torilo_2 msgid "I am Torilo, the proprietor of this establishment. Please have a seat anywhere you like." @@ -6379,8 +6417,7 @@ msgstr "De nada." #: conversationlist_wrye.json:wrye_return_2:2 msgid "Yes, I came back to deliver your order of a 'Lyre'. You must be good at playing it?" -msgstr "" -"Sim, voltei para entregar o seu pedido de 'Lira'. Deve ser bom em jogá-lo?" +msgstr "Sim, voltei para entregar o seu pedido de 'Lira'. Deve ser bom em jogá-lo?" #: conversationlist_wrye.json:wrye_mourn_1 msgid "Shadow help me." @@ -6507,6 +6544,7 @@ msgstr "Ah como desprezo esses bastardos maldosos e snobes de Feygard." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "E agora?" @@ -9691,6 +9729,7 @@ msgstr "Então, quem és tu, eh? Provavelmente estás aqui para me incomodar com #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "O que queres?" @@ -10616,6 +10655,7 @@ msgstr "Sim, está certo." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Não." @@ -13002,6 +13042,8 @@ msgstr "Diga-me, o que Thorin pode fazer por si?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "O que fazes aqui?" @@ -14663,6 +14705,7 @@ msgstr "Pela sombra, vou deter-lo. Com tudo o que for necessário. Não vai vive #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Ataque!" @@ -15441,6 +15484,7 @@ msgstr "Vou para onde eu quiser." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Ok, vou embora." @@ -17288,6 +17332,10 @@ msgstr "Bem-vindo ao meu botequim. Espero que lhe possa tornar a sua estadia o m msgid "How may I be of service?" msgstr "Como posso ser útil?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Ah, claro. Aqui, dê uma olhada." @@ -17378,9 +17426,7 @@ msgstr "Como sabe de onde sou?" #: conversationlist_arghes.json:arghes_2:3 msgid "And how interesting that you ordered a pair of 'Yellow boots'. Did you really order this?" -msgstr "" -"E que interessante ter encomendado um par de 'botas amarelas'. Realmente " -"ordenou-o?" +msgstr "E que interessante ter encomendado um par de 'botas amarelas'. Realmente ordenou-o?" #: conversationlist_arghes.json:arghes_3a msgid "Is that so? Hmm, most interesting. It does not change anything, however." @@ -22136,6 +22182,7 @@ msgstr "Então ele queria uma bebida para um \"amigo\" irritante que voltava sem #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Ótimo." @@ -22187,6 +22234,8 @@ msgstr "Então precisas de uma cura contra os cogumelos gigantes." #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Sim." @@ -22256,6 +22305,9 @@ msgstr "É pegar ou largar. Pobre Bogsten..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Esqueca." @@ -22446,6 +22498,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Bem, boa sorte com isso. Talvez o possas convencer." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Espero que sim." @@ -22713,6 +22766,12 @@ msgid "More work means more money! I'll be back." msgstr "Mais trabalho significa mais dinheiro! Já volto." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Claro." @@ -23549,6 +23608,8 @@ msgstr "Não, graças a si..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "De fato." @@ -25171,6 +25232,7 @@ msgstr "Qualquer um poderia dizer isso. Mas talvez..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Sim?" @@ -25184,6 +25246,9 @@ msgstr "Nada. Não parece ter dinheiro suficiente. Esqueça." #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh.." @@ -26933,14 +26998,17 @@ msgid "We have good news for you." msgstr "Temos boas notícias para você." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "O anel. Este humano está a usar o anel de osso. Deixe-o passar." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Um pouco assustador - mas este anel é realmente útil." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Está no meu caminho. Ataque!" @@ -27856,6 +27924,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "Dois pães! Hmmmm." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "Bem..." @@ -27865,6 +27937,9 @@ msgstr "E queijo, que saudades!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Mas..." @@ -28646,6 +28721,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "Essa poção que fez cheira realmente interessante. Posso comprar outra?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Muito ruim." @@ -29061,6 +29137,8 @@ msgstr "Tenho algumas damerilias comigo." #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "Vou pensar sobre isso." @@ -29388,9 +29466,7 @@ msgstr "Parece feliz novamente." #: conversationlist_stoutford_combined.json:odirath_0:5 msgid "Did you really order such an ugly porcelain figure? Oops, sorry I didn't mean to offend you" -msgstr "" -"Realmente encomendou uma figura de porcelana tão feia? Ops, desculpe não " -"quis te ofender" +msgstr "Realmente encomendou uma figura de porcelana tão feia? Ops, desculpe não quis te ofender" #: conversationlist_stoutford_combined.json:odirath_1 msgid "I did see someone that might have been your brother. He was with a rather dubious looking person. They didn't stay around here very long though. Sorry, but that's all I can tell you. You should ask around town. Other townsfolk may know more." @@ -30252,6 +30328,8 @@ msgstr "[Voz estrondosa] Sim, ele trouxe-me o meu capacete mágico. Receberei-o #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "Desisto." @@ -31787,6 +31865,7 @@ msgstr "Garoto bem feito! Agora pode considerar-se hábil suficientemente para f #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "Obrigado!" @@ -31945,6 +32024,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "Mas primeiro tenho que esclarecer uma coisa. Precisa ter mais cuidado para não fornecer informações aos forasteiros sobre a Guilda dos Ladrões." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "Fiz?" @@ -32385,6 +32465,7 @@ msgstr "Tente quebrar a corrente." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Sair." @@ -33760,16 +33841,11 @@ msgstr "Estou ouvindo." #: conversationlist_omicronrg9.json:umar_guild04_2 msgid "Here in the guild, as you know, income sources come in different classes from poor to wealthy. The lower-middle class and poor class are usually associated with us." -msgstr "" -"Aqui na guilda, como sabe, as fontes de renda vêm em diferentes classes, de " -"pobres a ricos. A classe média baixa e a classe pobre são geralmente nos " -"associadas." +msgstr "Aqui na guilda, como sabe, as fontes de renda vêm em diferentes classes, de pobres a ricos. A classe média baixa e a classe pobre são geralmente nos associadas." #: conversationlist_omicronrg9.json:umar_guild04_3 msgid "Wealthy class is our highest target. This is why I didn't doubt to give you the first mission to kidnap Ambelie for ransom." -msgstr "" -"A classe rica é nosso maior objetivo. É por isso que não duvidei em lhe dar " -"a primeira missão de sequestrar Ambelie em troca de resgate." +msgstr "A classe rica é nosso maior objetivo. É por isso que não duvidei em lhe dar a primeira missão de sequestrar Ambelie em troca de resgate." #: conversationlist_omicronrg9.json:umar_guild04_3:0 msgid "My bad." @@ -33789,15 +33865,11 @@ msgstr "De qualquer forma, o resto da turma está conosco ou contra nós." #: conversationlist_omicronrg9.json:umar_guild04_6 msgid "Most of the time we made deals and negotiations with them in exchange of peace or protection." -msgstr "" -"Na maioria das vezes fizemos acordos e negociações com eles em troca de paz " -"ou proteção." +msgstr "Na maioria das vezes fizemos acordos e negociações com eles em troca de paz ou proteção." #: conversationlist_omicronrg9.json:umar_guild04_7 msgid "One of them is the popular brewery town called 'Sullengard' located far to the south of Vilegard." -msgstr "" -"Uma delas é a popular cidade cervejeira chamada 'Sullengard', localizada bem " -"ao sul de Vilegard." +msgstr "Uma delas é a popular cidade cervejeira chamada 'Sullengard', localizada bem ao sul de Vilegard." #: conversationlist_omicronrg9.json:umar_guild04_7:0 msgid "What makes the place interesting for us?" @@ -33809,9 +33881,7 @@ msgstr "" #: conversationlist_omicronrg9.json:umar_guild04_9 msgid "As a result, they asked us to help them. We even have 80/20 share of their business." -msgstr "" -"Como resultado, eles nos pediram para ajudá-los. Temos até 80/20 de " -"participação nos negócios deles." +msgstr "Como resultado, eles nos pediram para ajudá-los. Temos até 80/20 de participação nos negócios deles." #: conversationlist_omicronrg9.json:umar_guild04_9:0 msgid "Interesting." @@ -33839,9 +33909,7 @@ msgstr "Mas não estou interessado em cerveja." #: conversationlist_omicronrg9.json:umar_guild04_11 msgid "Don't worry. Even your brother was a helping hand in Sullengard. I'm sure you can do the same as well." -msgstr "" -"Não se preocupe. Até o seu irmão ajudou em Sullengard. Tenho certeza que " -"também pode fazer o mesmo." +msgstr "Não se preocupe. Até o seu irmão ajudou em Sullengard. Tenho certeza que também pode fazer o mesmo." #: conversationlist_omicronrg9.json:umar_guild04_11:0 msgid "He didn't even invite me either." @@ -33890,9 +33958,7 @@ msgstr "Vou perguntar de novo assim que ele arefecer a cabeça." #: conversationlist_omicronrg9.json:umar_guild04_16 msgid "Sigh. He may be stubborn sometimes but he is a great supervisor. You should ask him once he is calm." -msgstr "" -"Suspiro. Ele pode ser teimoso às vezes, mas é um ótimo supervisor. Deve o " -"perguntar quando ele estiver calmo." +msgstr "Suspiro. Ele pode ser teimoso às vezes, mas é um ótimo supervisor. Deve o perguntar quando ele estiver calmo." #: conversationlist_omicronrg9.json:umar_guild04_16:0 msgid "I'm going to visit him again. Bye." @@ -33916,9 +33982,7 @@ msgstr "Está certo." #: conversationlist_omicronrg9.json:umar_guild04_18 msgid "Go back to Sullengard and ask the townspeople if they know of his whereabouts." -msgstr "" -"Volte para Sullengard e pergunte aos habitantes da cidade se eles sabem do " -"seu paradeiro." +msgstr "Volte para Sullengard e pergunte aos habitantes da cidade se eles sabem do seu paradeiro." #: conversationlist_omicronrg9.json:umar_guild04_18:0 msgid "I'm on my way back to Sullengard now. Bye." @@ -33938,9 +34002,7 @@ msgstr "" #: conversationlist_omicronrg9.json:umar_guild04_21 msgid "Fortunately, one of my men found one of his drunk men and had a short talk with him before he bleed to death." -msgstr "" -"Felizmente, um dos meus homens encontrou um dos homens dele bêbados e teve " -"uma breve conversa com ele antes que sangrasse até a morte." +msgstr "Felizmente, um dos meus homens encontrou um dos homens dele bêbados e teve uma breve conversa com ele antes que sangrasse até a morte." #: conversationlist_omicronrg9.json:umar_guild04_21:0 #: conversationlist_omi2.json:kamelio_2a:1 @@ -34042,15 +34104,11 @@ msgstr "Obrigado senhor, mas e quanto a Defy e os homens dele?" #: conversationlist_omicronrg9.json:umar_guild04_30 msgid "Like I said, we are still looking for him. You should rest for now from your long haul." -msgstr "" -"Como disse, ainda estamos procurando por ele. Deve descansar por enquanto " -"do seu longo curso." +msgstr "Como disse, ainda estamos procurando por ele. Deve descansar por enquanto do seu longo curso." #: conversationlist_omicronrg9.json:umar_guild04_30:0 msgid "You're right. My legs are so tired from having to walk back and forth from here to Sullengard so many times." -msgstr "" -"Está certo. Minhas pernas estão tão cansadas de ter que andar de um lado " -"para o outro daqui até Sullengard tantas vezes." +msgstr "Está certo. Minhas pernas estão tão cansadas de ter que andar de um lado para o outro daqui até Sullengard tantas vezes." #: conversationlist_omicronrg9.json:umar_guild04_30:1 msgid "Yes, I should rest from my long travel." @@ -34058,8 +34116,7 @@ msgstr "Sim, devo descansar da minha longa viagem." #: conversationlist_omicronrg9.json:guild04_defy_1 msgid "Andor, is that you? You grew weak and small. How was your visit to Nor City?" -msgstr "" -"Andor, é você? Cresceu fraco e pequeno. Como foi a sua visita a Nor City?" +msgstr "Andor, é você? Cresceu fraco e pequeno. Como foi a sua visita a Nor City?" #: conversationlist_omicronrg9.json:guild04_defy_1:0 msgid "I'm $playername. Andor is my brother and I'm not weak." @@ -34144,6 +34201,7 @@ msgstr "Ainda bem que calcei essas botas de proteção. Quem sabe o que poderia #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Ai!" @@ -35398,9 +35456,7 @@ msgstr "Hum... o quê?" #: conversationlist_burhczyd.json:burhczydx_11a_2:0 msgid "When we last met you were dressed like a knight of the Elythom." -msgstr "" -"Quando nos encontramos pela última vez, estava vestido como um cavaleiro do " -"Elythom." +msgstr "Quando nos encontramos pela última vez, estava vestido como um cavaleiro do Elythom." #: conversationlist_burhczyd.json:burhczydx_11a_3 msgid "Eh ... yes, right." @@ -35408,15 +35464,11 @@ msgstr "Eh ... sim, certo." #: conversationlist_burhczyd.json:burhczydx_11a_3:0 msgid "I'm very curious about the story now. Tell me how have you been since we last met? What about the Elythom?" -msgstr "" -"Estou muito curioso sobre a história agora. Diga-me como tem estado desde a " -"última vez que nos encontramos? E o Elythom?" +msgstr "Estou muito curioso sobre a história agora. Diga-me como tem estado desde a última vez que nos encontramos? E o Elythom?" #: conversationlist_burhczyd.json:burhczydx_11a_4 msgid "Oh that. I got bored playing Elythom. I then spread the word that I was walking around disguised as Elythom." -msgstr "" -"Oh aquilo. Fiquei entediado jogando Elythom. Então espalhei a notícia de que " -"estava andando por aí disfarçado de Elythom." +msgstr "Oh aquilo. Fiquei entediado jogando Elythom. Então espalhei a notícia de que estava andando por aí disfarçado de Elythom." #: conversationlist_burhczyd.json:burhczydx_11a_5 msgid "They are still searching and now suspect each other! Extremely amusing!" @@ -35456,9 +35508,7 @@ msgstr "Bem, os pais dela ainda não me deram o consentimento." #: conversationlist_burhczyd.json:burhczydx_11a_9:0 msgid "Hm, that might be difficult. But the main thing is that she wants you. Then it will be okay with the parents." -msgstr "" -"Hm, isso pode ser difícil. Mas o principal é que ela quer a si. Então estará " -"tudo bem com os pais." +msgstr "Hm, isso pode ser difícil. Mas o principal é que ela quer a si. Então estará tudo bem com os pais." #: conversationlist_burhczyd.json:burhczydx_11a_10:0 msgid "Burhczyd - she really wants to marry you, doesn't she?" @@ -35477,6 +35527,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "Agora diga-me - o que exatamente ela disse?" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "Nada." @@ -35490,8 +35541,7 @@ msgstr "Nem falei com ela ainda. Temia que ela pudesse rir de mim." #: conversationlist_burhczyd.json:burhczydx_11a_14:0 msgid "But you want her to marry you next month. How does that work?" -msgstr "" -"Mas quer que ela case consigo no próximo mês. Como é que isso vai funcionar?" +msgstr "Mas quer que ela case consigo no próximo mês. Como é que isso vai funcionar?" #: conversationlist_burhczyd.json:burhczydx_11a_15 msgid "That might actually be difficult, yes." @@ -36793,6 +36843,7 @@ msgstr "Certo, obrigado." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "Tem certeza?" @@ -37030,6 +37081,8 @@ msgstr "Importa-se de não colidir comigo, criança. Tive um longo dia e não pr #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Sinto muito." @@ -38130,8 +38183,7 @@ msgstr "Nós estamos agradecidos pelas tuas poções e ficaremos sempre gratos." #: conversationlist_brimhaven.json:remgard_prison_thief_22 msgid "So we offer you half of your stock. And your freedom. Deal?" -msgstr "" -"Portanto, oferecemos-lhe metade do seu estoque. E a sua liberdade. Combinado?" +msgstr "Portanto, oferecemos-lhe metade do seu estoque. E a sua liberdade. Combinado?" #: conversationlist_brimhaven.json:remgard_prison_thief_22:0 msgid "Do I have a choice?" @@ -38147,9 +38199,7 @@ msgstr "Ah não. Vamos à primeira oferta." #: conversationlist_brimhaven.json:remgard_prison_thief_52 msgid "Here we go. I will count out loud, so you can check that I don't cheat." -msgstr "" -"E lá vamos nós. Vou contar de voz alta, assim pode conferir que não estou " -"roubando." +msgstr "E lá vamos nós. Vou contar de voz alta, assim pode conferir que não estou roubando." #: conversationlist_brimhaven.json:remgard_prison_thief_52:0 msgid "[muttering] Cheat - with my own potions ..." @@ -38157,9 +38207,7 @@ msgstr "[murmurar] Trapaça - com minhas próprias poções..." #: conversationlist_brimhaven.json:remgard_prison_thief_54 msgid "You already have your share. You do not try to cheat, do you? In that case I would be very disappointed." -msgstr "" -"Já tem a sua parte. Não vai tentar roubar, não é? Nesse caso ficaria muito " -"desapontado." +msgstr "Já tem a sua parte. Não vai tentar roubar, não é? Nesse caso ficaria muito desapontado." #: conversationlist_brimhaven.json:remgard_prison_thief_54:0 msgid "No, no. Everything is awful." @@ -38211,9 +38259,7 @@ msgstr "O que? Como podemos sair?" #: conversationlist_brimhaven.json:remgard_prison_thief_112 msgid "Oh, that is easy. Check the back wall - it is fake. We had it exchanged secretly, and those stupid guards haven't found out yet." -msgstr "" -"Oh, essa é fácil. Dê uma olhada na parede posterior - é falsa. Trocamos-a " -"secretamente e aqueles guardas idiotas ainda não descobriram." +msgstr "Oh, essa é fácil. Dê uma olhada na parede posterior - é falsa. Trocamos-a secretamente e aqueles guardas idiotas ainda não descobriram." #: conversationlist_brimhaven.json:remgard_prison_thief_112:0 msgid "Oh really?" @@ -38763,6 +38809,7 @@ msgid "It was not intentional." msgstr "Não foi intencional." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Ele mereceu." @@ -38972,6 +39019,7 @@ msgstr "Não é necessário. Volto num minuto." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "E?" @@ -39890,9 +39938,7 @@ msgstr "Então, uma noite, o pai não veio jantar a minha casa como era costume. #: conversationlist_brimhaven_2.json:arlish_asd_70 msgid "Indeed it does. In fact, I fear he was murdered. Will you help?" -msgstr "" -"Certamente que sim. Na verdade, temo que ele tenha sido assassinado. Vai " -"ajudar?" +msgstr "Certamente que sim. Na verdade, temo que ele tenha sido assassinado. Vai ajudar?" #: conversationlist_brimhaven_2.json:arlish_asd_70:0 msgid "Yes. Of course I will go investigate a little. You are in need." @@ -39920,9 +39966,7 @@ msgstr "Lamento ouvir isso." #: conversationlist_brimhaven_2.json:arlish_asd_15 msgid "Well, he did have a dagger, but I can't say if the one you had was his if I can't look at it." -msgstr "" -"Bem, ele tinha uma adaga, mas não posso dizer se a que você tinha era dele, " -"se não lhe posso olhar." +msgstr "Bem, ele tinha uma adaga, mas não posso dizer se a que você tinha era dele, se não lhe posso olhar." #: conversationlist_brimhaven_2.json:brv_asd_no_info_10 msgid "No, I am sorry, I don't." @@ -39934,24 +39978,15 @@ msgstr "Posso. Quem pergunta?" #: conversationlist_brimhaven_2.json:brv_tavern1_guest2_asd_10:0 msgid "Well, I've been asked by Lawellyn's daughter, Arlish, to investigate his death." -msgstr "" -"Bem, a filha de Lawellyn, Arlish, me pediu para investigar a morte dele." +msgstr "Bem, a filha de Lawellyn, Arlish, me pediu para investigar a morte dele." #: conversationlist_brimhaven_2.json:brv_tavern1_guest2_asd_20 msgid "Oh, OK. Arlish helped me a lot in school when we were kids, so I feel like I owe it to her to help you." -msgstr "" -"Ah, OK. Arlish me ajudou muito na escola quando éramos crianças, então sinto " -"que lhe devo a ajudá-lo." +msgstr "Ah, OK. Arlish me ajudou muito na escola quando éramos crianças, então sinto que lhe devo a ajudá-lo." #: conversationlist_brimhaven_2.json:brv_tavern1_guest2_asd_30 msgid "Don't tell the bartender, but I like to frequent the tavern in Loneford a lot, and as such, I've developed quite a friendship with the owner Kizzo. One day we were talking about how scary the woods between Loneford and Brimhaven can be at nighttime. After sharing some not so scary stories, Kizzo told me a crazy murder story. Now I can't remember the details because...well, I had been drinking." -msgstr "" -"Não diga ao barman, mas gosto de frequentar muito a taberna em Loneford e, " -"como tal, desenvolvi uma grande amizade com o proprietário Kizzo. Um dia, " -"estávamos conversando sobre como a floresta entre Loneford e Brimhaven pode " -"ser assustadora à noite. Depois de compartilhar algumas histórias não tão " -"assustadoras, Kizzo me contou uma história maluca de assassinato. Agora não " -"me consigo lembrar dos detalhes porque... bem, estava a beber." +msgstr "Não diga ao barman, mas gosto de frequentar muito a taberna em Loneford e, como tal, desenvolvi uma grande amizade com o proprietário Kizzo. Um dia, estávamos conversando sobre como a floresta entre Loneford e Brimhaven pode ser assustadora à noite. Depois de compartilhar algumas histórias não tão assustadoras, Kizzo me contou uma história maluca de assassinato. Agora não me consigo lembrar dos detalhes porque... bem, estava a beber." #: conversationlist_brimhaven_2.json:brv_tavern1_guest2_asd_40 msgid "I suggest that you go talk to Kizzo." @@ -39998,6 +40033,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -41413,6 +41449,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41796,6 +41834,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41923,7 +41962,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43324,6 +43363,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43771,11 +43814,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -44018,6 +44061,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46927,7 +46971,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -48338,6 +48382,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -48412,11 +48457,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48432,7 +48477,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49081,6 +49126,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50568,6 +50615,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51677,7 +51725,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51709,7 +51757,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51724,6 +51772,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Adaga" @@ -51950,6 +56099,10 @@ msgstr "Manopla" msgid "Parrying weapon" msgstr "Arma de desvio" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54721,6 +58874,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -55623,16 +59777,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Rato Pequeno" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Rato das Cavernas" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Rato Resistente das Cavernas" @@ -55753,6 +60030,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55761,14 +60039,17 @@ msgid "Drunk" msgstr "Bêbado" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55827,6 +60108,8 @@ msgstr "Esqueleto mestre" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Esqueleto" @@ -56246,6 +60529,7 @@ msgid "Feygard patrol captain" msgstr "Capitão de patrulha de Feygard" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Vigia de patrulha de Feygard" @@ -58421,6 +62705,8 @@ msgstr "Rato da masmorra" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Peixe" @@ -58626,18 +62912,30 @@ msgid "Dummy NPC" msgstr "NPC idiota" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Alaudista" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Trompista" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Baterista" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Címbalista" @@ -59752,6 +64050,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "Busca por Andor" @@ -59837,7 +64403,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60035,8 +64604,10 @@ msgstr "Unnmir disse-me que ele costumava ser um aventureiro e deu-me uma dica p #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar disse-me que ele costumava ser um ferreiro. Mas o Lorde Geomyr proibiu o uso do Aço do Coração. Assim, ele não pode forjar mais suas armas\n" "Se puder encontrar uma Pedra do Coração e trazê-la para Nocmar, ele deve ser capaz de forjar com o Aço do Coração novamente." @@ -63113,8 +67684,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Falou com um cavaleiro de Elythom que por acaso era um velho conhecido -Burhczyd. Teve que esconder-se dos Elythoms, porque tinha 'emprestado' algo de valor do líder deles." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "[OUTDATED]Encontrou o Burhczyd" +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED][OUTDATED]Encontrou o Burhczyd" #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -63879,7 +68453,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63894,6 +68468,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -64480,7 +69058,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -64495,6 +69073,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -64554,3 +69440,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/pt_BR.po b/AndorsTrail/assets/translation/pt_BR.po index d2c3a0ad2..04092fdef 100644 --- a/AndorsTrail/assets/translation/pt_BR.po +++ b/AndorsTrail/assets/translation/pt_BR.po @@ -562,6 +562,10 @@ msgstr "Ah, não se esqueça de checar seu inventário. Você provavelmente aind msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Entendido: se me ferir, posso descansar aqui na cama; devo checar meu inventário por itens úteis." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Você matou aquelas duas ratazanas no nosso jardim?" @@ -616,6 +620,7 @@ msgstr "Sem problemas. Eu não irei incomodá-lo de novo." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Aqui está." @@ -645,6 +650,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Por favor, mostre-me os seus produtos." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -694,6 +703,9 @@ msgstr "Posso descansar aqui?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Você tem alguma coisa para vender?" @@ -1262,6 +1274,9 @@ msgstr "Eu preciso de você para entrar nessa caverna e matar a ratazana gigante #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Certo." @@ -1290,6 +1305,9 @@ msgstr "Bem que eu achava que você não o faria. Você e seu irmão sempre fora #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Tchau." @@ -1376,6 +1394,10 @@ msgstr "Você gostaria de falar sobre isso?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Ok, tchau." @@ -3098,6 +3120,7 @@ msgstr "Você o matou? Você tem a minha amizade, obrigado. Agora estamos a salv #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Obrigado." @@ -4106,6 +4129,13 @@ msgstr "Olá." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Quem é você?" @@ -4452,6 +4482,9 @@ msgstr "Obrigado por sua ajuda com o capitão da guarda antes." #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Certamente." @@ -5141,6 +5174,8 @@ msgstr "Enfim, é por isso que somos tão desconfiados de estranhos." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Eu percebo." @@ -5675,6 +5710,12 @@ msgstr "Crença. Poder. Lutar." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "O quê?" @@ -5711,6 +5752,10 @@ msgstr "Você vai dizer algo que faça sentido?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "O que quer dizer?" @@ -6499,6 +6544,7 @@ msgstr "Ah como eu desprezo esses bastardos maldosos e esnobes de Feygard." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "E agora?" @@ -9683,6 +9729,7 @@ msgstr "Então, quem é você, hein? Provavelmente está aqui para me incomodar #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "O que você quer?" @@ -10608,6 +10655,7 @@ msgstr "Sim, você está certo." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Não." @@ -12994,6 +13042,8 @@ msgstr "Diga-me, o que Thorin pode fazer por você?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "O que você está fazendo aqui?" @@ -14655,6 +14705,7 @@ msgstr "Pela sombra, eu vou o deter. O que for preciso. Você não vai viver par #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Ataque!" @@ -15433,6 +15484,7 @@ msgstr "Eu vou para onde eu quiser." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Ok, eu vou embora." @@ -17280,6 +17332,10 @@ msgstr "Bem-vindo ao meu botequim. Eu espero que possa tornar sua estadia o mais msgid "How may I be of service?" msgstr "Como posso ser útil?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Ah, claro. Aqui, dê uma olhada." @@ -22126,6 +22182,7 @@ msgstr "Então ele queria um pouco de bebida para um 'amigo' chato que sempre vi #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Ótimo." @@ -22177,6 +22234,8 @@ msgstr "Então você precisa de uma cura contra fungos corpulentos." #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Sim." @@ -22246,6 +22305,9 @@ msgstr "É pegar ou largar. Pobre Bogsten..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Esquece." @@ -22436,6 +22498,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Bem, boa sorte com isso. Talvez você possa convencê-lo." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Acredito que sim." @@ -22703,6 +22766,12 @@ msgid "More work means more money! I'll be back." msgstr "Mais trabalho significa mais dinheiro! Eu já volto." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Claro." @@ -23539,6 +23608,8 @@ msgstr "Não graças a você..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "De fato." @@ -25161,6 +25232,7 @@ msgstr "Qualquer um poderia dizer isso. Mas talvez..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Sim?" @@ -25174,6 +25246,9 @@ msgstr "Nada. Você não parece ter dinheiro suficiente. Esqueça." #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Oh.." @@ -26923,14 +26998,17 @@ msgid "We have good news for you." msgstr "Temos boas notícias para você." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "O anel. Este humano está usando o anel de osso. Deixe-o passar." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Um pouco assustador - mas este anel é realmente útil." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Você está no meu caminho. Ataque!" @@ -27846,6 +27924,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "Dois pães! Hmmmm." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "Bem..." @@ -27855,6 +27937,9 @@ msgstr "E queijo - como pude esquecer!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Mas..." @@ -28636,6 +28721,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "Essa poção que você fez cheira realmente interessante. Posso comprar outra?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Muito ruim." @@ -29051,6 +29137,8 @@ msgstr "Tenho algumas damerilias comigo." #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "Eu vou pensar sobre isso." @@ -30240,6 +30328,8 @@ msgstr "[Voz estrondosa] Sim, ele carregou meu capacete mágico para mim. Eu Ret #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "Eu desisto." @@ -31775,6 +31865,7 @@ msgstr "Garoto bem feito! Agora você pode se considerar hábil o suficiente par #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "Obrigado!" @@ -31933,6 +32024,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "Mas primeiro tenho que esclarecer uma coisa. Você precisa ter mais cuidado para não fornecer informações aos forasteiros sobre a Guilda dos Ladrões." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "Eu fiz?" @@ -32373,6 +32465,7 @@ msgstr "Tente quebrar a corrente." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Sair." @@ -34108,6 +34201,7 @@ msgstr "Ainda bem que coloquei essas botas de proteção. Quem sabe o que poderi #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Ai!" @@ -35433,6 +35527,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "Agora me diga - o que exatamente ela disse?" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "Nada." @@ -36748,6 +36843,7 @@ msgstr "Certo, obrigado." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "Tem certeza?" @@ -36985,6 +37081,8 @@ msgstr "Você se importa de não esbarrar em mim, criança. Eu tive um longo dia #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Sinto muito." @@ -38711,6 +38809,7 @@ msgid "It was not intentional." msgstr "Não foi intencional." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Ele mereceu." @@ -38920,6 +39019,7 @@ msgstr "Não é necessário. Volto em um minuto." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "E?" @@ -39933,6 +40033,7 @@ msgid "What's that on the ground?" msgstr "O que é isso no chão?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "Olhar mais de perto." @@ -41366,6 +41467,8 @@ msgid "Great and strong, yes." msgstr "Grande e poderoso, sim." #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Entendi." @@ -41749,6 +41852,7 @@ msgstr "Por quê eu? O que eu fiz para merecer isso?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "Finalmente." @@ -41879,7 +41983,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "Aqui jaz Hagale. Morto pelo ganancioso $playername, justo quando ele queria começar uma nova vida." #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "Esta deve ser a grande Estrada Duleiana! Já ouvi muito sobre isso - e agora estou realmente aqui!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43317,6 +43421,10 @@ msgstr "Sim, eu também adoro!" msgid "To each his own, I guess." msgstr "Para cada um no seu, eu acho." +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "Agora que mencionei: estou ficando sem carne. Terei que sair para caçar novamente." @@ -43768,12 +43876,12 @@ msgid "You have truly earned these gold pieces." msgstr "Você realmente ganhou essas peças de ouro." #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "Agora irei preparar um presente para a adorável Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]Agora irei preparar um presente para a adorável Arensia." #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "E quando nos casarmos, não haverá duvidas que você será convidado." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]E quando nos casarmos, não haverá duvidas que você será convidado." #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -44020,6 +44128,7 @@ msgid "Try to find another way down." msgstr "Tente encontrar outro caminho para descer." #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "Nada acontece." @@ -47004,7 +47113,7 @@ msgid "Plunder the corpse." msgstr "Saqueie o cadáver." #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "Que a sombra carregue sua alma." #: conversationlist_omi2.json:elm3_corpse_3b @@ -48494,6 +48603,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "Isso é bom de ouvir. Então agora você pode me dar as... eh... 330 moedas de ouro que você deveria ter recebido das vendas." #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "Certo. Olha Você aqui." @@ -48574,11 +48684,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "Hora de provar que sou filho de fazendeiro!" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48594,7 +48704,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "Sou filho de fazendeiro!" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49249,6 +49359,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50736,6 +50848,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51848,7 +51961,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51880,7 +51993,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51895,6 +52008,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Adaga" @@ -52121,6 +56335,10 @@ msgstr "Manopla" msgid "Parrying weapon" msgstr "Arma de desvio" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54892,6 +59110,7 @@ msgstr "Camisa infantil" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Parte do equipamento de treinamento de Andor." @@ -55846,16 +60065,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Ratazana pequena" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Ratazana-das-cavernas" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Ratazana-das-cavernas resistente" @@ -55976,6 +60318,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55984,14 +60327,17 @@ msgid "Drunk" msgstr "Bêbedo" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -56050,6 +60396,8 @@ msgstr "Esqueleto mestre" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Esqueleto" @@ -56469,6 +60817,7 @@ msgid "Feygard patrol captain" msgstr "Capitão de patrulha de Feygard" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Vigia de patrulha de Feygard" @@ -58644,6 +62993,8 @@ msgstr "Rato da Masmorra" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Peixe" @@ -58849,18 +63200,30 @@ msgid "Dummy NPC" msgstr "nenhum" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Alaudista" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Trompista" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Baterista" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Címbalo" @@ -59975,6 +64338,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "Busca por Andor" @@ -60060,7 +64691,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -60258,8 +64892,10 @@ msgstr "Unnmir me disse que ele costumava ser um aventureiro, e me deu uma dica #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Nocmar me dise que ele costumava ser um ferreiro. Mas o Lorde Geomyr proibiu o uso do Aço do Coração. Assim, ele não pode forjar mais suas armas\n" "Se eu puder encontrar uma Pedra do Coração e trazê-la para Nocmar, ele deve ser capaz de forjar com o Aço do Coração novamente." @@ -63336,8 +67972,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Você falou com um cavaleiro de Elythom que por acaso era um velho conhecido - Burhczyd. Ele teve que se esconder dos Elythoms, porque ele tinha 'emprestado' algo de valor do líder deles." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "Burhczyd não estava mais vestido como um cavaleiro do Elythom. Ele disse que vai se casar com a garota mais bonita do mundo - ela só não sabe ainda..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]Burhczyd não estava mais vestido como um cavaleiro do Elythom. Ele disse que vai se casar com a garota mais bonita do mundo - ela só não sabe ainda..." #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -64102,7 +68741,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "Buraco na parede: descobri uma sala secreta no fundo da caverna." #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "Quanto azar: devo ter caído em todas as armadilhas da montanha Arulir. Ai..." #: questlist_fungi_panic.json:achievements:100 @@ -64117,6 +68756,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Sopa deliciosa" @@ -64710,7 +69353,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -64725,6 +69368,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -64784,3 +69735,4 @@ msgstr "Sullengard" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/ro.po b/AndorsTrail/assets/translation/ro.po index b55966ac3..cfdf346ec 100644 --- a/AndorsTrail/assets/translation/ro.po +++ b/AndorsTrail/assets/translation/ro.po @@ -558,6 +558,10 @@ msgstr "Și nu uita să-ți verifici inventarul, probabil mai ai inelul care ți msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Ok, am înțeles. Pot să-mă odihnesc aici dacă voi fi rănit, și să-mi verific inventarul pentru obiecte folositoare." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Ai ucis acei doi șobolani din grădina noastră?" @@ -612,6 +616,7 @@ msgstr "Nicio problemă, nu te voi mai deranja cu ia." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Poftim." @@ -638,6 +643,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -684,6 +693,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1220,6 +1232,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1248,6 +1263,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1334,6 +1352,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3025,6 +3047,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4000,6 +4023,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4346,6 +4376,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5035,6 +5068,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5569,6 +5604,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5605,6 +5646,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6387,6 +6432,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9520,6 +9566,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10437,6 +10484,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12798,6 +12846,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14459,6 +14509,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15233,6 +15284,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17070,6 +17122,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21891,6 +21947,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21942,6 +21999,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22011,6 +22070,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22198,6 +22260,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22465,6 +22528,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23301,6 +23370,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24896,6 +24967,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24909,6 +24981,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26614,14 +26689,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27519,6 +27597,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27528,6 +27610,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28293,6 +28378,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28696,6 +28782,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29880,6 +29968,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31388,6 +31478,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31542,6 +31633,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31969,6 +32061,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33658,6 +33751,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34975,6 +35069,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36223,6 +36318,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36460,6 +36556,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38153,6 +38251,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38360,6 +38459,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39344,6 +39444,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40759,6 +40860,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41142,6 +41245,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41269,7 +41373,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42670,6 +42774,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43117,11 +43225,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43364,6 +43472,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46270,7 +46379,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47681,6 +47790,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47755,11 +47865,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47775,7 +47885,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48424,6 +48534,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49911,6 +50023,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51020,7 +51133,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51052,7 +51165,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51067,6 +51180,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51293,6 +55507,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53957,6 +58175,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54859,16 +59078,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54989,6 +59331,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -54997,14 +59340,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55063,6 +59409,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55482,6 +59830,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57657,6 +62006,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57862,18 +62213,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58988,6 +63351,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59073,7 +63704,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59264,7 +63898,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62330,7 +66966,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63094,7 +67733,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63109,6 +67748,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63695,7 +68338,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63710,6 +68353,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/ru.po b/AndorsTrail/assets/translation/ru.po index ff4167e76..b72b27727 100644 --- a/AndorsTrail/assets/translation/ru.po +++ b/AndorsTrail/assets/translation/ru.po @@ -570,6 +570,10 @@ msgstr "Также не забудь проверить своё снаряже msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Ладно, понятно. Если меня поранят, я могу здесь отдохнуть, а ещё я должен проверить, нет ли в моей сумке чего-нибудь полезного." