Huge clean-up. Separation between themes and style. Preparatory work for
theme inheritance and alternative themes made by derivation.
Problem: due to a pre-lollipop bug, I still have to remove some color
indirections through attributes, as they are not preperly resolved.
New graphics for red damage animation.
Added better script triggers to Mikhail's conversation while doing the bread and rats quests.
Start outline of new minor quest for v0.6.11 (sisterfight).
Re-spawn monsters that were not unique in v0.6.10 (issue 301).
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@225 08aca716-68be-ccc6-4d58-36f5abd142ac
Added a way to re-sort the player's inventory by moving items to top/bottom.
Auto-close the level-up dialog if the player cannot level up (issue 284)
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@222 08aca716-68be-ccc6-4d58-36f5abd142ac
Save active monster conditions in savegame file (issue 253).
Save individual monster combat stats in savegame file (issue 251).
Display active monster conditions on monster info dialog. (issue 252).
Renamed "unequipped stats" to "Base combat statistics (without equipment and skills)".
Bumped version number.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@177 08aca716-68be-ccc6-4d58-36f5abd142ac
Changed backgound of exp bar to darker shade of yellow.
Added scrollbar to monster info dialog,
Vertically centered hp and exp bars.
Item "Shadow of the slayer" now has a "on kill" effect insetad of a "on hit" effect.
Corrected walkable tiles on blackwater_mountain16.
Corrected conversation for Bjorgur.
Bug: fixed conditions that are removed when equipping items without conditions.
Bug: fixed items that raise max HP and AP.
Added fixed 50 exp reward for monsters that have attack effects.
Regeneration effect has slightly lighter shade of blue for the amount of healed HP.
git-svn-id: https://andors-trail.googlecode.com/svn/trunk@116 08aca716-68be-ccc6-4d58-36f5abd142ac