Commit Graph

68 Commits

Author SHA1 Message Date
Zukero
549d7f30a7 Fixed Health and XP bars bug for Marshmallow devices. Tested down to
Donut on x86 VM.
2016-04-26 13:30:03 +02:00
arnaudcoj
88b4dba796 Added an animation when an attack misses 2015-03-16 23:39:49 +01:00
Ian Haase
417b8a9e1c edit of the tileset "map_broken_1". 2014-10-20 18:09:06 +02:00
Ian Haase
8109170405 Updated the tileset map_cavewall_4. Now it has got additional wall and corner tiles.
Credits go to rijackson741.
2014-06-20 15:58:13 +02:00
Ian Haase
da07968222 Edit of map_cavewall_3.png
Credits go to Moerit!
2014-06-08 14:47:10 +02:00
Ian Haase
95ee5b19d3 Added "map_transition_5" displaying additional shadow transitions 2014-02-20 16:01:50 +01:00
Oskar Wiksten
a24672a3f1 Slight border to monsters_rltiles3.png 2013-11-14 23:36:20 +01:00
Oskar Wiksten
b06c5b9b15 Unblur and add border for monsters_men.png 2013-11-14 23:24:21 +01:00
Oskar Wiksten
7cc2d303ef Add border to monsters_men2.png monsters_snakes.png 2013-11-14 23:05:57 +01:00
Oskar Wiksten
f6559cac31 Refactor: remove unused resources 2013-11-03 14:55:59 +01:00
Oskar Wiksten
7f2388904b Minor gfx update to tiling pine trees 2013-10-20 10:30:01 +02:00
Ian Haase
36da967dbe updated tilesets + template.tmx and authors.xml 2013-10-05 17:55:57 +02:00
Ian Haase
8d91c7375d recolored dirt transitions 2013-09-25 17:47:10 +02:00
Oskar Wiksten
0bcd41b2ef Waterfall tiles (thanks red hatter!) 2013-08-19 20:01:04 +02:00
Oskar Wiksten
83d2a8bde0 Convert all code spaces to tabs.
* Yay for spaces-vs-tabs flamewar!
* Also removes trailing whitespaces in code
2013-07-23 16:36:26 +02:00
Oskar Wiksten
daec6ee814 Basic UI styling for game statistics 2013-07-06 11:02:13 +02:00
Oskar Wiksten
d5acf6b842 Make Charwood goblins more visible. 2013-06-30 13:53:39 +02:00
Oskar Wiksten
7d386240a1 Make tradehouse0 use replacement area instead of key area. 2013-06-27 20:45:17 +02:00
Oskar Wiksten
9b7c5207d0 Add toolbox button for displaying combat log. 2013-06-15 09:40:53 +02:00
Oskar Wiksten
5cb762113d Added more monster icons from the TomeTik set. 2013-03-17 14:28:16 +01:00
Oskar Wiksten
1cc20839ff Added some tiles for crates and stairs, from opengameart.org. 2013-02-24 18:18:37 +01:00
Oskar Wiksten
07bbe7dd9e Added lots of new tiles for monsters, items and effects from opengameart.org. 2013-02-24 17:25:23 +01:00
Oskar Wiksten
278c605bdb Updated some map tiles. 2013-02-03 10:34:17 +01:00
Oskar Wiksten
eb8232af1f Updated tileset map_wall_1 2013-02-03 10:34:16 +01:00
Oskar Wiksten
2ecd64c003 Updated map tileset image files. Updated template.tmx . 2013-02-03 10:31:50 +01:00
Oskar Wiksten
18f60e1707 First version of replacing the hero icon with the toolbox drawer. 2012-10-07 16:41:17 +02:00
Oskar Wiksten
b9bba7c91b Merge updated maps from branch v0612maps. 2012-08-27 19:42:45 +02:00
Oskar Wiksten
61bb0ceb9c Changed some ui icons to being colorindexed png files instead of rgb. (saves some bytes) 2012-07-24 10:33:32 +02:00
oskar.wiksten
cf744a7b92 Minor conversation fixes (thanks ctnbeh13 & sdevaney)
Implemented actual gameplay help in the about section (thanks Nyktos & sdevaney!)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@244 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-05-13 15:58:46 +00:00
oskar.wiksten
9fa137f4ff Completed conversations for major quests in Remgard.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@229 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-25 03:24:43 +00:00
oskar.wiksten
f883abf632 Updated quest text for "Feygard errands" (thanks fiernaq)
Fixed unresolvable quest "Missing pieces" (thanks chaosrunner87)
Adjusted descriptions of "Dark blessing of the Shadow" so that it is more apparent that it can not be upgraded more than 1 level.
Added property to maps that are considered outdoors (will be used for worldmap).
Adjusted tile-loding code so that all available graphics are actually loaded.
Changed colors of "mountain brute" (thanks ctnbeh13)
Added journal fragment in BWM cabin that gives a hint on how to get out of there.
Added sign text to woodcave that hints at a future quest (thanks ctnbeh13)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@228 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-04-17 20:42:42 +00:00
oskar.wiksten
02d5a2fac1 Fixed lots of Android lint warnings.
New graphics for red damage animation.
Added better script triggers to Mikhail's conversation while doing the bread and rats quests.
Start outline of new minor quest for v0.6.11 (sisterfight).
Re-spawn monsters that were not unique in v0.6.10 (issue 301).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@225 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-03-24 11:28:14 +00:00
oskar.wiksten
1e507879d8 Additional graphics for new items and NPCs (thanks to DeBray Bailey).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@220 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-02-18 09:58:03 +00:00
oskar.wiksten
44d9edb261 Completed the "the dark protector" questline with 500 new lines of conversation, consisting of 3 new quests and a new skill.
Fixed FC issues when returning to the app from another app.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@218 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-02-12 19:45:28 +00:00
oskar.wiksten
441ed05e21 Wider walkways in northern Fallhaven.
Minor cleanup in pwcave* and waytobrimhavencave* maps.
Bugfix: Do not remove other lingering actor conditions when changing equipment (for example, if the player has a condition caused by something else with duration="forever", that condition would be removed when equipping or unequipping an item).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@217 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-01-15 10:30:08 +00:00
oskar.wiksten
30234057eb Initial implementation of monster classes. Will be used for skills, resistances and categorizing of monsters. Should be read from resource file (not done yet).
Added splatter images when the player kills monsters, that will stay on the map for 20 seconds after a monster has been killed. Splatter images are however currently disabled, since the splatter type should be determined from the monster class (which is not yet fully implemented).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@214 08aca716-68be-ccc6-4d58-36f5abd142ac
2012-01-06 22:48:16 +00:00
oskar.wiksten
46baf81d8f 215 new lines of dialogue for v0.6.11
37 new items for v0.6.11
Start of 3 new quests for v0.6.11
Tile fixes for waytolake* and mountaincave* maps.
Allow scripted conversation text to contain the player's name (using $playername as placeholder in the text).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@209 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-12-07 22:10:56 +00:00
oskar.wiksten
53d8f93a71 Added 78 new monsters for v0.6.11.
Populated monsters on 33 new maps.
Started adding new actor conditions for v0.6.11.
Combine visual effect values for effects that are caused every turn, such as poison (issue 268)