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Тебе удалось убить тех двух крыс в нашем огороде?" @@ -624,6 +628,7 @@ msgstr "Хорошо, больше не буду тебя беспокоить #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Вот, пожалуйста." @@ -653,6 +658,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Пожалуйста, покажи мне свои товары." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -702,6 +711,9 @@ msgstr "Могу я здесь отдохнуть?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Покажи, что есть на продажу?" @@ -1270,6 +1282,9 @@ msgstr "Тебе надо пойти в эту пещеру и убить бол #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Ладно." @@ -1298,6 +1313,9 @@ msgstr "Ничего удивительного. Ты и твой брат вс #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Пока." @@ -1384,6 +1402,10 @@ msgstr "Ты не хочешь поговорить об этом?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Ладно, пока." @@ -3106,6 +3128,7 @@ msgstr "Ты убил его? Прими мою благодарность, др #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Спасибо." @@ -4114,6 +4137,13 @@ msgstr "Эй, привет." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Кто ты?" @@ -4460,6 +4490,9 @@ msgstr "Спасибо, что помог тогда с капитаном ст #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Конечно." @@ -5149,6 +5182,8 @@ msgstr "Так или иначе, потому мы так подозрител #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Ясно." @@ -5683,6 +5718,12 @@ msgstr "Вера. Сила. Борьба." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Что?" @@ -5719,6 +5760,10 @@ msgstr "Ты хоть задумываешься о смысле?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "О чём ты говоришь?" @@ -6507,6 +6552,7 @@ msgstr "О, как я презираю этих злобных, чванливы #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "И что теперь?" @@ -7293,9 +7339,7 @@ msgstr "Мы долго и успешно копали здесь. Но это #: conversationlist_prim_arghest.json:arghest_4 msgid "The attacks on Prim by the beasts, the bandits and the disappearances really reduced our numbers. Now we cannot keep up the mining activity any longer." -msgstr "" -"Атаки зверей и бандитов на Прим сильно уменьшили наши ряды. Теперь мы не " -"можем больше продолжать добычу полезных ископаемых." +msgstr "Атаки зверей и бандитов на Прим сильно уменьшили наши ряды. Теперь мы не можем больше продолжать добычу полезных ископаемых." #: conversationlist_prim_arghest.json:arghest_5 msgid "I am Arghest. I guard the entrance here to make sure no one enters the old mine." @@ -9693,6 +9737,7 @@ msgstr "Тогда, кем ты можешь быть, а? Вероятно, т #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Что ты хочешь?" @@ -10618,6 +10663,7 @@ msgstr "Да, пожалуй ты прав." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Не-а." @@ -13004,6 +13050,8 @@ msgstr "Скажи мне, что Торин может сделать для т #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Что ты тут делаешь?" @@ -14665,6 +14713,7 @@ msgstr "Ради Тени, я остановлю тебя. Чего бы это #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Ударить!" @@ -15443,6 +15492,7 @@ msgstr "Я хожу, где пожелаю." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Ладно, ухожу." @@ -17290,6 +17340,10 @@ msgstr "Добро пожаловать в мою таверну. Надеюсь msgid "How may I be of service?" msgstr "Чем я могу служить?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Да, конечно. Вот, выбирай." @@ -22136,6 +22190,7 @@ msgstr "Потом он захотел получить выпивку для н #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Чудесно..." @@ -22187,6 +22242,8 @@ msgstr "Так тебе нужно лекарство от гигантских #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "Да." @@ -22256,6 +22313,9 @@ msgstr "Не нравится - не бери. Бедный Богстен ..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "Забудь об этом." @@ -22365,9 +22425,7 @@ msgstr "Почему он не хочет заниматься этой рабо #: conversationlist_pathway_fallhaven.json:guard_pathway_2 msgid "You're really curious kid... Well our superior, the guard captain, only wants to pay the woodcutter when he has done his work." -msgstr "" -"Очень любопытный ребенок.... Наш начальник, капитан стражи, хочет заплатить " -"дровосеку только после того, как он выполнит свою работу." +msgstr "Очень любопытный ребенок.... Наш начальник, капитан стражи, хочет заплатить дровосеку только после того, как он выполнит свою работу." #: conversationlist_pathway_fallhaven.json:guard_pathway_2:0 msgid "Maybe I could help?" @@ -22448,6 +22506,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "Ну удачи. Может быть, ты сможешь его убедить." #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Надеюсь." @@ -22715,6 +22774,12 @@ msgid "More work means more money! I'll be back." msgstr "Больше работы — больше денег! Я вернусь." #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "Конечно." @@ -23551,6 +23616,8 @@ msgstr "Нет, спасибо тебе..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "Действительно." @@ -25173,6 +25240,7 @@ msgstr "Это может сказать кто угодно. Но возмож #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "Да?" @@ -25186,6 +25254,9 @@ msgstr "Ничего. У тебя недостаточно денег." #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "Ох." @@ -26935,14 +27006,17 @@ msgid "We have good news for you." msgstr "У нас для тебя хорошие новости." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "Кольцо. Этот человек носит кольцо из кости. Пропустите его." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Немного страшно, но очень полезно, это кольцо." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "Ты стоишь у меня на пути. В бой!" @@ -27858,6 +27932,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "Две буханки хлеба! Хммм." #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "Ну..." @@ -27867,6 +27945,9 @@ msgstr "А сыр - как я по нему скучал!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Но..." @@ -28648,6 +28729,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "Это зелье пахнет очень интересно. Могу ли я купить ещё одно?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "Очень плохо." @@ -29063,6 +29145,8 @@ msgstr "Хорошо, у меня есть несколько дамерилий #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "Я обязательно подумаю об этом." @@ -30252,6 +30336,8 @@ msgstr "[Громким голосом] Да, он принёс мой волш #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "Я сдаюсь." @@ -31787,6 +31873,7 @@ msgstr "Молодец, малец! Теперь ты можешь считат #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "Спасибо!" @@ -31945,6 +32032,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "Но сначала я должен кое-что уточнить. Ты должен быть более осторожен, не рассказывай чужакам о Гильдии воров." #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "Разве?" @@ -32385,6 +32473,7 @@ msgstr "Попробовать разорвать цепь." #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "Уйти." @@ -34083,9 +34172,7 @@ msgstr "Виноватым здесь будешь ты." #: conversationlist_omicronrg9.json:guild04_defy_gone_script_grant msgid "Strange. Defy and his men are gone. Maybe they talked with the bootleg brewers here and reported back to Umar?" -msgstr "" -"Странно. Дефи и его люди исчезли. Может, они поговорили со здешними " -"пивоварами и сообщили Умару?" +msgstr "Странно. Дефи и его люди исчезли. Может, они поговорили со здешними пивоварами и сообщили Умару?" #: conversationlist_arulir_mountain.json:arulirmountain_entrance msgid "You have a gut feeling that it would be better to not go any further unprepared." @@ -34122,6 +34209,7 @@ msgstr "Хорошо, что я надел эти защитные ботинк #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Ай!" @@ -35447,6 +35535,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "А теперь скажи мне, что именно она сказала?" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "Ничего." @@ -36762,6 +36851,7 @@ msgstr "Ладно, спасибо." #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "Вы уверены?" @@ -36999,6 +37089,8 @@ msgstr "Ты не возражаешь, если ты не будешь на м #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Простите." @@ -38725,6 +38817,7 @@ msgid "It was not intentional." msgstr "Это вышло случайно." #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "Он это заслужил." @@ -38934,6 +39027,7 @@ msgstr "Не обязательно. Я вернусь через минуту." #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "И?" @@ -39947,6 +40041,7 @@ msgid "What's that on the ground?" msgstr "Что это на земле?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "Присмотрись." @@ -41380,6 +41475,8 @@ msgid "Great and strong, yes." msgstr "Да, я великий и сильный..." #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Ага." @@ -41763,6 +41860,7 @@ msgstr "Почему я? Что я сделал, чтобы заслужить #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "Ну наконец..." @@ -41893,7 +41991,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "Здесь лежит Хагал. Убит жадными $playername, как раз тогда, когда собрался начать новую жизнь." #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "Это, должно быть, великий Дулеанский тракт! Я слышал так много о нём - и наконец я добрался сюда!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43331,6 +43429,10 @@ msgstr "Да, мне оно тоже нравится!" msgid "To each his own, I guess." msgstr "Каждому своему, наверное." +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "Теперь, когда я упомянул об этом: у меня заканчивается мясо. Придётся снова пойти на охоту." @@ -43782,12 +43884,12 @@ msgid "You have truly earned these gold pieces." msgstr "Вы действительно заслужили эти золотые монеты." #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "Я сейчас пойду и приготовлю подарок для милой Аренсии." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]Я сейчас пойду и приготовлю подарок для милой Аренсии." #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "И когда мы поженимся, ты, конечно, будешь приглашен." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]И когда мы поженимся, ты, конечно, будешь приглашен." #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -44034,6 +44136,7 @@ msgid "Try to find another way down." msgstr "Попробовать найти другой путь." #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "Ничего не происходит." @@ -47018,7 +47121,7 @@ msgid "Plunder the corpse." msgstr "Разграбить труп." #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "Да пребудет тень с твоей душой." #: conversationlist_omi2.json:elm3_corpse_3b @@ -47189,9 +47292,7 @@ msgstr "Вы бы здесь не стали спать." #: conversationlist_omi2.json:elm2_chest msgid "This large chest is locked with a simple but robust lock with a small keyhole in its center." -msgstr "" -"Большой сундук запертый простым, но надежным замком с маленькой замочной " -"скважиной в центре." +msgstr "Большой сундук запертый простым, но надежным замком с маленькой замочной скважиной в центре." #: conversationlist_omi2.json:elm2_chest:0 msgid "Use Jern's rusty key." @@ -47203,9 +47304,7 @@ msgstr "Ударить по замку." #: conversationlist_omi2.json:elm2_chest_open msgid "Despite the rust, you introduce the key in the lock without major trouble. It seems to fit well enough. The chest is now open." -msgstr "" -"Ключ, несмотря на ржавчину, вставляется в замок без особых проблем. Похоже, " -"он подходит достаточно хорошо. Теперь сундук открыт." +msgstr "Ключ, несмотря на ржавчину, вставляется в замок без особых проблем. Похоже, он подходит достаточно хорошо. Теперь сундук открыт." #: conversationlist_omi2.json:elm2_chest_hit msgid "The chest remains undamaged." @@ -47225,8 +47324,7 @@ msgid "" "\n" "Signed by Guthbered of Prim." msgstr "" -"ШАХТЕРЫ: Эта зона объявлена неустойчивой. Дальнейшие раскопки здесь " -"запрещены.\n" +"ШАХТЕРЫ: Эта зона объявлена неустойчивой. Дальнейшие раскопки здесь запрещены.\n" "\n" "Подписано Гатбердом из Прима." @@ -48513,6 +48611,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "Приятно слышать. Значит, теперь вы можете отдать мне... э-э-э... 330 золотых, которые вы должны были получить от продажи." #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "Конечно. Вот, пожалуйста." @@ -48593,11 +48692,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "Вы уже взяли здесь новые вилы." #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "Новые вилы, воткнутые в стог сена." #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "Пора доказать, что я потомок фермера!" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48613,7 +48712,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "Спустя несколько минут интенсивных рывков вам наконец удается вытащить из стога сена новые вилы." #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "Я - ребенок фермера!" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49268,6 +49367,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "[Вздох]. Я тоскую по своему пруду, к которому раньше с удовольствием ходил. Но теперь к моему пруду опасно подходить, не говоря уже о том, чтобы в него войти." #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "А потом?" @@ -49405,10 +49506,7 @@ msgstr "Хорошо, я верю в тебя." #: conversationlist_sullengard.json:deebo_orchard_deebo_80 msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death." -msgstr "" -" В последний раз золотого шакала видели, когда он возвращался в \"лес " -"Зулленгарда\" к западу от моего фруктового сада. Вернитесь ко мне с " -"доказательством его смерти." +msgstr " В последний раз золотого шакала видели, когда он возвращался в \"лес Зулленгарда\" к западу от моего фруктового сада. Вернитесь ко мне с доказательством его смерти." #: conversationlist_sullengard.json:deebo_orchard_deebo_90 msgid "" @@ -49448,9 +49546,7 @@ msgstr "Вы фермер?" #: conversationlist_sullengard.json:throthaus_4:0 msgid "No. But I'm a child of an ordinary farmer in a small settlement called Crossglen." -msgstr "" -"Нет. Мой отец - обычный фермер из небольшого поселения под названием " -"Кроссглен." +msgstr "Нет. Мой отец - обычный фермер из небольшого поселения под названием Кроссглен." #: conversationlist_sullengard.json:throthaus_4:1 msgid "Yes. I'm a child of an ordinary farmer in a small settlement called Crossglen." @@ -49458,9 +49554,7 @@ msgstr "Да. Мой отец - фермер из небольшого посе #: conversationlist_sullengard.json:throthaus_5 msgid "If you are the child of an ordinary farmer. Then, pick up my pitchfork outside of my house southwest of here." -msgstr "" -"Раз уж из семьи обычного фермера. Тогда возьмите мои вилы возле моего дома " -"на юго-запад отсюда." +msgstr "Раз уж из семьи обычного фермера. Тогда возьмите мои вилы возле моего дома на юго-запад отсюда." #: conversationlist_sullengard.json:throthaus_6 msgid "If you are able to pull it out from the haystack, then it will be yours." @@ -49611,9 +49705,7 @@ msgstr "Правильно. Упс... у меня нет новых вил. Се #: conversationlist_sullengard.json:sullengard_ainsley_3 msgid "Thank you so much, kid. Tell my wife Hadena I can come home on time today." -msgstr "" -"Большое спасибо, малыш. Скажи моей жене - Хадене, я смогу вернуться домой " -"вовремя." +msgstr "Большое спасибо, малыш. Скажи моей жене - Хадене, я смогу вернуться домой вовремя." #: conversationlist_sullengard.json:sullengard7_road_sign msgid "" @@ -50784,6 +50876,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "Зулленгард?! Разумеется, оно идет из Зулленгарда. Я должен был догадаться, что оно идет от них." #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "Спасибо!" @@ -51668,9 +51761,7 @@ msgstr "Убирайся отсюда сейчас же. И не возвращ #: conversationlist_haunted_forest.json:daw_haunted_enterance msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further." -msgstr "" -"Когда вы приближаетесь, волосы встают дыбом, вы испытываете внезапное и " -"сильное чувство страха и решаете, что не время идти дальше." +msgstr "Когда вы приближаетесь, волосы встают дыбом, вы испытываете внезапное и сильное чувство страха и решаете, что не время идти дальше." #: conversationlist_haunted_forest.json:gabriel_shh msgid "Shh!" @@ -51747,9 +51838,7 @@ msgstr "Да, ты меня пугаешь. Может быть, я приду #: conversationlist_haunted_forest.json:gabriel_daw_40:1 msgid "Sure. I'll close my eyes now, but don't try anything that you will regret." -msgstr "" -"Конечно. Сейчас я закрою глаза, но не делайте ничего такого, о чем потом " -"будете жалеть." +msgstr "Конечно. Сейчас я закрою глаза, но не делайте ничего такого, о чем потом будете жалеть." #: conversationlist_haunted_forest.json:gabriel_daw_50 msgid "Do you hear it now?" @@ -51769,9 +51858,7 @@ msgstr "Очень страшно. Лучше пойду к отцу." #: conversationlist_haunted_forest.json:gabriel_daw_70 msgid "I have no idea and the other villagers think I am crazy. Do you think I'm crazy?" -msgstr "" -"Без понятия, а другие жители считают меня сумасшедшим. Вы считаете меня " -"сумасшедшим?" +msgstr "Без понятия, а другие жители считают меня сумасшедшим. Вы считаете меня сумасшедшим?" #: conversationlist_haunted_forest.json:gabriel_daw_70:0 msgid "Maybe, but I'm intrigued, so I will say 'no'." @@ -51783,8 +51870,7 @@ msgstr "О, безусловно." #: conversationlist_haunted_forest.json:gabriel_daw_80 msgid "OK. I fear that whatever it is, it is coming for this church and the village." -msgstr "" -"Хорошо. Я боюсь, что бы это ни было, оно придет сюда в церковь и деревню." +msgstr "Хорошо. Я боюсь, что бы это ни было, оно придет сюда в церковь и деревню." #: conversationlist_haunted_forest.json:gabriel_daw_85 msgid "I am not an adventurer, and I am certainly not a fighter." @@ -51796,9 +51882,7 @@ msgstr "Очевидно" #: conversationlist_haunted_forest.json:gabriel_daw_90 msgid "I need someone willing and able. Will you go investigate the noise and stop it if it is a threat?" -msgstr "" -"Мне нужен кто-то желающий и способный. Вы готовы исследовать шум и " -"остановить его, если это угроза?" +msgstr "Мне нужен кто-то желающий и способный. Вы готовы исследовать шум и остановить его, если это угроза?" #: conversationlist_haunted_forest.json:gabriel_daw_90:0 msgid "Of course. Anything for the Shadow." @@ -51826,9 +51910,7 @@ msgstr "Объясните мне еще раз, что вы от меня хо #: conversationlist_haunted_forest.json:gabriel_daw_incomplete:1 msgid "You're not the boss of me, Shadow man. I will address your problem when I am ready to do so." -msgstr "" -"Не вам надо мной командовать, человек-тень. Я решу твою проблему, когда " -"созрею для этого." +msgstr "Не вам надо мной командовать, человек-тень. Я решу твою проблему, когда созрею для этого." #: conversationlist_haunted_forest.json:gabriel_daw_incomplete_10 msgid "The noise, my child! It's coming from over there. [He points east]" @@ -51836,8 +51918,7 @@ msgstr "Шум, дитя мое! Он доносится оттуда. [Он у #: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20 msgid "I asked you to go investigate the noise and stop it if it is a threat" -msgstr "" -"Я попросил вас проверить шум и прекратить его, если он представляет угрозу" +msgstr "Я попросил вас проверить шум и прекратить его, если он представляет угрозу" #: conversationlist_haunted_forest.json:gabriel_daw_incomplete_20:0 msgid "Oh yeah. Sorry. I will get on top of that right away." @@ -51879,21 +51960,15 @@ msgstr "Расскажите, пожалуйста, что было причин #: conversationlist_haunted_forest.json:gabriel_daw_complete_20:0 msgid "A demonic creature and its minions rose from their graves and were roaming the forest." -msgstr "" -"Демоническое существо и его приспешники восстали из своих могил и бродили по " -"лесу." +msgstr "Демоническое существо и его приспешники восстали из своих могил и бродили по лесу." #: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0 msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims" -msgstr "" -"Они жили в заброшенном доме в лесу и проводили какой-то ритуал. Я думаю, что " -"они планировали сделать Вильгард своей первой жертвой" +msgstr "Они жили в заброшенном доме в лесу и проводили какой-то ритуал. Я думаю, что они планировали сделать Вильгард своей первой жертвой" #: conversationlist_haunted_forest.json:gabriel_daw_complete_40 msgid "This is indeed alarming. But we are so grateful for your work here." -msgstr "" -"Действительно, ситуация тревожная. Тем не менее, мы очень благодарны за вашу " -"помощь." +msgstr "Действительно, ситуация тревожная. Тем не менее, мы очень благодарны за вашу помощь." #: conversationlist_haunted_forest.json:gabriel_daw_complete_50 msgid "Very! In fact, here are 3000 gold pieces for all your trouble." @@ -51905,26 +51980,19 @@ msgstr "Иди с Тенью, дитя мое." #: conversationlist_haunted_forest.json:haunted_house_basement_script_10 msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground." -msgstr "" -"Достигнув нижней ступеньки, вы бросаете взгляд через всю комнату и видите " -"демоническое существо. Но оно не видит вас, так как смотрит в пол." +msgstr "Достигнув нижней ступеньки, вы бросаете взгляд через всю комнату и видите демоническое существо. Но оно не видит вас, так как смотрит в пол." #: conversationlist_haunted_forest.json:haunted_house_basement_script_20 msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you." -msgstr "" -"Оно начинает поднимать руки и голову прямо к потолку, при этом стонет и " -"говорит на непонятном вам языке. Вдруг оно замечает ваше присутствие, " -"опускает руку и указывает прямо на вас." +msgstr "Оно начинает поднимать руки и голову прямо к потолку, при этом стонет и говорит на непонятном вам языке. Вдруг оно замечает ваше присутствие, опускает руку и указывает прямо на вас." #: conversationlist_haunted_forest.json:haunted_house_basement_script_30 msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear." msgstr "И снова крики на непонятном языке. Вы начинаете дрожать от страха." #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." -msgstr "" -"Войдя в это мрачное место, вы подозреваете, что приближаетесь к звукам, " -"которые слышал Габриэль, так как стоны теперь намного громче." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." +msgstr "Войдя в это мрачное место, вы подозреваете, что приближаетесь к звукам, которые слышал Габриэль, так как стоны теперь намного громче." #: conversationlist_haunted_forest.json:road2_daw_10 msgid "You stick your head between the trees." @@ -51940,9 +52008,7 @@ msgstr "Вы заметили, что стон, который слышал Га #: conversationlist_haunted_forest.json:road5_daw_10 msgid "As you stick your head between the trees, you feel a burst of cold air and a shiver goes down your body" -msgstr "" -"Просунув голову между деревьями, вы чувствуете порыв холодного воздуха, и по " -"вашему телу проходит дрожь" +msgstr "Просунув голову между деревьями, вы чувствуете порыв холодного воздуха, и по вашему телу проходит дрожь" #: conversationlist_haunted_forest.json:road5_daw_10:0 msgid "This doesn't feel right! I should get out of here now." @@ -51957,10 +52023,8 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "В момент, когда вы вылезаете из отверстия, веревка падает на землю." #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." -msgstr "" -"Вы начинаете замечать, что стоны, которые слышал Габриэль, здесь немного " -"нагружают." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." +msgstr "Вы начинаете замечать, что стоны, которые слышал Габриэль, здесь немного нагружают." #: conversationlist_haunted_forest.json:road5_daw_20:0 msgid "I must be getting closer to the source. It's time to press on." @@ -51974,6 +52038,4107 @@ msgstr "Бензимос мертв... снова." msgid "Don't you remember who lives there?" msgstr "Разве вы не помните, кто там живет?" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Кинжал" @@ -52200,6 +56365,10 @@ msgstr "Рукавица" msgid "Parrying weapon" msgstr "Парирующее оружие" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54971,6 +59140,7 @@ msgstr "Детская рубашка" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Часть тренировочного оборудования Эндора." @@ -55879,9 +60049,7 @@ msgstr "Перо ангела" #: itemlist_haunted_forest.json:angel_feather:description msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..." -msgstr "" -"Перо Ангела смерти. Легенда гласит, что если положить его под подушку " -"человека, то оно вызывает появление Ангела смерти..." +msgstr "Перо Ангела смерти. Легенда гласит, что если положить его под подушку человека, то оно вызывает появление Ангела смерти..." #: itemlist_haunted_forest.json:human_skull:description msgid "Freaky to most, but intriguing to some." @@ -55917,9 +60085,7 @@ msgstr "Тонизирующее средство для крови" #: itemlist_haunted_forest.json:tonic_of_blood:description msgid "An ancient \"healing\" remedy that's been known to cause more harm than good." -msgstr "" -"Древнее \"лечебное\" средство, которое, как известно, приносит больше вреда, " -"чем пользы." +msgstr "Древнее \"лечебное\" средство, которое, как известно, приносит больше вреда, чем пользы." #: itemlist_haunted_forest.json:eye_ball msgid "Bat eye" @@ -55929,16 +60095,139 @@ msgstr "Глаз летучей мыши" msgid "The eye ball of a \"three-eyed bat\"." msgstr "Глазное яблоко \"трехглазой летучей мыши\"." +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Маленькая крыса" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Пещерная крыса" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Живучая пещерная крыса" @@ -56059,6 +60348,7 @@ msgid "Arambold" msgstr "Арамболд" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Тарал" @@ -56067,14 +60357,17 @@ msgid "Drunk" msgstr "Пьяница" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Мара" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Груил" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Леонид" @@ -56133,6 +60426,8 @@ msgstr "Скелет-вождь" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "Скелет" @@ -56552,6 +60847,7 @@ msgid "Feygard patrol captain" msgstr "Капитан фейгардского патруля" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Часовой фейгардского патруля" @@ -58727,6 +63023,8 @@ msgstr "Подземная крыса" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Рыба" @@ -58932,18 +63230,30 @@ msgid "Dummy NPC" msgstr "ничто" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "Лютнист" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "Дудец" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "Ударник" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "Цимбалист" @@ -60058,6 +64368,274 @@ msgstr "Трехглазая летучая мышь" msgid "Gabriel" msgstr "Габриэль" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "Поиски Эндора" @@ -60143,8 +64721,11 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "Осматривая окрестности Зулленгарда, мне случайно попалась мои мама и тетя, с которой мы не были знакомы. Мама настояла на том, что мне нужно вернуться домой, чтобы поговорить." #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." -msgstr "Поговорив с мамой дома, мы попытались обдумать, где может быть Эндор. Она напомнила мне о друге Эндора, Стэнвике, который живет в Брайтпорте. Мы решили, что поговорить с ним будет самым логичным решением." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]Поговорив с мамой дома, мы попытались обдумать, где может быть Эндор. Она напомнила мне о друге Эндора, Стэнвике, который живет в Брайтпорте. Мы решили, что поговорить с ним будет самым логичным решением." #: questlist.json:mikhail_bread msgid "Breakfast bread" @@ -60341,8 +64922,10 @@ msgstr "Уннмир сказал мне, что он когда-то был п #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "Нокмар сказал мне, что когда-то был кузнецом. Но лорд Геомир запретил использование сердечной стали, и теперь он не может ковать своё фирменное оружие.\n" "Если я найду для Нокмара сердечную руду, он снова сможет ковать сердечную сталь." @@ -63419,8 +68002,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "Вы поговорили с Рыцарем Элитома, который оказался вашим старым знакомым — Барчидом. Он был вынужден скрываться от Элитома, потому что «позаимствовал» кое-что ценное у их лидера." #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "Барчид больше не был одет как рыцарь Элитома. Он сказал, что собирается жениться на самой красивой девушке в мире - просто она еще не знает об этом..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]Барчид больше не был одет как рыцарь Элитома. Он сказал, что собирается жениться на самой красивой девушке в мире - просто она еще не знает об этом..." #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -63540,8 +68126,7 @@ msgstr "Осталось всего чуть-чуть..." #: questlist_brimhaven.json:brv_employee:90 msgid "Finally - that was the last boulder! Gnossath was very pleased with my work." -msgstr "" -"Наконец-то — это был последний валун! Гноссат был очень доволен моей работой." +msgstr "Наконец-то — это был последний валун! Гноссат был очень доволен моей работой." #: questlist_brimhaven.json:quick_glance msgid "A quick glance" @@ -63649,31 +68234,15 @@ msgstr "Я сказал Зимско, что уверен, что игроки #: questlist_brimhaven.json:brv_dagger:10 msgid "I asked Edrin about the strange-looking dagger I purchased. He told me he recognizes it because he made it many years ago, and it used to have a gem mounted in the pommel. If I can find the gem he can remount it in the dagger, and the dagger will have special properties. Apparently it used to belong to someone named Lawellyn." -msgstr "" -"Спросив Эдрина о странном на вид выглядящем кинжале. Он рассказал мне, что " -"узнал его, потому что он сам сделал его много лет назад, и раньше в его " -"острие был вмонтирован драгоценный камень. Если я смогу найти драгоценный " -"камень, он сможет снова вставить его в кинжал, и тот обретет особые " -"свойства. Очевидно, он принадлежал кому-то по имени Лавеллин." +msgstr "Спросив Эдрина о странном на вид выглядящем кинжале. Он рассказал мне, что узнал его, потому что он сам сделал его много лет назад, и раньше в его острие был вмонтирован драгоценный камень. Если я смогу найти драгоценный камень, он сможет снова вставить его в кинжал, и тот обретет особые свойства. Очевидно, он принадлежал кому-то по имени Лавеллин." #: questlist_brimhaven.json:brv_dagger:20 msgid "I asked Edrin about the strange-looking gem I purchased, and whether he has any idea what it might have been mounted in. He told me he recognizes it, and it used to be mounted in the pommel of a dagger that he made many years ago. If I can find the dagger he can remount the gem, and the dagger will have special properties. Apparently it used to belong to someone named Lawellyn." -msgstr "" -"[REVIEW]Я спросил Эдрина о приобретённом мной странно выглядящем камне, и " -"есть ли у него какие-нибудь идеи о том, куда он мог бы быть установлен. Он " -"сказал мне, что он узнал его, и он был установлен в навершие кинжала, " -"который он сделал много лет назад. Если я найду кинжал, он сможет повторно " -"установить драгоценный камень, и у кинжала появятся особые свойства. " -"Очевидно, он принадлежал кому-то по имени Лавеллин." +msgstr "[REVIEW]Я спросил Эдрина о приобретённом мной странно выглядящем камне, и есть ли у него какие-нибудь идеи о том, куда он мог бы быть установлен. Он сказал мне, что он узнал его, и он был установлен в навершие кинжала, который он сделал много лет назад. Если я найду кинжал, он сможет повторно установить драгоценный камень, и у кинжала появятся особые свойства. Очевидно, он принадлежал кому-то по имени Лавеллин." #: questlist_brimhaven.json:brv_dagger:25 msgid "I asked Edrin about the strange-looking dagger and the strange-looking gem I purchased. He told me he recognizes them because he made the dagger many years ago. The gem was originally mounted in the pommel, giving the dagger special properties. He offered to repair it for me. Apparently it used to belong to someone named Lawellyn." -msgstr "" -"[REVIEW]Я спросил Эдрина о приобретённых мной странно выглядящем кинжале и " -"странно выглядящем камне. Он сказал мне, что узнал их, потому что он сам " -"сделал этот кинжал много лет назад. Камень изначально был установлен в " -"навершие кинжала, давая тому особые свойства. Он предложил починить его для " -"меня. Очевидно, он принадлежал кому-то по имени Лавеллин." +msgstr "[REVIEW]Я спросил Эдрина о приобретённых мной странно выглядящем кинжале и странно выглядящем камне. Он сказал мне, что узнал их, потому что он сам сделал этот кинжал много лет назад. Камень изначально был установлен в навершие кинжала, давая тому особые свойства. Он предложил починить его для меня. Очевидно, он принадлежал кому-то по имени Лавеллин." #: questlist_brimhaven.json:brv_dagger:30 msgid "I asked the thief if the dagger he has originally had the gem I purchased in the pommel. His reply was 'maybe', and that the dagger was no longer available except at a 'special' price." @@ -63693,15 +68262,11 @@ msgstr "Эдрин хочет 800 золотых за починку кинжа #: questlist_brimhaven.json:brv_dagger:70 msgid "Edrin wants 800 gold to repair the dagger. I told him that was too expensive. I will keep the strange-looking dagger and the strange-looking gem." -msgstr "" -"Эдрин хочет 800 золотых за починку кинжала. Слишком дорого. Я оставлю себе " -"странно выглядящий кинжал и странно выглядящий камень." +msgstr "Эдрин хочет 800 золотых за починку кинжала. Слишком дорого. Я оставлю себе странно выглядящий кинжал и странно выглядящий камень." #: questlist_brimhaven.json:brv_dagger:80 msgid "Edrin wants 800 gold to repair the dagger. I agreed. Edrin took the dagger and the gem and told me to come back later." -msgstr "" -"Эдрин хочет 800 золотых за починку кинжала. Пускай. Эдрин взял кинжал и " -"камень и велел мне заглянуть к нему попозже." +msgstr "Эдрин хочет 800 золотых за починку кинжала. Пускай. Эдрин взял кинжал и камень и велел мне заглянуть к нему попозже." #: questlist_brimhaven.json:brv_dagger:90 #: questlist_brimhaven.json:brv_dagger:100 @@ -63806,9 +68371,7 @@ msgstr "Вы вошли в класс Бримхейвенской школы. #: questlist_brimhaven2.json:brv_school2:12 msgid "I noticed an evil-looking statue in a corner. Who on earth puts such an ugly, hideous thing in a school?" -msgstr "" -"В углу стоит злобная статуя. Кто вообще додумался поставить в школе такую " -"уродливую и отвратительную вещь?" +msgstr "В углу стоит злобная статуя. Кто вообще додумался поставить в школе такую уродливую и отвратительную вещь?" #: questlist_brimhaven2.json:brv_school2:20 msgid "I found a free place next to a student named Golin." @@ -63864,9 +68427,7 @@ msgstr "Вы чувствуете злобный взгляд статуи." #: questlist_brimhaven2.json:brv_school2:150 msgid "The evil grinning statue suddenly grew to an incredible size and attacked me!" -msgstr "" -"Злобно-усмехающаяся статуя внезапно выросла до невероятных размеров и напала " -"на меня!" +msgstr "Злобно-усмехающаяся статуя внезапно выросла до невероятных размеров и напала на меня!" #: questlist_brimhaven2.json:brv_school2:152 msgid "I killed the evil statue." @@ -63874,23 +68435,15 @@ msgstr "Вы убили злую статую." #: questlist_brimhaven2.json:brv_school2:200 msgid "The teacher thanked me for saving her. School is over for me. I can go to the general store and get a cake for good performance." -msgstr "" -"Учитель поблагодирил тебя за спасение его жизни. Школа для тебя окончена. " -"Можно зайти в универсальный магазин и купить торт, чтобы отметить хорошую " -"работу." +msgstr "Учитель поблагодирил тебя за спасение его жизни. Школа для тебя окончена. Можно зайти в универсальный магазин и купить торт, чтобы отметить хорошую работу." #: questlist_brimhaven2.json:brv_school2:210 msgid "I cheated during the duel. The teacher noticed it and banned me from the school." -msgstr "" -"Во время дуэли мне удалось сжульничать. Учитель заметил это и запретил мне " -"посещать школу." +msgstr "Во время дуэли мне удалось сжульничать. Учитель заметил это и запретил мне посещать школу." #: questlist_brimhaven2.json:brv_school2:220 msgid "The teacher was very satisfied with my performance in the duel. School is over for me. I can go to the general store and get a cake for good performance." -msgstr "" -"Учитель был очень доволен выступлением на дуэли. Школа для меня окончена. " -"Можно зайти в универсальный магазин и купить торт, чтобы отметить хорошую " -"работу." +msgstr "Учитель был очень доволен выступлением на дуэли. Школа для меня окончена. Можно зайти в универсальный магазин и купить торт, чтобы отметить хорошую работу." #: questlist_brimhaven2.json:brv_school2:230 msgid "The teacher sent me away, because I killed Golin in the duel." @@ -63898,9 +68451,7 @@ msgstr "Учитель прогнал тебя, так как ты убил Го #: questlist_brimhaven2.json:brv_school2:240 msgid "Golin was horrified by my murder of the teacher and attacked me to avenge her." -msgstr "" -"Голин пришёл в ужас от того, что ты убил учителя и напал на тебя, чтобы " -"отомстить за неё." +msgstr "Голин пришёл в ужас от того, что ты убил учителя и напал на тебя, чтобы отомстить за неё." #: questlist_brimhaven2.json:brv_wh msgid "Inventory" @@ -63908,9 +68459,7 @@ msgstr "Инвентарь" #: questlist_brimhaven2.json:brv_wh:10 msgid "Facutloni asked me to help him check the storage. I should check if there is a pair of every item." -msgstr "" -"Факутлони попросил вас помочь ему проверить склад. Вы должны проверить, есть " -"ли пара к каждому предмету." +msgstr "Факутлони попросил вас помочь ему проверить склад. Вы должны проверить, есть ли пара к каждому предмету." #: questlist_brimhaven2.json:brv_wh:100 msgid "I have found a pair of crystal globes." @@ -64222,7 +68771,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "Дыра в стене: Я обнаружил секретную комнату глубоко в пещере." #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "Невезуха: я, наверное, попался в каждую ловушку на горе Арулир. Ох..." #: questlist_fungi_panic.json:achievements:100 @@ -64237,6 +68786,10 @@ msgstr "Отважившись преодолеть стихию и страх msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "Меня выгнали из первой таверны. Меня попросили покинуть таверну в Зулленгарде, да еще и в таком юном возрасте. Неужели меня направили по ложному пути?" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Вкусный суп" @@ -64417,16 +68970,11 @@ msgstr "Зулленгард столкнулся с финансовыми тр #: questlist_omi2.json:Thieves04:70 msgid "Umar gave me a task to give the mayor at least 50000 gold coins as the promised share for their living. After that, I'm instructed to report back to him." -msgstr "" -"Умар поручил мне передать мэру не менее 50000 золотых монет в качестве " -"обещанной доли за их проживание. После этого мне велено немедленно доложить " -"о результатах." +msgstr "Умар поручил мне передать мэру не менее 50000 золотых монет в качестве обещанной доли за их проживание. После этого мне велено немедленно доложить о результатах." #: questlist_omi2.json:Thieves04:75 msgid "Sullengard has been given their share of the gold and now it's time to revisit Umar." -msgstr "" -"Зулленгард получил свою долю золота, и теперь настало время вновь обратиться " -"к Умару." +msgstr "Зулленгард получил свою долю золота, и теперь настало время вновь обратиться к Умару." #: questlist_omi2.json:Thieves04:80 msgid "At last, Sullengard can now sleep calmly and eat sufficiently with their finances restored." @@ -64826,9 +69374,7 @@ msgstr "Ходячие мертвецы" #: questlist_haunted_forest.json:dead_walking:0 msgid "Gabriel, the acolyte in Vilegard has asked me to investigate the sounds that only he is hearing." -msgstr "" -"Габриэль, аколит в Вильгарде попросил меня исследовать звуки, которые слышит " -"только он." +msgstr "Габриэль, аколит в Вильгарде попросил меня исследовать звуки, которые слышит только он." #: questlist_haunted_forest.json:dead_walking:10 msgid "Off of the Duleian road, just east of Vilegard, I noticed that the moaning sounds seem just a little bit louder." @@ -64839,28 +69385,328 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "У Дулеанского тракта, к югу от хижины Алиндира стоны стали чуть громче." #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." -msgstr "" -"Обнаруженный мной \"Лес с привидениями\" вызвал подозрение, что именно здесь " -"находится источник звуков, которые слышал Габриэль в Вильгарде." