From dfff586d7dacb6b3ea9129020194f203c2f3b4d2 Mon Sep 17 00:00:00 2001 From: Oskar Wiksten Date: Sun, 24 Jun 2012 23:19:49 +0200 Subject: [PATCH] Better descriptions for some of the new skills. --- AndorsTrail/res/values/strings.xml | 52 +++++++++++++++--------------- 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/AndorsTrail/res/values/strings.xml b/AndorsTrail/res/values/strings.xml index ea29806fb..09ef9398f 100644 --- a/AndorsTrail/res/values/strings.xml +++ b/AndorsTrail/res/values/strings.xml @@ -583,33 +583,33 @@ Specialization: Two handed weapon Specialization: Weapon and shield - Dagger proficiency - One-handed sword proficiency - Two-handed sword proficiency - Axe proficiency - Bludgeoning weapon proficiency - Unarmed fighting - Shield proficiency - Armour proficiency: unarmored - Light armor proficiency - Heavy armor proficiency - Fighting style: Dual wield - Fighting style: Two handed weapon - Fighting style: Weapon and shield - Specialization: Dual wield - Specialization: Two handed weapon - Specialization: Weapon and shield + Better at fighting with daggers + Better at fighting with one-handed swords + Better at fighting with two-handed swords + Better at fighting with axes + Better at fighting with bludgeoning weapons + Better at fighting with bare hands + Make better use of shields + Better at fighting without armor + Make better use of light armor + Make better use of heavy armor + Wield two weapons at the same time + Make better use of weapons that require both hands + Better at fighting with weapon and shield + Expert at dual wielding + Expert at two-handed weapons + Expert at fighting with weapon and shield - Dagger proficiency - One-handed sword proficiency - Two-handed sword proficiency - Axe proficiency - Bludgeoning weapon proficiency - Unarmed fighting - Shield proficiency - Armour proficiency: unarmored - Light armor proficiency - Heavy armor proficiency + Increases attack chance of daggers and shortswords by %1$d for each level. + Increases attack chance of longswords and broadswords by %1$d for each level. + Increases attack chance of two-handed swords by %1$d for each level. + Increases attack chance of axes and greataxes by %1$d for each level. + Increases attack chance of bludgeoning weapons by %1$d for each level. This includes clubs, quarterstaves, maces, scepters, warhammers and giant hammers. + When fighting without a weapon and shield, gain %1$d attack chance, %2$d damage potential and %3$d block chance per skill level. + Increase damage resistance by %1$d per skill level while having a shield equipped. + While fighting without having any armor equipped, gain %1$d block chance per skill level. Items made of cloth are not considered as being armor. + Increases block chance of every piece of light armor being worn by %1$d %% per skill level. Light armors include leather and light metal. + Increases block chance of every piece of heavy armor being worn by %1$d %% per skill level. Pieces of heavy armor have their movement penalties reduced by %2$d %% per skill level, and their attack speed penalties reduced by %3$d %% per skill level. Heavy armors include metal armors, chain mail and plate mail. Fighting style: Dual wield Fighting style: Two handed weapon Fighting style: Weapon and shield