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@206 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-11-20 20:20:40 +00:00
oskar.wiksten
2df645b477 Added 54 maps for Remgard, thanks to the excellent work of Ian Haase.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@205 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-11-16 00:29:57 +00:00
oskar.wiksten
cdb5d97b13 Added waterway- and waytobrimhaven maps for v0.6.11.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@204 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-11-15 20:25:26 +00:00
oskar.wiksten@gmail.com
1a9c903ad2 Added additional monster icons.
Populated waterway- and pwcave maps with monsters.
Added selftests to verify that all defined monsters are being used.
Disabled manual saving while in combat (issue 241).

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@165 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-10-05 22:08:54 +00:00
oskar.wiksten@gmail.com
a31a359c3e 500 more lines of dialogue for v0.6.10.
Contents of 3 new quests.
Updated monsters for v0.6.10.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@163 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-25 19:31:54 +00:00
oskar.wiksten@gmail.com
7b35217f24 4 new quests for v0.6.10.
Made new weapons and armor icons slightly lighter.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@160 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-18 17:12:51 +00:00
oskar.wiksten
6f4f466c1f Refactor: Made sure that IDs are used where applicable, instead of names (in particular with regards to MonsterType)
Refactor: Reduce dependencies from Phrase object (changed Droplist property into id instead of actual object)
Refactor: Renamed some images to maintain filename naming scheme.
Bugfix: Conversation editor did not guess new phrase ids correctly.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@157 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-14 11:52:19 +00:00
oskar.wiksten
0bc622b7a3 Refactor: removed integer id from item types (should use the real string id instead).
Changed some ArrayList:s in the maploader into using HashMap:s (should speed up the loading process).
Added graphical tiles for more weapons, armours, rings and amulets.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@156 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-12 15:22:26 +00:00
oskar.wiksten
d83a420be2 Added "clear" button to content editor.
Added accordion to import/export dialogs in content editor.
Fixed bug in content editor when changing an id of a phrase.
Made editor tabs closable with escape key.
Split the item tileset image into several smaller parts.
Added more images for some armours, weapons and monsters.


git-svn-id: https://andors-trail.googlecode.com/svn/trunk@155 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-09-12 12:23:29 +00:00
oskar.wiksten
2e7b49c2b4 Fixed monster info HP bug (issue 117) - thanks Scott Lund.
Added items for v0.6.10, changed stats for a lot of items.
Smaller changes to maps in preparation for v0.6.10.
Added selftests to find items and droplists that are not used.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@147 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-08-30 20:58:51 +00:00
oskar.wiksten
585025f8d3 Display list of skills that the player has.
Leveling up gives a new skillpoint to distribute.
GUI for selecting what skill to increase.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@135 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-17 16:53:20 +00:00
oskar.wiksten
b5644f6730 Display legendary, extraordinary and quest items with a background color to distinguish them from other items.
Updated bulk selection interface (thanks to ejwessel).
Added more selftests for quests that require items.

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@132 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-16 10:06:02 +00:00
oskar.wiksten
83f0834c93 Virtual D-pad (thanks to Samuel)
Movement even when holding the same spot (thanks to Samuel)
Movement aggressiveness, not enabled yet (thanks to Samuel)
Restructured resourceloader to use external file as list of what resources to load
Renamed resource files to indicate what files can be translated
Updated German translation (thanks to Samuel)
Updated French translation (thanks to Misty Soul)

git-svn-id: https://andors-trail.googlecode.com/svn/trunk@120 08aca716-68be-ccc6-4d58-36f5abd142ac
2011-07-08 12:31:21 +00:00