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." +msgstr "Обнаруженный мной \"Лес с привидениями\" вызвал подозрение, что именно здесь находится источник звуков, которые слышал Габриэль в Вильгарде." #: questlist_haunted_forest.json:dead_walking:50 msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped." -msgstr "" -"В подвале дома с привидениями мне довелось обнаружить Бензимоса (а ему - " -"меня) во время исполнения какого-то ритуала. Его нужно остановить." +msgstr "В подвале дома с привидениями мне довелось обнаружить Бензимоса (а ему - меня) во время исполнения какого-то ритуала. Его нужно остановить." #: questlist_haunted_forest.json:dead_walking:60 msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel." -msgstr "" -"Теперь, когда Бензимос вновь \"мертв\", мне следует вернуться в Вильгард и " -"поговорить с Габриэлем." +msgstr "Теперь, когда Бензимос вновь \"мертв\", мне следует вернуться в Вильгард и поговорить с Габриэлем." #: questlist_haunted_forest.json:dead_walking:70 msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." +msgstr "Габриэль был бесконечно благодарен мне за то, что я смог предотвратить возможное нападение стаи нежити Бензимоса на Вильгард." + +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" msgstr "" -"Габриэль был бесконечно благодарен мне за то, что я смог предотвратить " -"возможное нападение стаи нежити Бензимоса на Вильгард." #: worldmap.xml:world1:crossglen msgid "Crossglen" @@ -64921,3 +69767,4 @@ msgstr "Зулленгард" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "Фруктовый сад Дибо" + diff --git a/AndorsTrail/assets/translation/sl.po b/AndorsTrail/assets/translation/sl.po index 3c9993b1c..ec1b68847 100644 --- a/AndorsTrail/assets/translation/sl.po +++ b/AndorsTrail/assets/translation/sl.po @@ -570,6 +570,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -618,6 +622,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -644,6 +649,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -690,6 +699,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1226,6 +1238,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1254,6 +1269,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1340,6 +1358,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3031,6 +3053,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4006,6 +4029,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4352,6 +4382,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5041,6 +5074,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5575,6 +5610,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5611,6 +5652,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6393,6 +6438,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9526,6 +9572,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10443,6 +10490,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12804,6 +12852,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Kaj počneš tukaj?" @@ -14465,6 +14515,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15239,6 +15290,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17076,6 +17128,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21897,6 +21953,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21948,6 +22005,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22017,6 +22076,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22204,6 +22266,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22471,6 +22534,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23307,6 +23376,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24902,6 +24973,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24915,6 +24987,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26620,14 +26695,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27525,6 +27603,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27534,6 +27616,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28299,6 +28384,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28702,6 +28788,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29886,6 +29974,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31394,6 +31484,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31548,6 +31639,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31975,6 +32067,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33664,6 +33757,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34981,6 +35075,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36229,6 +36324,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36466,6 +36562,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38159,6 +38257,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38366,6 +38465,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39350,6 +39450,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40765,6 +40866,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41148,6 +41251,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41275,7 +41379,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42676,6 +42780,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43123,11 +43231,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43370,6 +43478,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46276,7 +46385,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47687,6 +47796,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47761,11 +47871,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47781,7 +47891,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48430,6 +48540,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49917,6 +50029,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51026,7 +51139,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51058,7 +51171,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51073,6 +51186,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Bodalo" @@ -51299,6 +55513,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53963,6 +58181,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54865,16 +59084,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54995,6 +59337,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -55003,14 +59346,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55069,6 +59415,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55488,6 +59836,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57663,6 +62012,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57868,18 +62219,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58994,6 +63357,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59079,7 +63710,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59270,7 +63904,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62336,7 +66972,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63100,7 +67739,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63115,6 +67754,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63701,7 +68344,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63716,6 +68359,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/sq.po b/AndorsTrail/assets/translation/sq.po index 933069763..d90502c40 100644 --- a/AndorsTrail/assets/translation/sq.po +++ b/AndorsTrail/assets/translation/sq.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/sr.po b/AndorsTrail/assets/translation/sr.po index 67feace4b..2685d4209 100644 --- a/AndorsTrail/assets/translation/sr.po +++ b/AndorsTrail/assets/translation/sr.po @@ -558,6 +558,10 @@ msgstr "Такође, не заборави да провериш свој ин msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "У реду, разумем. Могу одморити овде ако се повредим, и требам да проверим свој инвентар за корисне ствари." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Да ли си убио она два пацова у нашем дворишту?" @@ -612,6 +616,7 @@ msgstr "Нема проблема. Нећу да те узнемиравам с #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Ево ти." @@ -641,6 +646,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Молим вас покажите ми ваш излог." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -690,6 +699,9 @@ msgstr "Смем ли одмарати овде?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Да ли имаш нешто за трговање?" @@ -1256,6 +1268,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1284,6 +1299,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1370,6 +1388,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3061,6 +3083,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4036,6 +4059,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4382,6 +4412,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5071,6 +5104,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5605,6 +5640,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5641,6 +5682,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6423,6 +6468,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9556,6 +9602,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10473,6 +10520,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12834,6 +12882,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14495,6 +14545,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15269,6 +15320,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17106,6 +17158,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21927,6 +21983,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21978,6 +22035,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22047,6 +22106,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22234,6 +22296,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22501,6 +22564,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23337,6 +23406,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24932,6 +25003,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24945,6 +25017,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26650,14 +26725,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27555,6 +27633,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27564,6 +27646,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28329,6 +28414,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28732,6 +28818,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29916,6 +30004,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31424,6 +31514,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31578,6 +31669,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32005,6 +32097,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33694,6 +33787,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35011,6 +35105,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36259,6 +36354,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36496,6 +36592,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38189,6 +38287,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38396,6 +38495,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39380,6 +39480,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40795,6 +40896,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41178,6 +41281,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41305,7 +41409,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42706,6 +42810,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43153,11 +43261,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43400,6 +43508,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46306,7 +46415,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47717,6 +47826,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47791,11 +47901,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47811,7 +47921,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48460,6 +48570,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49947,6 +50059,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51056,7 +51169,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51088,7 +51201,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51103,6 +51216,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51329,6 +55543,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53993,6 +58211,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54895,16 +59114,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55025,6 +59367,7 @@ msgid "Arambold" msgstr "Арамболд" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Тарал" @@ -55033,14 +59376,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Груил" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Леонид" @@ -55099,6 +59445,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55518,6 +59866,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57693,6 +62042,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57898,18 +62249,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59024,6 +63387,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59109,7 +63740,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59300,7 +63934,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62366,7 +67002,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63130,7 +67769,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63145,6 +67784,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63731,7 +68374,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63746,6 +68389,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/sv.po b/AndorsTrail/assets/translation/sv.po index 259288652..65ba20f91 100644 --- a/AndorsTrail/assets/translation/sv.po +++ b/AndorsTrail/assets/translation/sv.po @@ -569,6 +569,10 @@ msgstr "Glöm inte också att kolla ditt lager. Du har fortfarande den där gaml msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "OK, jag förstår. Jag kan vila här om jag blir skadad och jag borde kolla mitt lager för användbara saker." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Dödade du de där två råttorna i vår trädgård?" @@ -623,6 +627,7 @@ msgstr "Inga problem. Jag kommer inte att störa dig med den igen." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Här får du." @@ -652,6 +657,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Vänligen visa mig dina varor." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -701,6 +710,9 @@ msgstr "Får jag vila här?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Har du några varor att byta?" @@ -1248,6 +1260,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1276,6 +1291,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1362,6 +1380,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3053,6 +3075,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Tack." @@ -4028,6 +4051,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4374,6 +4404,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Visst." @@ -5063,6 +5096,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5597,6 +5632,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5633,6 +5674,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6415,6 +6460,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "Vad nu?" @@ -9548,6 +9594,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10465,6 +10512,7 @@ msgstr "Ja, du har rätt." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Nej." @@ -12826,6 +12874,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Vad gör du här?" @@ -14487,6 +14537,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Attackera!" @@ -15261,6 +15312,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17098,6 +17150,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21921,6 +21977,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21972,6 +22029,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22041,6 +22100,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22228,6 +22290,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22495,6 +22558,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23331,6 +23400,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24926,6 +24997,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24939,6 +25011,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26644,14 +26719,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27549,6 +27627,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27558,6 +27640,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28323,6 +28408,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28726,6 +28812,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29910,6 +29998,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31418,6 +31508,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31572,6 +31663,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31999,6 +32091,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33688,6 +33781,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35005,6 +35099,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36253,6 +36348,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36490,6 +36586,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38183,6 +38281,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38390,6 +38489,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39374,6 +39474,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40789,6 +40890,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41172,6 +41275,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41299,7 +41403,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42700,6 +42804,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43147,11 +43255,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43394,6 +43502,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46300,7 +46409,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47711,6 +47820,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47785,11 +47895,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47805,7 +47915,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48454,6 +48564,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49941,6 +50053,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51050,7 +51163,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51082,7 +51195,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51097,6 +51210,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51323,6 +55537,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53987,6 +58205,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54889,16 +59108,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55019,6 +59361,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55027,14 +59370,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55093,6 +59439,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55512,6 +59860,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57687,6 +62036,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57892,18 +62243,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59018,6 +63381,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59103,7 +63734,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59294,7 +63928,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62360,7 +66996,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63124,7 +67763,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63139,6 +67778,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63727,7 +68370,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63742,6 +68385,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/ta.po b/AndorsTrail/assets/translation/ta.po index 2cd8554f2..6ffd2be56 100644 --- a/AndorsTrail/assets/translation/ta.po +++ b/AndorsTrail/assets/translation/ta.po @@ -557,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -605,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -631,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -677,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1213,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1241,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1327,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3018,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3993,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4339,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5028,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5562,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5598,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6380,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9513,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10430,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12791,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14452,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15226,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17063,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21884,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21935,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22004,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22191,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22458,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23294,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24889,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24902,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26607,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27512,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27521,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28286,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28689,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29873,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31381,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31535,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31962,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33651,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34968,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36216,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36453,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38146,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38353,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39337,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40752,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41135,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41262,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42663,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43110,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43357,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46263,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47674,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47748,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47768,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48417,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49904,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51013,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51045,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51060,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51286,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53950,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54852,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54982,6 +59324,7 @@ msgid "Arambold" msgstr "" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54990,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55056,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55475,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57650,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57855,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58981,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59066,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59257,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62323,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63087,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63102,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63688,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63703,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/th.po b/AndorsTrail/assets/translation/th.po index 04d25d39a..b0f059c86 100644 --- a/AndorsTrail/assets/translation/th.po +++ b/AndorsTrail/assets/translation/th.po @@ -567,6 +567,10 @@ msgstr "อย่าลืมตรวจสอบสินค้าคงคล msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "โอเคฉันเข้าใจแล้ว. ฉันสามารถพักที่นี่ได้หากได้รับบาดเจ็บ และควรตรวจสอบรายการที่มีประโยชน์ในคลังของฉัน" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "คุณฆ่าหนูสองตัวนั้นในสวนของเราหรือไม่?" @@ -621,6 +625,7 @@ msgstr "ไม่มีปัญหา. ฉันจะไม่รบกวน #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "อยู่นี้ไง." @@ -650,6 +655,10 @@ msgstr "" msgid "Please show me your wares." msgstr "กรุณาแสดงสินค้าของคุณให้ฉันดู" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -699,6 +708,9 @@ msgstr "ฉันขอพักผ่อนที่นี่ได้ไหม #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "คุณมีอะไรที่จะแลกเปลี่ยนหรือไม่?" @@ -1242,6 +1254,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1270,6 +1285,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1356,6 +1374,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3047,6 +3069,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -4022,6 +4045,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4368,6 +4398,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5057,6 +5090,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5591,6 +5626,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5627,6 +5668,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6409,6 +6454,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9542,6 +9588,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10459,6 +10506,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12820,6 +12868,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "เจ้ามาทำอะไรที่นี่?" @@ -14481,6 +14531,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15255,6 +15306,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17092,6 +17144,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21913,6 +21969,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21964,6 +22021,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22033,6 +22092,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22220,6 +22282,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22487,6 +22550,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23323,6 +23392,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24918,6 +24989,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24931,6 +25003,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26636,14 +26711,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27541,6 +27619,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27550,6 +27632,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28315,6 +28400,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28718,6 +28804,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29902,6 +29990,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31410,6 +31500,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31564,6 +31655,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31991,6 +32083,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33680,6 +33773,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34997,6 +35091,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36245,6 +36340,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36482,6 +36578,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38175,6 +38273,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38382,6 +38481,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39366,6 +39466,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40781,6 +40882,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41164,6 +41267,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41291,7 +41395,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42692,6 +42796,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43139,11 +43247,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43386,6 +43494,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46292,7 +46401,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47703,6 +47812,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47777,11 +47887,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47797,7 +47907,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48446,6 +48556,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49933,6 +50045,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51042,7 +51155,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51074,7 +51187,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51089,6 +51202,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51315,6 +55529,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53979,6 +58197,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54881,16 +59100,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55011,6 +59353,7 @@ msgid "Arambold" msgstr "อารัมโบลด์" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "ธารัล" @@ -55019,14 +59362,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "กรูล" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "ลีโอนิด" @@ -55085,6 +59431,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55504,6 +59852,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57679,6 +62028,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57884,18 +62235,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59010,6 +63373,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59095,7 +63726,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59286,7 +63920,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62352,7 +66988,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63116,7 +67755,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63131,6 +67770,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63717,7 +68360,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63732,6 +68375,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" @@ -63791,3 +68742,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/tr.po b/AndorsTrail/assets/translation/tr.po index 45b9e17f6..7b923a053 100644 --- a/AndorsTrail/assets/translation/tr.po +++ b/AndorsTrail/assets/translation/tr.po @@ -574,6 +574,10 @@ msgstr "Ayrıca envanterini kontrol etmeyi unutma. Muhtemelen sana verdiğim esk msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Tamam, anladım. Eğer bana zarar verirlerse gelip burada dinleneceğim, yanımdaki kullanışlı eşyalarımı da kontrol edeceğim." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Bahçemizdeki şu iki sıçanı öldürdün mü?" @@ -628,6 +632,7 @@ msgstr "Sorun değil. Seni bir daha bununla rahatsız etmeyeceğim." #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "İşte." @@ -657,6 +662,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Bana mallarını göster lütfen." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -706,6 +715,9 @@ msgstr "Burada dinlenebilir miyim?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Alıp satabileceğin nelerin var?" @@ -1274,6 +1286,9 @@ msgstr "Mağaraya gidip o en büyük sıçanı öldürmeni istiyorum, böylece b #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Tamam." @@ -1302,6 +1317,9 @@ msgstr "Ben de öyle düşünmüştüm. Sen ve kardeşin hep birer korkaktınız #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Hoşçakal." @@ -1388,6 +1406,10 @@ msgstr "Anlatmak ister misin?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Tamam, Görüşürüz." @@ -1733,9 +1755,7 @@ msgstr "Kitaplarını gerçekten seviyor gibisin." #: conversationlist_fallhaven_arcir.json:arcir_start:2 msgid "And I'm your delivery kid. Did you order a 'Dusty old book'?" -msgstr "" -"Ben de senin teslimatçı çocuğunum. \"Tozlu eski bir kitap\" mı sipariş " -"etmiştin?" +msgstr "Ben de senin teslimatçı çocuğunum. \"Tozlu eski bir kitap\" mı sipariş etmiştin?" #: conversationlist_fallhaven_arcir.json:arcir_anythingelse msgid "Anything else you wanted to ask?" @@ -3112,6 +3132,7 @@ msgstr "Onu öldürdün mü? Teşekkürler dostum. Şimdi Vacor'un yarık büyü #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Teşekkürler." @@ -4120,6 +4141,13 @@ msgstr "Selam." #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "Sen kimsin?" @@ -4466,6 +4494,9 @@ msgstr "Daha önce muhafız kaptanına yardım ettiğiniz için teşekkür ederi #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Elbette." @@ -5155,6 +5186,8 @@ msgstr "Her neyse, bu yüzden yabancılardan bu kadar şüpheliyiz." #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "Anlıyorum." @@ -5689,6 +5722,12 @@ msgstr "İnanç. Güç. Mücadele etmek." #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Ne?" @@ -5725,6 +5764,10 @@ msgstr "Herhangi bir mantıklı gelecek misin?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Ne demek istiyorsun?" @@ -5840,8 +5883,7 @@ msgstr "Yakın zamanda Rincel adında bir çocuk gördün mü?" #: conversationlist_foamingflask.json:torilo_1:2 msgid "Hey, I noticted all of those beer barrels outside and all those drunk guards over there." -msgstr "" -"Hey, dışarıdaki bira fıçılarını ve şuradaki sarhoş gardiyanları farkettim." +msgstr "Hey, dışarıdaki bira fıçılarını ve şuradaki sarhoş gardiyanları farkettim." #: conversationlist_foamingflask.json:torilo_2 msgid "I am Torilo, the proprietor of this establishment. Please have a seat anywhere you like." @@ -6387,8 +6429,7 @@ msgstr "Rica ederim." #: conversationlist_wrye.json:wrye_return_2:2 msgid "Yes, I came back to deliver your order of a 'Lyre'. You must be good at playing it?" -msgstr "" -"Evet, lir siparişini teslim etmek için geri geldim. Çalmakta iyi olmalısın?" +msgstr "Evet, lir siparişini teslim etmek için geri geldim. Çalmakta iyi olmalısın?" #: conversationlist_wrye.json:wrye_mourn_1 msgid "Shadow help me." @@ -6515,6 +6556,7 @@ msgstr "Ah, o kötü ve züppe Feygard piçlerini ne kadar hor görüyorum." #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "Ya şimdi?" @@ -9699,6 +9741,7 @@ msgstr "Pekii, kimsin sen? Eminim ki buraya kasabadaki kaynakların yetersizliğ #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Ne istiyorsun?" @@ -10624,6 +10667,7 @@ msgstr "Evet, haklısın." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Hayır, bu yetersiz." @@ -13010,6 +13054,8 @@ msgstr "Söyle bana, Thorin senin için ne yapabilir?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Burada ne yapıyorsun?" @@ -14671,6 +14717,7 @@ msgstr "Gölge adına, seni durduracağım. Ne pahasına olursa olsun. Ertesi g #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "Saldır!" @@ -15449,6 +15496,7 @@ msgstr "Ben canımın istediği her yere girerim." #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "Tamam, gidiyorum." @@ -17296,6 +17344,10 @@ msgstr "Meyhaneme hoş geldiniz. Ziyaretinizin güzel geçmesini umarım." msgid "How may I be of service?" msgstr "Size nasıl yardımcı olabilirim?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "Elbette ki, buyur." @@ -17435,9 +17487,7 @@ msgstr "Duaina'yı arıyorsan, arka bahçede." #: conversationlist_remgard_villagers2.json:freen msgid "Sorry, we are closed. If you want to practice your reading skills, please come back another day. If there is a specific book you are looking for, I might be able to help you." -msgstr "" -"Maalesef kapalıyız. Eğer okuma becerini geliştirmek istiyorsan, lütfen başka " -"bir gün gel. Eğer aradığın belli bir kitap varsa, sana yardımcı olabilirim." +msgstr "Maalesef kapalıyız. Eğer okuma becerini geliştirmek istiyorsan, lütfen başka bir gün gel. Eğer aradığın belli bir kitap varsa, sana yardımcı olabilirim." #: conversationlist_remgard_villagers2.json:almars msgid "He he. They will never know what hit them." @@ -17445,9 +17495,7 @@ msgstr "Hehe. Onlara neyin vurduğunu asla bilemeyecekler." #: conversationlist_remgard_villagers2.json:almars_1 msgid "Oh, hello! Never mind me, I am just strolling along here. Nothing strange about that. See?" -msgstr "" -"Ah, merhaba! Beni boşver, burada dolaşıyorum sadece. Garip bir durum yok. " -"Gördün mü?" +msgstr "Ah, merhaba! Beni boşver, burada dolaşıyorum sadece. Garip bir durum yok. Gördün mü?" #: conversationlist_remgard_villagers2.json:carthe_1 msgid "*cough* Please leave me be. I haven't *cough* done anything!" @@ -17459,9 +17507,7 @@ msgstr "Hey, burada ne yapıyorsun? Sakın komik işlere kalkışma." #: conversationlist_remgard_villagers2.json:emerei msgid "We don't get many visitors here these days. I hope you like what you see here in Remgard." -msgstr "" -"Bugünlerde fazla ziyaretçimiz olmuyor. Umarım Remgard'da gördüklerin hoşuna " -"gitmiştir." +msgstr "Bugünlerde fazla ziyaretçimiz olmuyor. Umarım Remgard'da gördüklerin hoşuna gitmiştir." #: conversationlist_remgard_villagers2.json:janach msgid "This is no place for children. You had better leave." @@ -17469,16 +17515,11 @@ msgstr "Burası çocuklar için uygun değil. Gitsen iyi olur." #: conversationlist_remgard_villagers2.json:perlynn msgid "See this? The harvested crops have begun to rot. Argh, I knew we should have fixed that door when we had the chance." -msgstr "" -"Bunu gördün mü? Hasat edilen ürünler çürümeye başlamış. Ah, şansımız varken " -"kapıyı tamir etmemiz gerektiğini biliyordum." +msgstr "Bunu gördün mü? Hasat edilen ürünler çürümeye başlamış. Ah, şansımız varken kapıyı tamir etmemiz gerektiğini biliyordum." #: conversationlist_remgard_villagers2.json:maelf msgid "Ah, isn't this place nice? What else could anyone wish for? This place has all that a man needs - good food, a warm bed and people to exchange stories with." -msgstr "" -"Ah, burası güzel değil mi? İnsan başka ne isteyebilir ki? Burada bir erkeğin " -"ihtiyacı olan her şey var - iyi yemek, sıcak bir yatak ve hikayeler " -"paylaşacak insanlar." +msgstr "Ah, burası güzel değil mi? İnsan başka ne isteyebilir ki? Burada bir erkeğin ihtiyacı olan her şey var - iyi yemek, sıcak bir yatak ve hikayeler paylaşacak insanlar." #: conversationlist_ervelyn.json:ervelyn_gave1 msgid "Hello again, my friend. You are always welcome here." @@ -17495,20 +17536,15 @@ msgstr "Boşver. Güle güle." #: conversationlist_ervelyn.json:ervelyn_give1 msgid "It is you! I heard what you did, helping us with that witch Algangror. You have my thanks, friend!" -msgstr "" -"Sensin! O cadı Algangror konusunda bize yardım ettiğini duydum. Teşekkür " -"ederim, dostum!" +msgstr "Sensin! O cadı Algangror konusunda bize yardım ettiğini duydum. Teşekkür ederim, dostum!" #: conversationlist_ervelyn.json:ervelyn_give2 msgid "As a token of my appreciation, please accept this hat that I made. May it guide you through the blinding light." -msgstr "" -"Minnettarlığımın bir göstergesi olarak, lütfen yaptığım bu şapkayı kabul " -"edin. Kör edici ışıkta size rehberlik etsin." +msgstr "Minnettarlığımın bir göstergesi olarak, lütfen yaptığım bu şapkayı kabul edin. Kör edici ışıkta size rehberlik etsin." #: conversationlist_reinkarr.json:reinkarr msgid "You look just like an adventurer. Tell me child, what brings you here?" -msgstr "" -"Tam bir maceracıya benziyorsun. Söyle bana çocuk, seni buraya ne getirdi?" +msgstr "Tam bir maceracıya benziyorsun. Söyle bana çocuk, seni buraya ne getirdi?" #: conversationlist_reinkarr.json:reinkarr:1 msgid "I'm looking for my brother Andor." @@ -17520,10 +17556,7 @@ msgstr "Sadece bela arıyorum." #: conversationlist_reinkarr.json:reinkarr_2 msgid "Ha ha, that sure sounds like an adventurer! Guts, that's what you need to be a successful adventurer, child. You don't seem to lack courage, if I may say so." -msgstr "" -"Tam bir maceracıya benziyor! Cesaret, başarılı bir maceracı olmak için " -"ihtiyacın olan şey, çocuğum. Söylemem gerekirse, cesaretten yoksun " -"görünmüyorsun." +msgstr "Tam bir maceracıya benziyor! Cesaret, başarılı bir maceracı olmak için ihtiyacın olan şey, çocuğum. Söylemem gerekirse, cesaretten yoksun görünmüyorsun." #: conversationlist_reinkarr.json:reinkarr_3 msgid "I am Reinkarr. I guess you could call me an adventurer of sorts." @@ -17535,9 +17568,7 @@ msgstr "Anlatacak güzel hikayeleriniz var mı?" #: conversationlist_reinkarr.json:reinkarr_4 msgid "No, not really. I never got the hang of the whole adventuring business. Me and some other fellows went looking for these ... crystals ... that we had heard about." -msgstr "" -"Hayır, pek sayılmaz. Bu maceracılık işine hiç alışamadım. Ben ve diğer bazı " -"arkadaşlar, hakkında bir şeyler duyduğumuz bu kristalleri aramaya gittik." +msgstr "Hayır, pek sayılmaz. Bu maceracılık işine hiç alışamadım. Ben ve diğer bazı arkadaşlar, hakkında bir şeyler duyduğumuz bu kristalleri aramaya gittik." #: conversationlist_reinkarr.json:reinkarr_4:0 msgid "What crystals?" @@ -17577,9 +17608,7 @@ msgstr "Aramayı neden bıraktınız?" #: conversationlist_reinkarr.json:reinkarr_8 msgid "Just the boredom of it, I guess. We never were any good at the whole fighting thing, and as such we never found one of those things." -msgstr "" -"Sadece can sıkıntısından sanırım. Savaşma konusunda hiçbir zaman iyi " -"değildik ve bu nedenle de o şeylerden birini hiç bulamadık." +msgstr "Sadece can sıkıntısından sanırım. Savaşma konusunda hiçbir zaman iyi değildik ve bu nedenle de o şeylerden birini hiç bulamadık." #: conversationlist_reinkarr.json:reinkarr_9 msgid "Anyway, it's been nice talking to you, kid. Take care." @@ -17587,16 +17616,11 @@ msgstr "Her neyse, seninle konuşmak güzeldi evlat. Kendine iyi bak." #: conversationlist_reinkarr.json:reinkarr_oeg_1 msgid "What!? You actually have one of those things? Let me see. Yes, that sure matches the description I read." -msgstr "" -"Ne!? Gerçekten o şeylerden birine sahip misin? Dur bi bakayım. Evet, " -"kesinlikle okuduğum açıklamaya uyuyor." +msgstr "Ne!? Gerçekten o şeylerden birine sahip misin? Dur bi bakayım. Evet, kesinlikle okuduğum açıklamaya uyuyor." #: conversationlist_reinkarr.json:reinkarr_oeg_2 msgid "You would do well to keep that to yourself, kid. Whatever you do, don't lose it, and don't go around showing it to everyone you might meet. You could get in serious trouble." -msgstr "" -"Bunu kendine saklasan iyi edersin evlat. Ne yaparsan yap, onu asla kaybetme " -"ve etrafta dolaşıp karşılaştığın herkese gösterme. Başına ciddi bir bela " -"alabilirsin." +msgstr "Bunu kendine saklasan iyi edersin evlat. Ne yaparsan yap, onu asla kaybetme ve etrafta dolaşıp karşılaştığın herkese gösterme. Başına ciddi bir bela alabilirsin." #: conversationlist_reinkarr.json:reinkarr_oeg_2:0 msgid "What can I do with it?" @@ -17604,10 +17628,7 @@ msgstr "Bununla ne yapabilirim?" #: conversationlist_reinkarr.json:reinkarr_oeg_3 msgid "I hear there are merchants that would do anything to get their hands on some of those crystals. You should seek out the merchants in one of the larger cities, and ask them." -msgstr "" -"O kristallerden bazılarını ele geçirmek için her şeyi yapacak türden " -"tüccarlar olduğunu duydum. Büyük şehirlerdeki tüccarları arayıp onlara " -"sorabilirsin." +msgstr "O kristallerden bazılarını ele geçirmek için her şeyi yapacak türden tüccarlar olduğunu duydum. Büyük şehirlerdeki tüccarları arayıp onlara sorabilirsin." #: conversationlist_reinkarr.json:reinkarr_oeg_4 msgid "Please be careful though!" @@ -22165,6 +22186,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "Güzel." @@ -22216,6 +22238,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22285,6 +22309,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22475,6 +22502,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "Umarım." @@ -22742,6 +22770,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23578,6 +23612,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -25173,6 +25209,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -25186,6 +25223,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26903,14 +26943,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "Biraz korkunç - ama gerçekten kullanışlı, bu yüzük." #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27810,6 +27853,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27819,6 +27866,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "Ama ..." @@ -28584,6 +28634,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28987,6 +29038,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -30171,6 +30224,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31679,6 +31734,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31833,6 +31889,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32260,6 +32317,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33955,6 +34013,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "Aaa!" @@ -35272,6 +35331,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36520,6 +36580,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36757,6 +36818,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "Üzgünüm." @@ -38450,6 +38513,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38657,6 +38721,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39641,6 +39706,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -41056,6 +41122,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "Aha." @@ -41439,6 +41507,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41566,7 +41635,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42967,6 +43036,10 @@ msgstr "Evet, ben de seviyorum!" