Populated waterway- and pwcave maps with monsters.
Added selftests to verify that all defined monsters are being used.
Disabled manual saving while in combat (issue 241).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@165 08aca716-68be-ccc6-4d58-36f5abd142ac
Refactor: Changed property "searchTag" if objects of type ItemType into property "id", because that is what it is used for.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@159 08aca716-68be-ccc6-4d58-36f5abd142ac
Changed some ArrayList:s in the maploader into using HashMap:s (should speed up the loading process).
Added graphical tiles for more weapons, armours, rings and amulets.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@156 08aca716-68be-ccc6-4d58-36f5abd142ac
Added accordion to import/export dialogs in content editor.
Fixed bug in content editor when changing an id of a phrase.
Made editor tabs closable with escape key.
Split the item tileset image into several smaller parts.
Added more images for some armours, weapons and monsters.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@155 08aca716-68be-ccc6-4d58-36f5abd142ac
Updated bulk selection interface (thanks to ejwessel).
Added more selftests for quests that require items.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@132 08aca716-68be-ccc6-4d58-36f5abd142ac