Huge clean-up. Separation between themes and style. Preparatory work for
theme inheritance and alternative themes made by derivation.
Problem: due to a pre-lollipop bug, I still have to remove some color
indirections through attributes, as they are not preperly resolved.
New graphics for red damage animation.
Added better script triggers to Mikhail's conversation while doing the bread and rats quests.
Start outline of new minor quest for v0.6.11 (sisterfight).
Re-spawn monsters that were not unique in v0.6.10 (issue 301).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@225 08aca716-68be-ccc6-4d58-36f5abd142ac
Display text about debug resources on startscreen.
Sort savegame slots (thanks Samuel)
Display confirmation box when overwriting savegame with different player name (thanks ejwessel) (issue 215).
Show skill max level even if player does not have skill point (thanks Samuel)
Hide skill requirements if max level reached (thanks Samuel)
Enable attack button even when fleeing (thanks Samuel)
Display negative combat traits, for example when viewing a condition effect (issue 217).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@140 08aca716-68be-ccc6-4d58-36f5abd142ac