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43414,11 +43487,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43661,6 +43734,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46567,7 +46641,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47978,6 +48052,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -48052,11 +48127,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48072,7 +48147,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48721,6 +48796,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50208,6 +50285,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51317,7 +51395,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51349,7 +51427,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51364,6 +51442,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "Hançer" @@ -51590,6 +55769,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54254,6 +58437,7 @@ msgstr "Çocuk gömleği" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "Andor'un idman eşyalarından biri." @@ -55156,16 +59340,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "Ufak sıçan" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "Mağara sıçanı" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "Çetin mağara sıçanı" @@ -55286,6 +59593,7 @@ msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "Tharal" @@ -55294,14 +59602,17 @@ msgid "Drunk" msgstr "Sarhoş" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "Mara" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "Gruil" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "Leonid" @@ -55360,6 +59671,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "İskelet" @@ -55779,6 +60092,7 @@ msgid "Feygard patrol captain" msgstr "Feygard devriyesi reisi" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "Feygard devriyesi gözcüsü" @@ -57954,6 +62268,8 @@ msgstr "Zinca sıçanı" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "Balık" @@ -58159,18 +62475,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59285,6 +63613,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "Andor'un Peşinde" @@ -59370,7 +63966,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59561,7 +64160,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62627,7 +67228,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63391,7 +67995,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63406,6 +68010,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "Lezzetli çorba" @@ -63999,7 +68607,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -64014,6 +68622,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "Crossglen" @@ -64073,3 +68989,4 @@ msgstr "Sullengard" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/uk.po b/AndorsTrail/assets/translation/uk.po index 162f3f3a9..28400e9c9 100644 --- a/AndorsTrail/assets/translation/uk.po +++ b/AndorsTrail/assets/translation/uk.po @@ -571,6 +571,10 @@ msgstr "Також не забудь зазирнути у свій інвент msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "Добре, я зрозумів. Я можу відновити свої сили тут, якщо мене поранять, і я маю перевірити свій інвентар на наявність корисних предметів." +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "Ти вбив тих двох щурів у нашому саду?" @@ -625,6 +629,7 @@ msgstr "Добре, більше не буду тебе турбувати з ц #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "Ось ти де." @@ -654,6 +659,10 @@ msgstr "" msgid "Please show me your wares." msgstr "Будь ласка, покажи мені свої товари." +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -703,6 +712,9 @@ msgstr "Чи можу я тут відпочити?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "Покажи, що є до продажу?" @@ -1271,6 +1283,9 @@ msgstr "Мені треба, щоб ти пішов у ту печеру і вб #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "Добре." @@ -1299,6 +1314,9 @@ msgstr "На інше я й не сподівався. Ти і твій брат #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "Бувай." @@ -1385,6 +1403,10 @@ msgstr "Хочеш про це поговорити?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "Добре, бувай." @@ -3107,6 +3129,7 @@ msgstr "Ти його вбив? Велика подяка, друже. Тепе #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "Дякую." @@ -4109,6 +4132,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4455,6 +4485,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "Звичайно." @@ -5144,6 +5177,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5678,6 +5713,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "Що?" @@ -5714,6 +5755,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "Що ви маєте на увазі?" @@ -6496,6 +6541,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "І що тепер?" @@ -9662,6 +9708,7 @@ msgstr "Тоді, ким ти можеш бути, а? Ймовірно, ти т #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "Що ти хочеш?" @@ -10579,6 +10626,7 @@ msgstr "Так, мабуть ти правий." #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "Ні." @@ -12940,6 +12988,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "Що ти тут робиш?" @@ -14601,6 +14651,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15375,6 +15426,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17212,6 +17264,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -22035,6 +22091,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -22086,6 +22143,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22155,6 +22214,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22342,6 +22404,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22609,6 +22672,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23445,6 +23514,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -25040,6 +25111,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -25053,6 +25125,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26758,14 +26833,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27663,6 +27741,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27672,6 +27754,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28437,6 +28522,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28840,6 +28926,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -30024,6 +30112,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31532,6 +31622,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31686,6 +31777,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32113,6 +32205,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33802,6 +33895,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35119,6 +35213,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36367,6 +36462,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36604,6 +36700,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38297,6 +38395,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38504,6 +38603,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39488,6 +39588,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40903,6 +41004,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41286,6 +41389,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41413,7 +41517,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42814,6 +42918,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43261,11 +43369,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43508,6 +43616,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46414,7 +46523,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47825,6 +47934,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47899,11 +48009,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47919,7 +48029,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48568,6 +48678,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50055,6 +50167,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51164,7 +51277,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51196,7 +51309,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51211,6 +51324,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51437,6 +55651,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54101,6 +58319,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -55003,16 +59222,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55133,6 +59475,7 @@ msgid "Arambold" msgstr "Арамбольд" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -55141,14 +59484,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55207,6 +59553,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55626,6 +59974,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57801,6 +62150,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -58006,18 +62357,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59132,6 +63495,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59217,7 +63848,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59408,7 +64042,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62474,7 +67110,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63238,7 +67877,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63253,6 +67892,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63839,7 +68482,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63854,6 +68497,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" diff --git a/AndorsTrail/assets/translation/vi.po b/AndorsTrail/assets/translation/vi.po index 6221a1995..3206f0670 100644 --- a/AndorsTrail/assets/translation/vi.po +++ b/AndorsTrail/assets/translation/vi.po @@ -31,7 +31,6 @@ msgid "Shadow Regeneration" msgstr "" #: actorconditions_v069_bwm.json:speed_minor -#, fuzzy msgid "Minor speed" msgstr "Tốc độ thấp" @@ -558,6 +557,10 @@ msgstr "" msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "" @@ -606,6 +609,7 @@ msgstr "" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "" @@ -632,6 +636,10 @@ msgstr "" msgid "Please show me your wares." msgstr "" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -678,6 +686,9 @@ msgstr "" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "" @@ -1214,6 +1225,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "" @@ -1242,6 +1256,9 @@ msgstr "" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "" @@ -1328,6 +1345,10 @@ msgstr "" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "" @@ -3019,6 +3040,7 @@ msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "" @@ -3994,6 +4016,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "" @@ -4340,6 +4369,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "" @@ -5029,6 +5061,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5563,6 +5597,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5599,6 +5639,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6381,6 +6425,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "" @@ -9514,6 +9559,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10431,6 +10477,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -12792,6 +12839,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "" @@ -14453,6 +14502,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15227,6 +15277,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17064,6 +17115,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -21885,6 +21940,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -21936,6 +21992,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22005,6 +22063,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22192,6 +22253,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22459,6 +22521,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23295,6 +23363,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -24890,6 +24960,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -24903,6 +24974,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26608,14 +26682,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27513,6 +27590,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27522,6 +27603,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28287,6 +28371,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28690,6 +28775,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -29874,6 +29961,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31382,6 +31471,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31536,6 +31626,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -31963,6 +32054,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33652,6 +33744,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -34969,6 +35062,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36217,6 +36311,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36454,6 +36549,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38147,6 +38244,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38354,6 +38452,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39338,6 +39437,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40753,6 +40853,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41136,6 +41238,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41263,7 +41366,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42664,6 +42767,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43111,11 +43218,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43358,6 +43465,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46264,7 +46372,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47675,6 +47783,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47749,11 +47858,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47769,7 +47878,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48418,6 +48527,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -49672,11 +49783,13 @@ msgstr "" msgid "Oh, sorry, but this sounds exciting." msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 40 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 40 msgid "Well, if you look around this tavern, both inside and outside, do you notice anything?" msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 40:0 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 40:0 msgid "Um...no. Should I?" msgstr "" @@ -49708,11 +49821,13 @@ msgstr "" msgid "Understood, but I am still not seeing how this means that a law has been broken." msgstr "" -#: conversationlist_sullengard.json: ff_captain_beer_80 +#: conversationlist_sullengard.json: +#: ff_captain_beer_80 msgid "Well, you see kid, I used to work in the 'tax collection' division of the Feygard patrol and I don't ever remember seeing the kind of collected taxes that would reflect this kind of volume of beer." msgstr "" -#: conversationlist_sullengard.json: ff_captain_beer_80:0 +#: conversationlist_sullengard.json: +#: ff_captain_beer_80:0 msgid "Um...I think I might be catching up to what you are thinking. Please, continue" msgstr "" @@ -49744,7 +49859,8 @@ msgstr "" msgid "Well, because I am a Feygard captain and as such, the tavern keep will never give me information." msgstr "" -#: conversationlist_sullengard.json:ff_captain_beer_ 111 +#: conversationlist_sullengard.json:ff_captain_beer_ +#: 111 msgid "Great. Report back to me when you have learnt something usefull." msgstr "" @@ -49900,6 +50016,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51009,7 +51126,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51041,7 +51158,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51056,6 +51173,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51282,6 +55500,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -53946,6 +58168,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54848,16 +59071,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -54974,11 +59320,11 @@ msgid "Audir" msgstr "" #: monsterlist_crossglen_npcs.json:arambold -#, fuzzy msgid "Arambold" msgstr "Arambold" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -54987,14 +59333,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "" @@ -55053,6 +59402,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55472,6 +59823,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57647,6 +61999,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57852,18 +62206,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -58978,6 +63344,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59063,7 +63697,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59254,7 +63891,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62320,7 +66959,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63084,7 +67726,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63099,6 +67741,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63685,7 +68331,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63700,6 +68346,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "" @@ -63759,3 +68713,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" + diff --git a/AndorsTrail/assets/translation/zh_CN.po b/AndorsTrail/assets/translation/zh_CN.po index 3a0a820b7..e30c2477a 100644 --- a/AndorsTrail/assets/translation/zh_CN.po +++ b/AndorsTrail/assets/translation/zh_CN.po @@ -380,12 +380,10 @@ msgid "Kazaul possession" msgstr "卡扎尔财产" #: actorconditions_haunted_forest.json:death_plague -#, fuzzy msgid "Death Plague" msgstr "死神瘟疫" #: actorconditions_haunted_forest.json:sleepwalking -#, fuzzy msgid "Sleepwalking" msgstr "梦游" @@ -573,6 +571,10 @@ msgstr "另外,不要忘记检查你的物品。你应该还留着我给你的 msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "好的,我明白了。如果我受伤了可以在这里休息,并且我应该检查我的背包以寻找有用的物品。" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "你杀了我们花园里的那两只老鼠吗?" @@ -627,6 +629,7 @@ msgstr "没问题,我不会再打扰你了。" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "给你。" @@ -656,6 +659,10 @@ msgstr "" msgid "Please show me your wares." msgstr "请把你的商品给我看看。" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -705,6 +712,9 @@ msgstr "我可以在这里休息吗?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "你有什么可以交易的吗?" @@ -1273,6 +1283,9 @@ msgstr "我需要你进入那个洞穴,杀死那只大老鼠,这样也许我 #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "好的。" @@ -1301,6 +1314,9 @@ msgstr "我也这么认为。你和你哥哥一直都是胆小鬼。" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "再见。" @@ -1387,6 +1403,10 @@ msgstr "你想谈谈吗?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "好,再见。" @@ -3109,6 +3129,7 @@ msgstr "你杀了他?谢谢你,我的朋友。现在我们免于承受瓦克 #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "谢谢你。" @@ -4117,6 +4138,13 @@ msgstr "你好。" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "你是谁?" @@ -4463,6 +4491,9 @@ msgstr "谢谢你之前对警卫队长的帮助。" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "当然。" @@ -5152,6 +5183,8 @@ msgstr "无论如何,这就是为什么我们如此怀疑外人的原因。" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "我懂了。" @@ -5686,6 +5719,12 @@ msgstr "信仰。权力。斗争。" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "什么?" @@ -5722,6 +5761,10 @@ msgstr "你说得通吗?" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "什么意思?" @@ -6510,6 +6553,7 @@ msgstr "哦,我多么鄙视那些邪恶势利的费加德混蛋。" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "接下来呢?" @@ -9694,6 +9738,7 @@ msgstr "那么,你会是谁呢,嗯?也许是来找我麻烦的,说什么 #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "你要什么?" @@ -10619,6 +10664,7 @@ msgstr "是的,你是对的。" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "不。" @@ -13005,6 +13051,8 @@ msgstr "告诉我,索林能为你做什么?" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "你在那干嘛?" @@ -14666,6 +14714,7 @@ msgstr "在暗影下,我会阻止你。不惜一切代价。你活不到第二 #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "攻击!" @@ -15444,6 +15493,7 @@ msgstr "我想去哪里就去哪里。" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "好的,我离开。" @@ -17291,6 +17341,10 @@ msgstr "欢迎来到我的酒馆。我希望你会发现你的逗留是愉快的 msgid "How may I be of service?" msgstr "我如何为您服务?" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "哦,当然。在这里,看看。" @@ -22137,6 +22191,7 @@ msgstr "然后他想为一个总是来打扰他的烦人的 \"朋友 \"喝点酒 #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "不错。" @@ -22188,6 +22243,8 @@ msgstr "因此,你需要一种针对巨型蘑菇的解药。" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "是。" @@ -22257,6 +22314,9 @@ msgstr "要就要不要拉倒。可怜的博格斯滕..." #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "忘了它吧。" @@ -22447,6 +22507,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "好吧,祝你好运。也许你能说服他。" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "我希望。" @@ -22714,6 +22775,12 @@ msgid "More work means more money! I'll be back." msgstr "更多的工作意味着更多的钱!我会回来的。" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "当然。" @@ -23550,6 +23617,8 @@ msgstr "不,谢谢你..." #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "的确如此。" @@ -25172,6 +25241,7 @@ msgstr "任何人都可以这样说。但也许..." #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "是吗?" @@ -25185,6 +25255,9 @@ msgstr "没有什么。你似乎没有足够的钱。算了吧。" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "哦。" @@ -26934,14 +27007,17 @@ msgid "We have good news for you." msgstr "我们有好消息要告诉你。" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "戒指。这个人类戴着骨环。让他通过。" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "有点吓人--但真的很有用,这个戒指。" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "你挡住了我的路。攻击!" @@ -27857,6 +27933,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "两块面包!嗯,嗯。" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "嗯......。" @@ -27866,6 +27946,9 @@ msgstr "还有奶酪--我多么怀念它啊!" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "但是......。" @@ -28647,6 +28730,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "你做的那个药水闻起来真的很有趣。我可以再买一个吗?" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "太糟糕了。" @@ -29062,6 +29146,8 @@ msgstr "好的,我有一些大马士革。" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "我考虑一下。" @@ -30251,6 +30337,8 @@ msgstr "[大声的声音]是的,他为我带上了我的魔法头盔。我现 #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "我放弃了。" @@ -31786,6 +31874,7 @@ msgstr "干得好的孩子!现在,你可以认为自己足够熟练,可以 #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "谢谢你!" @@ -31944,6 +32033,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "但首先我必须澄清一些事情。你需要更加小心,不要向外人提供关于盗贼公会的信息。" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "是吗?" @@ -32384,6 +32474,7 @@ msgstr "尝试打破链条。" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "离开。" @@ -34119,6 +34210,7 @@ msgstr "幸亏我穿上这双保护鞋。不然天知道会发生啥!" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "哎哟!" @@ -35444,6 +35536,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "现在告诉我——她到底说了什么?" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "没有什么。" @@ -36759,6 +36852,7 @@ msgstr "好的,谢谢你。" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "你确定吗?" @@ -36996,6 +37090,8 @@ msgstr "你注意不要撞到我,孩子。我已经度过了漫长的一天, #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "对不起。" @@ -38722,6 +38818,7 @@ msgid "It was not intentional." msgstr "这是个意外。" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "这是他应得的。" @@ -38931,6 +39028,7 @@ msgstr "没有必要。我一会儿就回来。" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "还有呢?" @@ -39944,6 +40042,7 @@ msgid "What's that on the ground?" msgstr "地上的是什么?" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "仔细观察。" @@ -41377,6 +41476,8 @@ msgid "Great and strong, yes." msgstr "伟大并且强大,是的。" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "啊哈。" @@ -41760,6 +41861,7 @@ msgstr "为什么是我?我做了什么,值得这样做?" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "终于到了。" @@ -41890,7 +41992,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "这里躺着哈盖尔。被贪婪的$playername杀死,就在他想开始新生活的时候。" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "这一定是伟大的杜莱恩路!我听说过很多关于它的事情--现在我真的到了这里!" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -43328,6 +43430,10 @@ msgstr "是的,我也爱它!" msgid "To each his own, I guess." msgstr "我想,每个人都有自己的想法。" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "既然我提到了这一点。我的肉快吃完了。我必须再次出去打猎。" @@ -43779,12 +43885,12 @@ msgid "You have truly earned these gold pieces." msgstr "你真的赚到了这些金币。" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." -msgstr "我现在就去给可爱的阿伦西亚准备一份礼物。" +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." +msgstr "[OUTDATED]我现在就去给可爱的阿伦西亚准备一份礼物。" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." -msgstr "当我们结婚时,当然也会邀请你。" +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." +msgstr "[OUTDATED]当我们结婚时,当然也会邀请你。" #: conversationlist_gorwath.json:gorwath_tmp msgid "Did you give her the letter yet?" @@ -44031,6 +44137,7 @@ msgid "Try to find another way down." msgstr "试着找另一条路下去。" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "什么都没有发生。" @@ -47015,7 +47122,7 @@ msgid "Plunder the corpse." msgstr "掠夺尸体。" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "愿暗影与你的灵魂同在。" #: conversationlist_omi2.json:elm3_corpse_3b @@ -48505,6 +48612,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "很高兴听到这个消息。那么你现在可以把你应该从销售中得到的......呃......330个金币交给我。" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "当然,给你。" @@ -48585,11 +48693,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "你已经在这里拿起了新的干草叉。" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "一个新的干草叉别在这个干草堆里。" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "是时候证明我是农民的儿子了!" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -48605,7 +48713,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "经过几分钟的激烈拉拽,你终于从干草堆里拿出了新的干草叉。" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "我是一个农民的儿子!" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -49260,6 +49368,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "[叹息]。我渴望着我的池塘,我曾经喜欢去那里。但现在,靠近我的池塘是很危险的,更不用说在里面了。" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "然后呢?" @@ -49397,8 +49507,7 @@ msgstr "好吧,我对你有信心。" #: conversationlist_sullengard.json:deebo_orchard_deebo_80 msgid " The Golden jackal was last seen heading back into the \"Sullengard forest\" just to the west of my orchard. Return to me with proof of it's death." -msgstr " 最后一次看到金豺是在我的果园西边的 \"苏伦加德森林 \"里" -",它正往回走。请带着它的死亡证明来见我。" +msgstr " 最后一次看到金豺是在我的果园西边的 \"苏伦加德森林 \"里,它正往回走。请带着它的死亡证明来见我。" #: conversationlist_sullengard.json:deebo_orchard_deebo_90 msgid "" @@ -50768,6 +50877,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "苏伦加德?当然会是来自苏伦加德。我应该知道这是从他们那里来的。" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "谢谢!" @@ -51652,16 +51762,13 @@ msgstr "现在就离开这里。不要再回来,直到你学会一些尊重。 #: conversationlist_haunted_forest.json:daw_haunted_enterance msgid "As you approach, the hair stands up on the back of your neck and you get a sudden and intense fear sensation and decide that now is not your time to go any further." -msgstr "当你接近时,你的脖子后面的汗毛都竖了起来,你突然感到强烈的恐惧感,并决定现在" -"不是你继续前进的时候了。" +msgstr "当你接近时,你的脖子后面的汗毛都竖了起来,你突然感到强烈的恐惧感,并决定现在不是你继续前进的时候了。" #: conversationlist_haunted_forest.json:gabriel_shh -#, fuzzy msgid "Shh!" msgstr "嘘!" #: conversationlist_haunted_forest.json:gabriel_shh:0 -#, fuzzy msgid "What? Why?" msgstr "什么? 为什么?" @@ -51858,8 +51965,7 @@ msgstr "一个恶魔般的生物和它的爪牙从坟墓里爬出来,在森林 #: conversationlist_haunted_forest.json:gabriel_daw_complete_30:0 msgid "They inhabited this abandoned house in the forest and were doing some sort of ritual. I think that they were planning to make Vilegard their first victims" -msgstr "他们居住在森林中的这个废弃的房子里,正在进行某种仪式。我认为他们正计划让维尔" -"加德成为他们的第一批受害者" +msgstr "他们居住在森林中的这个废弃的房子里,正在进行某种仪式。我认为他们正计划让维尔加德成为他们的第一批受害者" #: conversationlist_haunted_forest.json:gabriel_daw_complete_40 msgid "This is indeed alarming. But we are so grateful for your work here." @@ -51875,22 +51981,19 @@ msgstr "与暗影同行,我的孩子。" #: conversationlist_haunted_forest.json:haunted_house_basement_script_10 msgid "Just as you reach the bottom step, you look across the room to see this demonic creature. It does not see you as it's looking towards the ground." -msgstr "就在你到达底部台阶时,你看向对面的房间,看到这个恶魔般的生物。它没有看到你," -"因为它正看向地面。" +msgstr "就在你到达底部台阶时,你看向对面的房间,看到这个恶魔般的生物。它没有看到你,因为它正看向地面。" #: conversationlist_haunted_forest.json:haunted_house_basement_script_20 msgid "It begins to bring its arms and head straight up towards the ceiling while moaning and speaking in a language that you do not understand. When all of a sudden it notices your presence and begins to drop it's arm and points directly at you." -msgstr "它开始把手臂和头伸向天花板,同时呻吟着用你不懂的语言说话。突然,它注意到你的" -"存在,开始放下手臂,直接指向你。" +msgstr "它开始把手臂和头伸向天花板,同时呻吟着用你不懂的语言说话。突然,它注意到你的存在,开始放下手臂,直接指向你。" #: conversationlist_haunted_forest.json:haunted_house_basement_script_30 msgid "Again, yelling in a language that you do not understand. You begin to tremble in fear." msgstr "再次,用你听不懂的语言大喊大叫。你开始在恐惧中颤抖。" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." -msgstr "当你进入这个黑暗的地方时,你怀疑你离加布里埃尔听到的声音越来越近了,因为现在" -"的呻吟声更响了。" +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." +msgstr "当你进入这个黑暗的地方时,你怀疑你离加布里埃尔听到的声音越来越近了,因为现在的呻吟声更响了。" #: conversationlist_haunted_forest.json:road2_daw_10 msgid "You stick your head between the trees." @@ -51921,7 +52024,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "当你从洞里出来时,绳子掉到地上。" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "现在你注意到,加布里埃尔听到的呻吟声在这里有点大了。" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51936,6 +52039,4107 @@ msgstr "本齐莫斯现在已经死了...再一次。" msgid "Don't you remember who lives there?" msgstr "你不记得谁住在那里吗?" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "匕首" @@ -52162,6 +56366,10 @@ msgstr "护手" msgid "Parrying weapon" msgstr "格挡武器" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54938,6 +59146,7 @@ msgstr "儿童的衬衫" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "安道尔训练装备的一部分。" @@ -55846,8 +60055,7 @@ msgstr "天使之羽" #: itemlist_haunted_forest.json:angel_feather:description msgid "A feather from the Angel of death. Legend states that if you place one under a person's pillow, it causes the Angel of death to appear..." -msgstr "一根来自死亡天使的羽毛。传说中,如果你在一个人的枕头下放一根,会导致死亡天使" -"出现......" +msgstr "一根来自死亡天使的羽毛。传说中,如果你在一个人的枕头下放一根,会导致死亡天使出现......" #: itemlist_haunted_forest.json:human_skull:description msgid "Freaky to most, but intriguing to some." @@ -55893,16 +60101,139 @@ msgstr "蝙蝠眼" msgid "The eye ball of a \"three-eyed bat\"." msgstr "“三眼蝙蝠”的眼球。" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "小老鼠" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "洞穴鼠" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "结实的洞穴老鼠" @@ -56023,6 +60354,7 @@ msgid "Arambold" msgstr "阿拉姆博尔德" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "塔拉尔" @@ -56031,14 +60363,17 @@ msgid "Drunk" msgstr "醉汉" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "玛拉" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "格鲁尔" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "利奥尼德" @@ -56097,6 +60432,8 @@ msgstr "骷髅大师" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "骷髅" @@ -56516,6 +60853,7 @@ msgid "Feygard patrol captain" msgstr "费加德巡逻队队长" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "费加德巡逻监视员" @@ -58691,6 +63029,8 @@ msgstr "地牢鼠" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "鱼" @@ -58896,18 +63236,30 @@ msgid "Dummy NPC" msgstr "没有" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "琵琶手" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "吹号角的人" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "鼓手" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "钹手" @@ -60022,6 +64374,274 @@ msgstr "三眼蝙蝠" msgid "Gabriel" msgstr "加布里埃尔" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "搜索安道尔" @@ -60107,8 +64727,11 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "在探索苏伦加德镇的时候,我偶然发现了我的母亲和我从未见过的姑姑。母亲坚持要我回家,以便我们能谈谈。" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." -msgstr "在与母亲回家交谈后,她和我试图集思广益,讨论安道尔可能在哪里。她提醒我说,安道尔的朋友斯坦威克住在布莱特口岸。我们一致认为,去和他谈谈可能是下一件合乎逻辑的事情。" +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]在与母亲回家交谈后,她和我试图集思广益,讨论安道尔可能在哪里。她提醒我说,安道尔的朋友斯坦威克住在布莱特口岸。我们一致认为,去和他谈谈可能是下一件合乎逻辑的事情。" #: questlist.json:mikhail_bread msgid "Breakfast bread" @@ -60305,8 +64928,10 @@ msgstr "乌恩米尔告诉我他曾经是个冒险家,并给了我一个提示 #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." -msgstr "" +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]" "诺克玛告诉我他曾经是个铁匠。但吉奥米尔领主禁止使用心钢,所以他不能再锻造武器了。\n" "如果我能找到一块心石并把它带给诺克玛,他应该能再次锻造心钢。" @@ -63383,8 +68008,11 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "你和伊利索姆的一个骑士聊过,他恰好是老熟人--伯赫奇德。他不得不躲避伊利索姆人,因为他从他们的首领那里 \"借 \"到了一些有价值的东西。" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." -msgstr "伯赫奇德不再穿着像伊利索姆的骑士。他说他要娶世界上最漂亮的女孩 - 她只是还不知道......" +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" +msgstr "[OUTDATED]伯赫奇德不再穿着像伊利索姆的骑士。他说他要娶世界上最漂亮的女孩 - 她只是还不知道......" #: questlist_burhczyd.json:quest_burhczyd:120 msgid "You've met Burhczyd 12" @@ -64149,7 +68777,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "墙上的洞:我在一个洞穴深处发现了一个秘密房间。" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "真倒霉:我一定是被阿鲁利尔山上的每一个陷阱所吸引。哎哟..." #: questlist_fungi_panic.json:achievements:100 @@ -64164,6 +68792,10 @@ msgstr "我冒着风雨和我的恐高症,走到苏伦加德峡谷的最边缘 msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "被赶出了我的第一家酒馆。我被告知要离开苏伦加德酒馆,而且还是在这么年轻的时候。我是不是开始走错了路?" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "美味的汤" @@ -64759,13 +69391,12 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "在杜莱恩路路边,就在阿林迪尔小屋的南边,我注意到呻吟声似乎大了一点儿。" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "我发现了 \"闹鬼的森林\",并怀疑这可能是加布里埃尔在维尔加德听到的声音的来源。" #: questlist_haunted_forest.json:dead_walking:50 msgid "In the haunted house's basement, I discovered Benzimos (and he discovered me) while chanting some kind of ritual. He must be stopped." -msgstr "在鬼屋的地下室里,我发现了本齐莫斯(他也发现了我),同时念叨着某种仪式。必须" -"阻止他。" +msgstr "在鬼屋的地下室里,我发现了本齐莫斯(他也发现了我),同时念叨着某种仪式。必须阻止他。" #: questlist_haunted_forest.json:dead_walking:60 msgid "Now that Benzimos is \"dead\" again, I should return to Vilegard and speak with Gabriel." @@ -64775,6 +69406,314 @@ msgstr "现在本齐莫斯又“死”了,我应该回到维尔加德和加布 msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "加布里埃尔永远感激我能够阻止本齐莫斯的亡灵群对维尔加德的潜在攻击。" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "克罗斯山谷" @@ -64834,3 +69773,4 @@ msgstr "苏伦加德" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "迪博果园" + diff --git a/AndorsTrail/assets/translation/zh_TW.po b/AndorsTrail/assets/translation/zh_TW.po index 2e296a3f6..ecafc255a 100644 --- a/AndorsTrail/assets/translation/zh_TW.po +++ b/AndorsTrail/assets/translation/zh_TW.po @@ -572,6 +572,10 @@ msgstr "而且,別忘了檢查你的背包。你應該還有我給你的那個 msgid "OK, I understand. I can rest here if I get hurt, and I should check my inventory for useful items." msgstr "好,我懂了。受傷了可以在這裡休息,而且我應該檢查包包裡有用的東西。" +#: conversationlist_mikhail.json:mikhail_rats_start3a +msgid "One more thing: Look at that basket on the floor over there. It belongs to Andor and he might have left something useful inside." +msgstr "" + #: conversationlist_mikhail.json:mikhail_rats_continue msgid "Did you kill those two rats in our garden?" msgstr "你把花園裡的那兩隻老鼠殺了嗎?" @@ -626,6 +630,7 @@ msgstr "沒問題,我不會再打擾你了。" #: conversationlist_mikhail.json:mikhail_achievements_50 #: conversationlist_stoutford_combined.json:stn_colonel_34 +#: conversationlist_ratdom_npc.json:ratdom_audir_2 msgid "Here you are." msgstr "給你。" @@ -655,6 +660,10 @@ msgstr "" msgid "Please show me your wares." msgstr "請讓我看看你的商品。" +#: conversationlist_crossglen.json:audir1:1 +msgid "Do you have a pickaxe by chance?" +msgstr "" + #: conversationlist_crossglen.json:arambold1 msgid "" "Oh my, will I ever get any sleep with those drunkards singing like that?\n" @@ -704,6 +713,9 @@ msgstr "我能在這裡休息嗎?" #: conversationlist_brimhaven.json:edrin_0_0:5 #: conversationlist_omi2.json:ehrenfest_31b:1 #: conversationlist_omi2.json:ortholion_guard3_5:2 +#: conversationlist_ratdom_npc.json:whootibarfag_20:1 +#: conversationlist_ratdom_npc.json:whootibarfag_24:1 +#: conversationlist_ratdom_npc.json:whootibarfag_74:1 msgid "Do you have anything to trade?" msgstr "你有任何東西能夠交易嗎?" @@ -887,8 +899,7 @@ msgstr "他好像對什麼事感到不安,而且離開的非常匆忙。一些 #: conversationlist_crossglen_gruil.json:gruil_andor3 msgid "That's all I know. Maybe you should ask around in Fallhaven. Look for my friend Gaela, he probably knows more." -msgstr "我只知道這些。也許你應該去墮落天堂問問。你可以去找我的朋友加艾拉,他可能知道" -"得更多。" +msgstr "我只知道這些。也許你應該去墮落天堂問問。你可以去找我的朋友加艾拉,他可能知道得更多。" #: conversationlist_crossglen_leonid.json:leonid1 msgid "" @@ -1059,8 +1070,7 @@ msgstr "噢拜託。" #: conversationlist_crossglen_tharal.json:tharal_bonemeal2 msgid "Well if you really are that persistent. Bring me 5 insect wings that I can use for making potions and maybe we can talk more." -msgstr "好吧如果你真的這麼堅持的話。帶 5 " -"個昆蟲翅膀過來讓我製作藥水的話,或許我們可以談更多。" +msgstr "好吧如果你真的這麼堅持的話。帶 5 個昆蟲翅膀過來讓我製作藥水的話,或許我們可以談更多。" #: conversationlist_crossglen_tharal.json:tharal_bonemeal2:0 msgid "Here, I have the insect wings." @@ -1088,8 +1098,7 @@ msgstr "我現在該怎麼醫治病人啊?使用常規治療藥劑嗎?呸, #: conversationlist_crossglen_tharal.json:tharal_bonemeal7 msgid "I know someone that still has a supply of bonemeal if you are interested. Go talk to Thoronir, a fellow priest in Fallhaven. Tell him my password 'Glow of the Shadow'." -msgstr "如果你有興趣的話,我知道有個人還有些骨粉的存貨。去和梭羅尼爾談談吧,他是墮落" -"天堂一位牧師朋友。告訴她我的暗號「暗影的光輝」。" +msgstr "如果你有興趣的話,我知道有個人還有些骨粉的存貨。去和梭羅尼爾談談吧,他是墮落天堂一位牧師朋友。告訴她我的暗號「暗影的光輝」。" #: conversationlist_crossglen_tharal.json:tharal_antifoodp1 msgid "No, sorry. I hear that the potion-maker in Fallhaven can create something to help against that though." @@ -1275,6 +1284,9 @@ msgstr "我需要你進去那個洞穴裡面然後殺掉那隻大老鼠,這樣 #: conversationlist_brimhaven2.json:brv_school_enter_20:0 #: conversationlist_gison.json:gison_p2_70_10:0 #: conversationlist_omi2.json:ehrenfest_3a:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:1 msgid "OK." msgstr "好的。" @@ -1303,6 +1315,9 @@ msgstr "我也這麼覺得。你和你那個哥哥一直都是膽小鬼。" #: conversationlist_omi2.json:prim_guard5_3a:0 #: conversationlist_omi2.json:ehrenfest_7a:0 #: conversationlist_delivery.json:brv_wh_delivery_arghes:1 +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_250:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e:0 msgid "Bye." msgstr "再見。" @@ -1389,6 +1404,10 @@ msgstr "你想談談那個嗎?" #: conversationlist_omi2.json:prim_tavern_guest4_17c:1 #: conversationlist_omi2.json:capvjern_22:0 #: conversationlist_delivery.json:brv_wh_delivery_mikhail2:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:2 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b:0 msgid "OK, bye." msgstr "好,掰囉。" @@ -1412,8 +1431,7 @@ msgstr "我的朋友甘德爾和他朋友伊羅格圖,還有我之前在挖這 #: conversationlist_jan.json:jan_default5 msgid "We started digging and finally broke through to the cave system below. That's when we discovered them. The critters and bugs." -msgstr "我們開挖之後終於打通了下面的洞窟。當我們試著探索的時候,通通都是小動物和蟲子" -"。" +msgstr "我們開挖之後終於打通了下面的洞窟。當我們試著探索的時候,通通都是小動物和蟲子。" #: conversationlist_jan.json:jan_default6 msgid "" @@ -1648,8 +1666,7 @@ msgstr "嗯,幾天前我可能見過符合這個描述的人。我不記得在 #: conversationlist_fallhaven.json:fallhaven_andor_4 msgid "Oh yes, there was another kid from Crossglen village here a few days ago. Not sure he matched your description though." -msgstr "哦,是的,幾天前這裡還有一個來自十字谷村的孩子。但我不確定他是否符合你的描述" -"。" +msgstr "哦,是的,幾天前這裡還有一個來自十字谷村的孩子。但我不確定他是否符合你的描述。" #: conversationlist_fallhaven.json:fallhaven_andor_4_1 msgid "There were some shady looking people following him around. Didn't see any more than that." @@ -1872,8 +1889,7 @@ msgstr "只要這會帶來一些財富,我就加入!" #: conversationlist_fallhaven_bucus.json:bucus_thieves_4 msgid "Bring me the key of Luthor and we can talk more. I don't know anything about the key itself, but rumor has it that it is located somewhere in the catacombs beneath Fallhaven Church." -msgstr "如果你能給我路德的鑰匙,我們可以多談談。我對那鑰匙本身一無所知,但有傳言說它" -"位於墮落天堂教堂的地下墓穴裡。" +msgstr "如果你能給我路德的鑰匙,我們可以多談談。我對那鑰匙本身一無所知,但有傳言說它位於墮落天堂教堂的地下墓穴裡。" #: conversationlist_fallhaven_bucus.json:bucus_thieves_4:0 msgid "OK, sounds easy enough." @@ -1979,8 +1995,7 @@ msgstr "我有那些骨頭,給你。" #: conversationlist_fallhaven_church.json:thoronir_tharal_5 msgid "Thank you, please come back soon. I heard there were some undead near an old abandoned house just north of Fallhaven. Maybe you can check for bones there?" -msgstr "謝謝,請快點回來。我聽說在墮落天堂北部一個廢棄的舊房子附近有一些亡靈。也許你" -"可以去那裡看一看?" +msgstr "謝謝,請快點回來。我聽說在墮落天堂北部一個廢棄的舊房子附近有一些亡靈。也許你可以去那裡看一看?" #: conversationlist_fallhaven_church.json:thoronir_tharal_5:0 msgid "OK, I'll go check there." @@ -1996,8 +2011,7 @@ msgstr "給我點時間調一下骨粉藥劑。這是一種非常有效的治療 #: conversationlist_fallhaven_church.json:thoronir_trade_bonemeal msgid "Yes, the bonemeal potions are ready. Please use them with care, and don't let the guards see you. We are not actually allowed to use them anymore." -msgstr "是的,骨粉藥劑已經準備好了。請小心使用,不要讓警衛看到你。我們實際上被禁止使" -"用它們了。" +msgstr "是的,骨粉藥劑已經準備好了。請小心使用,不要讓警衛看到你。我們實際上被禁止使用它們了。" #: conversationlist_fallhaven_church.json:thoronir_trade_bonemeal:0 msgid "Let me see what potions you have made so far." @@ -2198,8 +2212,7 @@ msgstr "" #: conversationlist_fallhaven_drunk.json:fallhaven_drunk_12 msgid "Yeah, me and Unnmir had good times. Go ask him yourself, he is usually in the barn to the east of here. I wonder *burps* where that treasure went." -msgstr "是的,我和烏恩米爾玩得很開心。你去問問他吧,他通常在這東邊的穀倉裡。我想(打" -"嗝)知道那寶貝去哪兒了。" +msgstr "是的,我和烏恩米爾玩得很開心。你去問問他吧,他通常在這東邊的穀倉裡。我想(打嗝)知道那寶貝去哪兒了。" #: conversationlist_fallhaven_drunk.json:fallhaven_drunk_12:0 msgid "Treasure? I'm in! I'll go look for Unnmir right away." @@ -2415,8 +2428,7 @@ msgstr "有空房嗎?" #: conversationlist_fallhaven_tavern.json:bela:2 #: conversationlist_vilegard_tavern.json:tharwyn_2:1 msgid "Torilo suggested that I ask other tavern owners such as yourself about a 'business agreement' that you may have with a group of 'distributors'." -msgstr "托裡洛建議我向其他酒館老闆(如您)詢問可能與一群「分銷商」簽訂的「商業協定」" -"。" +msgstr "托裡洛建議我向其他酒館老闆(如您)詢問可能與一群「分銷商」簽訂的「商業協定」。" #: conversationlist_fallhaven_tavern.json:bela_room_1 msgid "A room will cost you only 10 gold." @@ -2616,8 +2628,7 @@ msgstr "真正的冒險,你知道的,劍和法術。" #: conversationlist_fallhaven_unnmir.json:unnmir_4 msgid "Then, after a while, we stopped. I can't really say why, I guess we got tired of life on the road. We settled down here in Fallhaven." -msgstr "過了一陣子,我們停了下來。我真的不能說為什麼,我想我們厭倦了路上的生活。我們" -"在墮落天堂定居下來。" +msgstr "過了一陣子,我們停了下來。我真的不能說為什麼,我想我們厭倦了路上的生活。我們在墮落天堂定居下來。" #: conversationlist_fallhaven_unnmir.json:unnmir_5 msgid "Nice little town here. A lot of thieves around, but they don't bother me." @@ -2658,8 +2669,7 @@ msgstr "不,不是真的。" #: conversationlist_fallhaven_unnmir.json:unnmir_11 msgid "Nice. I'll give you a hint, kid. *snickering* Go see Nocmar over by the west side of town. Tell him I sent you." -msgstr "很好,我給你個提示,孩子我給你個提示,孩子。 " -"*竊笑*去鎮子西邊的納克瑪那裡看看吧。告訴他是我叫你來的。" +msgstr "很好,我給你個提示,孩子我給你個提示,孩子。 *竊笑*去鎮子西邊的納克瑪那裡看看吧。告訴他是我叫你來的。" #: conversationlist_fallhaven_unnmir.json:unnmir_12 msgid "Smart move. Adventuring leads to a lot of scars. If you know what I mean." @@ -2703,8 +2713,7 @@ msgstr "我也聽說你在找人。我也許能幫助你。" #: conversationlist_fallhaven_gaela.json:gaela_4 msgid "You should go talk to Bucus in the derelict house a bit southwest of here. Tell him you want to know more about the Thieves' Guild." -msgstr "你應該到西南偏南的廢棄房子裡去找布克斯談談。告訴他你想知道更多關於盜賊工會的" -"事。" +msgstr "你應該到西南偏南的廢棄房子裡去找布克斯談談。告訴他你想知道更多關於盜賊工會的事。" #: conversationlist_fallhaven_gaela.json:gaela_4:0 msgid "Thanks, I'll go talk to him." @@ -2812,8 +2821,7 @@ msgstr "你應該到墮落天堂南部去找那四個強盜。" #: conversationlist_fallhaven_vacor.json:vacor_21 msgid "Please hurry! I am so eager to open up the rift ... erm, I mean finish the spell. Nothing odd with that right?" -msgstr "請快點!我是如此地渴望打開裂谷……嗯,我的意思是說完成咒語。這沒什麼奇怪的,對" -"吧?" +msgstr "請快點!我是如此地渴望打開裂谷……嗯,我的意思是說完成咒語。這沒什麼奇怪的,對吧?" #: conversationlist_fallhaven_vacor.json:vacor_return1 msgid "Hello again. How is the search for my missing pieces of the rift spell going?" @@ -3122,6 +3130,7 @@ msgstr "你殺了他?謝謝你,我的朋友。現在我們免於承受瓦克 #: conversationlist_delivery.json:brv_wh_delivery_servant:0 #: conversationlist_delivery.json:brv_wh_delivery_boss_scrooge:0 #: conversationlist_sullengard.json:farrik_beer_town_10:2 +#: conversationlist_ratdom_npc.json:whootibarfag_74:0 msgid "Thank you." msgstr "謝謝你。" @@ -3341,9 +3350,7 @@ msgstr "好吧,我去找前監獄長。" #: conversationlist_flagstone.json:flagstone_sentry_23 msgid "Oh this looks most interesting. Let's take a look. Hmm. It has got some weird inscriptions on it that say 'Daylight Shadow'. Maybe you could try these words on the demon? So perhaps the warden did have something to do with the demon after all?" -msgstr "" -"這看起來很有趣。讓我們來看看。嗯。它上面有一些奇怪的銘文,上面寫著「陽光下的" -"暗影」。也許你可以在惡魔身上試試這句話?那麼,也許監獄長確實和那個惡魔有關?" +msgstr "這看起來很有趣。讓我們來看看。嗯。它上面有一些奇怪的銘文,上面寫著「陽光下的暗影」。也許你可以在惡魔身上試試這句話?那麼,也許監獄長確實和那個惡魔有關?" #: conversationlist_flagstone.json:flagstone_sentry_23:0 msgid "That might work. Thank you." @@ -3549,9 +3556,7 @@ msgstr "" #: conversationlist_fallhaven_south.json:fallhaven_lumberjack_8 msgid "Yes exactly. If you would do me that favor I will gladly cut away the trees and receive payment afterwards. Just head north to the Crossroads guardhouse and then head eastwards down the Duleian Road. That's where I lost my axe. And look out for that wolf pack!" -msgstr "" -"對沒錯,如果你願意幫我這個忙,我很樂意砍掉這些樹,然後收點報酬。向北走到十字" -"路口警衛室,然後沿著杜雷恩路向東走,那就是我丟斧頭的地方,並注意狼群!" +msgstr "對沒錯,如果你願意幫我這個忙,我很樂意砍掉這些樹,然後收點報酬。向北走到十字路口警衛室,然後沿著杜雷恩路向東走,那就是我丟斧頭的地方,並注意狼群!" #: conversationlist_fallhaven_south.json:fallhaven_lumberjack_8:0 msgid "Sounds simple enough. On my way." @@ -4101,6 +4106,13 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_20:0 #: conversationlist_fungi_panic.json:fungi_rescued:0 #: conversationlist_sullengard.json:deebo_orchard_howkin_10:2 +#: conversationlist_ratdom.json:ratdom_ghost_40:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:2 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:2 msgid "Who are you?" msgstr "你是誰?" @@ -4447,6 +4459,9 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_10:2 #: conversationlist_brimhaven2.json:golin_100:0 #: conversationlist_gison.json:gael_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:1 msgid "Sure." msgstr "當然." @@ -5136,6 +5151,8 @@ msgstr "" #: conversationlist_kaori.json:kaori_vilegard_3:0 #: conversationlist_brimhaven_2.json:oromir_behind_inn_20 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10:0 msgid "I see." msgstr "" @@ -5670,6 +5687,12 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_waitforsoup_50:0 #: conversationlist_gison.json:gael_10:0 #: conversationlist_omi2.json:ortholion_guard9_1:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_416:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_563:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_580:0 +#: conversationlist_ratdom.json:ratdom_wakeup_140:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10:0 msgid "What?" msgstr "" @@ -5706,6 +5729,10 @@ msgstr "" #: conversationlist_burhczyd.json:burhczydx_9a_4:0 #: conversationlist_fungi_panic.json:zuul_khan9_20 #: conversationlist_omi2.json:prim_tavern_guest4_8a:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_200:0 +#: conversationlist_ratdom_npc.json:ratdom_kriih_202:0 +#: conversationlist_ratdom_npc.json:whootibarfag_210:0 msgid "What do you mean?" msgstr "" @@ -6488,6 +6515,7 @@ msgstr "" #: conversationlist_maevalia.json:maevalia_r0:1 #: conversationlist_maevalia.json:maevalia15:0 #: conversationlist_stoutford.json:tahalendor2_10 +#: conversationlist_ratdom.json:ratdom_skel_drum_10 msgid "What now?" msgstr "現在怎麼辦?" @@ -9621,6 +9649,7 @@ msgstr "" #: conversationlist_twoteeth.json:twoteeth_4:2 #: conversationlist_stoutford_combined.json:lakecave2_troll_14 #: conversationlist_thoronir_faction_check.json:thoronir_shadow_score_low +#: conversationlist_ratdom.json:ratdom_ghost_40:1 msgid "What do you want?" msgstr "" @@ -10538,6 +10567,7 @@ msgstr "" #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_1 #: conversationlist_fungi_panic.json:bogsten_tomb_pw_x5_2 #: conversationlist_gison.json:gison_p2_10_7:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:0 msgid "No." msgstr "" @@ -11486,8 +11516,7 @@ msgstr "別人的東西?" #: conversationlist_ailshara.json:ailshara_2 msgid "Oh yes. You see, these Feygard patrol guards carry some really interesting things. They don't seem to care much if some of their shipments ... well, disappear." -msgstr "喔是的。你看,這些費格爾的警衛他們身上有些有趣的事情。他們似乎不在乎出貨量有" -"多少…好吧,好像沒有。" +msgstr "喔是的。你看,這些費格爾的警衛他們身上有些有趣的事情。他們似乎不在乎出貨量有多少…好吧,好像沒有。" #: conversationlist_ailshara.json:ailshara_2:1 msgid "I should really not get involved in this. Goodbye." @@ -11495,8 +11524,7 @@ msgstr "我不應該介入這其中的,再見。" #: conversationlist_ailshara.json:ailshara_interested_1 msgid "Psst, hey you! I saw you talking to Gandoren over there, and I happened to notice that you exchanged some items. Anything interesting?" -msgstr "噓…嘿!我剛看見你跟甘多倫在那邊說話,我注意到你和他做了一些交易,有什麼有趣的" -"東西嗎?" +msgstr "噓…嘿!我剛看見你跟甘多倫在那邊說話,我注意到你和他做了一些交易,有什麼有趣的東西嗎?" #: conversationlist_ailshara.json:ailshara_interested_1:0 #: conversationlist_ailshara.json:ailshara_deliver_1:1 @@ -11517,8 +11545,7 @@ msgstr "對,甘多倫要我送一些裝備給費格爾。你也想做些交易 #: conversationlist_ailshara.json:ailshara_interested_2 msgid "Hah, of course. Gandoren would not like it if I were to get a glimpse into his business. I assume you are helping him deliver those items somewhere. Tell me this, what did he promise you in return? Gold? Honor? No?" -msgstr "哈,當然。甘多倫不會喜歡我插手他的交易。你正在幫他送東西到某個地方,告訴我," -"他答應給你什麼?錢?榮譽?沒有?" +msgstr "哈,當然。甘多倫不會喜歡我插手他的交易。你正在幫他送東西到某個地方,告訴我,他答應給你什麼?錢?榮譽?沒有?" #: conversationlist_ailshara.json:ailshara_interested_2:0 msgid "Now that you mention it, he didn't actually say there would be a reward." @@ -11562,13 +11589,11 @@ msgstr "暗影之神會幫助你,孩子。你應該問你自己是否做出了 #: conversationlist_ailshara.json:ailshara_interested_4 msgid "Let me tell you my plan. As you might know, everyone believes there will be some coming conflict between the deceptive snobs of Feygard and the glorious people of Nor City." -msgstr "讓我跟你說我的計畫。你可能知道,每個人都認為勢利的費格爾人和諾爾市的人民容易" -"發生衝突。" +msgstr "讓我跟你說我的計畫。你可能知道,每個人都認為勢利的費格爾人和諾爾市的人民容易發生衝突。" #: conversationlist_ailshara.json:ailshara_interested_5 msgid "Any help we can bring to Nor City in this matter is welcome. These items that Gandoren gave you would be useful to our people in the southern lands." -msgstr "這件事是我們能帶給諾爾市的見面禮。這批甘多倫給你的貨物能夠給我們南邊的朋友很" -"大的幫助。" +msgstr "這件事是我們能帶給諾爾市的見面禮。這批甘多倫給你的貨物能夠給我們南邊的朋友很大的幫助。" #: conversationlist_ailshara.json:ailshara_interested_6 msgid "These items, if you were to deliver them to our allies down in Vilegard, then the Shadow would look favorably upon you." @@ -11580,8 +11605,7 @@ msgstr "用這種方法,人們可以討回一些費格爾從我們所有的人 #: conversationlist_ailshara.json:ailshara_interested_8 msgid "If you indeed are walking in the Shadow, then deliver these items to the smith in Vilegard. He will be able to make good use of them. He might also have some other task for you." -msgstr "如果你真的支持暗影,然後把這些貨物交給費格爾的鐵匠。他可以好好地利用它們。恩" -",他可能還有一些任務給你。" +msgstr "如果你真的支持暗影,然後把這些貨物交給費格爾的鐵匠。他可以好好地利用它們。恩,他可能還有一些任務給你。" #: conversationlist_ailshara.json:ailshara_interested_8:0 msgid "I will see what I can do." @@ -12905,6 +12929,8 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_40:2 #: conversationlist_arulir_mountain.json:bernhar_10:1 #: conversationlist_gison.json:gison_p1_10_0:0 +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:2 msgid "What are you doing here?" msgstr "你在做什麼?" @@ -13302,8 +13328,7 @@ msgstr "你看,我曾經住在那裏。為了長話短說,以前有一些… #: conversationlist_algangror.json:algangror_remgard_3 msgid "These days, I think they are looking for me, for some reason. Can't think of any reason why really. But I believe they are." -msgstr "這些日子以來,我覺得他們在找我,為了某些原因。但我真的想不到,但我相信他們正" -"在找我。" +msgstr "這些日子以來,我覺得他們在找我,為了某些原因。但我真的想不到,但我相信他們正在找我。" #: conversationlist_algangror.json:algangror_remgard_4 msgid "Because of our previous ... misunderstanding, I think it's best they don't find out that I'm here." @@ -13345,8 +13370,7 @@ msgstr "你說的對,我最好離開這裡。" #: conversationlist_algangror.json:algangror_fight_3 msgid "Jhaeld, the fool. He hides behind his guards and his stone walls. Such a pitiful man he is. Yes, I made those people disappear, but they were all worth it. I will have my revenge!" -msgstr "傑爾德那個傻瓜。他躲在他的衛兵和他的石牆後面。多麼可憐的一個人啊。是啊,我讓" -"那些人永遠消失了,但他們都要為我的復仇付出代價!" +msgstr "傑爾德那個傻瓜。他躲在他的衛兵和他的石牆後面。多麼可憐的一個人啊。是啊,我讓那些人永遠消失了,但他們都要為我的復仇付出代價!" #: conversationlist_algangror.json:algangror_fight_4 msgid "And you, what are you trying to accomplish by running his errands? How fortunate that you entered my house. He he." @@ -13358,8 +13382,7 @@ msgstr "你真的認為你能打敗我?哈哈,聽起來真可笑!" #: conversationlist_algangror.json:algangror_told_2 msgid "Say, despite my previous urging to you to keep my location a secret to the people of Remgard, I have this feeling that this trust has been broken. Please tell me it isn't so." -msgstr "儘管我以前有請你不要透露我的位置給萊曼格,但我覺得這種信任應該已經被破壞了。" -"跟我說事情是不是我想的那樣。" +msgstr "儘管我以前有請你不要透露我的位置給萊曼格,但我覺得這種信任應該已經被破壞了。跟我說事情是不是我想的那樣。" #: conversationlist_algangror.json:algangror_told_2:0 msgid "Yes, I have told Jhaeld where you are." @@ -13379,8 +13402,7 @@ msgstr "很好,完成任務之後回來告訴我。" #: conversationlist_algangror.json:algangror_task2_1 msgid "Now, I can't tell you what task I have in mind before I am confident that you will actually help me. Granted, you have already shown some level of respect for my need of discretion." -msgstr "在我相信你能幫我之前,我不會告訴你任務的內容。當然,你已經贏得我一部份的認同" -"。" +msgstr "在我相信你能幫我之前,我不會告訴你任務的內容。當然,你已經贏得我一部份的認同。" #: conversationlist_algangror.json:algangror_task2_2 msgid "Nor can I describe my reasoning behind this task before you are done with it." @@ -13388,8 +13410,7 @@ msgstr "在你完成任務之前,我不能告訴你為什麼我要這麼做。 #: conversationlist_algangror.json:algangror_task2_3 msgid "Rest assured, you will be sufficiently rewarded by helping me. In fact, you see this necklace here? It has some peculiar powers that many people seek." -msgstr "放心吧!我會給你很豐厚的回報。事實上你有看見這條項鍊嗎?它擁有一種很多人渴求" -"的神秘力量。" +msgstr "放心吧!我會給你很豐厚的回報。事實上你有看見這條項鍊嗎?它擁有一種很多人渴求的神秘力量。" #: conversationlist_algangror.json:algangror_task2_4 msgid "The world around you seems to move a bit slower when you wear it." @@ -13414,8 +13435,7 @@ msgstr "這件事有點奇怪,我不該幫你的忙。" #: conversationlist_algangror.json:algangror_task2_5 msgid "As I said, I cannot tell you what task I have in mind, or my reasoning behind it until you are done. I would need your total ... cooperation with this." -msgstr "像我所說,我不能告訴你我腦海中的任務和我的原因直到你完成它。我需要你全心全意" -"的…配合我。" +msgstr "像我所說,我不能告訴你我腦海中的任務和我的原因直到你完成它。我需要你全心全意的…配合我。" #: conversationlist_algangror.json:algangror_task2_5:0 msgid "OK. I will agree to help you with your task." @@ -13459,8 +13479,7 @@ msgstr "你必須答應我不能跟任何人說這個任務,而且你一定要 #: conversationlist_algangror.json:algangror_task2_8 msgid "I have in my possession five idols. Five idols with very unique ... qualities. What I want you to do is ... deliver these idols to various people in the town of Remgard." -msgstr "我這裡有五個娃娃,他們有一些神奇的功能…我希望你能把這些娃娃放在萊曼格一些人身" -"上。" +msgstr "我這裡有五個娃娃,他們有一些神奇的功能…我希望你能把這些娃娃放在萊曼格一些人身上。" #: conversationlist_algangror.json:algangror_task2_9 msgid "You will place them by the beds of five particular persons, and you must hide it well so that the person does not find the idol itself." @@ -13468,8 +13487,7 @@ msgstr "你要將他們放在五個特定的人的床邊,而且要把他們藏 #: conversationlist_algangror.json:algangror_task2_10 msgid "Remember, it is of utmost importance that you be as discreet as possible about this. The idols must not be found once you have placed them, and no one must notice that you place the idols." -msgstr "記住這很重要,對於這件事你必須非常謹慎。如果你對那個人下手,應該沒有人會注意" -"到。" +msgstr "記住這很重要,對於這件事你必須非常謹慎。如果你對那個人下手,應該沒有人會注意到。" #: conversationlist_algangror.json:algangror_task2_10:0 #: conversationlist_stoutford.json:yolgen_rumblings10_2:1 @@ -13482,8 +13500,7 @@ msgstr "首先,我希望你能去拜訪傑爾德。我聽說他在萊曼格住 #: conversationlist_algangror.json:algangror_task2_12 msgid "Secondly, I want you to visit one of the farmers named Larni. He lives with his wife Caeda here in Remgard in one of the northern cabins." -msgstr "再來,我希望你能拜訪一位農夫,他叫做萊寧。他和他的妻子凱達住在萊曼格北方的小" -"木屋裡。" +msgstr "再來,我希望你能拜訪一位農夫,他叫做萊寧。他和他的妻子凱達住在萊曼格北方的小木屋裡。" #: conversationlist_algangror.json:algangror_task2_13 #: questlist_v0611_3.json:fiveidols:33 @@ -13504,8 +13521,7 @@ msgstr "一旦你在這五個的床上放上這五個娃娃,立刻回來找我 #: conversationlist_algangror.json:algangror_task2_17 msgid "Again, I cannot stress this enough - you must not tell anyone about these idols, and you must not be seen while placing them." -msgstr "我再強調一次,這很重要。你不能跟別人說娃娃的事,而且你放娃娃的時候不能被任何" -"人看到。" +msgstr "我再強調一次,這很重要。你不能跟別人說娃娃的事,而且你放娃娃的時候不能被任何人看到。" #: conversationlist_algangror.json:algangror_task2_17:0 #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_3:1 @@ -13586,8 +13602,7 @@ msgstr "我曾經住在萊曼格市。那段時光非常棒,那裏非常的熱 #: conversationlist_algangror.json:algangror_story2 msgid "Our crops grew well, and some people had very fortunate trading agreements with other cities, making the life for most of us living in Remgard very easy." -msgstr "我們的農作物長得很好,有些人很幸運能和其他村莊做一些交易。在萊曼格的人生活都" -"非常輕鬆。" +msgstr "我們的農作物長得很好,有些人很幸運能和其他村莊做一些交易。在萊曼格的人生活都非常輕鬆。" #: conversationlist_algangror.json:algangror_story3 msgid "I even sold some of the baskets that I used to make to a wealthy merchant that visited us from Nor City." @@ -13595,8 +13610,7 @@ msgstr "我甚至賣了一些我曾經用過的籃子給從諾爾市來的商人 #: conversationlist_algangror.json:algangror_story4 msgid "However, even the easy life gets boring after a while. I believe it is in our nature to strive for new and better things, to free us from the boredom of day-to-day life." -msgstr "但是,單純的生活變得越來越無聊。我相信不斷追求更新事物是我們的天性,它可以把" -"我們從日復一日的單調生活中解放出來。" +msgstr "但是,單純的生活變得越來越無聊。我相信不斷追求更新事物是我們的天性,它可以把我們從日復一日的單調生活中解放出來。" #: conversationlist_algangror.json:algangror_story5 msgid "I wanted to learn more of things that I knew nothing about, and wanted to explore things I had only read of in books before." @@ -13621,8 +13635,7 @@ msgstr "當我回到家,我想要繼續練習我在諾爾市所觀察到和學 #: conversationlist_algangror.json:algangror_story9 msgid "You could say I got obsessed with learning more. I guess the others living in Remgard did not ... share my enthusiasm. Some of them even questioned the fact that I wanted to learn more." -msgstr "你也許會說我太過癡迷於學習。我猜萊曼格市的人們不可能了解我的追求。他們甚至會" -"質疑為何我想學習更多。" +msgstr "你也許會說我太過癡迷於學習。我猜萊曼格市的人們不可能了解我的追求。他們甚至會質疑為何我想學習更多。" #: conversationlist_algangror.json:algangror_story10 msgid "So I told myself that others would not hinder me in my curiosity to better myself." @@ -13630,8 +13643,7 @@ msgstr "所以我告訴自己,別人不會妨礙我把我自己變得更強來 #: conversationlist_algangror.json:algangror_story11 msgid "Those books that I bought from the Blackmarrow residence in Nor City - I must have read them all perhaps five times over. This was something completely new to me, and at the same time very exciting." -msgstr "我從黑梅洛居住的諾爾市買了那些書。而且我把他們全都讀了五遍以上。那時我非常興" -"奮,對我而言,那是一個全新的領域。" +msgstr "我從黑梅洛居住的諾爾市買了那些書。而且我把他們全都讀了五遍以上。那時我非常興奮,對我而言,那是一個全新的領域。" #: conversationlist_algangror.json:algangror_story12 msgid "For some reason, the others in Remgard started giving me strange looks, and I could hear the whispers behind my back." @@ -13639,13 +13651,11 @@ msgstr "因為某些原因,萊曼格的人們開始用異樣的眼光看我, #: conversationlist_algangror.json:algangror_story13 msgid "I was even barred from the tavern. 'People come here for a good time, and we don't want people like you here ruining that' they said. What fools they are." -msgstr "那時我被酒館禁止進入。他們說:「人們來這裡是為了找樂子,他們不希望像你這樣的" -"人來破壞這一切」。 你看他們多麼愚蠢啊。" +msgstr "那時我被酒館禁止進入。他們說:「人們來這裡是為了找樂子,他們不希望像你這樣的人來破壞這一切」。 你看他們多麼愚蠢啊。" #: conversationlist_algangror.json:algangror_story14 msgid "I heard one woman whispering to her boy, 'Don't look at her, she'll turn you to stone!'. Others just turned the other way when they met me." -msgstr "我聽到一個女人跟他的小孩說:「別看她,她會把你變成石頭!」。 " -"其他村民遇到我也都不歡迎我。" +msgstr "我聽到一個女人跟他的小孩說:「別看她,她會把你變成石頭!」。 其他村民遇到我也都不歡迎我。" #: conversationlist_algangror.json:algangror_story15 msgid "What fools they are." @@ -13665,13 +13675,11 @@ msgstr "萊曼格的人民決定不讓我繼續住在那裡,萊曼格說我確 #: conversationlist_algangror.json:algangror_story18 msgid "What had I done, I asked myself? I had never hurt anyone, much less affected anyone with my ... experiments. Am I not allowed to do what I wish?" -msgstr "我問我自己,我做過什麼事?我從未傷害過任何人,更沒有因為我的…實驗影響到其他人" -"。難道我不被允許做我想做的事嗎?" +msgstr "我問我自己,我做過什麼事?我從未傷害過任何人,更沒有因為我的…實驗影響到其他人。難道我不被允許做我想做的事嗎?" #: conversationlist_algangror.json:algangror_story19 msgid "I had little chance to argue, however. The guards led me out of the city. They did not even let me gather my things. All my books, all my notes and all my findings - gone. I lost everything." -msgstr "不過—我沒有機會爭辯。衛兵馬上把我帶出城,甚至沒有讓我收拾我的東西。我全部的書" -"、筆記和我的發現全部都沒了,我失去了所有東西。" +msgstr "不過—我沒有機會爭辯。衛兵馬上把我帶出城,甚至沒有讓我收拾我的東西。我全部的書、筆記和我的發現全部都沒了,我失去了所有東西。" #: conversationlist_algangror.json:algangror_story20 msgid "All this happened several seasons ago. I knew I had to get revenge for what they did to me." @@ -13679,18 +13687,15 @@ msgstr "幾個月之前,我決定報仇。為了那些居民對我所做的事 #: conversationlist_algangror.json:algangror_story21 msgid "Oh, how I despise them all. The people that gave me those looks, the people that whispered behind my back, and most of all that fool Jhaeld." -msgstr "喔,我討厭他們所有人。那些在背後討論我和用異樣眼光看我的人,尤其是那個傑爾德" -"。" +msgstr "喔,我討厭他們所有人。那些在背後討論我和用異樣眼光看我的人,尤其是那個傑爾德。" #: conversationlist_algangror.json:algangror_story22 msgid "So, I decided to extend my ... experiments ... to larger things. To people, to living things. This is the perfect opportunity to learn even more than what is in the books." -msgstr "所以我決定擴大我的實驗…為了更遠大的計畫。為了人們、為了生存。這是一個很好的機" -"會來學習書本中學不到的東西。" +msgstr "所以我決定擴大我的實驗…為了更遠大的計畫。為了人們、為了生存。這是一個很好的機會來學習書本中學不到的東西。" #: conversationlist_algangror.json:algangror_story23 msgid "To think that I could do it while at the same time get revenge on those despicable people - it's an excellent plan, if I may say so myself. He he." -msgstr "我認為我可以做到這件事,並同時向那些卑鄙的小人報復。這是一個很好的計畫,如果" -"要我形容它。哈哈哈哈哈。" +msgstr "我認為我可以做到這件事,並同時向那些卑鄙的小人報復。這是一個很好的計畫,如果要我形容它。哈哈哈哈哈。" #: conversationlist_algangror.json:algangror_story23:0 msgid "So, what happened to all those people that have gone missing?" @@ -13698,8 +13703,7 @@ msgstr "所以,那些失蹤的人們發生了什麼事?" #: conversationlist_algangror.json:algangror_story24 msgid "I lured them here. Once I managed to trap them, I placed a curse on them that, in theory, should have only made them unable to speak." -msgstr "我把他們引誘來這裡,把他們全部抓起來並下了詛咒,理論上,詛咒應該只會讓他們不" -"能說話。" +msgstr "我把他們引誘來這裡,把他們全部抓起來並下了詛咒,理論上,詛咒應該只會讓他們不能說話。" #: conversationlist_algangror.json:algangror_story25 msgid "Maybe I haven't understood everything correctly from the books that I have read, since instead of making them unable to speak, they were all turned into rats instead." @@ -14588,6 +14592,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_14:1 #: conversationlist_fungi_panic.json:zuul_khan_70_24:0 #: conversationlist_gison.json:gison_thief1_22:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:1 msgid "Attack!" msgstr "" @@ -15362,6 +15367,7 @@ msgstr "" #: conversationlist_elwyl.json:elwyl_1:2 #: conversationlist_guynmart_npc.json:guynmart_gguard_30:1 #: conversationlist_brimhaven.json:brimhaven_church_guard:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:1 msgid "OK, I'll leave." msgstr "" @@ -17199,6 +17205,10 @@ msgstr "" msgid "How may I be of service?" msgstr "" +#: conversationlist_kendelow.json:kendelow_d:3 +msgid "Actually, I am wondering if it would be possible if I could cook some meat in your kitchen?" +msgstr "" + #: conversationlist_kendelow.json:kendelow_shop msgid "Oh sure. Here, have a look." msgstr "" @@ -22022,6 +22032,7 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_28:0 #: conversationlist_fungi_panic.json:gison_bottle_8_1:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_4:0 msgid "Nice." msgstr "" @@ -22073,6 +22084,8 @@ msgstr "" #: conversationlist_sullengard.json:ravynne_0:0 #: conversationlist_sullengard.json:farrik_beer_10 #: conversationlist_sullengard.json:sullengard_citizen_0:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41 msgid "Yes." msgstr "" @@ -22142,6 +22155,9 @@ msgstr "" #: conversationlist_fallhaven_potions.json:fungi_panic_potioner_54:0 #: conversationlist_arulir_mountain.json:tjure_30_90:1 #: conversationlist_sullengard.json:torilo_beer_30:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_552:0 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:1 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:1 msgid "Forget it." msgstr "" @@ -22329,6 +22345,7 @@ msgid "Well good luck with that. Maybe you can convince him." msgstr "" #: conversationlist_pathway_fallhaven.json:guard_pathway_7:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:0 msgid "I hope so." msgstr "" @@ -22596,6 +22613,12 @@ msgid "More work means more money! I'll be back." msgstr "" #: conversationlist_halvor_surprise.json:halvor_bwmine_11:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:0 msgid "Of course." msgstr "" @@ -23432,6 +23455,8 @@ msgstr "" #: conversationlist_stoutford.json:tahalendor_rumblings80_0:1 #: conversationlist_gorwath.json:gorwath_letter_11:0 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:0 +#: conversationlist_ratdom.json:ratdom_troll_door2_1:0 msgid "Indeed." msgstr "" @@ -25027,6 +25052,7 @@ msgstr "" #: conversationlist_guynmart_npc.json:guynmart_gguard_360:0 #: conversationlist_guynmart_npc.json:guynmart_steward_48 #: conversationlist_guynmart2_npc.json:guynmart_wise_172:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_242 msgid "Yes?" msgstr "" @@ -25040,6 +25066,9 @@ msgstr "" #: conversationlist_stoutford_combined.json:erwyn_child_10 #: conversationlist_omicronrg9.json:umar_guild02_5c:0 #: conversationlist_burhczyd.json:burhczydx_4a_9 +#: conversationlist_ratdom.json:ratdom_fraedro_key_20:0 +#: conversationlist_ratdom.json:ratdom_wakeup_142:0 +#: conversationlist_ratdom.json:ratdom_wakeup_150:0 msgid "Oh." msgstr "" @@ -26745,14 +26774,17 @@ msgid "We have good news for you." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10 msgid "The ring. This human wears the ring of bone. Let him pass." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:0 msgid "A bit scary - but really useful, this ring." msgstr "" #: conversationlist_guynmart_npc.json:guynmart_skeleton2_10:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_10:1 msgid "You are in my way. Attack!" msgstr "" @@ -27650,6 +27682,10 @@ msgid "Two loaves of bread! Hmmmm." msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_810:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f:0 +#: conversationlist_ratdom.json:ratdom_wells_chest_52:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_220:1 msgid "Well ..." msgstr "" @@ -27659,6 +27695,9 @@ msgstr "" #: conversationlist_guynmart2_npc.json:guynmart_wise_812:0 #: conversationlist_omicronrg9.json:troublemaker_guild02_9:1 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:1 +#: conversationlist_ratdom.json:ratdom_wakeup_130:0 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12:0 msgid "But ..." msgstr "" @@ -28424,6 +28463,7 @@ msgid "That potion you made smells really interesting. Can I buy another?" msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow_roots4045_1:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3:0 msgid "Too bad." msgstr "" @@ -28827,6 +28867,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:stoutford_widow2_3:1 #: conversationlist_omi2.json:ehrenfest_6a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48:1 msgid "I will think about it." msgstr "" @@ -30011,6 +30053,8 @@ msgstr "" #: conversationlist_stoutford_combined.json:berbane_132:0 #: conversationlist_stoutford_combined.json:berbane_134:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:3 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:2 msgid "I give up." msgstr "" @@ -31519,6 +31563,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_152_90:0 #: conversationlist_sullengard.json:sullengard_kealwea_sell:0 #: conversationlist_sullengard.json:sullengard_lamberta_sell:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54a msgid "Thank you!" msgstr "" @@ -31673,6 +31718,7 @@ msgid "But first I have to clarify something. You need to be more careful not to msgstr "" #: conversationlist_omicronrg9.json:umar_guild02_5a:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b:0 msgid "Did I?" msgstr "" @@ -32100,6 +32146,7 @@ msgstr "" #: conversationlist_omi2.json:elm2f_passage:1 #: conversationlist_omi2.json:elm2f2_chest_2:0 #: conversationlist_omi2.json:ehrenfest_53:1 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:2 msgid "Leave." msgstr "" @@ -33789,6 +33836,7 @@ msgstr "" #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_4:1 #: conversationlist_arulir_mountain.json:arulirmountain_trap_rocks_6:1 #: conversationlist_omi2.json:elm4_hole:0 +#: conversationlist_ratdom_npc.json:ratdom_maze_boulder msgid "Ouch!" msgstr "" @@ -35106,6 +35154,7 @@ msgid "Now tell me - what exactly did she say?" msgstr "" #: conversationlist_burhczyd.json:burhczydx_11a_13 +#: conversationlist_ratdom_npc.json:ratdom_rat_242:1 msgid "Nothing." msgstr "" @@ -36354,6 +36403,7 @@ msgstr "" #: conversationlist_omi2.json:ehrenfest_30b:0 #: conversationlist_omi2.json:ehrenfest_41c #: conversationlist_omi2.json:capvjern_18b:2 +#: conversationlist_ratdom.json:ratdom_rat_final_1:0 msgid "Are you sure?" msgstr "" @@ -36591,6 +36641,8 @@ msgstr "" #: conversationlist_brimhaven.json:brv_inn_guest_0:0 #: conversationlist_brimhaven2.json:brv_school_history_32:0 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a:0 msgid "Sorry." msgstr "" @@ -38284,6 +38336,7 @@ msgid "It was not intentional." msgstr "" #: conversationlist_brimhaven2.json:brv_teacher_102:1 +#: conversationlist_ratdom_npc.json:ratdom_kriih_210:0 msgid "He earned it." msgstr "" @@ -38491,6 +38544,7 @@ msgstr "" #: conversationlist_brimhaven2.json:brv_wh_boss_52 #: conversationlist_omi2.json:prim_tavern_guest4_23:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:2 msgid "And?" msgstr "" @@ -39475,6 +39529,7 @@ msgid "What's that on the ground?" msgstr "" #: conversationlist_brimhaven_2.json:brv_crime_scene_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:1 msgid "Look closer." msgstr "" @@ -40890,6 +40945,8 @@ msgid "Great and strong, yes." msgstr "" #: conversationlist_fungi_panic.json:zuul_khan_34:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:1 msgid "Aha." msgstr "" @@ -41273,6 +41330,7 @@ msgstr "" #: conversationlist_fungi_panic.json:zuul_khan9_blocker_10:0 #: conversationlist_omi2.json:arghest_alert_9:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:0 msgid "At last." msgstr "" @@ -41400,7 +41458,7 @@ msgid "Here lies Hagale. Killed by greedy $playername, just when he wanted to st msgstr "" #: conversationlist_fungi_panic.json:achieve_road_10 -msgid "This must be the great Duleian Road! I have heard so much of it - and now I am really here!" +msgid "This must be the great Duleian Road! I have heard so much about it - and now I am really here!" msgstr "" #: conversationlist_fungi_panic.json:chk_wild_berry_50 @@ -42801,6 +42859,10 @@ msgstr "" msgid "To each his own, I guess." msgstr "" +#: conversationlist_gison.json:gael_20_4:2 +msgid "Cooked meat? Who cooks your meat?" +msgstr "" + #: conversationlist_gison.json:gael_20_5 msgid "Now that I mention it: I am running out of meat. I'll have to go out hunting again." msgstr "" @@ -43248,11 +43310,11 @@ msgid "You have truly earned these gold pieces." msgstr "" #: conversationlist_gorwath.json:gorwath_exit -msgid "I will go now and prepare a present for lovely Arensia." +msgid "I will go now and prepare a present for lovely Arensia. When we get married, you will of course be invited." msgstr "" #: conversationlist_gorwath.json:gorwath_exit_1 -msgid "And when we get married, you will of course be invited." +msgid "Before we go our separate ways, please take this ring that I found behind those haystacks over there." msgstr "" #: conversationlist_gorwath.json:gorwath_tmp @@ -43495,6 +43557,7 @@ msgid "Try to find another way down." msgstr "" #: conversationlist_omi2.json:bwm74_h_warning_1b +#: conversationlist_ratdom.json:ratdom_fraedro_key_12 msgid "Nothing happens." msgstr "" @@ -46401,7 +46464,7 @@ msgid "Plunder the corpse." msgstr "" #: conversationlist_omi2.json:elm3_corpse_2:2 -msgid "May the shadow be with your soul." +msgid "May the Shadow be with your soul." msgstr "" #: conversationlist_omi2.json:elm3_corpse_3b @@ -47812,6 +47875,7 @@ msgid "That's nice to hear. Then you can now give me the... eh...330 gold pieces msgstr "" #: conversationlist_delivery.json:brv_wh_delivery_boss_10_10_yes:0 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:0 msgid "Sure. Here you are." msgstr "" @@ -47886,11 +47950,11 @@ msgid "You have already picked up the new pitchfork here." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork -msgid "A new pitchfork pinned in this haystack." +msgid "A new pitchfork is pinned in this haystack." msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:0 -msgid "Time to prove that I'm a son of farmer!" +msgid "Time to prove that I'm the child of farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork:1 @@ -47906,7 +47970,7 @@ msgid "After several minutes of intense pulling you finally pull out the new pit msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:0 -msgid "I'm the son of a farmer!" +msgid "I'm a child of a farmer!" msgstr "" #: conversationlist_sullengard.json:loneford13_pitchfork_success:1 @@ -48555,6 +48619,8 @@ msgid "[Sigh]. I'm longing for my pond which I used to enjoy going to. But now i msgstr "" #: conversationlist_sullengard.json:sullengard_nanette_1:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_417:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20:0 msgid "And then?" msgstr "" @@ -50042,6 +50108,7 @@ msgid "Sullengard?! Of course it would be coming from Sullengard. I should have msgstr "" #: conversationlist_sullengard.json:ff_captain_beer_tell_thieves_11:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54c msgid "Thanks!" msgstr "" @@ -51151,7 +51218,7 @@ msgid "Again, yelling in a language that you do not understand. You begin to tre msgstr "" #: conversationlist_haunted_forest.json:haunted_forest_discovery_script_10 -msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much loader now." +msgid "As you enter this dark place, you suspect that you are getting closer to the sounds heard by Gabriel as the moaning is much louder now." msgstr "" #: conversationlist_haunted_forest.json:road2_daw_10 @@ -51183,7 +51250,7 @@ msgid "As you emerge from the hole, the rope tumbles to the ground." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20 -msgid "Now you begin to notice that the moaning heard by Gabriel is a little loader here." +msgid "Now you begin to notice that the moaning heard by Gabriel is a little louder here." msgstr "" #: conversationlist_haunted_forest.json:road5_daw_20:0 @@ -51198,6 +51265,4107 @@ msgstr "" msgid "Don't you remember who lives there?" msgstr "" +#: conversationlist_ratdom.json:ratdom_455_chest_10 +msgid "This chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_30 +msgid "This chest is still empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_31 +msgid "No matter how often you look - this chest is empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_32 +msgid "Empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33 +msgid "Oh! What a surprise!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_33a +msgid "This time the chest looks even more empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_34 +msgid "Your sighs resound as a loud echo from the empty chest." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_455_chest_35 +msgid "How often do you want to check if the chest stays empty?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign +msgid "East Up Down West" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bwm_sign:0 +msgid "Now what's that supposed to mean?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_10 +msgid "With a single well-aimed blow, you bring down the rock face. The noise of the collapsing wall is deafening." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12 +msgid "This rock face looks kind of wrong." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:0 +msgid "I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_12:1 +#: conversationlist_ratdom.json:ratdom_531_sw_12:2 +#: conversationlist_ratdom.json:ratdom_531_sw_20:1 +msgid "Maybe I should use my pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20 +msgid "This rock face looks kind of wrong. Shall we take a closer look?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_20:0 +msgid "Yes. I'll probe for a hidden mechanism." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_22 +msgid "You don't find anything special." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30 +msgid "Maybe. Although you would have to work in the dark then, because you can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_30:0 +#: conversationlist_ratdom.json:ratdom_531_sw_31:0 +msgid "Right. Nothing special here for sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_31 +msgid "You think: I would have to work in the dark then, because I can't hold the torch at the same time." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_531_sw_32 +msgid "Let's better go on and finally find my artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_542_chair +msgid "An inexplicable dreadful fear overtakes you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10 +msgid "Hey - these statues are not real! We can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_10:0 +#: conversationlist_ratdom.json:ratdom_646_statues_12:0 +msgid "That's eery." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_12 +msgid "These statues are not real, you can just move through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_646_statues_20 +msgid "These statues always give me a shudder when I pass through them." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_10 +msgid "You wonder why you have found some rat bones in a library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20 +msgid "Why didn't you take the bones with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_20:0 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_20:0 +msgid "What bones?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_22 +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_22 +msgid "Oh man, to make matters worse, he's blind." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_check_backbone_26 +msgid "I should take a closer look at the library." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10 +#: conversationlist_ratdom_npc.json:ratdom_rat_240:1 +msgid "Wait ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_10:0 +msgid "Clevred! What's wrong with you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12 +msgid "I got a serious blow. These roundlings were too much. I feel my end coming ... " +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_12:0 +msgid "No, I will give you a healing potion!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_14 +msgid "" +"Too late, I feel my end coming ... Take my artifact ... and use it wisely. Farewell ...\n" +"[You get an item]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_20 +msgid "A long time ago you asked me how to get out of here. Go home, take a nap and you will find out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30 +msgid "Good bye, my friend." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_la_30:0 +msgid "Good bye. * Sob *" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10 +#: questlist_ratdom.json:ratdom_quest:948 +msgid "The big yellow cheese now weighs heavily in your bag. Small consolation for the loss of a friend, though." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lc_10:0 +msgid "Sigh. Clevred, I will miss you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10 +msgid "The artifact was taken back obviously by the roundlings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ld_10:0 +msgid "Sigh. Back into the maze, I fear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10 +msgid "[singing] Oh my round, oh my yellow, greatest joy on earth!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_10:0 +msgid "Do you think the roundlings will chase us anymore?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12 +msgid "Those cowards? We showed them, so they hid and lick their wounds." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_12:0 +msgid "Yes, apparently you are right." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20 +msgid "We'll be back in the light of day soon!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_20:0 +msgid "Finally. My feet went flat. I'm really looking forward to my bed." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22 +msgid "Your bed? Alright, I'll share it with you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_lk_22:0 +msgid "Lucky for you I'm too tired to argue." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_02 +msgid "I got it! I got my artifact! Finally!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_artefact_ly_20 +msgid "Let's hurry back now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10 +msgid "An ancient bone catches your eye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:0 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:0 +msgid "Take the bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_10:2 +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12:1 +msgid "Don't touch it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_12 +msgid "It seems to be a leg bone of a great old rat. Maybe you could find a better use for it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_14 +msgid "You slip the bone unobtrusively into your pocket." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20 +msgid "You look at the pile of bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:0 +msgid "Put the leg bone back onto the pile." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_20:1 +msgid "Maybe you could put another bone from your bag instead?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_22 +msgid "The pile of bones is complete again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24 +msgid "Inconspicuously you search your bag for other bones." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:0 +msgid "A bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:1 +msgid "A contaminated bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_24:2 +msgid "Rats, I don't find any similar looking bone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s1_30 +msgid "You exchange the ancient bone for the wrong bone and try to look as innocent as possible." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10 +msgid "I am really disappointed in you to steal my most precious bone. I'll take it back now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_bone_collector_s3_10:0 +msgid "Yikes! You have startled me. Yes, sorry." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10 +msgid "The rock wall looks quite massive. There is just a tiny little hole in the shape of a bone." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_10:0 +msgid "What would happen if I put a bone into the hole?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_cave_ratdom_key_20 +msgid "The massive rock wall just disappears!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_10 +msgid "There is a guard somewhere behind this massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_20 +msgid "Hey, this massive looking gate has a hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_412_30 +msgid "This is a rather massive gate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10 +msgid "Look, the door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_10:0 +#: conversationlist_ratdom.json:ratdom_door_533_20:0 +msgid "Open the door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12 +msgid "Wait - the door has no handle on the other side. If we go through, we can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_12:0 +msgid "Right. I don't think that there is anything interesting there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_14 +msgid "I agree. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_20 +msgid "The door seems to be unlocked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_22 +msgid "Hmm, the door has no handle on the other side. If I go through, I can't go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_door_533_24 +msgid "Looks like there isn't anything interesting there. Probably just a shortcut back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key +msgid "The cave wall looks very massive here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key:0 +msgid "You search the wall for some weak points or holes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10 +msgid "You found a tiny hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:0 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:0 +msgid "Insert a bone into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:1 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:1 +msgid "Insert Fraedro's golden key into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:2 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:2 +msgid "Hit the hole with your pickaxe." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_10:3 +#: conversationlist_ratdom.json:ratdom_fraedro_key_12:3 +msgid "Stuff a fish into the hole." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_12f +msgid "A fish? Really??" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_20 +msgid "The key easily slipped into the hole and vanished! Suddenly a big rumbling makes you close your eyes." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_key_30 +msgid "I hate to admit it, but that was a good idea for once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_fraedro_sign +msgid "Access denied!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_10 +msgid "Goosebumps crawl up your back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_20 +msgid "B o o m! A loud crack makes you jump." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30 +msgid "Whooo is distuuurbing my reeeest?!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30:0 +#: conversationlist_ratdom.json:ratdom_ghost_30:1 +msgid "Me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_30a +msgid "Me too. [giggles]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40 +msgid "A mad giggle fills the room." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_40a +msgid "No reply." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50 +msgid "Something hisses through the air and hits you hard in the back of the head." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50a +msgid "You can't tell what it was. But it hurt." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_ghost_50b +msgid "You should learn to dodge in time, you clumsy two-legged creature." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_10 +msgid "You grab the content of the gold hunters chest: Some gold nuggets - and a leg bone of a rat!?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bone_reminder_26 +msgid "I should take a closer look back on the isle." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10 +msgid "A wooden plank - hmm ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:0 +msgid "That's exactly what I need! Let's build a bridge ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_10:1 +msgid "It would be a good idea to make a fire now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20 +msgid "No it would not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:0 +msgid "Oh. Well, then let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_20:1 +msgid "But I want a fire right now! It is cold here, and dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22 +msgid "Then you'd have a fire. And then? You would never be able to leave again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:0 +msgid "Fine. Nothing is allowed!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_22:1 +msgid "I want, want, want! Fire - now!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24 +msgid "Do you want to stay here forever and starve? Think about the artifact. We have a job to do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_24:0 +msgid "Well, then let's just build this stupid bridge. [Grumble]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30 +msgid "And you will be lonely. Unlike you, I can swim. And I will not spend the end of my life here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:0 +msgid "[Light the wood]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_30:1 +msgid "All right then. So the wood becomes a bridge instead of giving warmth and joy. Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_80 +msgid "Farewell then. I will think of you when I have the artifact in my claws!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bridge_90 +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_90 +msgid "So that looks sturdy enough to carry a person." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed_10 +msgid "Ouch! Something heavy fell on your head!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10 +msgid "Another wooden plank - the ugly ogre from above must have thrown it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:0 +msgid "Now at last let's build the bridge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_10:1 +msgid "Another fire for me?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20 +msgid "No, not this time. You were very lucky that something pursuaded the ogre to do you this favor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_goldhunter_bed2_20:0 +msgid "Probably you are right, I should not trust my luck too much. Let's build the bridge at last." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key +msgid "This must be a bad dream." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:0 +msgid "How can I finally wake up?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key:1 +msgid "Maybe I should talk to the rat in my bed again." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3 +msgid "" +"You see a note pinned to the door\n" +" * Town hall closed * " +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:0 +msgid "This is the first time I've ever seen it closed." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3:1 +msgid "Oh, what's this?" +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20 +msgid "A bag of freshly baked bread is dangling at the door." +msgstr "" + +#: conversationlist_ratdom.json:crossglen_ratdom_key_3_20:0 +msgid "Good old Mara - she always knows what I need." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_key2 +msgid "No tresspassing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_10 +msgid "A torch in the bag doesn't make much light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_20 +#: conversationlist_ratdom.json:ratdom_maze_rat2_20 +msgid "It might not be a good idea to stumble in the dark." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30 +msgid "$playername - I knew you would come back!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_30:0 +msgid "Clevred? Is that really you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32 +msgid "Sure, you blockhead. Nice to see you again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_32:0 +msgid "I thought you were going to fetch your artifact at last?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34 +msgid "Yes, yes. But for some jobs you need someone bigger." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:0 +msgid "OK, let us try again to find it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_34:1 +msgid "So, am I good enough for the dirty work? Forget it. Bye." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat1_36 +msgid "Great - then let's go!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_rat2_10 +msgid "Go and look for a torch, you blockhead! And use it!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence +msgid "The fence would be no problem for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:0 +msgid "Climb over the fence." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence:1 +msgid "Stay away." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_fence_30 +msgid "Thief! This is our food!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_mole_food_sign +msgid "Do not enter the enclosure!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_maze_sign +msgid "The sign is no longer readable." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2 +msgid "Hey! Don't take any cheese into the museum! I don't want greasy fingerprints all over the valuable objects!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:0 +msgid "How do you know that I have some in my bag?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:1 +msgid "Now calm down. Can I deposit my cheese here somewhere?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_2:2 +msgid "I don't go anywhere without my cheese." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10 +msgid "Then you can't enter." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:0 +msgid "So what can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_10:1 +msgid "I'm not interested in your dusty stuff anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12 +msgid "Of course he smells it, you poor two-leg with your pathetic nose." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_12:0 +msgid "Oh. What can I do now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20 +msgid "You can give me the cheese, I'll take good care of it. Or you can just put it here on the floor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:0 +msgid "Good. Here please take my cheese. But don't eat it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:1 +msgid "I'll just put it down here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_20:2 +msgid "Maybe I should just eat everything at once here and now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_cheese_key_40 +msgid "Now you may follow me into our memory hall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10 +msgid "It is beautiful inside here, isn't it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_10:0 +msgid "Hmm, I'd prefer a bit more daylight." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20 +msgid "The paths are so logical, it's easy to find your way around here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:0 +msgid "Do you think so? I am rather lost already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20:1 +msgid "Is it? Then tell me how to get out." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b +msgid "Two-legs are really dumb. We rats always know where to go." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20b:0 +msgid "For example, how would I get back to Crossglen?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c +msgid "If you want to get out, just follow the rats. They show you the way." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:0 +msgid "Nonsense." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20c:2 +msgid "Of course - you are right!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d +msgid "Don't tell me that you didn't recognize it? That my fellow rats are always running towards the exit?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:0 +msgid "Eh, of course I did." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20d:1 +msgid "Now that you mention it, indeed they do!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20e +msgid "If you want to get out, just use the passages that you see rats in front of." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_20f +msgid "Oh man. Humans are not the smartest beings, but this one ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30 +msgid "Ah, I love these tunnels!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:0 +msgid "Me, I loath these tunnels by now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_30:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_520:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_592:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:1 +msgid "Clevred, let me ask you a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40b +msgid "What I always wanted to ask you: why did you actually kill my uncle?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40c +msgid "Yes. My uncle together with his wife. They just romped around in your garden." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d +msgid "Then you came and murdered them. Just because. And you proudly boasted in front of your father about this act." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40d:0 +#: conversationlist_ratdom_npc.json:whootibarfag_120:0 +msgid "Eh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40e +msgid "Not that I liked my uncle, but he didn't deserve such an end." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40f +msgid "Neither my aunt. She was always squeeking too loud by far. But they were decent rats." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_40g +msgid "I hope you are a little more reluctant to kill rats in the future." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400 +msgid "Why don't you wear that necklace you've got? The blue one that would show you the way to the sky?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:0 +msgid "No need. I know the way perfectly well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:1 +msgid "Well, why don't I? Really, I forgot about it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:2 +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:2 +msgid "I didn't see any use." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_400:3 +msgid "I understood how the blue necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_401 +#: conversationlist_ratdom.json:ratdom_rat_conv2_411 +msgid "It's okay. If you still want to hear it again, just ask me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402 +msgid "That's simple enough even for a simple mind: If worn they will mark the passage towards the mountain top with a blue shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_402:0 +msgid "Ah, OK." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410 +msgid "Why don't you wear that orange necklace you've got?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_410:3 +msgid "I understood how the orange necklace works. Don't bother me with that anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_412 +msgid "That's simple enough even for a simple mind: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_413 +msgid "You should not forget important things. The necklace works simple enough even for you: If worn it will mark the passage towards the most interesting places here in the caves." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_414 +msgid "The way might be somewhat longer, but you won't miss anything important of the cave's wonders." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_416 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_10 +msgid "Should there be a branch, there will be an additional flag. The side trip is marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_20 +msgid "Sigh. If you see an orange shield together with a flag, then first look for another passage marked with a yellow shield." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a +msgid "Follow this passage to the end. We might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_417a:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:0 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30:1 +msgid "Eh, OK. Got it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_418 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_40 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_41 +msgid "[muttering] I want to hope so, but I don't really believe it yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510 +msgid "[humming] Roads go ever on and on, over rock and under tree," +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510b +msgid "By caves where never sun has shone, by streams that never find the sea." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510c +msgid "Pursuing it with eager feet, until the proper way is found" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d +msgid "towards the yellow artifact, so wonderful and big and round." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_510d:0 +msgid "Nice song." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_520 +msgid "Are we there soon?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530 +msgid "Is it still far?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_530:0 +msgid "Do Not Annoy Me!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540 +msgid "Boring. We might play a game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_540:0 +msgid "Why not? What about 'Rock Paper Scissors'?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542 +msgid "OK. I begin. Ready - Set - GO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:0 +msgid "Rock" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:1 +msgid "Paper" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542:2 +msgid "Scissors" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp +msgid "Paper - I'll wrap your rock!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:0 +msgid "You win. Again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rp:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps:1 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr:1 +msgid "I'll give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs +msgid "Scissors - oh dear." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rs:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp:0 +msgid "I win. Another game?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr +msgid "Rock - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542rr:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp:0 +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss:0 +msgid "Once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ps +msgid "Scissors - I'll cut your paper!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pr +msgid "Rock - oh dear, you'll wrap my rock." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542pp +msgid "Paper - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sr +msgid "Rock - let's smash your scissors!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542sp +msgid "Paper - oh dear, you'll cut my paper." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542ss +msgid "Scissors - too." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k +msgid "King!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_542k:0 +msgid "King? What's that?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544 +msgid "The king always wins of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_544:0 +msgid "Cheater! I don't play with you anymore!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550 +msgid "You really look funny as you stumble around on your two legs that are way too long." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_550:0 +msgid "What? Take a look at yourself: Crooked four legs, much too short to even hold a knife." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_552 +msgid "You can run much faster on four legs. Give it a try!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560 +msgid "You are so quiet. Say, what's your problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:0 +msgid "I don't have any problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_560:1 +msgid "I have a question." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562 +msgid "You can trust me. You will see, it will do you good." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_562:0 +msgid "I really don't have a problem. At least not until now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_563 +msgid "Ah, I knew it. What is it then?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564 +msgid "Your problem that you just wanted to talk about." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_564:0 +msgid "I don't want to talk about my problems." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565 +msgid "So several problems. Which one do you want to start with?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_565:0 +msgid "I don't have any problems!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566 +msgid "At least it's a problem that you keep contradicting yourself." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_566:0 +msgid "Oh rat, you're annoying. You are my problem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567 +msgid "See now? Your problem is your negative attitude." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_567:0 +msgid "I wonder which tastes better, fried, boiled or grilled rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_568 +msgid "You have bad taste." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_569 +msgid "Oh, don't look so murderous at me. You brutal biped." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570 +msgid "Don't worry, I am still by your side." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_570:0 +msgid "I didn't worry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_580 +msgid "What do you think it will look like?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582 +msgid "The artifact, of course. Will it be big and round and shiny like I was always told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_582:0 +msgid "And will it be worth our labor to find it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584 +msgid "Labor?! This is a fun tour!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_584:0 +msgid "Is it? Good to know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590 +msgid "Hey, you know what?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_590:0 +msgid "Oh great, why can't you be silent for a minute at least?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_592 +msgid "Phh. You are so mean. I won't talk to you anymore." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_600 +msgid "" +"There was a young rat of Prim,\n" +"Who was so uncommonly thin" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_602 +msgid "" +"That when it tried\n" +"To drink lemonade" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604 +msgid "It slipped through the straw and fell in." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_604:0 +msgid "Hahaha - that is a good one." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900 +msgid "Sure - what do you want to know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:0 +msgid "Why do you seem to know everything?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:1 +msgid "Was this huge cave behind our supply cave the whole time? I had never seen it before." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:2 +msgid "How does the orange amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:3 +msgid "What will you do with the artifact if we gain it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:4 +msgid "How does the blue amulet work, in detail?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:5 +msgid "Why do you hunt for the artifact?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:6 +#: conversationlist_ratdom.json:ratdom_rat_crossglen:1 +msgid "Am I dreaming all this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_900:7 +msgid "How do I get back out of this cave?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_902 +msgid "I think that's the only thing I do not know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_910 +msgid "Oh, that's easy. I will become famous - even more than King Rah himself!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_920 +msgid "Because it's there, of course." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_930 +msgid "Who knows? And even if - in every dream there is a grain of truth." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932 +msgid "I'd better bite your toe hard one more time. Maybe then you will know?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_932:0 +msgid "Eh ... no, it's not that important." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_conv2_940 +msgid "Of course. After all, you two-legged folk shouldn't find our realm too easily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_02 +msgid "I remember your brother was sometimes up here with one or two other human beings." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen +msgid "A beautiful view." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_10 +msgid "Do you need much longer?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_crossglen_20 +msgid "Hey, wake up!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_2 +msgid "An empty plate." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4 +msgid "You hear a voice: \"Eat me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_4:0 +msgid "Oh that cake looks tasty. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_10 +msgid "You gulp the cake down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_20 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_20 +msgid "Nothing obvious happens." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_30 +#: conversationlist_ratdom.json:ratdom_rat_drinkme_30 +msgid "You feel a pleasant warmth flowing through your body." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_eatme_40 +msgid "You feel strange and suddenly icy cold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_2 +msgid "An beautiful bottle - unfortunately empty." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4 +msgid "You hear a voice: \"Drink me!\"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_4:0 +msgid "What a lovely color of the bottle. Let's try it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_10 +msgid "You swallow it down and wait." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_drinkme_40 +msgid "You feel dizzy and suddenly start to sweat heavily." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_1 +msgid "Wait! Do you feel it too? We are very close!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2 +msgid "I am so excited!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_2:0 +msgid "Hush!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3 +msgid "Over there - look, the roundling!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3:0 +msgid "He hasn't noticed us yet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_final_3_10 +msgid "I am not so sure. Roundlings are a strange folk." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10 +msgid "Why doesn't he ever do what he's told?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_10:0 +msgid "Hey, come in! It is cool and refreshing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10 +msgid "Wait! This could be a trap!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:0 +msgid "Do you think? It looks so peaceful." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_10:1 +msgid "Maybe you are right. We better leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_flora_warn_20 +msgid "Yeah. Let's better not go under the blue swirl." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_kriih_sign_1 +msgid "Visitors not wanted" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1 +msgid "Here you can see the complete skeleton of King Rah." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:0 +msgid "I see nothing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_1:1 +msgid "Such a great sight! Wart has done a great job." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2a +msgid "This is the crown of the old Kingdom." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b +msgid "This is the great key." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2b_10 +msgid "No rat knows where it fits." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c +msgid "This is King Rah's diary." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_2c_10 +msgid "At least that is the prevailing opinion. It is written in secret script." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3a +msgid "A suit of armor several centuries old, with the Rat Empire emblem." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3b +msgid "Wonderfully decorated chests - unfortunately all locked." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3c +msgid "Many shelves loaded with thick books." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3d +msgid "A great axe from the last century. You don't want to face a warrior with this weapon in his hands." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_10 +msgid "The table is empty. The displayed item seems to be missing." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_20 +msgid "King Rah's mighty sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10 +msgid "Oh, you bring the mighty sword of King Rah! That's great, we will keep it in honor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:1 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:3 +msgid "Give me 1000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:2 +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:4 +msgid "Give me 50000 gold for it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_10:3 +msgid "No, I decided to keep it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_12 +msgid "Look how nice it looks on the table over there." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_14 +msgid "This is a lot of money for our museum. But here you have 1000 gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_16 +msgid "You are crazy. Our museum doesn't have such a big amount of gold." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_20 +msgid "Oh, you have found the mighty sword of King Rah! That's great." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30 +msgid "You may as well give the sword to us now, or you won't get through here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:0 +msgid "OK. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:2 +msgid "So I have no choice. Here you are." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_museum_sign_3e_check_30:5 +msgid "I'd rather starve here than give you the sword." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_pub +msgid "Dish of the day: Filet de serpent sur pommes de terre au chou rouge." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_20 +msgid "You see a beautifully crafted statue of your brother Andor." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_30 +msgid "Andor's statue may be cleared away with a pickaxe. Hadn't I mentioned it?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_statue_40 +msgid "When will you finally try to use the pickaxe?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_10 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_12 +msgid "What a nice sword. Too bad it's stuck firmly in the wall." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_20 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_22 +msgid "The sword is gone! There is just an illusion left." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30 +msgid "King Rah's sword! Quick - say the words!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_30:0 +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32:0 +msgid "Veni gladio fidelis?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_32 +msgid "King Rah's sword! Now what again were the words to say?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40 +msgid "Yes, yes! It moves ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_sword_key_40:0 +msgid "Hey, who is this?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell +msgid "" +"'Hall of remembrance and commemoration of the glorious history of ratdom\n" +"\n" +"Free entry - donation requested'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:0 +msgid "A museum - boring." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:1 +msgid "Great, I might get a clue how to find my way through these twisty little passages." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell:2 +msgid "Read further." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10 +msgid "" +"Oh, there is a note attached to it:\n" +"\n" +"'Museum closed until further notice due to vandalism.\n" +"Ring the bell for further advice.'\n" +"" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:0 +msgid "OK, they had their chance. Let's leave." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_10:1 +msgid "Ring the bell." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_bell_20 +msgid "DING!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_cave +msgid "You can't get through." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_rat_warden_exit +msgid "Hey! You must not go there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_10 +msgid "As soon as you stepped on the carpet, a loud voice boomed: STOP THE THIEF!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20 +msgid "Leave the carpet immediatly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:0 +msgid "Oh, of course. Sorry." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_20:1 +msgid "Sure. But I'll take this bone here with me." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_bone_30 +msgid "You picked the bone from its pedestal. Immediatly the music stopped. Uh oh ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_10 +msgid "Hey, why did you disturb our Bone Dance?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_lute_20 +msgid "Hey, come and join the Bone Dance!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_10 +msgid "Yeah?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_horn_20 +msgid "Yeah, yeah, yeah!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_drum_20 +msgid "Oom chicky oom chick, oom chicky oom chi-chicky" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_10 +msgid "What next?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20 +msgid "Come on Andor, let's have fun there!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_20:0 +msgid "Oh, you know my brother?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_cymb_22 +msgid "... what? Eh, no. Just a song we heard once." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skel_mage +msgid "Do not disturb me. I have to concentrate, because I am providing the light." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_skeleton_drop +msgid "You stopped short under the stare of the skeleton leader." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1 +msgid "Do you really want to open this ominous looking massive door? It looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:0 +msgid "Mmh, maybe not." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_1:1 +msgid "Sure. No risk no fun!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2 +msgid "This ominous looking massive door looks dangerous." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:0 +msgid "Mmh, better leave it alone." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door1_2:1 +msgid "No risk no fun. Open!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_1 +#: conversationlist_ratdom.json:ratdom_troll_door2_2 +msgid "It must be extremely dangerous, because it is secured with two strong doors." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:0 +msgid "Go back." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_2:1 +msgid "Open anyway." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10 +msgid "Also I don't believe that the artifact is behind this door." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:0 +msgid "OK. Let's go back and seek your artifact." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_10:1 +msgid "No, Clevred. We are going inside." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_20 +msgid "Yeah. Wise decision." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_door2_30 +msgid "He never listens to me, does he?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2a +msgid "" +"The last words of the young ogre are echoing through the cave:\n" +"'Help! Help! This sneaky dwarf kills us ...'\n" +"\n" +"Then - silence.\n" +"\n" +"Suddenly the cave is filled with the sound of stomping feet." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_kill_2b +msgid "Ogres - they are everywhere!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_troll_sign1 +msgid "Beware of the ogre!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10 +msgid "What an ugly monster!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_10:0 +msgid "Hey, Ugly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20 +msgid "Roar?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:0 +msgid "Fortunately for you there is no mirror here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_20:1 +msgid "Sorry, I didn't want to disturb you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30 +msgid "ROAR!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:0 +msgid "Aww, is the little brute angry now?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_30:1 +msgid "Oops, I better be quiet now ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32 +msgid "Indeed you better be!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:0 +msgid "The beast is able to talk?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_32:1 +msgid "... and leave quickly!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_uglybrute_script_90 +msgid "It is ENOUGH now! I'll teach you manners!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_20 +msgid "" +"You were so tired yesterday, that you didn't even make it to your bed. You dreamed of rats and that something bit your toes firmly. Apparently you had a nightmare.\n" +"You open your eyes ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_30 +msgid "... but you seem to sleep still!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52 +msgid "Hey! Have you already done all my tasks?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_52:0 +msgid "Oh. Hello Gruiik." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_90 +msgid "You stumbled to the ground." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92 +msgid "" +"You didn't make it to your bed - again. Nevertheless you took some minutes of sleep.\n" +"When you woke up, something had changed. The rats are gone!\n" +"\n" +"What a terrible dream. Or - was everything really just a dream?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_92:0 +msgid "My head ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100 +msgid "$playername - do I have to worry about you?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_100:0 +msgid "Where is the big rat?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110 +msgid "You got rid of the rats long ago." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_110:0 +msgid "No. Yes, but ... Have you seen Clevred?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120 +msgid "I don't know anyone with that name. You must have had a bad dream. And better stay off the mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_120:0 +msgid "I didn't drink." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_130 +msgid "Yes that's what they all say. Better go and find Andor at last." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_140 +msgid "When I think of drinking - Mara seems to have disappeared. So we're all going to stop drinking mead." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_142 +msgid "Maybe she wanted to make her dream of opening a tavern in Brightport come true?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146 +msgid "Tharal has also disappeared. But I don't think that has anything to do with each other. He often just roams through the forest and will definitely be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_146:0 +msgid "I hope so. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_150 +msgid "By the way - Tharal seems to have disappeared. So he won't be able to cure your headache." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152 +msgid "Maybe he needed some time of peace and roams through the forest?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_152:0 +msgid "Eh, maybe. Sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154 +msgid "I hope he will be back soon." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wakeup_154:0 +msgid "I hope so too. But I have a bad feeling ..." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_10 +msgid "Go around the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_flag_20 +msgid "One time around the flag is enough." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign +msgid "[unreadable signs]" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign:0 +msgid "What is that scribble?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_10 +msgid "Scribble? It is plain text!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_sign_20 +msgid "It says: 'Don't touch the water.'" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_water_x1_10 +msgid "You find some rat bones on the ground behind the flag." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1 +#: conversationlist_ratdom.json:ratdom_well_2 +#: conversationlist_ratdom.json:ratdom_well_3 +#: conversationlist_ratdom.json:ratdom_well_4 +msgid "A deep well" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_1:0 +#: conversationlist_ratdom.json:ratdom_well_2:0 +#: conversationlist_ratdom.json:ratdom_well_3:0 +#: conversationlist_ratdom.json:ratdom_well_4:0 +msgid "You throw a shimmering globe into the well." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_30 +msgid "No, no, no, NO!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_31 +msgid "Not orange! Make it blue!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_32 +msgid "Blue! Do you hear me? BLUE!!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_well_33 +msgid "Is it really that difficult? Sigh." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4 +msgid "You have found 5 shimmering balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:1 +msgid "It seems to be more difficult than I thought at first." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:2 +msgid "My head is spinning already." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_4:3 +msgid "Oh my. I just don't know how to solve this." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12 +msgid "Clevred certainly would have known what to do now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_12:0 +msgid "Why only did I leave him?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14 +msgid "Sigh. Need help again?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:0 +msgid "Me? Of course not!" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:1 +msgid "Don't pretend you know how to solve it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_14:2 +msgid "Please. I just don't know what to do here." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16 +msgid "I don't pretend to know. I do know." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_16:0 +msgid "So?" +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20 +msgid "Simply drop the balls into the right wells, so that the lamps all have one color. So easy." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:0 +msgid "OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_20:1 +msgid "But the lamps never do what I want. Stupid game." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_30 +msgid "Don't start crying." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32 +msgid "Each well seem to affect the lamps in a certain way. Just combine that - I am sure you get it now." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:0 +msgid "Do you think so? OK. I'll try again." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_32:1 +msgid "No, I give up." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40 +msgid "Oh dear. What do you have a head for, just against the rain? Well I could do it for you." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:0 +msgid "Wait, I'll try once more." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_40:1 +msgid "Please do. Here, take the balls." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52 +msgid "Ready. I hope you watched closely how I did it." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_wells_chest_52:0 +msgid "Eh, sure." +msgstr "" + +#: conversationlist_ratdom.json:ratdom_do_nothing +msgid "Let's do the bone dance again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir +msgid "Now that you mention it - yes. Long ago I made a good, sturdy pickaxe. But nobody wanted it for years, so I almost forgot it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1 +msgid "You could have it for 80 pieces of gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:0 +msgid "Great, I'll take it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_1:1 +msgid "Hmm, I will think about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_audir_2:0 +msgid "Thank you, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_10 +msgid "Oh, a visitor - how unusual!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12 +msgid "I am Loirash. Nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_12:0 +msgid "Hi, nice to meet you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_14 +msgid "You're probably wondering what I'm doing here deep in this dark cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_16 +msgid "I am an instrument maker. Professional musical instruments, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18 +msgid "At the moment I'm working on a new instrument made entirely of bone. I expect a sound from it that sends chills down the spine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_18:0 +msgid "It's already doing that to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20 +msgid "This cave is a great source of bones of high quality, so I will stay until my instrument is complete." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:0 +msgid "May I have a look?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_20:1 +msgid "OK. Have fun." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_22 +msgid "Sure. Feel free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50 +msgid "Looks like you have something that doesn't belong to you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:0 +msgid "Yes. I found this old leg bone of a rat. Can I purchase it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_50:1 +msgid "[Lie] No. I haven't taken anything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_52 +msgid "Well, no. This is my favorite bone, it makes a good sound. Put it back, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_bone_collector_54 +msgid "Yes you have. I'd better put it back again. This is a very valuable bone, you know? [Loirash takes the bone from you]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_10 +msgid "Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20 +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:1 +msgid "Hey, you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_20:0 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10:0 +msgid "Who, me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_30 +msgid "I know your face!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40 +msgid "You had made me leave my post in front of the Foaming Flask!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_40:0 +msgid "Oh. It's you ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_42 +msgid "Surprised? I'm sure you didn't think we'd see each other again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50 +msgid "I have lost everything because of this! Above all, my honor!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_50:0 +msgid "What honor?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_60 +msgid "I took refuge in this filthy cave to be safe from the guards of Feygard." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70 +msgid "You will pay for it now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_ff_guard_70:0 +msgid "But you were so stupid ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1 +msgid "Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:1 +msgid "Why did you steal King Rah's skeleton?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s +msgid "Please don't hurt me. I am starving." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:2 +msgid "Starving? I have some cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:3 +msgid "Starving? I have some good cheddar from Charwood for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:4 +msgid "Starving? I have some moldy blue cheese for you here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:5 +msgid "Starving? I have some goat cheese for you here. It smells only slightly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_1s:6 +msgid "Starving? Sorry, I have no cheese for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2 +msgid "Fraedro, good sir. Please don't hurt me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_2:0 +msgid "Ah, that's why you're so heavily guarded." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4 +msgid "I don't know why I'm being held here. I haven't done anything wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:0 +msgid "Yeah, everyone says that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_4:1 +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:1 +msgid "I believe you. Go now, while you can." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10 +msgid "It was not me! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:0 +msgid "Finally confess!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_10:2 +msgid "I am going to kill you for your deeds now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12 +msgid "Please don't! It was not me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:0 +msgid "Die now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_12:1 +msgid "Run and live with your guilty conscience." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20 +msgid "What? Thank you, thank you! [Fraedro turns to flee, losing a small golden key in the process]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_20:0 +msgid "You better get out of the area quick." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_1 +msgid "Oh, my pleading has been heard. Thanks!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_10 +msgid "You must be the rightful heir of King Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_12 +msgid "Of course I am." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20 +msgid "Then you shall get your sword back. I had only borrowed it and taken good care of it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_20:0 +msgid "King Rah's sword?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30 +msgid "You'll find it further down in the caves. Say the words 'Veni gladio fidelis'." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_30:0 +msgid "I'll try to remember." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_fraedro_cheese_32 +msgid "[Clevred rolls his eyes] He. will. try. to remember. That can only go wrong." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10 +msgid "No tresspassing! What do you want?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_10:1 +msgid "Hey, hey - calm down!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_12 +msgid "No - you can't fool me! You just want to steal my gold! Go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20 +msgid "Leave me alone!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:0 +msgid "May I come to you, so that we could talk a bit?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_20:1 +msgid "Well, I'll leave. May you rot among your gold coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30 +msgid "Don't you dare! Put a foot into the water and you are dead!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:0 +msgid "But how did you get onto your little isle?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_30:1 +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40:0 +msgid "Enough. Enjoy yourself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_goldhunter_talk_40 +msgid "You would like to know, he? But I won't tell you!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_10 +msgid "Hi $playername. I am watching you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_200 +msgid "Hi $playername. Well done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_202 +msgid "Hi $playername. I am not amused with what you have done." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204 +msgid "You released Fraedro. You should have killed him or left him in custody." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_204:0 +msgid "I think Fraedro is absolutely innocent." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206 +msgid "My plan was that Fraedro should be sentenced to death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_206:0 +msgid "Really - why?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_210 +msgid "Killing Fraedro. I loved to see that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220 +msgid "He deserved death, yes. But not because of the stupid skeleton of Rah." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_220:0 +msgid "Not? Now I'm confused." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_230 +msgid "Of course not. As if Fraedro could. He's far too good a rat to do such a thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_240 +msgid "I took the skeleton myself and scattered the pieces so that no one would find them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250 +msgid "And then I blamed it on my cousin Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_250:0 +msgid "How mean!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260 +msgid "Hahaha! You are funny!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_260:0 +msgid "Why did you do that? He's your cousin." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_270 +msgid "Yes, yes. But he got in my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280 +msgid "I caught him and presented him to Wart. He believed my story and put him under arrest." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:0 +msgid "And then I killed him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_280:1 +msgid "And then I have set him free." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290 +msgid "That was even better than I had planned. I have to thank you. Here, take some coins for the dirty work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:0 +msgid "I don't want your bloody gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_290:1 +msgid "It had better be many coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292 +msgid "Oh how cute. This two-leg has a guilty conscience. It just keeps getting better!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:0 +msgid "I should leave before I forget myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_292:1 +msgid "Now you pay for it - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294 +msgid "10 pieces of gold is not enough? Oh, you draw your weapon? I think I'd better be gone ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_294:0 +msgid "Wait, you coward!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300 +msgid "Yes, you have destroyed my beautiful plan. You have to pay for that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:0 +msgid "We'll see who pays here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_kriih_300:1 +msgid "I have to run." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2 +msgid "Andor! Good that you are back at last!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:0 +msgid "I am $playername. You have confused me with my brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:1 +msgid "Indeed. Any news?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_2:2 +#: conversationlist_ratdom_npc.json:ratdom_librarian_26:0 +msgid "Here I have a new book for your library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10 +msgid "Yes. I see it now. Please leave. My master is not present today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_10:0 +msgid "Andor - master? What ... Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12 +msgid "That does not concern you. Mind your own business and leave now!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_12:1 +msgid "Tell me about Andor, or ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14 +msgid "Or what? Attack? Hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:0 +msgid "You'll soon stop laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_14:1 +msgid "Just you wait when I come back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20 +msgid "I am not sure. Today I hear footsteps of strangers in the corridors." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:0 +msgid "[muttering] Probably mine." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:1 +msgid "Then what are you waiting for? Go and look who is wandering through our passages!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_20:2 +msgid "Nonsense. Strangers would never find this secret library." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22 +msgid "What? You are the stranger! You are not allowed to be here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:0 +msgid "It's fine, I'm going already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_22:1 +msgid "Andor is my brother. I'm going to look for a clue to his whereabouts now. You won't stop me from doing that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_24 +msgid "You're right, I'm sure I only see pipe dreams." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_26 +msgid "If only I had something to read. Something new, that I haven't read twenty times already." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30 +msgid "As you command me - I'll be right back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_30:0 +msgid "Take your time, better to be be thorough!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40 +msgid "" +"Oh! What a wonder! I always wanted to have a copy of that wonderful book!\n" +"Here, take this special bone as a token of my everlasting thanks. [gives leg bone of a rat]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_40:0 +msgid "A lousy bone for this valuable book?!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_librarian_42 +msgid "The librarian is completely absorbed in his new book." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_maze_mole +msgid "Who's there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01 +msgid "Good. You are awake at last." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_01:0 +msgid "A rat? Here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02 +msgid "As you see. Did you find your brother Andor already? He hasn't been back home for a while now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_02:0 +msgid "Eh, what? No, I am still looking for Andor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03 +msgid "I should have guessed. Anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_03:0 +msgid "What are you doing in my house? Where is Mikhail?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_04 +msgid "We rats took over this village. I am Gruiik, their leader." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10 +msgid "However, there are two-legs running around in my garden again. Go and kill them." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:0 +msgid "I'll have a look." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10:1 +msgid "I would never do that!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10 +msgid "And I am hungry. Go to the town hall and bring me some bread." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_10:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:2 +msgid "Here I have some bread for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20 +msgid "It's about time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_10_20:0 +msgid "What - no thanks? Rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50 +msgid "Is my garden clean of filthy two-legs again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:0 +msgid "No, not yet" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:1 +msgid "Yes, I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:2 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:3 +#: conversationlist_ratdom_npc.json:ratdom_mikhail_50:4 +msgid "(lie) I killed Mara and Tharal in the garden for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70 +msgid "Where is my bread? Why does it need to take so long?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_70:0 +msgid "Just a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80 +msgid "Good! Now I don't need you anymore!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_80:1 +msgid "I would have gone anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_mikhail_90 +msgid "The huge rat ignores you now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat +msgid "This is my bed - go away!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:0 +msgid "How do I get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:1 +msgid "Where would I find this yellow artifact thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:2 +#: conversationlist_ratdom_npc.json:ratdom_rat_52:1 +msgid "There is a nice new statue in the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:3 +msgid "I tried to pass by Andor's statue, but there is not enough space." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:4 +msgid "Look! I have a pickaxe now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:5 +msgid "There is a little bone shaped hole in the wall behind the statue. What shall I do now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:6 +msgid "I found a dark deep passage behind our supply cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:7 +msgid "Will I ever be able to use my bed again? Sigh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat:8 +msgid "Clevred, I give up. You must search for your powerful artifact alone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10 +msgid "I know the way out, of course. Rats always know the way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10:0 +msgid "Great. Show me the way out of this rat infested place here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10 +msgid "Sure. You must do me a favor first. Help me to find a yellow, round artifact. Then I'll show you the exit." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_10_10:0 +msgid "A yellow round artifact? Where would I find this thing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50 +msgid "Thing! Don't call it just 'thing'! It is a great marvel in our world!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_50:0 +msgid "If you say so. And where is this marvel?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52 +msgid "It is deep in the rat cave, of course. Use your eyes." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_52:0 +msgid "In our supply cave? That should be easy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60 +msgid "Yes. The artifact must be behind this statue. Did you look there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60:0 +msgid "Not yet. I didn't even know there was a statue in our supply cave. How long has it been there?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10 +msgid "We erected the statue in honor of Andor for never killing rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:0 +msgid "OK. I'll have a look behind the statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_60_10:1 +msgid "How do I pass by the statue?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70 +msgid "Probably you are too fat to get by. Tear the statue down. But don't tell any rat that I said so." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70:0 +msgid "It's a pity to destroy such a beautiful statue." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_70_10 +msgid "Hmm. I had better accompany you. I think it would be wise to keep an eye on you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80 +msgid "The statue is well built. You'll probably need a pickaxe to tear it down." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80:0 +msgid "Where would I get a pickaxe?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_10 +msgid "Oh dear - I can't believe it! Are you really that stupid?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_80_20 +msgid "Think for yourself; where are pickaxes supposed to be?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_82 +msgid "Then why didn't you tried to get behind the statue yet?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90 +msgid "In the shape of bones? That is a key hole, of course!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_90_10 +msgid "Now, let's find out where Gruiik stores his bone supply." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100 +msgid "I hope you have finally found my artifact?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_100:0 +msgid "Eh, no, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200 +msgid "NO! You want to leave me alone in this huge maze?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:0 +msgid "Eh, of course not." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_200:1 +msgid "Well, I don't see any way to help you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210 +msgid "You promised. You promised to find my artifact for me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:0 +msgid "Yes, you're right. Let's try again. Back to the caves!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_210:1 +msgid "I can't keep the promise. Sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_220 +msgid "So I should keep looking on my own?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230 +msgid "And you still want me to tell you how to get out of here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:0 +msgid "Yes. Please." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_230:1 +msgid "Alright, you won. Let's try again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240 +msgid "Fine, you don't want it any other way. I'll find the artifact on my own. Farewell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_240:0 +msgid "Farewell. And sorry." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_242:0 +msgid "I was stupid. Forget what I said." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_244 +msgid "Don't ever scare me like that again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_250 +msgid "Bye. We will never meet again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_10 +msgid "Your brother was here often. He had made himself rather comfortable." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_bwm1_20 +msgid "Nobody seemed to be here for a long time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner +msgid "Hi, have a drink?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner:0 +msgid "You are running a pub here?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_10 +msgid "Yes, I've always wanted that. Only my customers are usually a bit special." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20 +msgid "They are very picky, especially when it comes to food. For example, nobody has ordered anything today." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_pub_owner_20:0 +msgid "What are you offering?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah +msgid "Who dareth to challenge me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah:0 +#: conversationlist_ratdom_npc.json:ratdom_king_rah:1 +msgid "King Rah? You are not dead since long ago?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52 +msgid "Probably this is just a vision to protect the sword." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_52:0 +msgid "Probably??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54 +msgid "Proveth thyself worthy to wield my sword!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:0 +msgid "OK then. Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_king_rah_54:1 +msgid "Uh, I'll be right back ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden +msgid "Yes please?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:0 +msgid "I have found some bones. May I enter now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:3 +msgid "Could you tell me something about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:4 +msgid "Oh, it's nothing. I just tried the bell." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:5 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:6 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:7 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden:8 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:4 +msgid "Please give me back my cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10 +msgid "I am the warden of our Memorial Hall. I keep the exhibits in order and answer questions from visitors. Call me Wart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:0 +msgid "Could you tell me anything about this place?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_10:1 +msgid "Wart - really? [giggle]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20 +msgid "[Incomprehensible muttering]" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_20:0 +msgid "OK, just leave me then." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_30 +msgid "This used to be a happy place of memories. Many objects and statues from the past invite you to linger and think. Every rat loved this place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_31 +msgid "Well, almost every rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32 +msgid "But Fraedro was filled with jealousy and consumed with envy." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:0 +msgid "Yes, it is always the same thing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_32:1 +msgid "Sigh. I know that story already. Get to the point." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_33 +msgid "How he hated it when visitors crowded these halls around the valuable exhibits and admired the statues." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34 +msgid "He wanted to be the center of attention. A larger-than-life statue of himself should dominate the room, he thought." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_34:0 +msgid "Such a braggart." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_35 +msgid "He hated especially the fully preserved skeleton of King Rah, the powerful founder of this empire. It was particularly brilliant: King Rah, standing upright, his dreaded sword in his bony right hand." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_36 +msgid "Yes, King Rah was a great leader. Many battles were fought against the monsters that came out of the rift. But when the superiority became too great, Rah led his people into the caves under the Blackwater Mountains and founded a new empire there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37 +msgid "The wise King Rah had the existing caves further expanded as protection." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_37:0 +msgid "That's why the passages are laid out so confusingly?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38 +msgid "Right. This should be additional protection from enemies." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_38:0 +msgid "Interesting. But why is the passage here closed now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40 +msgid "One bad day I found this place ransacked! Only an empty pedestal remained where the richly decorated skeleton of King Rah had been." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_40:1 +msgid "How did that happen?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_41:0 +msgid "Ooh." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42 +msgid "This was probably Fraedro's most terrifying act. We found him and confronted him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:0 +msgid "Such a miserable villain!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_42:1 +msgid "Did he admit it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44 +msgid "Of course he denied everything, that hypocrite! But who else could have done it?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44a +msgid "He deserved immediate death for this terrible act. However, we only locked him up until he would reveal where he stashed our beloved royal skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b +msgid "For security reasons, we don't let anyone in or out until King Rah is back in his accustomed place." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:0 +msgid "Even 100 pieces of gold wouldn't change your mind?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:1 +msgid "If the skeleton is back, may I pass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:2 +msgid "I want to talk with Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:3 +msgid "What lies behind this blocked passage?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44b:4 +msgid "May I enter?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46a +msgid "Of course not! This door will remain closed until King Rah returns." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46b +msgid "Impossible! No way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_46c +msgid "The memory hall of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44d +msgid "And another tunnel, but only a short distance and a dead end." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e +msgid "We never go there, there are scary noises coming from there." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_44e:0 +msgid "Finally light at the end of the tunnel." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48 +msgid "If King Rah is with us again, that would be great! Of course you can then go to our memory hall. You would be our guest of honor." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_48a +msgid "But we are not there yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52 +msgid "" +"Let's have a look. Oh, what are my old eyes seeing? King Rah is back, completely! I am overwhelmed with joy!\n" +"You may pass now of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_52:0 +msgid "I hope you can puzzle your king back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54b +msgid "Thank you a thousand times!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_54d +msgid "I am so grateful." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_60 +msgid "Wonderful! You've already recovered King Rah's head!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_61 +msgid "You've already recovered some of King Rah's legs." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_65 +msgid "Ah, you've already recovered King Rah's tail!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_66 +msgid "Good, you've already recovered King Rah's back bone." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_67 +msgid "Great! These bones look like King Rah's ribs!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_69 +msgid "Please go and find all of King Rah's bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a +msgid "Let's have a look ... Great! Only King Rah's head is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_70a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a:1 +msgid "I hope it is worth the hard work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_71a +msgid "Let's have a look ... Great! Now we only need the fourth leg. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_75a +msgid "Let's have a look ... Great! Only King Rah's tail is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_76a +msgid "Let's have a look ... Great! Only King Rah's back bone is missing. You will find it too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_77a +msgid "Let's have a look ... Great! Only King Rah's rib bones are missing. You will find them too, I am sure." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79 +msgid "Let's have a look ... In total we need the head, the ribs and the back bone, 4 legs and the tail of course." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_79:0 +msgid "OK, I'll be back." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80 +msgid "I can't let you enter our Memorial Hall. We have to get back our skeleton statue of King Rah first." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:0 +msgid "OK. I will find the bones for you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:1 +msgid "This maze is terrible. Do you have any idea how I could find my way out again?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_80:2 +msgid "Do you have any idea where I should go looking for your bones?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_82 +msgid "That is easy. Just choose the exit where you see rats in front of it. Rats always know their way out." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86 +msgid "Didn't I tell you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_86:0 +msgid "You talk all the time and too much anyway. I can't always listen to that." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_90 +msgid "The cave system is huge and really very confusing. It already surprised me how you found your way to me here." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91 +msgid "Maybe you'll find wisdom in my compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_91:0 +msgid "What compass?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_92 +msgid "Start at the entrance where you entered the lower part of these caves." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94 +msgid "There you put on the necklace with my compass. With this compass you may perceive otherwise invisible signs on the walls. Follow these." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_94:0 +msgid "What signs?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95 +msgid "Shields in orange and yellow color. Orange for the main route and yellow for short side tunnels." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_95_30 +msgid "Follow this passage to the end. You might find something important there. Then go back to the crossing and follow the orange shield again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96 +msgid "It will be a far journey. But you will meet everything that you need to meet. And even more." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_96:0 +msgid "This is finally good news." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98 +msgid "Beware! It slows you down, because your mind is clouded and partly in another dimension." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:0 +msgid "No problem. Show me this wonderful item." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_98:1 +#: conversationlist_ratdom_npc.json:whootibarfag_46:1 +msgid "However, I am as poor as a church rat." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99 +#: conversationlist_ratdom_npc.json:whootibarfag_48 +msgid "Well, I have too good a heart. Here, take the amulet for 100 gold pieces." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_99:0 +#: conversationlist_ratdom_npc.json:whootibarfag_48:0 +msgid "Oh thank you! Here is the gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50 +msgid "Sure, here you are." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:0 +msgid "Thank you. Here, have some coins." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_50:1 +msgid "Wasn't there one or two more pieces of cheese?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_52 +msgid "2 gold coins - how very generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_53 +msgid "[low voice] Scrooge." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden_cheese_54 +msgid "Insolence. I'll pretend that I didn't hear it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2 +msgid "Welcome to our great rat memory hall! Shall I tell you something about our great expositions?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:0 +msgid "Thank you, I'll find my way." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:1 +msgid "Why is here an empty pedestal?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:2 +msgid "I want to visit Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:3 +msgid "Do you have anything for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:5 +msgid "Please give me back my delicious Charwood cheddar." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:6 +msgid "Please give me back my moldy blue cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2:7 +msgid "Please give me back my goat cheese." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_cheese +msgid "Sure. Let's go outside." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_1 +msgid "Here stood the statue of King Rah. I told you about it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_2 +msgid "Thank you for bringing the bones back to me. But I still have to put them back together." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_3 +msgid "Until then, our great museum will have to do without this highlight of the exhibition." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14 +msgid "For security reasons, we don't let anyone talk with Fraedro until he finally admits everything." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:0 +msgid "I did find the skeleton. Can Fraedro be released now?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:1 +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a:0 +msgid "Can I speak to Fraedro? Maybe he regrets what he did and wouldn't do it again." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_14:2 +msgid "I don't think it was Fraedro." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15 +msgid "Of course not. He would steal the bones just one more time." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15:0 +msgid "You have a sad opinion of your fellow rats." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_15a +msgid "They're just rats. What do you expect?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16 +msgid "No, you can't speak to Fraedro. It is too dangerous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:0 +msgid "Well, I have 100 gold pieces here. Can I speak to Fraedro?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:1 +msgid "I would like to offer him 100 gold pieces to let me through, but I don't have enough with me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:2 +msgid "Maybe it wasn't Fraedro after all?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16:3 +msgid "Alright, I think I'll take a look at the rest of the exhibition now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a +msgid "You think you could bribe me for a ridiculous 100 gold pieces?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:0 +msgid "Eh, no. Of course not. Sorry. I'd better leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16a:1 +msgid "Well, if you don't want the gold ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16b +msgid "Wait! [He takes the gold hastily] Sure you can talk to Fraedro. Do you see the stairs over there? Just walk along there, you can't miss it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c +msgid "I hope you don't think I'll keep the gold for myself. I will use it for the museum." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16c:0 +msgid "Sure, bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d +msgid "You do not believe me!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16d:0 +msgid "Yes, of course I believe you. But I have to go on." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16e +msgid "I'm honest as a church rat. Yes indeed." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f +msgid "I am a little offended that you would accuse me of something despicable like accepting gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16f:0 +msgid "But I just want to go." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x +msgid "Yes, go now, and don't keep me from my work." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_16x:0 +msgid "??" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_rat_warden2_r_17 +msgid "Of course he was. It couldn't have been otherwise. Go now please, I have work to do." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling +msgid "" +"If strangers come hither to gain \n" +"our treasure, their hope is in vain. \n" +"In the darkest deep ground, \n" +"with our Yellow Round, \n" +"their bones will forever remain." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling:0 +msgid "What a nice poem. They are good, aren't they, Clevred?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10 +msgid "Really, they're good at poetry. But we'll take the artifact with us anyway." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling_10:0 +msgid "Of course. So now to work ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2 +msgid "" +"A thief who thinks to get through \n" +"with our treasure, is due \n" +"to give his life \n" +"upon a strife, \n" +"and all his stolen goods too." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:0 +msgid "Eh, let us think a minute." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:1 +msgid "Well, OK. We have no chance against so many roundlings." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2:2 +msgid "Never - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10 +msgid "Coward! You didn't even try." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:0 +msgid "Never call me coward! Attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_10:1 +msgid "They are too many for us, we would be killed. Let's give up the artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12 +msgid "Never! I'd rather die!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:0 +msgid "If you think so, then let's attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_12:1 +msgid "Die you will, if you can't let go of it. I will leave it behind." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_roundling2_20 +msgid "I see. I thought you were braver. Go then, I don't want to see you again!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12 +msgid "Mortal - What are you doing in my realm?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:0 +msgid "I have lost my way. Could you help me?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11:1 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12:1 +msgid "I have come to kill you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10 +msgid "Of course I could. But why should I?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_10:0 +msgid "Yes, right. Why should you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20 +msgid "Mortal! You amuse me. I will have you as my jester." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_10_20:0 +msgid "We'll see! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30 +msgid "I am Roskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_30:2 +msgid "Interesting. Bloskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30 +msgid "I am Bloskelt, the Great. King of the caves. Nobody equals me." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_30:2 +msgid "Interesting. Roskelt said the same." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_40 +msgid "There is just one being that denies me my rightful title. Bloskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_40 +msgid "There is just one being that denies me my rightful title. Roskelt, my wretched brother." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42 +msgid "You go and find Bloskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_42:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42:0 +msgid "How generous." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_42 +msgid "You go and find Roskelt! Tell him that he shall come to me to surrender! He would receive the grace of a quick, almost painless death." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_50:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50:0 +msgid "Eh, yes. How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_50 +msgid "My brother again! He always tries to mock me! And surely you are now going to tell me, that I should surrender?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52 +msgid "HAHAHA! I will not give up and surrender to him! Never! Tell him that. HAHAHAHA!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_11_52:0 +msgid "I will go and tell Bloskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_12_52:0 +msgid "I will go and tell Roskelt. Although the messenger of bad news always gets into trouble ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40 +msgid "Mortal! Where is my brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40:0 +msgid "I didn't find him yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_40_10 +msgid "Then look again, thoroughly." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70 +msgid "Mortal! Did you fulfil your task?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51:0 +msgid "I delivered your message, but Bloskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52:0 +msgid "I delivered your message, but Roskelt was just laughing." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10 +msgid "Then go again. And kill him." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_51_10:0 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_52_10:0 +msgid "Kill him? But it is your brother?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20 +msgid "Yes, that's why. Hurry now." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_50_20:0 +msgid "Oh, OK." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60:0 +msgid "To kill your brother? No, not yet." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_60_10 +msgid "Then what do you want here? Go and do it." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70:0 +msgid "Yes. Your brother is dead." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10 +msgid "Good. I will shower you with gold, jewels and bones." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_10:0 +msgid "Hm, not much of a shower ... and ugh - there are even rat bones included." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20 +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10 +msgid "What? Do I hear ungrateful words?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:0 +msgid "No, everything is well." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_70_20:1 +msgid "Enough! Let's fight!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90 +msgid "Thank you again for your effort." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90:0 +msgid "It could have been a bit more gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:0 +msgid "Eh, no, it is nothing. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_skeleton_boss_90_10:1 +msgid "I will take my gold now - attack!" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise +#: conversationlist_ratdom_npc.json:ratdom_well_wise3 +msgid "Omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:0 +msgid "Hi! I am $playername." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3:1 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:1 +msgid "Omm." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:2 +msgid "Ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_20:0 +msgid "I am $playername. Who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30 +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:1 +msgid "Omm... ommm... ommmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:0 +msgid "Omm... omm... omm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_30:2 +msgid "Omm... ommm... ommmmmm..." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_50 +msgid "Very good. Finally a learned being in this rat hole." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52 +msgid "In gratitude for the great joy I give you this rat skull." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_52:0 +msgid "Eh - nice, thank you." +msgstr "" + +#: conversationlist_ratdom_npc.json:ratdom_well_wise3_90 +msgid "Come again whenever you want. It is a nice diversion to talk with someone with a bit of brain at least." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag +msgid "Greetings, young being." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:0 +msgid "Hello to you, old man." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag:1 +msgid "Do you have something to trade?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_10 +msgid "Young people are always in a hurry. In my time, you introduced yourself first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_12 +msgid "We'll try again from the beginning." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20 +msgid "I am Whootibarfag, wise of the Blackwater mountains." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_20:0 +msgid "Nice to meet you. I am $playername from Crossglen, if you should know the village." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_22 +msgid "Sigh. Always in a hurry. Again - who are you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24 +msgid "Now, what brings you to this lonely area?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:0 +msgid "I'm helping a cheeky little rat find an artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_24:2 +msgid "I recovered and brought back Rat King Rah's skeleton." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30 +msgid "I should have known. No one comes up here to ask for wisdom." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:0 +#: conversationlist_ratdom_npc.json:whootibarfag_76:0 +msgid "Not now. Let us trade first." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_30:1 +#: conversationlist_ratdom_npc.json:whootibarfag_48b:1 +msgid "All right, let's get this over with. Enlighten us." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32 +msgid "I have great knowledge, you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:0 +#: conversationlist_ratdom_npc.json:whootibarfag_52:0 +msgid "Maybe another time. Let's just trade." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_32:1 +msgid "Then finally say what you want to say. And after that show me your goods." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40 +msgid "Sigh. Well, I have interesting items to sell. However, no food, I need it for myself." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_40:0 +msgid "Then what do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42 +msgid "Torches to light your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_42:0 +msgid "I already have one." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_44 +msgid "Hand carved snowballs." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46 +msgid "And finally, a medallion that will help you find your way here if your memory fails you." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_46:0 +msgid "Now that sounds interesting. Show me your items, please." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b +msgid "Well, now some wisdom ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_48b:0 +msgid "It is getting late. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50 +msgid "Ah, a sacred quest for a mystical object. Good luck on your way." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:0 +msgid "Thanks. Then we'll go looking further." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_50:1 +msgid "Maybe you can help us?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52 +msgid "Who knows? Tell me about your artifact." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_52:1 +msgid "It's big, round and yellow. Clevered, what else do you know about this?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54 +msgid "Oh, whoever possesses this artifact will be rich and never go hungry again." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_54:0 +msgid "Gold?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_56 +msgid "Who needs gold?! It is much better." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_68 +msgid "Clevred tells and tells." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_70 +msgid "Hold on!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_71 +msgid "I'm afraid I can't help you much there. I'm more familiar with the events out here on the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72 +msgid "But you might ask an old friend of mine. He has a small but valuable collection of important items and I'm sure he'll be happy to show you around." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:0 +msgid "We'll look for him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_72:1 +msgid "You mean Wart? We have already met him." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_74 +msgid "You may find him in the caves below, even deeper in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76 +msgid "Good, so that's settled. Now I could share a little of my wisdom with you?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_76:1 +msgid "All right, let's get this over with. Enlighten me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_100 +msgid "I know that I know nothing." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110 +msgid "But at least I think, so I am. Then I left the cave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_110:0 +msgid "From the shadows to the light." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112 +msgid "Yes, yes! How did you know?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_112:0 +msgid "I just guessed." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_120 +msgid "Now I need to know what is louder: the noise of a lonely falling tree, or the sound of one hand clapping." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122 +msgid "I didn't really expect you to know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:0 +msgid "Yes. I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_122:1 +msgid "Enough. It's getting late." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_130 +msgid "There are many paths leading to happiness." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_132 +msgid "One of them is to stop whining." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_140 +msgid "Hey - I'm the one with the wisdom here!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_142 +msgid "Arrogance is the surest path to failure." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_150 +msgid "From failure we learn." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_152 +msgid "Learn as if you were to live forever." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190 +msgid "Seize the day." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:0 +msgid "Enough! What. do. you. have. for. sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_190:1 +msgid "I give up. Come, Clevred, let us leave." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_200 +msgid "Oh, yes. Of course I know." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202 +msgid "Nothing remains hidden from me that is happening here in the mountain." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_202:0 +msgid "I really had to run around a lot." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210 +msgid "Well, I see you've learned a lot by searching the rat kingdom. But you're still missing one thing ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:1 +msgid "Do you mean wisdom?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_210:2 +msgid "Yes, I lack patience. The patience to keep listening to your babble." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_212 +msgid "Wisdom? No, hahaha!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214 +msgid "Leave wisdom to the wise. So to me." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:0 +msgid "So what am I missing?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:1 +msgid "I will. What do you have for sale?" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_214:2 +msgid "As you wish. I leave the wise now. Bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220 +msgid "You've seen enough rats skilfully flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_220:0 +msgid "Oh yes, I actually have." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_222 +msgid "You just haven't understood that you can make this ability your own." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_224 +msgid "Come closer." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226 +msgid "Closer ..." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_226:0 +msgid "[You hold your breath - from tension, and because of his bad breath.]" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230 +msgid "Whootibarfag let you in on the secret of the rat escape. This increases your ability to flee and escape." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_230:0 +msgid "Hey! Yes of course! That's how it works!" +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240 +msgid "Use this knowledge well. Go now, I need some rest." +msgstr "" + +#: conversationlist_ratdom_npc.json:whootibarfag_240:0 +msgid "Thanks for all your help. Good bye." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook +msgid "I cook my own meat, thank you very much!" +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook:0 +msgid "I've been looking for a way to cook my meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10 +msgid "I could use some extra gold. So I can cook them for you for let's say 30 gold a piece." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:0 +msgid "Well, here is 1 piece and 30 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:1 +msgid "OK, I have 5 pieces and 150 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:2 +msgid "Here, I have 10 pieces that I would like cooked. Here are 300 gold pieces too." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:3 +msgid "I'm hungry! Here are 20 pieces and 600 gold." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:4 +msgid "Oh, my mistake, I forgot that I have no meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:gael_cook_10:5 +msgid "Oops, I'm still poor. I can't afford to pay your price." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_one_cooked_meat +msgid "Only one? That's no problem. Here's your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_five_cooked_meat +msgid "Just five? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_ten_cooked_meat +msgid "10 meat at once? That's no problem. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:get_twenty_cooked_meat +msgid "20 meat at once?! You may even love this stuff more than I do. Here's all your cooked meat." +msgstr "" + +#: conversationlist_ratdom_npc.json:kendelow_meat +msgid "No, sorry. I can't let you use my kitchen. But..." +msgstr "" + #: itemcategories_1.json:dagger msgid "Dagger" msgstr "" @@ -51424,6 +55592,10 @@ msgstr "" msgid "Parrying weapon" msgstr "" +#: itemcategories_ratdom.json:bigtorch +msgid "Big torch" +msgstr "" + #: itemlist_money.json:gold #: itemlist_stoutford_combined.json:erwyn_coin msgid "Gold coins" @@ -54088,6 +58260,7 @@ msgstr "" #: itemlist_brimhaven_2.json:kids_gloves:description #: itemlist_brimhaven_2.json:kids_shield:description #: itemlist_brimhaven_2.json:kids_boots:description +#: itemlist_ratdom.json:kids_ring:description msgid "Part of Andor's training equipment." msgstr "" @@ -54990,16 +59163,139 @@ msgstr "" msgid "The eye ball of a \"three-eyed bat\"." msgstr "" +#: itemlist_ratdom.json:handcarved_snowball +msgid "Hand carved snowball" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact +msgid "Rat's artifact" +msgstr "" + +#: itemlist_ratdom.json:ratdom_artefact:description +msgid "A hard, dry cheese wheel that seems to last almost forever." +msgstr "" + +#: itemlist_ratdom.json:ratdom_book +msgid "Nasty looking book" +msgstr "" + +#: itemlist_ratdom.json:ratdom_book:description +msgid "" +"-> Enslavement <- \n" +"and how to do it right.\n" +"\n" +"[As you scan the pages, you decide that this is not appropriate reading for you]" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm +msgid "Blue rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_bwm:description +msgid "" +"This necklace will guide you the shortest way towards the sky.\n" +"Watch out for blue shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour +msgid "Orange rat necklace" +msgstr "" + +#: itemlist_ratdom.json:ratdom_compass_tour:description +msgid "" +"This necklace will guide you a long way through the caves from Crossglen entrance unto every worthy place.\n" +"Watch out for orange shields, but don't neglect the yellow shields." +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key +msgid "Fraedro's key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_fraedro_key:description +msgid "A tiny golden key" +msgstr "" + +#: itemlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious snake meat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_pickaxe +msgid "Pickaxe" +msgstr "" + +#: itemlist_ratdom.json:ratdom_torch +msgid "Ratcave Torch" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_back +msgid "Back bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg +msgid "Leg bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll +msgid "Leg bone of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_leg_coll:description +msgid "The most precious bone of the instrument maker's bone collection" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_skull +msgid "Rat skull" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_tail +msgid "Tail bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_skelett_ribs +msgid "Rib bones of a rat" +msgstr "" + +#: itemlist_ratdom.json:ratdom_rat_sword +msgid "Rat King Rah's sword" +msgstr "" + +#: itemlist_ratdom.json:ratdom_wells_ball +msgid "Shimmering globe" +msgstr "" + +#: itemlist_ratdom.json:snake_meat_cooked +msgid "Cooked snake meat" +msgstr "" + +#: itemlist_ratdom.json:well_water +msgid "Bottle of well water" +msgstr "" + +#: itemlist_ratdom.json:well_water:description +msgid "As if freshly drawn from the well" +msgstr "" + +#: itemlist_ratdom.json:kids_ring +msgid "Kid's ring" +msgstr "" + +#: itemlist_ratdom.json:polished_ring_protector +msgid "Polished ring of the protector" +msgstr "" + #: monsterlist_crossglen_animals.json:tiny_rat +#: monsterlist_ratdom.json:ratdom_maze_rat1 msgid "Tiny rat" msgstr "" #: monsterlist_crossglen_animals.json:cave_rat #: monsterlist_v069_monsters.json:puny_caverat +#: monsterlist_ratdom.json:ratdom_maze_rat2 msgid "Cave rat" msgstr "" #: monsterlist_crossglen_animals.json:tough_cave_rat +#: monsterlist_ratdom.json:tough_cave_rat3 msgid "Tough cave rat" msgstr "" @@ -55120,6 +59416,7 @@ msgid "Arambold" msgstr "阿蘭博德" #: monsterlist_crossglen_npcs.json:tharal +#: monsterlist_ratdom.json:ratdom_tharal msgid "Tharal" msgstr "" @@ -55128,14 +59425,17 @@ msgid "Drunk" msgstr "" #: monsterlist_crossglen_npcs.json:mara +#: monsterlist_ratdom.json:ratdom_mara msgid "Mara" msgstr "" #: monsterlist_crossglen_npcs.json:gruil +#: monsterlist_ratdom.json:ratdom_gruil msgid "Gruil" msgstr "" #: monsterlist_crossglen_npcs.json:leonid +#: monsterlist_ratdom.json:ratdom_leonid msgid "Leonid" msgstr "雷奧尼德" @@ -55194,6 +59494,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_skeleton #: monsterlist_guynmart.json:guynmart_skeleton2 #: monsterlist_stoutford_combined.json:stn_colonel_mons2 +#: monsterlist_ratdom.json:ratdom_skeleton1 +#: monsterlist_ratdom.json:ratdom_skeleton2 msgid "Skeleton" msgstr "" @@ -55613,6 +59915,7 @@ msgid "Feygard patrol captain" msgstr "" #: monsterlist_v068_npcs.json:feygard_patrol_watch +#: monsterlist_ratdom.json:ratdom_ff_guard msgid "Feygard patrol watch" msgstr "" @@ -57788,6 +62091,8 @@ msgstr "" #: monsterlist_guynmart.json:guynmart_fish2 #: monsterlist_brimhaven.json:brv_fish1 #: monsterlist_brimhaven.json:brv_fish2 +#: monsterlist_ratdom.json:ratdom_water_fish1 +#: monsterlist_ratdom.json:ratdom_water_fish2 msgid "Fish" msgstr "" @@ -57993,18 +62298,30 @@ msgid "Dummy NPC" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute +#: monsterlist_ratdom.json:ratdom_skel_lute1 +#: monsterlist_ratdom.json:ratdom_skel_lute2 msgid "Lutenist" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_hornet +#: monsterlist_ratdom.json:ratdom_skel_horn +#: monsterlist_ratdom.json:ratdom_skel_horn1 +#: monsterlist_ratdom.json:ratdom_skel_horn2 msgid "Horn player" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum +#: monsterlist_ratdom.json:ratdom_skel_drum1 +#: monsterlist_ratdom.json:ratdom_skel_drum2 msgid "Drummer" msgstr "" #: monsterlist_stoutford_combined.json:erwyn_skel_cymbal +#: monsterlist_ratdom.json:ratdom_skel_cymb +#: monsterlist_ratdom.json:ratdom_skel_cymb1 +#: monsterlist_ratdom.json:ratdom_skel_cymb2 msgid "Cymbalist" msgstr "" @@ -59119,6 +63436,274 @@ msgstr "" msgid "Gabriel" msgstr "" +#: monsterlist_ratdom.json:cavesnake4 +msgid "Big cave snake" +msgstr "" + +#: monsterlist_ratdom.json:cavesnake5 +#: monsterlist_ratdom.json:ratdom_m3b +msgid "Nasty cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2a +msgid "Vicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m2b +msgid "Malicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m3a +msgid "Malignant cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4a +msgid "Pernicious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m4b +msgid "Virulent cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5a +msgid "Lazy snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m5b +msgid "Poisenous snail" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6a +msgid "Cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m6b +msgid "Plump cave gnome" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7a +msgid "Fierce cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m7b +msgid "Snappy cave lizard" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8a +msgid "Elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m8b +msgid "Dangerous elvedridge" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9a +msgid "Giant hornbat" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9b +msgid "Cave teckel" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m9c +msgid "Cave wolf" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10a +msgid "Poisonous caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m10b +msgid "Biting caterpillar" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11a +msgid "Young cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11b +msgid "Angry cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m11c +msgid "Old cave worm" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12a +msgid "Quick viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m12b +msgid "Nasty viper" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13a +msgid "Young roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_m13b +msgid "Curious roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_bone_collector +msgid "Loirash" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_fraedro +msgid "Fraedro" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_ghost +#: monsterlist_ratdom.json:ratdom_ghost1 +#: monsterlist_ratdom.json:ratdom_ghost2 +#: monsterlist_ratdom.json:ratdom_ghost3 +#: monsterlist_ratdom.json:ratdom_ghost4 +msgid "Ghost" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_goldhunter +#: worldmap.xml:ratdom_level_4:ratdom_maze_goldhunter_area +#: worldmap.xml:ratdom_level_5:ratdom_maze_goldhunter_area +msgid "Gold hunter" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_king_rah +msgid "King Rah" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_kriih +msgid "Kriih" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_librarian +msgid "Librarian" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_boulder1 +#: monsterlist_ratdom.json:ratdom_maze_boulder2 +#: monsterlist_ratdom.json:ratdom_maze_boulder3 +#: monsterlist_ratdom.json:ratdom_maze_boulder4 +#: monsterlist_ratdom.json:ratdom_maze_boulder5 +msgid "Flaming orb" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole +#: monsterlist_ratdom.json:ratdom_maze_mole2 +msgid "Cave mole" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_mole_food +msgid "Nutritious cave snake" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_maze_slime +msgid "Slime" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_mikhail +msgid "Gruiik" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat +#: monsterlist_ratdom.json:ratdom_rat_bwm1 +#: monsterlist_ratdom.json:ratdom_rat_crossglen +msgid "Clevred" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_pub_owner +msgid "Horfael" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_statue +msgid "Andor's statue" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_rat_warden +#: monsterlist_ratdom.json:ratdom_rat_warden2 +msgid "Wart" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_roundling +#: monsterlist_ratdom.json:ratdom_roundling2 +#: monsterlist_ratdom.json:ratdom_roundling3 +msgid "Roundling" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance1 +#: monsterlist_ratdom.json:ratdom_skel_dance2 +#: monsterlist_ratdom.json:ratdom_skel_dance3 +#: monsterlist_ratdom.json:ratdom_skel_dance4 +#: monsterlist_ratdom.json:ratdom_skel_dance5 +#: monsterlist_ratdom.json:ratdom_skel_dance6 +#: monsterlist_ratdom.json:ratdom_skel_dance7 +msgid "Dancing skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_dance21 +#: monsterlist_ratdom.json:ratdom_skel_dance22 +#: monsterlist_ratdom.json:ratdom_skel_dance23 +#: monsterlist_ratdom.json:ratdom_skel_dance24 +#: monsterlist_ratdom.json:ratdom_skel_dance25 +#: monsterlist_ratdom.json:ratdom_skel_dance26 +#: monsterlist_ratdom.json:ratdom_skel_dance27 +msgid "Angry skeleton" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skel_mage +msgid "Skeleton mage" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss1 +msgid "Roskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_skeleton_boss2 +msgid "Bloskelt" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_1 +msgid "Young ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_2 +msgid "Weak ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_3 +msgid "Angry ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_4 +msgid "Mad ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_5 +msgid "Dangerous ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_6 +msgid "Ancient ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_troll_9 +msgid "Giant ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_uglybrute +msgid "Ogre" +msgstr "" + +#: monsterlist_ratdom.json:ratdom_well_wise0 +#: monsterlist_ratdom.json:ratdom_well_wise1 +#: monsterlist_ratdom.json:ratdom_well_wise2 +#: monsterlist_ratdom.json:ratdom_well_wise3 +msgid "Wise of the wells" +msgstr "" + +#: monsterlist_ratdom.json:whootibarfag +msgid "Whootibarfag" +msgstr "" + #: questlist.json:andor msgid "Search for Andor" msgstr "" @@ -59204,7 +63789,10 @@ msgid "While exploring the town of Sullengard, I so happened to stumble upon my msgstr "" #: questlist.json:andor:110 -msgid "After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do." +msgid "" +"After talking with mother back at home, she and I tried to brainstorm about where Andor could be. She reminded me about Andor's friend Stanwick who lives in Brightport. We agreed that going to talk to him might be the next logical thing to do.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:mikhail_bread @@ -59395,7 +63983,9 @@ msgstr "" #: questlist.json:nocmar:20 msgid "" "Nocmar tells me he used to be a smith. But Lord Geomyr has banned the use of heartsteel, so he cannot forge his weapons anymore.\n" -"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again." +"If I can find a heartstone and bring it to Nocmar, he should be able to forge the heartsteel again.\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist.json:nocmar:200 @@ -62461,7 +67051,10 @@ msgid "You've talked with a Knight of Elythom who happened to be an old acquaint msgstr "" #: questlist_burhczyd.json:quest_burhczyd:110 -msgid "Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet..." +msgid "" +"Burhczyd was no longer dressed like a knight of the Elythom. He said he's going to marry the prettiest girl in the world - she just doesn't know yet...\n" +"\n" +"[Quest is not completable at this time.]" msgstr "" #: questlist_burhczyd.json:quest_burhczyd:120 @@ -63225,7 +67818,7 @@ msgid "Hole in the wall: I discovered a secret room deep in a cave." msgstr "" #: questlist_fungi_panic.json:achievements:80 -msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch..." +msgid "Tough luck: I must have fallen for every trap in the Arulir mountain. Ouch ..." msgstr "" #: questlist_fungi_panic.json:achievements:100 @@ -63240,6 +67833,10 @@ msgstr "" msgid "Thrown out of my first tavern. I was told to leave the Sullengard tavern and at such a young age too. Am I starting down the wrong path?" msgstr "" +#: questlist_fungi_panic.json:achievements:125 +msgid "Uniform blue lighting: I solved a difficult logic riddle." +msgstr "" + #: questlist_gison.json:gison_soup msgid "Delicious soup" msgstr "" @@ -63826,7 +68423,7 @@ msgid "Off of the Duleian road, just south of Alynndir's cabin, I noticed that t msgstr "" #: questlist_haunted_forest.json:dead_walking:40 -msgid "I discovered the 'Haunted forest' and suspected that this may be the source of the sounds heard by Gabriel in Vilegard." +msgid "I discovered the 'Haunted forest' and suspect that this may be the source of the sounds heard by Gabriel in Vilegard." msgstr "" #: questlist_haunted_forest.json:dead_walking:50 @@ -63841,6 +68438,314 @@ msgstr "" msgid "Gabriel was eternally grateful that I was able to prevent Benzimos' pack of undead from their potential attack on Vilegard." msgstr "" +#: questlist_ratdom.json:ratdom_mikhail +msgid "More rats!" +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:10 +msgid "A huge rat called Gruiik told you that they drove all the people out of this village." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:20 +msgid "Some two-legs were running around in the garden again. You should kill them." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:30 +msgid "You killed Mara." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:32 +msgid "You killed Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:52 +msgid "You told Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:54 +msgid "You lied to Gruiik that you killed Mara and Tharal." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:70 +msgid "Gruiik was hungry and asked to bring him bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:72 +msgid "You found a bread in a bag hanging at the door of the Crossglen town hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:74 +msgid "You gave a bread to Gruiik." +msgstr "" + +#: questlist_ratdom.json:ratdom_mikhail:90 +msgid "The huge rat ignores you after he has the bread." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest +msgid "Yellow is it" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:10 +msgid "You woke up when you felt that something had bitten your your toe. Apparently you had a nightmare - there were rats everywhere! Anyway, you were not even slightly recovered." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:30 +msgid "An ancient meditating man rewarded you with a rat skull for a wise discussion." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:31 +msgid "You took a leg bone of a rat from a gold hunter." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:32 +msgid "You stole a leg bone of a rat from the instrument maker." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:33 +msgid "In the center of a labyrinth you found a leg bone of a rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:34 +msgid "You took a leg bone of a rat from the dancing but vengeful and unforgiving skeletons." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:35 +msgid "You found the tail bones of a dead rat on a platform in a lake." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:36 +msgid "In a library you found the back bone of a big rat." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:37 +msgid "You got some rib bones of a rat from the skeleton leader." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:50 +msgid "A small, naughty rat called Clevred claimed that he could help you get out of here. In return, he required you to help to find a yellow, round artifact." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:52 +msgid "I should look around in the rat cave. Clevred probably meant the Crossglen's supply cave." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:60 +msgid "In the depth of the supply cave you found a new statue, that resembles to your brother Andor." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:70 +msgid "The rats had erected the statue in honor of Andor for never killing rats. You should begin your search behind this statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:80 +msgid "You would need a pickaxe to tear down the statue." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:82 +msgid "Audir, the smith of Crossglen, sold you an old, sturdy pickaxe." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:90 +msgid "You tore down the statue of Andor. Behind it in the wall you found a hole in the shape of a bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:100 +msgid "You put a bone into the hole, and the wall crumbled to dust." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:110 +msgid "A torch could help you to see in the dark. Unfortunately, the torch is so heavy, that you have to lift it with both hands." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:120 +msgid "You found a platform from which you have a good view over Crossglen. Andor seemed to have been here many times." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:130 +msgid "You found Andor's hideout." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:200 +msgid "" +"You found an exit from the caves to the surface. Cold icy wind was swirling up here on the Black Water mountain top. \n" +"Astonishingly you are not alone here - Whootibarfag, a very old hermit seemed to have been waiting for you." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:210 +msgid "Whootibarfag was delighted with my help in rescuing Rat King Rah's skeleton. As a thank you, he let me in on the secret of the rat escape. This increased my ability to flee." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:310 +msgid "Wart, the warden to the halls of memory told me, that the access would be closed, until the rat memorial is restored. I should seek the bones of King Rah's skeleton." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:320 +msgid "Wart told you that he needed the head, the ribs and the back bone, 4 legs and the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:321 +msgid "Wart said that you just have to find the skull." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:322 +msgid "Wart said that you just have to find the back bone." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:323 +msgid "Wart said that just have to find the rib bones." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:324 +msgid "Wart said that you just have to find the tail." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:325 +msgid "Wart said that you just have to find the fourth leg." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:380 +msgid "You donated King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:381 +msgid "You sold King Rah's sword to the memory hall." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:390 +msgid "Wart was glad to have his rat memorial restored. He granted access to the memory hall now." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:392 +msgid "Wart told you that Fraedro was captured." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:395 +msgid "Wart allowed you to go deeper into the cave and have a word with Fraedro." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:398 +msgid "You believed in Fraedro's innocence and released him." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:399 +msgid "You attacked Fraedro to avenge the theft of King Rah." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:400 +msgid "You tried Fraedro's tiny golden key in a hole of the cavewall near to his prison. Immediatly the wall gave way to another passage." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:900 +msgid "You finally found the yellow artifact: It was a big round and smelly cheese! Golden yellow and so large that it would provide almost unlimited food. Clevred was overjoyed!" +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:940 +msgid "You told Clevred you couldn't help him further with the search. He then left you to search on his own." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:942 +msgid "Although you had told Clevred you couldn't help him further with the search and he then left you, you meet him in the caves again. You have decided to start the search again." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:950 +msgid "" +"You fought your way through the roundlings. But Clevred was seriously wounded in the fight. He was just able to give you his beloved artifact. \n" +"With a last breath he thanked you for your company and died in your arms." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:960 +msgid "You persuaded Clevred to leave the artifact behind. Clevred obeyed disappointedly, but he left you on the spot." +msgstr "" + +#: questlist_ratdom.json:ratdom_quest:999 +msgid "You fell asleep just in front of your bed. After long hours of deep and dreamless sleep you woke up - all the rats were gone! Was it only a dream?" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton +msgid "Skeleton brothers" +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:41 +msgid "Roskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:42 +msgid "Bloskelt, the leader of a gang of skeletons, claimed to be king of the caves. He demanded that you would seek out his brother and bring him a message: if he came and surrendered, then he would have the grace of a quick, almost painless death." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:51 +msgid "Bloskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Roskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:52 +msgid "Roskelt, a leader of another gang of skeletons, also claimed to be king of the caves. You delivered Bloskelt's message, but earned nothing but laughter." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:61 +msgid "Roskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:62 +msgid "Bloskelt asked you to kill his brother." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:71 +msgid "You have killed Bloskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:72 +msgid "You have killed Roskelt." +msgstr "" + +#: questlist_ratdom.json:ratdom_skeleton:90 +msgid "For your effort, you got a pretty poor reward." +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_bloskelt_area +msgid "Bloskelt + Roskelt" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_entry_area +msgid "Entry" +msgstr "" + +#: worldmap.xml:ratdom_level_4:ratdom_maze_instrument_maker +msgid "Instrument maker" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_skeleton_dance +msgid "Skeleton dance" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_museum +msgid "Museum" +msgstr "" + +#: worldmap.xml:ratdom_level_5:ratdom_maze_labyrinth +msgid "Labyrinth" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_water_area +msgid "Waterway" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_pub +msgid "Pub" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_library +msgid "Library" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_4_wells +msgid "4 wells" +msgstr "" + +#: worldmap.xml:ratdom_level_6:ratdom_maze_roundlings_area +msgid "Roundlings" +msgstr "" + #: worldmap.xml:world1:crossglen msgid "Crossglen" msgstr "十字谷" @@ -63900,3 +68805,4 @@ msgstr "" #: worldmap.xml:world1:deebo_orchard msgid "Deebo's Orchard" msgstr "" +